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v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
Version 1.11 - February 21, 2025 - Everyone's Update [Version 1.11 - February 21, 2025 - Everyone's Update] + Portals! + Portal In and Portal Out elements + Portals teleport pixels and electricity + Coral + Grows in Water + Bleaches in high temperatures + Adobe, made from Mud and Straw + Element translations for Turkish and Hungarian [Electricity Rework] ~ Electricity is now more consistent in highly conductive material ~ Sensors give out a single charge instead of 4 ~ Pixels now store when they were charged ~ Note: Effects on existing builds should be limited but please report any issues [Changes] + Liquid pixels of the same element move around + Tiny canvas size + Molten elements oscillate color (Experimental) ~ Pixels can now exist along the border of the canvas ~ Disabling Staining will clear all existing pixel stains + Dye, Paint, etc. retain their selected color independently + Radioactive Tornado variant + Humans panic when shocked ~ Humans are less heat-resistant ~ Pipes are no longer unbreakable + Smoke rises in normal air density ~ Tweaked Fire and Cold Fire behavior + Sabatier process for producing Methane + Bergius process for producing Oil + Acid reacts with Potassium ~ Increased Methane autoignition point + Uranium radiates Glass on contact + Burning Lamp Oil explodes in Water + Liquid Ozone explodes when broken or shocked + Molten Gallium can react with Gold Coins + Slaked Lime reacts with Carbon Dioxide + Molten Plastic evaporates + Glue turns Color Sand into Stained Glass + Butter and Caustic Potash make Soap + Neutrons radiate Glass, Clouds, and Water ~ Light absorbed by LEDs is deleted ~ Foam made from Oxygen + Water releases the Oxygen ~ Tweaked Bleach and Acid reaction ~ Increased Molten Sulfur freezing point ~ Tweaked Smash tool + Cyanide dirties Water variants + Infection dirties Water + Tea and Coffee bubble when hot + CO2 carbonates Salt Water instead of dirtying + Soda and Seltzer release Foam when mixed + Pilk creates Foam + Cells can ferment Milk variants ~ Cells ferment Milk slower ~ Cheese keeps color when breaking into powder (Pilk Powder?) ~ Caramel is more heat-resistant ~ Acid turns Humans into Bone ~ Birds are less flammable + Fish turn to white meat when cooked + Worms can compost Petal, Pistil, and Vine + Rats can eat Hard Yolk + Alcohol calms Humans + Humans panic from bad smells + Smog breaks into Dirty Water ~ Fireworks create less Carbon Dioxide + Bless can fix Brick Rubble + Midas Touch converts some metals to Gold variants + Malware can affect Snake ~ Pointer retains same speed at any TPS ~ Optimized Cell and Cancer ~ Recolored Pipe Wall ~ Improved Slug, Brick, and Ruins buttons ~ Hid Liquid Oxygen ~ Unhid Liquid Hydrogen ~ Moved Liquid Hydrogen to Liquids ~ Moved Poison Gas to Gases + Liquid Nitrogen alias 'LN2' + Electric alias 'Electron' + Light alias 'Photon' + Nut Oil alias 'Cooking Oil' + Epsom Salt alias 'Magnesium Sulfate' + Pyrite alias 'Iron Sulfide' + Limestone alias 'Calcium Carbonate' + Quicklime alias 'Calcium Oxide' + Slaked Lime alias 'Calcium Hydroxide' ~ Petal displays with dark text ~ Slightly moved Porcelain + Built-in dialog boxes ~ Canvas touches the top of the page ~ Wide canvas size takes up more screen space ~ White border no longer shown on wide canvas size ~ Buttons, menus, and the canvas have thicker borders ~ "Elem" in stats bar is no longer uppercase ~ Unknown has no grain - Loading a save no longer changes your selected element + Ctrl+S to bring up save prompt + Ctrl+Shift+S to instantly save canvas + Retroactive changelogs for versions v0.1-v0.4 + Bluesky social link + Partial translations for Ukrainian, Toki Pona, and Halacae + Finished translations for Spanish and Russian [Bug Fixes] ~ Fixed: Oxygen from hydrolysis immediately turns to Foam ~ Fixed: Menu heights vary dramatically with long categories ~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom ~ Fixed: Lattice Wars appear without borders ~ Fixed: Smash tool breaks harder elements faster ~ Fixed: Error in console on page load ~ Fixed: Artifacts above stats bar text on Chrome ~ Fixed: Console logging when Hail breaks a pixel ~ Fixed: Milk variants still heat into Yogurt ~ Fixed: Controls still show Smooth View keybind ~ Fixed: "Save to File" button cut off on some small screens ~ Fixed: Many aliases can't be used in Element Select ~ Fixed: Prop tool doesn't change pixel state when changing temperature ~ Fixed: Grenades stop moving while charged ~ Fixed: Lightning doesn't reach bottom on large canvases ~ Fixed: Ghost pixels when placing Foam with low air temperature set ~ Fixed: 'CR' behavior cell errors with low air temperature set [Technical] + Portal 'channel' property can be set with the Prop tool (Integer) + runAfterReset function + isBreakable function + 'breakIntoColorMultiplier' element property + 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2)) + 'chargeStart' pixel property ~ 'breakIntoColor' element property can be used without 'breakInto' + 'sense' sensor property to detect a certain element ~ Optimized electricity ~ Fire is affected by air density + View setting dropdown includes views added by mods ~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves + currentSaveData always contains a UUID for seeded randomness ~ Default max pixel count slightly increased ~ Save version is now sb3 ~ Canvas border width is now stored (Default 1 for old saves) ~ Pixel properties with value "undefined" are skipped + Error message in console for broken translation files + GUI translation support + More GUI elements have IDs + Future standalone mode
2025-02-21 13:47:50 -05:00
<title>Help Translate - Sandboxels</title>
v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
<meta name="description" content="Contribute to Sandboxels by translating strings to other languages you know!">
<meta name="keywords" content="falling sand, elements, pixel art, simulator, powder">
<meta name="author" content="R74n">
<meta name="copyright" content="R74n">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="robots" content="all">
Version 1.12 - July 17, 2025 - Saves For All [Version 1.12 - July 17, 2025 - Saves For All] + Featured Saves tab + Discord Saves tab + Browse community-made saves from our server + Lye, a reactive powder + Invar, a dark metal alloy (Hidden) + Streak View (Press 4) [Steam Edition Changes] + Workshop support + Add and load community-made saves + Publish saves for everyone to discover + Save tagging support + Rich Presence support for Discord and Steam Chat + Show off your current element and canvas state ~ Saves are stored in a new game data folder instead of slots + Mods can be loaded from the game data folder for offline use ~ Dependencies are currently not supported for local files + "Open Data Folder" button in Settings + Steam automatically selects supported languages + Save author name will default to Steam username - Hid "Clear Saves" button ~ Version and element count are shown again [Changes] + Button click animations + Corn has gravity + Cloner elements can be set by clicking over them + Dyes can be mixed into liquids + Sand can be dyed into Color Sand + Stained Glass can be made by melting Glass with certain metals + Batteries are breakable + Vaccine and Antidote can freeze + Small amounts of Vaccine can be made by boiling Antibody + Vaccine can be made by mixing Antibody with Sugar Water + Cream can be turned into Yogurt + Clay and Brick Rubble makes Clay Soil + Slime rots Meat + Glue turns Crumb into Bread + Yeast ferments Wheat + Vinegar-Ammonia reaction + Bleach-Baking Soda reaction + Blood bubbles before boiling + Infection passively creates Plague + Pool Water slowly breaks down DNA + Distilling Oil with Hydrogen makes Sulfur and Water (Claus process) + Greek Fire is made with Oil and Sap, instead of Sulfur + Sulfur stains Silver + Candy from freezing Honey or Molasses has a unique color + Ember changes color when hitting elements with flame colors + Plasma can heat existing pixels when placed over them + Magnesium-Acid reaction produces Hydrogen + Gold variants are immune to Acid + Acid decomposes at extreme temperatures + Ammonia decomposes at high temperatures + Copper Sulfate reacts with other carbs like Sugar + Molten Caustic Potash electrolysis + Virus and Strange Matter ignore Pointer + Neutrons radiate Glass Shards + Cancer kills Homunculi + Anesthesia and Alcohol Gas calm Humans ~ Human will be selected when using Pick on Head or Body ~ Tweaked Diamond formation ~ Walls and Pipes don't change Light color ~ God Ray is better at extinguishing fires ~ Ember no longer produces Fire on its own ~ Salt Water electrolysis produces Lye (Chloralkali process) ~ Sodium-Water reaction produces Lye ~ Improved Sodium-Acid reaction ~ Potassium-Acid reaction is more violent ~ Acid no longer deletes Smoke or Fire ~ Gallium-Aluminum reaction is more destructive ~ Supernovae create Mercury and Aluminum ~ Antimatter no longer explodes when hitting the border ~ Lightning no longer explodes when hitting the border on Void mode ~ Uranium releases Radiation more consistently when falling ~ Rats release Plague more consistently when falling ~ Molten Stained Glass has colorful Fire + Rainbow and Static affect the color of Fire ~ Canvas will shrink dynamically to fit screen width + Empty canvases will be reset automatically when window is resized + Saves menu tabs ~ Saves menu takes up more screen space ~ Modded saves automatically reload the save and remove new mods after session + Sandboxels will reload on canvas reset after changing mods + TPS is restored after unloading a save + Button to reload after adding or removing mods ~ Currently-loaded save will be underscored in menu ~ Saves keep track of standalone version (i.e. Steam) ~ Save warnings use native Sandboxels prompts ~ Reset Warning setting affects save loading popup on non-empty canvas - Loading a save no longer changes your selected view ~ 'Reset Scene' buttons in Settings now confirm before resetting ~ Cursor color is affected by theme color ~ Canvas Size and Worldgen settings automatically reset empty canvases ~ Updated styling of bottom links ~ Links are underlined when hovered over ~ Prompts are closed when elements are deselected ~ Confirm buttons for data reset prompts are red to show danger ~ Entering an invalid TPS no longer resets to 30 TPS ~ Recolored Gold ~ Recolored Zinc ~ Recolored Nickel ~ Recolored Tungsten ~ Recolored Sulfur ~ Recolored Brass ~ Recolored Sterling ~ Recolored Solder ~ Recolored Molten Aluminum and removed heat glow ~ Recolored Molten Caustic Potash and removed Fire ~ Recolored Soda made from Juice ~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text ~ Prop tool can convert between boolean and number types + Broth alias 'Soup' + Jelly alias 'Jam' + Soda alias 'Cola' + Hard Yolk alias 'Fried Egg' + Gunpowder alias 'Black Powder' [Bug Fixes] ~ Fixed: Enabled mods can be stuck behind input box ~ Fixed: Flies and Bees get stuck on Loop border modes ~ Fixed: Rock Wall and Bless can't be used as Image element ~ Fixed: Screenshots don't include background color if it was never set ~ Fixed: Corrupted save error messages don't appear ~ Fixed: Large save canvases can go off-screen ~ Fixed: Cheerful Mode setting button has old behavior ~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work ~ Fixed: runEveryTick() runs even when paused ~ Fixed: World gen replaces Destroyable border pixels with Wall ~ Fixed: Random events and modded per-tick events don't happen when stepping ticks ~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths ~ Fixed: Unpaint tool removes fancy textures ~ Fixed: Category buttons don't glow in Unlock as Discovered mode ~ Fixed: Coolers and Freezers affect insulative elements ~ Fixed: Lightning heats insulative elements ~ Fixed: Dark element button text isn't triggered by buttonColor ~ Fixed: Force-loaded mod dependencies don't load properly on Steam ~ Fixed: Theme background doesn't affect entire page on Steam Edition [Technical] + New helper functions: + getPixel(x, y) -> Pixel object or null + tryCreate(element, x, y, replace?) -> Pixel object or null + tryDelete(x, y) -> Pixel object or null + 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2)) + 'onClicked' element property, called when the pixel is clicked on (function(pixel,element)) + 'skip' pixel property, skips simulation of the pixel + 'RL' behavior rule, releases an element in any available space + 'clear' view property for clearing the canvas layers, defaults to true + modIsEnabled(str) function, checks only file names (e.g. "glow.js") + promptChoose() for multiple-choice prompts + promptDir() for direction-based prompts ~ Debug console has been re-enabled on Steam Edition ~ Pick and Erase tools are no longer hard-coded ~ Sensor 'sense' property can take multiple comma-separated values ~ Save version is now sb5
2025-07-17 13:49:09 -04:00
<link rel="canonical" href="https://sandboxels.r74n.com/translate" id="canonicalLink"/>
v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
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Version 1.12 - July 17, 2025 - Saves For All [Version 1.12 - July 17, 2025 - Saves For All] + Featured Saves tab + Discord Saves tab + Browse community-made saves from our server + Lye, a reactive powder + Invar, a dark metal alloy (Hidden) + Streak View (Press 4) [Steam Edition Changes] + Workshop support + Add and load community-made saves + Publish saves for everyone to discover + Save tagging support + Rich Presence support for Discord and Steam Chat + Show off your current element and canvas state ~ Saves are stored in a new game data folder instead of slots + Mods can be loaded from the game data folder for offline use ~ Dependencies are currently not supported for local files + "Open Data Folder" button in Settings + Steam automatically selects supported languages + Save author name will default to Steam username - Hid "Clear Saves" button ~ Version and element count are shown again [Changes] + Button click animations + Corn has gravity + Cloner elements can be set by clicking over them + Dyes can be mixed into liquids + Sand can be dyed into Color Sand + Stained Glass can be made by melting Glass with certain metals + Batteries are breakable + Vaccine and Antidote can freeze + Small amounts of Vaccine can be made by boiling Antibody + Vaccine can be made by mixing Antibody with Sugar Water + Cream can be turned into Yogurt + Clay and Brick Rubble makes Clay Soil + Slime rots Meat + Glue turns Crumb into Bread + Yeast ferments Wheat + Vinegar-Ammonia reaction + Bleach-Baking Soda reaction + Blood bubbles before boiling + Infection passively creates Plague + Pool Water slowly breaks down DNA + Distilling Oil with Hydrogen makes Sulfur and Water (Claus process) + Greek Fire is made with Oil and Sap, instead of Sulfur + Sulfur stains Silver + Candy from freezing Honey or Molasses has a unique color + Ember changes color when hitting elements with flame colors + Plasma can heat existing pixels when placed over them + Magnesium-Acid reaction produces Hydrogen + Gold variants are immune to Acid + Acid decomposes at extreme temperatures + Ammonia decomposes at high temperatures + Copper Sulfate reacts with other carbs like Sugar + Molten Caustic Potash electrolysis + Virus and Strange Matter ignore Pointer + Neutrons radiate Glass Shards + Cancer kills Homunculi + Anesthesia and Alcohol Gas calm Humans ~ Human will be selected when using Pick on Head or Body ~ Tweaked Diamond formation ~ Walls and Pipes don't change Light color ~ God Ray is better at extinguishing fires ~ Ember no longer produces Fire on its own ~ Salt Water electrolysis produces Lye (Chloralkali process) ~ Sodium-Water reaction produces Lye ~ Improved Sodium-Acid reaction ~ Potassium-Acid reaction is more violent ~ Acid no longer deletes Smoke or Fire ~ Gallium-Aluminum reaction is more destructive ~ Supernovae create Mercury and Aluminum ~ Antimatter no longer explodes when hitting the border ~ Lightning no longer explodes when hitting the border on Void mode ~ Uranium releases Radiation more consistently when falling ~ Rats release Plague more consistently when falling ~ Molten Stained Glass has colorful Fire + Rainbow and Static affect the color of Fire ~ Canvas will shrink dynamically to fit screen width + Empty canvases will be reset automatically when window is resized + Saves menu tabs ~ Saves menu takes up more screen space ~ Modded saves automatically reload the save and remove new mods after session + Sandboxels will reload on canvas reset after changing mods + TPS is restored after unloading a save + Button to reload after adding or removing mods ~ Currently-loaded save will be underscored in menu ~ Saves keep track of standalone version (i.e. Steam) ~ Save warnings use native Sandboxels prompts ~ Reset Warning setting affects save loading popup on non-empty canvas - Loading a save no longer changes your selected view ~ 'Reset Scene' buttons in Settings now confirm before resetting ~ Cursor color is affected by theme color ~ Canvas Size and Worldgen settings automatically reset empty canvases ~ Updated styling of bottom links ~ Links are underlined when hovered over ~ Prompts are closed when elements are deselected ~ Confirm buttons for data reset prompts are red to show danger ~ Entering an invalid TPS no longer resets to 30 TPS ~ Recolored Gold ~ Recolored Zinc ~ Recolored Nickel ~ Recolored Tungsten ~ Recolored Sulfur ~ Recolored Brass ~ Recolored Sterling ~ Recolored Solder ~ Recolored Molten Aluminum and removed heat glow ~ Recolored Molten Caustic Potash and removed Fire ~ Recolored Soda made from Juice ~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text ~ Prop tool can convert between boolean and number types + Broth alias 'Soup' + Jelly alias 'Jam' + Soda alias 'Cola' + Hard Yolk alias 'Fried Egg' + Gunpowder alias 'Black Powder' [Bug Fixes] ~ Fixed: Enabled mods can be stuck behind input box ~ Fixed: Flies and Bees get stuck on Loop border modes ~ Fixed: Rock Wall and Bless can't be used as Image element ~ Fixed: Screenshots don't include background color if it was never set ~ Fixed: Corrupted save error messages don't appear ~ Fixed: Large save canvases can go off-screen ~ Fixed: Cheerful Mode setting button has old behavior ~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work ~ Fixed: runEveryTick() runs even when paused ~ Fixed: World gen replaces Destroyable border pixels with Wall ~ Fixed: Random events and modded per-tick events don't happen when stepping ticks ~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths ~ Fixed: Unpaint tool removes fancy textures ~ Fixed: Category buttons don't glow in Unlock as Discovered mode ~ Fixed: Coolers and Freezers affect insulative elements ~ Fixed: Lightning heats insulative elements ~ Fixed: Dark element button text isn't triggered by buttonColor ~ Fixed: Force-loaded mod dependencies don't load properly on Steam ~ Fixed: Theme background doesn't affect entire page on Steam Edition [Technical] + New helper functions: + getPixel(x, y) -> Pixel object or null + tryCreate(element, x, y, replace?) -> Pixel object or null + tryDelete(x, y) -> Pixel object or null + 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2)) + 'onClicked' element property, called when the pixel is clicked on (function(pixel,element)) + 'skip' pixel property, skips simulation of the pixel + 'RL' behavior rule, releases an element in any available space + 'clear' view property for clearing the canvas layers, defaults to true + modIsEnabled(str) function, checks only file names (e.g. "glow.js") + promptChoose() for multiple-choice prompts + promptDir() for direction-based prompts ~ Debug console has been re-enabled on Steam Edition ~ Pick and Erase tools are no longer hard-coded ~ Sensor 'sense' property can take multiple comma-separated values ~ Save version is now sb5
2025-07-17 13:49:09 -04:00
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v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
Version 1.12 - July 17, 2025 - Saves For All [Version 1.12 - July 17, 2025 - Saves For All] + Featured Saves tab + Discord Saves tab + Browse community-made saves from our server + Lye, a reactive powder + Invar, a dark metal alloy (Hidden) + Streak View (Press 4) [Steam Edition Changes] + Workshop support + Add and load community-made saves + Publish saves for everyone to discover + Save tagging support + Rich Presence support for Discord and Steam Chat + Show off your current element and canvas state ~ Saves are stored in a new game data folder instead of slots + Mods can be loaded from the game data folder for offline use ~ Dependencies are currently not supported for local files + "Open Data Folder" button in Settings + Steam automatically selects supported languages + Save author name will default to Steam username - Hid "Clear Saves" button ~ Version and element count are shown again [Changes] + Button click animations + Corn has gravity + Cloner elements can be set by clicking over them + Dyes can be mixed into liquids + Sand can be dyed into Color Sand + Stained Glass can be made by melting Glass with certain metals + Batteries are breakable + Vaccine and Antidote can freeze + Small amounts of Vaccine can be made by boiling Antibody + Vaccine can be made by mixing Antibody with Sugar Water + Cream can be turned into Yogurt + Clay and Brick Rubble makes Clay Soil + Slime rots Meat + Glue turns Crumb into Bread + Yeast ferments Wheat + Vinegar-Ammonia reaction + Bleach-Baking Soda reaction + Blood bubbles before boiling + Infection passively creates Plague + Pool Water slowly breaks down DNA + Distilling Oil with Hydrogen makes Sulfur and Water (Claus process) + Greek Fire is made with Oil and Sap, instead of Sulfur + Sulfur stains Silver + Candy from freezing Honey or Molasses has a unique color + Ember changes color when hitting elements with flame colors + Plasma can heat existing pixels when placed over them + Magnesium-Acid reaction produces Hydrogen + Gold variants are immune to Acid + Acid decomposes at extreme temperatures + Ammonia decomposes at high temperatures + Copper Sulfate reacts with other carbs like Sugar + Molten Caustic Potash electrolysis + Virus and Strange Matter ignore Pointer + Neutrons radiate Glass Shards + Cancer kills Homunculi + Anesthesia and Alcohol Gas calm Humans ~ Human will be selected when using Pick on Head or Body ~ Tweaked Diamond formation ~ Walls and Pipes don't change Light color ~ God Ray is better at extinguishing fires ~ Ember no longer produces Fire on its own ~ Salt Water electrolysis produces Lye (Chloralkali process) ~ Sodium-Water reaction produces Lye ~ Improved Sodium-Acid reaction ~ Potassium-Acid reaction is more violent ~ Acid no longer deletes Smoke or Fire ~ Gallium-Aluminum reaction is more destructive ~ Supernovae create Mercury and Aluminum ~ Antimatter no longer explodes when hitting the border ~ Lightning no longer explodes when hitting the border on Void mode ~ Uranium releases Radiation more consistently when falling ~ Rats release Plague more consistently when falling ~ Molten Stained Glass has colorful Fire + Rainbow and Static affect the color of Fire ~ Canvas will shrink dynamically to fit screen width + Empty canvases will be reset automatically when window is resized + Saves menu tabs ~ Saves menu takes up more screen space ~ Modded saves automatically reload the save and remove new mods after session + Sandboxels will reload on canvas reset after changing mods + TPS is restored after unloading a save + Button to reload after adding or removing mods ~ Currently-loaded save will be underscored in menu ~ Saves keep track of standalone version (i.e. Steam) ~ Save warnings use native Sandboxels prompts ~ Reset Warning setting affects save loading popup on non-empty canvas - Loading a save no longer changes your selected view ~ 'Reset Scene' buttons in Settings now confirm before resetting ~ Cursor color is affected by theme color ~ Canvas Size and Worldgen settings automatically reset empty canvases ~ Updated styling of bottom links ~ Links are underlined when hovered over ~ Prompts are closed when elements are deselected ~ Confirm buttons for data reset prompts are red to show danger ~ Entering an invalid TPS no longer resets to 30 TPS ~ Recolored Gold ~ Recolored Zinc ~ Recolored Nickel ~ Recolored Tungsten ~ Recolored Sulfur ~ Recolored Brass ~ Recolored Sterling ~ Recolored Solder ~ Recolored Molten Aluminum and removed heat glow ~ Recolored Molten Caustic Potash and removed Fire ~ Recolored Soda made from Juice ~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text ~ Prop tool can convert between boolean and number types + Broth alias 'Soup' + Jelly alias 'Jam' + Soda alias 'Cola' + Hard Yolk alias 'Fried Egg' + Gunpowder alias 'Black Powder' [Bug Fixes] ~ Fixed: Enabled mods can be stuck behind input box ~ Fixed: Flies and Bees get stuck on Loop border modes ~ Fixed: Rock Wall and Bless can't be used as Image element ~ Fixed: Screenshots don't include background color if it was never set ~ Fixed: Corrupted save error messages don't appear ~ Fixed: Large save canvases can go off-screen ~ Fixed: Cheerful Mode setting button has old behavior ~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work ~ Fixed: runEveryTick() runs even when paused ~ Fixed: World gen replaces Destroyable border pixels with Wall ~ Fixed: Random events and modded per-tick events don't happen when stepping ticks ~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths ~ Fixed: Unpaint tool removes fancy textures ~ Fixed: Category buttons don't glow in Unlock as Discovered mode ~ Fixed: Coolers and Freezers affect insulative elements ~ Fixed: Lightning heats insulative elements ~ Fixed: Dark element button text isn't triggered by buttonColor ~ Fixed: Force-loaded mod dependencies don't load properly on Steam ~ Fixed: Theme background doesn't affect entire page on Steam Edition [Technical] + New helper functions: + getPixel(x, y) -> Pixel object or null + tryCreate(element, x, y, replace?) -> Pixel object or null + tryDelete(x, y) -> Pixel object or null + 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2)) + 'onClicked' element property, called when the pixel is clicked on (function(pixel,element)) + 'skip' pixel property, skips simulation of the pixel + 'RL' behavior rule, releases an element in any available space + 'clear' view property for clearing the canvas layers, defaults to true + modIsEnabled(str) function, checks only file names (e.g. "glow.js") + promptChoose() for multiple-choice prompts + promptDir() for direction-based prompts ~ Debug console has been re-enabled on Steam Edition ~ Pick and Erase tools are no longer hard-coded ~ Sensor 'sense' property can take multiple comma-separated values ~ Save version is now sb5
2025-07-17 13:49:09 -04:00
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v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
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<h1><a href="https://sandboxels.R74n.com" class="backbutton">&lt;</a> Translation</h1>
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<h2>What's This?</h2>
<p><dfn>Sandboxels</dfn> is looking to be translated into other languages to support users outside of English-speaking countries.</p>
<p>To select a different language, scroll below the game and find the <strong>🌐 Language</strong> option. Press the dropdown and select your language. This will refresh the page.</p>
Version 1.11 - February 21, 2025 - Everyone's Update [Version 1.11 - February 21, 2025 - Everyone's Update] + Portals! + Portal In and Portal Out elements + Portals teleport pixels and electricity + Coral + Grows in Water + Bleaches in high temperatures + Adobe, made from Mud and Straw + Element translations for Turkish and Hungarian [Electricity Rework] ~ Electricity is now more consistent in highly conductive material ~ Sensors give out a single charge instead of 4 ~ Pixels now store when they were charged ~ Note: Effects on existing builds should be limited but please report any issues [Changes] + Liquid pixels of the same element move around + Tiny canvas size + Molten elements oscillate color (Experimental) ~ Pixels can now exist along the border of the canvas ~ Disabling Staining will clear all existing pixel stains + Dye, Paint, etc. retain their selected color independently + Radioactive Tornado variant + Humans panic when shocked ~ Humans are less heat-resistant ~ Pipes are no longer unbreakable + Smoke rises in normal air density ~ Tweaked Fire and Cold Fire behavior + Sabatier process for producing Methane + Bergius process for producing Oil + Acid reacts with Potassium ~ Increased Methane autoignition point + Uranium radiates Glass on contact + Burning Lamp Oil explodes in Water + Liquid Ozone explodes when broken or shocked + Molten Gallium can react with Gold Coins + Slaked Lime reacts with Carbon Dioxide + Molten Plastic evaporates + Glue turns Color Sand into Stained Glass + Butter and Caustic Potash make Soap + Neutrons radiate Glass, Clouds, and Water ~ Light absorbed by LEDs is deleted ~ Foam made from Oxygen + Water releases the Oxygen ~ Tweaked Bleach and Acid reaction ~ Increased Molten Sulfur freezing point ~ Tweaked Smash tool + Cyanide dirties Water variants + Infection dirties Water + Tea and Coffee bubble when hot + CO2 carbonates Salt Water instead of dirtying + Soda and Seltzer release Foam when mixed + Pilk creates Foam + Cells can ferment Milk variants ~ Cells ferment Milk slower ~ Cheese keeps color when breaking into powder (Pilk Powder?) ~ Caramel is more heat-resistant ~ Acid turns Humans into Bone ~ Birds are less flammable + Fish turn to white meat when cooked + Worms can compost Petal, Pistil, and Vine + Rats can eat Hard Yolk + Alcohol calms Humans + Humans panic from bad smells + Smog breaks into Dirty Water ~ Fireworks create less Carbon Dioxide + Bless can fix Brick Rubble + Midas Touch converts some metals to Gold variants + Malware can affect Snake ~ Pointer retains same speed at any TPS ~ Optimized Cell and Cancer ~ Recolored Pipe Wall ~ Improved Slug, Brick, and Ruins buttons ~ Hid Liquid Oxygen ~ Unhid Liquid Hydrogen ~ Moved Liquid Hydrogen to Liquids ~ Moved Poison Gas to Gases + Liquid Nitrogen alias 'LN2' + Electric alias 'Electron' + Light alias 'Photon' + Nut Oil alias 'Cooking Oil' + Epsom Salt alias 'Magnesium Sulfate' + Pyrite alias 'Iron Sulfide' + Limestone alias 'Calcium Carbonate' + Quicklime alias 'Calcium Oxide' + Slaked Lime alias 'Calcium Hydroxide' ~ Petal displays with dark text ~ Slightly moved Porcelain + Built-in dialog boxes ~ Canvas touches the top of the page ~ Wide canvas size takes up more screen space ~ White border no longer shown on wide canvas size ~ Buttons, menus, and the canvas have thicker borders ~ "Elem" in stats bar is no longer uppercase ~ Unknown has no grain - Loading a save no longer changes your selected element + Ctrl+S to bring up save prompt + Ctrl+Shift+S to instantly save canvas + Retroactive changelogs for versions v0.1-v0.4 + Bluesky social link + Partial translations for Ukrainian, Toki Pona, and Halacae + Finished translations for Spanish and Russian [Bug Fixes] ~ Fixed: Oxygen from hydrolysis immediately turns to Foam ~ Fixed: Menu heights vary dramatically with long categories ~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom ~ Fixed: Lattice Wars appear without borders ~ Fixed: Smash tool breaks harder elements faster ~ Fixed: Error in console on page load ~ Fixed: Artifacts above stats bar text on Chrome ~ Fixed: Console logging when Hail breaks a pixel ~ Fixed: Milk variants still heat into Yogurt ~ Fixed: Controls still show Smooth View keybind ~ Fixed: "Save to File" button cut off on some small screens ~ Fixed: Many aliases can't be used in Element Select ~ Fixed: Prop tool doesn't change pixel state when changing temperature ~ Fixed: Grenades stop moving while charged ~ Fixed: Lightning doesn't reach bottom on large canvases ~ Fixed: Ghost pixels when placing Foam with low air temperature set ~ Fixed: 'CR' behavior cell errors with low air temperature set [Technical] + Portal 'channel' property can be set with the Prop tool (Integer) + runAfterReset function + isBreakable function + 'breakIntoColorMultiplier' element property + 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2)) + 'chargeStart' pixel property ~ 'breakIntoColor' element property can be used without 'breakInto' + 'sense' sensor property to detect a certain element ~ Optimized electricity ~ Fire is affected by air density + View setting dropdown includes views added by mods ~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves + currentSaveData always contains a UUID for seeded randomness ~ Default max pixel count slightly increased ~ Save version is now sb3 ~ Canvas border width is now stored (Default 1 for old saves) ~ Pixel properties with value "undefined" are skipped + Error message in console for broken translation files + GUI translation support + More GUI elements have IDs + Future standalone mode
2025-02-21 13:47:50 -05:00
<p>Right now, translation is in <em>BETA</em>, and doesn't support every aspect of the game.</p>
v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
<h2>Contribute</h2>
Version 1.11 - February 21, 2025 - Everyone's Update [Version 1.11 - February 21, 2025 - Everyone's Update] + Portals! + Portal In and Portal Out elements + Portals teleport pixels and electricity + Coral + Grows in Water + Bleaches in high temperatures + Adobe, made from Mud and Straw + Element translations for Turkish and Hungarian [Electricity Rework] ~ Electricity is now more consistent in highly conductive material ~ Sensors give out a single charge instead of 4 ~ Pixels now store when they were charged ~ Note: Effects on existing builds should be limited but please report any issues [Changes] + Liquid pixels of the same element move around + Tiny canvas size + Molten elements oscillate color (Experimental) ~ Pixels can now exist along the border of the canvas ~ Disabling Staining will clear all existing pixel stains + Dye, Paint, etc. retain their selected color independently + Radioactive Tornado variant + Humans panic when shocked ~ Humans are less heat-resistant ~ Pipes are no longer unbreakable + Smoke rises in normal air density ~ Tweaked Fire and Cold Fire behavior + Sabatier process for producing Methane + Bergius process for producing Oil + Acid reacts with Potassium ~ Increased Methane autoignition point + Uranium radiates Glass on contact + Burning Lamp Oil explodes in Water + Liquid Ozone explodes when broken or shocked + Molten Gallium can react with Gold Coins + Slaked Lime reacts with Carbon Dioxide + Molten Plastic evaporates + Glue turns Color Sand into Stained Glass + Butter and Caustic Potash make Soap + Neutrons radiate Glass, Clouds, and Water ~ Light absorbed by LEDs is deleted ~ Foam made from Oxygen + Water releases the Oxygen ~ Tweaked Bleach and Acid reaction ~ Increased Molten Sulfur freezing point ~ Tweaked Smash tool + Cyanide dirties Water variants + Infection dirties Water + Tea and Coffee bubble when hot + CO2 carbonates Salt Water instead of dirtying + Soda and Seltzer release Foam when mixed + Pilk creates Foam + Cells can ferment Milk variants ~ Cells ferment Milk slower ~ Cheese keeps color when breaking into powder (Pilk Powder?) ~ Caramel is more heat-resistant ~ Acid turns Humans into Bone ~ Birds are less flammable + Fish turn to white meat when cooked + Worms can compost Petal, Pistil, and Vine + Rats can eat Hard Yolk + Alcohol calms Humans + Humans panic from bad smells + Smog breaks into Dirty Water ~ Fireworks create less Carbon Dioxide + Bless can fix Brick Rubble + Midas Touch converts some metals to Gold variants + Malware can affect Snake ~ Pointer retains same speed at any TPS ~ Optimized Cell and Cancer ~ Recolored Pipe Wall ~ Improved Slug, Brick, and Ruins buttons ~ Hid Liquid Oxygen ~ Unhid Liquid Hydrogen ~ Moved Liquid Hydrogen to Liquids ~ Moved Poison Gas to Gases + Liquid Nitrogen alias 'LN2' + Electric alias 'Electron' + Light alias 'Photon' + Nut Oil alias 'Cooking Oil' + Epsom Salt alias 'Magnesium Sulfate' + Pyrite alias 'Iron Sulfide' + Limestone alias 'Calcium Carbonate' + Quicklime alias 'Calcium Oxide' + Slaked Lime alias 'Calcium Hydroxide' ~ Petal displays with dark text ~ Slightly moved Porcelain + Built-in dialog boxes ~ Canvas touches the top of the page ~ Wide canvas size takes up more screen space ~ White border no longer shown on wide canvas size ~ Buttons, menus, and the canvas have thicker borders ~ "Elem" in stats bar is no longer uppercase ~ Unknown has no grain - Loading a save no longer changes your selected element + Ctrl+S to bring up save prompt + Ctrl+Shift+S to instantly save canvas + Retroactive changelogs for versions v0.1-v0.4 + Bluesky social link + Partial translations for Ukrainian, Toki Pona, and Halacae + Finished translations for Spanish and Russian [Bug Fixes] ~ Fixed: Oxygen from hydrolysis immediately turns to Foam ~ Fixed: Menu heights vary dramatically with long categories ~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom ~ Fixed: Lattice Wars appear without borders ~ Fixed: Smash tool breaks harder elements faster ~ Fixed: Error in console on page load ~ Fixed: Artifacts above stats bar text on Chrome ~ Fixed: Console logging when Hail breaks a pixel ~ Fixed: Milk variants still heat into Yogurt ~ Fixed: Controls still show Smooth View keybind ~ Fixed: "Save to File" button cut off on some small screens ~ Fixed: Many aliases can't be used in Element Select ~ Fixed: Prop tool doesn't change pixel state when changing temperature ~ Fixed: Grenades stop moving while charged ~ Fixed: Lightning doesn't reach bottom on large canvases ~ Fixed: Ghost pixels when placing Foam with low air temperature set ~ Fixed: 'CR' behavior cell errors with low air temperature set [Technical] + Portal 'channel' property can be set with the Prop tool (Integer) + runAfterReset function + isBreakable function + 'breakIntoColorMultiplier' element property + 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2)) + 'chargeStart' pixel property ~ 'breakIntoColor' element property can be used without 'breakInto' + 'sense' sensor property to detect a certain element ~ Optimized electricity ~ Fire is affected by air density + View setting dropdown includes views added by mods ~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves + currentSaveData always contains a UUID for seeded randomness ~ Default max pixel count slightly increased ~ Save version is now sb3 ~ Canvas border width is now stored (Default 1 for old saves) ~ Pixel properties with value "undefined" are skipped + Error message in console for broken translation files + GUI translation support + More GUI elements have IDs + Future standalone mode
2025-02-21 13:47:50 -05:00
<p>If you speak a language besides English and would like to help translate, you can! You should have a great understanding of English as well as the language you're contributing.</p>
<p>We use Crowdin to manage the translations. Follow the steps below to help out!</p>
<ol>
<li>Visit the <a href="https://crowdin.com/editor/sandboxels" target="_blank">Sandboxels project</a> on Crowdin. Sign up or log in as necessary.</li>
<li>Select the language you want to translate into from the sidebar.</li>
<li>Enter translated strings in the "Translation" column.</li>
<li>(!!!) <strong>Make sure to submit</strong> your translations by pressing the "Unsaved translations" button (Three lines with a pencil icon) and choosing "Save All".</li>
</ol>
<p>To request a new language, send us an email at <a href="mailto:contact@R74n.com?subject=%5BCrowdin%20Language%20Request%20for%20Sandboxels%5D%20LANGUAGE%20NAME&body=Requesting%20the%20addition%20of%20the%20language%3A%20LANGUAGE%20NAME" target="_blank">contact@R74n.com</a>, or contact us in any other way.</p>
<!-- <p>If you speak a language besides English and would like to help translate, send us an email at <a href="mailto:contact@R74n.com?subject=Translator%20Application&body=Language%3A%20%3CEnter%20language%20here%3E%0D%0A%0D%0ALiteracy%20Level%3A%20%3CNative%2C%20Fluent%2C%20or%20Learning%3E%0D%0A%0D%0AOther%20Notes%3A">contact@R74n.com</a> with your language(s) and knowledge level. You should also have a great understanding of English.</p> -->
<p>To report an error, please submit to the <a href="https://docs.google.com/forms/d/e/1FAIpQLSfyNRsMTnEND8WgZ2GdbKr_ZO1vA2T66p31sXXFua-NqTreFQ/viewform?usp=pp_url&entry.1183178100=Bug+report&entry.1334722887=Translation+Error+in+%3CLanguage%3E:+" target="_blank">Feedback Form</a>, or fix it yourself on Crowdin.</p>
v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
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