2022-01-06 12:52:46 -05:00
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2026-02-09 10:11:27 -05:00
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2021-12-23 00:21:51 -05:00
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2026-02-09 10:11:27 -05:00
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
< title id = "titleTag" > Sandboxels - Experiment with Pixels< / title >
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2026-02-09 10:11:27 -05:00
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
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2022-01-06 12:52:46 -05:00
2026-02-09 10:11:27 -05:00
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
< meta property = "og:locale" content = "en_US" >
< meta property = "og:type" content = "website" >
< meta property = "og:title" content = "Sandboxels - Experiment with Pixels" >
< meta property = "og:description" content = "Relax or experiment with over 500 materials in this falling sand simulator." >
< meta property = "og:url" content = "https://sandboxels.r74n.com" >
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2025-05-22 22:53:31 -04:00
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Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
< meta property = "og:image:width" content = "3840" >
< meta property = "og:image:height" content = "1240" >
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
< meta property = "og:image:type" content = "image/png" >
2025-05-22 23:04:12 -04:00
< meta property = "og:image:alt" content = "Magma falling into Water, forming Steam and Basalt. Pixel art style." >
2022-01-06 12:52:46 -05:00
2026-02-09 10:11:27 -05:00
<!-- Twitter -->
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
< meta name = "twitter:card" content = "summary_large_image" >
< meta name = "twitter:title" content = "Sandboxels - Experiment with Pixels" >
Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
< meta name = "twitter:description" content = "Relax or experiment with over 500 materials in this falling sand simulator." >
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
< meta name = "twitter:site:id" content = "1436857621827530753" >
2025-05-22 23:00:38 -04:00
< meta name = "twitter:image" content = "https://sandboxels.r74n.com/icons/cover-3840x1240px-text.png" >
2025-05-22 23:04:12 -04:00
< meta name = "twitter:image:alt" content = "Magma falling into Water, forming Steam and Basalt. Pixel art style." >
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
< meta name = "twitter:creator:id" content = "1436857621827530753" >
2022-01-06 12:52:46 -05:00
2026-02-09 10:11:27 -05:00
< link rel = "stylesheet" type = "text/css" href = "style.css?nocache=3" >
<!-- <style>
/* on mobile, make h1 fit on one line */
@media only screen and (max-width: 800px) {
h1 { font-size: 1em; }
}
#content { font-family: Arial, Helvetica, sans-serif; font-size:1.5em; }
h2 { text-align: center; margin-bottom:0; margin-top:45px}
< / style > -->
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
<!-- Schema -->
< script type = "application/ld+json" >
{
"@context": "https://schema.org",
"@type": ["VideoGame","MobileApplication","WebApplication"],
2025-05-24 22:33:35 -04:00
"gamePlatform":["Web Browser","Windows","macOS"],
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
"image":"https://sandboxels.r74n.com/icons/icon.png",
"url": "https://sandboxels.r74n.com",
"name":"Sandboxels",
"author":"R74n",
"creator":"R74n",
"description":"Sandboxels is an in-browser falling sand simulator, with mechanics such as heat simulation, electricity, density, chemical reactions, fire, and over 500 unique elements to play with.",
"offers":{
"@type":"Offer",
"price":"0",
"priceCurrency":"USD",
"availability":"https://schema.org/InStock"
},
"genre": "Falling-sand game",
Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
"softwareVersion":"1.13",
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
"datePublished":"2021-12-15",
"dateCreated":"2021-12-15",
"gameTip":"https://sandboxels.r74n.com/controls",
"softwareHelp":"https://sandboxels.r74n.com/controls",
"releaseNotes":"https://sandboxels.r74n.com/changelog",
2025-05-24 22:33:35 -04:00
"screenshot": "https://sandboxels.r74n.com/icons/cover-3840x1240px-text.png",
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
"softwareRequirements": "HTML5",
"archivedAt": "https://web.archive.org/web/20230519005427/https://sandboxels.r74n.com/",
2025-05-24 22:33:35 -04:00
"copyrightYear": 2021,
"copyrightNotice": "©2021-2025. All Rights Reserved. R74n",
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
"license": "https://sandboxels.r74n.com/license.txt",
2025-05-24 22:33:35 -04:00
"discussionUrl": ["https://r74n.com/discord/","https://www.reddit.com/r/Sandboxels/","https://steamcommunity.com/app/3664820/discussions/"],
"downloadUrl": "https://store.steampowered.com/app/3664820/Sandboxels/",
"installUrl": "https://store.steampowered.com/app/3664820/Sandboxels/",
"trailer": "https://www.youtube.com/watch?v=TgHnD-KRieM",
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
"educationalUse": "Hands-on lab experiments and learning",
"headline": "Sandboxels",
"isAccessibleForFree": true,
"isFamilyFriendly": true
}< / script >
2026-02-09 10:11:27 -05:00
< / head >
2022-02-06 19:44:29 -05:00
2026-02-09 10:11:27 -05:00
< body >
2026-02-10 13:42:45 -05:00
< h1 > < a href = "https://sandboxels.R74n.com" class = "backbutton" > < < / a > Sandboxels< / h1 >
2025-05-25 12:07:02 -04:00
2026-02-09 10:11:27 -05:00
< div id = "content" >
2025-05-25 12:07:02 -04:00
2026-02-09 10:11:27 -05:00
< h2 > Redirecting...< / h2 >
Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
2026-02-09 10:11:27 -05:00
< div id = "playNow" >
< a href = "https://neal.fun/sandboxels/" > Play Now > < / a >
< / div >
2026-02-10 13:42:45 -05:00
< p > If you aren't redirected, press the link above.< / p >
2026-02-09 10:11:27 -05:00
< style >
#playNow {
height: 5em;
display: flex;
align-content: center;
align-items: center;
justify-content: center;
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
}
2026-02-09 10:11:27 -05:00
< / style >
Version 1.10.2 - December 15, 2024 - Birthday III
[Version 1.10.2 - December 15, 2024 - Birthday III]
+ Cheese Powder, from breaking Cheese
+ Chocolate Powder, from breaking Chocolate
[Changes]
~ Drawing lines shows a preview of pixel placement
~ Updated Brick texture for better shading
~ LEDs, Light Bulbs, and Fireflies can be painted
+ Humans panic when seeing dangerous things, like Fire
+ Humans change direction after hitting walls
~ Humans eat more consistently
~ Humans have a panic limit
~ Humans no longer eat Human meat
~ Smash tool moves pixels if they can't be broken
+ Steam decomposes at extreme temperatures
+ Ruins has a Brick texture
~ Brick Rubble no longer breaks into Dust
~ Recolored Brick Rubble
+ Glass has a light border
~ Fancy textures have grain, besides Glass
+ Rock Wall can be made by gluing Rocks
+ Brick can be made by gluing Brick Rubble
+ Mudstone can be made by gluing Dirt
+ Packed Sand can be made by Sand
+ Sponges can dry Mud and Wet Sand
+ Clay can be made by dissolving Wet Sand in Acid
+ Cement can be made with Clay and Quicklime
~ Quicklime no longer turns into Limestone on its own
+ Plastic breaks into Beads
+ Charcoal slowly stains solids
+ Animals can spawn Eggs or offspring in Water
+ Seeds planted under soil will rise
+ Birds eat Spiders and their Webs
+ Rocks destroy Webs
+ Frogs release Steam when cooked
+ Worms break down Fiber
~ Worms compost some Sawdust into Dirt
+ Soap kills Snails and Slugs
+ Soap removes Slime
+ Alcohol kills Flower Pistils
+ Mercury kills Algae
~ Sap boils into some Steam
~ Bread is less flammable
+ Ammonia affects Wheat
+ Poison dirties Salt Water, Sugar Water, and Seltzer
+ Water on burning Oil will explode
+ Bleach reacts with Nut Oil and Grease
+ Baking Soda reacts with Soap
+ Copper Sulfate kills Spiders
+ Copper Sulfate stains Zinc
+ Bless removes Heat Ray
+ Plague makes Heads green
+ Plague destroys Skin
+ Hair absorbs some Water
~ Breaking Balloons makes some Pop
~ Cheese flows slower
~ Coffee Grounds in Milk brew into Coffee instead
~ Mushroom Spores no longer break
~ Acid Clouds don't precipitate when too hot or cold
~ Border can be painted
~ Tweaked Charcoal heat color
~ Moved Light Bulb to after LEDs
+ Midas Touch turns Paper green
~ Midas Touch turns Humans into solid Gold instead of Coins
+ Wall alias 'Solid'
+ Mayo alias 'Mayonnaise'
+ Alcohol alias 'Ethanol'
+ Unbreakable elements are clarified in element info
~ Screenshots download with name of current save
~ Pixel count turns red when all canvas sizes are full
~ Log messages have a black shadow to read on bright backgrounds
~ TPS dialog displays minimum and maximum
[Bug Fixes]
~ Fixed: Replace Mode causes pixels to float while placing
~ Fixed: Detached Heads and dead Humans can eat food
~ Fixed: Pixel alpha isn't set from element properties on creation
~ Fixed: Molten Thermite continues to heat when not burning
~ Fixed: Prop tool can't set value when existing value is null
~ Fixed: Unbreakable pixels can burn away when using Prop tool (Perma-burning!!!)
~ Fixed: Pixels with burnt states never burn when using Prop tool
~ Fixed: Prop tool doesn't retain "0" value on next dialog
~ Fixed: Prop tool doesn't handle changing "x" and "y" properties
~ Fixed: Placing Fire on insulative pixels heats them
~ Fixed: Burning heats insulative pixels
~ Fixed: Rays, Bless, Radiation, and some Bombs change insulative pixel temperature
~ Fixed: Stink Bugs aren't properly killed by Frogs, Sap, Copper Sulfate, and Borax
~ Fixed: Erasing with Lookup selected will only erase 1x1
~ Fixed: Erasing fast with Pick or Lookup selected will leave gaps
~ Fixed: Hail doesn't conduct heat
~ Fixed: Hail cannot break solids without a defined state
~ Fixed: Breaking Humans eventually creates Sand and Cement
~ Fixed: Element buttons arranged in weird columns after certain issues
~ Fixed: Ball doesn't have density and floats on gases
[Technical]
+ BORDER render preset
+ 'grain' element property
+ 'toolHoverStat' element property, function that takes the hovered pixel while selected
+ 'buttonColor' element property
~ Humans now eat any element with true 'isFood' property
~ Pixels with 0% alpha won't appear in Basic View
~ LEDs with 0% alpha will only appear when powered
+ releaseElement function has option to replace liquids
~ Fixed: lineCoords function returns duplicate values
+ empty.js mod for browser JavaScript overriding
2024-12-15 11:45:52 -05:00
2026-02-09 10:11:27 -05:00
< div id = "bottomInfoBox" >
< div id = "bottomTopBox" >
<!-- <iframe src="promo.html" style="border:none;width: 300px; height: 250px;"></iframe> -->
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
2026-02-09 10:11:27 -05:00
<!-- <input id="playlightButton" type="submit" onclick="loadPlaylight();" value="More Games" style="background: rgb(23, 166, 255); padding:15px; border - radius: 20px"></input></p> -->
< div id = "bottomTopBoxColumns" >
< div >
< div id = "newsletterFrame" > < a href = "https://news.r74n.com/" target = "_blank" > R74n Newsletter< / a > : Be notified when Sandboxels and other R74n projects are updated, along with ramblings from the developer!< br > < br >
< form action = "https://news.r74n.com/api/v1/free?nojs=true" method = "post" class = "form _form_1mxvn_6" novalidate = "" target = "_blank" > < input type = "hidden" name = "first_url" value = "https://news.r74n.com/embed" > < input type = "hidden" name = "first_referrer" > < input type = "hidden" name = "current_url" value = "https://news.r74n.com/embed" > < input type = "hidden" name = "current_referrer" > < input type = "hidden" name = "referral_code" > < input type = "hidden" name = "source" value = "embed" > < input type = "hidden" name = "referring_pub_id" > < input type = "hidden" name = "additional_referring_pub_ids" >
< input type = "email" placeholder = "Type your email..." name = "email" autocomplete = "email" style = "padding:15px;margin-right:0;border-color:#F4ABFF;border-right:none" > < input type = "submit" value = "Subscribe" style = "background: #F4ABFF; padding:15px; border:solid 2px #F4ABFF; border-radius: 0" > < / input >
< / form >
< / div >
< / div >
< div >
< p > More R74n games: < a href = "https://R74n.com/gentown/" target = "_blank" > GenTown < span style = "color:red" > (NEW)< / span > , < a href = "https://R74n.com/cook/" target = "_blank" > Infinite Chef< / a > < / a > < / p >
< p > Email us at < a href = "mailto:contact@R74n.com?subject=%5BSandboxels%5D" > contact@R74n.com< / a > for advertising, help, or education!< / p >
< p > Support development by subscribing on < a href = "https://www.patreon.com/R74n" style = "color:#f96854" rel = "me" target = "_blank" > our Patreon< / a > ! Many benefits!!< / p >
< / div >
< / div >
< style >
#newsletterFrame {
max-width: 600px;
margin: auto;
padding: 5px;
padding-top: 15px;
padding-bottom: 15px;
border: 2px solid var(--theme);
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
}
2026-02-09 10:11:27 -05:00
< / style >
< / div >
Version 1.10.2 - December 15, 2024 - Birthday III
[Version 1.10.2 - December 15, 2024 - Birthday III]
+ Cheese Powder, from breaking Cheese
+ Chocolate Powder, from breaking Chocolate
[Changes]
~ Drawing lines shows a preview of pixel placement
~ Updated Brick texture for better shading
~ LEDs, Light Bulbs, and Fireflies can be painted
+ Humans panic when seeing dangerous things, like Fire
+ Humans change direction after hitting walls
~ Humans eat more consistently
~ Humans have a panic limit
~ Humans no longer eat Human meat
~ Smash tool moves pixels if they can't be broken
+ Steam decomposes at extreme temperatures
+ Ruins has a Brick texture
~ Brick Rubble no longer breaks into Dust
~ Recolored Brick Rubble
+ Glass has a light border
~ Fancy textures have grain, besides Glass
+ Rock Wall can be made by gluing Rocks
+ Brick can be made by gluing Brick Rubble
+ Mudstone can be made by gluing Dirt
+ Packed Sand can be made by Sand
+ Sponges can dry Mud and Wet Sand
+ Clay can be made by dissolving Wet Sand in Acid
+ Cement can be made with Clay and Quicklime
~ Quicklime no longer turns into Limestone on its own
+ Plastic breaks into Beads
+ Charcoal slowly stains solids
+ Animals can spawn Eggs or offspring in Water
+ Seeds planted under soil will rise
+ Birds eat Spiders and their Webs
+ Rocks destroy Webs
+ Frogs release Steam when cooked
+ Worms break down Fiber
~ Worms compost some Sawdust into Dirt
+ Soap kills Snails and Slugs
+ Soap removes Slime
+ Alcohol kills Flower Pistils
+ Mercury kills Algae
~ Sap boils into some Steam
~ Bread is less flammable
+ Ammonia affects Wheat
+ Poison dirties Salt Water, Sugar Water, and Seltzer
+ Water on burning Oil will explode
+ Bleach reacts with Nut Oil and Grease
+ Baking Soda reacts with Soap
+ Copper Sulfate kills Spiders
+ Copper Sulfate stains Zinc
+ Bless removes Heat Ray
+ Plague makes Heads green
+ Plague destroys Skin
+ Hair absorbs some Water
~ Breaking Balloons makes some Pop
~ Cheese flows slower
~ Coffee Grounds in Milk brew into Coffee instead
~ Mushroom Spores no longer break
~ Acid Clouds don't precipitate when too hot or cold
~ Border can be painted
~ Tweaked Charcoal heat color
~ Moved Light Bulb to after LEDs
+ Midas Touch turns Paper green
~ Midas Touch turns Humans into solid Gold instead of Coins
+ Wall alias 'Solid'
+ Mayo alias 'Mayonnaise'
+ Alcohol alias 'Ethanol'
+ Unbreakable elements are clarified in element info
~ Screenshots download with name of current save
~ Pixel count turns red when all canvas sizes are full
~ Log messages have a black shadow to read on bright backgrounds
~ TPS dialog displays minimum and maximum
[Bug Fixes]
~ Fixed: Replace Mode causes pixels to float while placing
~ Fixed: Detached Heads and dead Humans can eat food
~ Fixed: Pixel alpha isn't set from element properties on creation
~ Fixed: Molten Thermite continues to heat when not burning
~ Fixed: Prop tool can't set value when existing value is null
~ Fixed: Unbreakable pixels can burn away when using Prop tool (Perma-burning!!!)
~ Fixed: Pixels with burnt states never burn when using Prop tool
~ Fixed: Prop tool doesn't retain "0" value on next dialog
~ Fixed: Prop tool doesn't handle changing "x" and "y" properties
~ Fixed: Placing Fire on insulative pixels heats them
~ Fixed: Burning heats insulative pixels
~ Fixed: Rays, Bless, Radiation, and some Bombs change insulative pixel temperature
~ Fixed: Stink Bugs aren't properly killed by Frogs, Sap, Copper Sulfate, and Borax
~ Fixed: Erasing with Lookup selected will only erase 1x1
~ Fixed: Erasing fast with Pick or Lookup selected will leave gaps
~ Fixed: Hail doesn't conduct heat
~ Fixed: Hail cannot break solids without a defined state
~ Fixed: Breaking Humans eventually creates Sand and Cement
~ Fixed: Element buttons arranged in weird columns after certain issues
~ Fixed: Ball doesn't have density and floats on gases
[Technical]
+ BORDER render preset
+ 'grain' element property
+ 'toolHoverStat' element property, function that takes the hovered pixel while selected
+ 'buttonColor' element property
~ Humans now eat any element with true 'isFood' property
~ Pixels with 0% alpha won't appear in Basic View
~ LEDs with 0% alpha will only appear when powered
+ releaseElement function has option to replace liquids
~ Fixed: lineCoords function returns duplicate values
+ empty.js mod for browser JavaScript overriding
2024-12-15 11:45:52 -05:00
2026-02-09 10:11:27 -05:00
< div id = "bottomLeftBox" >
< h2 id = "introTitle" > Sandboxels Introduction< / h2 >
< p id = "intro1" > < strong > < dfn > Sandboxels< / dfn > < / strong > is a free falling-sand simulator that can be played in your browser. It features heat simulation, electricity, density, chemical reactions, cooking, and fire spread. With over 500 unique elements to play with, Sandboxels is a great way to pass the time and relax.< / p >
< p id = "intro2" > There are thousands of interactions between the many materials, plants, animals, fluids, and powders in the game.< / p >
< p id = "intro3" > Falling-sand games are a genre of sandbox games characterized by falling particles of various types.< / p >
< p id = "intro4" > Simply click or use your touchscreen to select a category, like < strong > Liquids< / strong > , then pick an element, like < strong > Water< / strong > . Drag on the canvas above to place your pixels, and watch them interact with others!< / p >
< img id = "introImage" src = "icons/cover-3840x1240px.webp" style = "width:100%" alt = "Magma falling into Water, creating Basalt and Steam" title = "Magma falling into Water, creating Basalt and Steam" >
< p id = "intro5" > Sandboxels has many < a href = "https://sandboxels.R74n.com/education-use" > applications in education< / a > . With a hands-on experience, it can give students an understanding of emerging phenomena in many fields, such as biology, chemistry, ecology, geology, cooking, and even virology. There are countless aspects to discover.< / p >
< p id = "intro6" > We have a thriving community on < a href = "https://discord.gg/ejUc6YPQuS" target = "_blank" > Discord< / a > ! There you can post feedback or share your creations.< / p >
<!-- <p>If you'd like to support us, consider donating on <a href="https://www.paypal.com/donate/?hosted_button_id=GCX4VHQ7SZWTN" target="_blank">PayPal</a> or <a href="https://cash.app/$emojiartist" target="_blank" title="$emojiartist">CashApp</a>, or subscribing on Discord.</p> -->
< p id = "intro7" > Business inquiries? Education stories? Help needed? Email us at < a href = "mailto:contact@R74n.com?subject=%5BSandboxels%5D" > contact@R74n.com< / a > !< / p >
< p id = "introLinks" > More links: < a href = "https://sandboxels.R74n.com/help" rel = "help" > Help< / a > • < a href = "https://sandboxels.R74n.com/tips" > Tips< / a > • < a href = "https://sandboxels.R74n.com/mod-list" > Mods< / a > • < a href = "https://sandboxels.R74n.com/mobile-use" > Mobile< / a > • < a href = "https://sandboxels.R74n.com/offline-use" > Offline< / a > • < a href = "https://sandboxels.R74n.com/presskit" > Press< / a > • < a href = "https://store.steampowered.com/app/3664820/Sandboxels/" target = "_blank" > Steam< / a > • < a href = "https://R74n.com/privacy" > Privacy< / a > < / p >
< p > < span id = "patronThanks" > Thanks to our Patrons< / span > : Serioustar, ggod, personman, fnl4y, PitsPower, swagg boi, moss, Suss, epsiloneridani, Tempest the Slime, Midi_png, WeiChei, Trent, u2ce< / p >
< p style = "display:none" id = "langCredit" > Translation by R74n< / p >
< p id = "outro" > Sandboxels is developed by R74n. Check out < a href = "https://R74n.com" rel = "author" target = "_blank" > our other projects< / a > !< / p >
< / div >
< div id = "bottomRightBox" >
< h2 > Controls< / h2 >
< table id = "controlsTable" >
< tr > < td > Draw pixels< / td > < td > < kbd > Left Click< / kbd > < / td > < / tr >
< tr > < td > Erase pixels< / td > < td > < kbd > Right Click< / kbd > < / td > < / tr >
< tr > < td > Pick element< / td > < td > < kbd > Middle Click< / kbd > < / td > < / tr >
< tr > < td > Pause simulation< / td > < td > < kbd > Space< / kbd > or < kbd > P< / kbd > < / td > < / tr >
< tr > < td > Intensify effect< / td > < td > < kbd > Shift< / kbd > + < kbd style = "background-color:red;" > Heat< / kbd > /< kbd style = "background-color:blue;" > Cool< / kbd > /< kbd style = "background-color:#c1cfb6;color:black" > Drag< / kbd > /< kbd style = "background-color:#fff4b5;color:black" > Mix< / kbd > < / td > < / tr >
< tr > < td > Draw line< / td > < td > < kbd > Shift< / kbd > + < kbd > Click< / kbd > < / td > < / tr >
< tr > < td > Change cursor size< / td > < td > < kbd > Scroll< / kbd > or < kbd > +< / kbd > < kbd > -< / kbd > or < kbd > [< / kbd > < kbd > ]< / kbd > < / td > < / tr >
< tr > < td > Change category< / td > < td > < kbd > ←< / kbd > < kbd > →< / kbd > < / td > < / tr >
< tr > < td > Select by name< / td > < td > < kbd > E< / kbd > < / td > < / tr >
< tr > < td > Element info< / td > < td > < kbd > I< / kbd > or < kbd > /< / kbd > < / td > < / tr >
< tr > < td > Open settings< / td > < td > < kbd > \< / kbd > < / td > < / tr >
< tr > < td > Reset canvas< / td > < td > < kbd > R< / kbd > < / td > < / tr >
< tr > < td > Single step< / td > < td > < kbd > > < / kbd > < / td > < / tr >
< tr > < td > Fullscreen< / td > < td > < kbd > F< / kbd > or < kbd > F11< / kbd > < / td > < / tr >
< tr > < td > Change view< / td > < td > < kbd > 1< / kbd > < kbd > 2< / kbd > < kbd > 3< / kbd > < kbd > 4< / kbd > < / td > < / tr >
< tr > < td > Toggle GUI< / td > < td > < kbd > F1< / kbd > < / td > < / tr >
< tr > < td > Capture screenshot< / td > < td > < kbd > C< / kbd > or < kbd > F2< / kbd > < / td > < / tr >
< tr > < td colspan = "2" style = "text-align:center" > < strong > < a href = "https://sandboxels.r74n.com/controls" target = "_blank" title = "Open the controls file" > More controls< / a > < / strong > < / td > < / tr >
< / table >
< / div >
< / div >
< / div >
Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
Version 1.13.2 - January 11, 2026
+ Edit Mode
~ Moved Special tools to the edit tab
~ Expect more tools in the future
+ Relations - Multiple pixels as a single entity
+ Group and Ungroup tool in edit tab
+ Grouped pixels fall and move as one structure
+ Grouped pixels are ungrouped when broken or changing states
+ Grouped pixels can displace fluids (Experimental)
+ More Shift-Select functionality:
+ Battery can set a frequency to create timers
+ Image tool can set element
~ Fire begins more yellow and gets redder quicker
+ Icing (Hidden) made with Butter and Sugar
~ Liquids and Gases appear less grainy
~ Settings changes
+ Speed option in Settings to replace TPS button
+ Keybind: T to change TPS
~ Renamed E button to Elem button
~ Improved simulation speeds
- Removed World Gen
~ We recommend the PRNGworldgenlib.js mod, a much better world generator
- Removed Cheerful Mode
[Changes]
+ Escape can be pressed to cancel while drawing a line
+ Fillers can be painted and will fight other colors
+ Portals show destination lines when hovered over or selected
+ Portal In can be selected with the Elem button by typing 'Portal'
+ Lightning placed near certain elements will change color
+ Worms can break down Flour, Dough, Adobe, Paper, Confetti, Cellulose, Cheese, and Potato
+ Worms can move through Mulch
+ Radiation will radiate Batter
+ Rad Steam causes Cheese to rot
~ Filters and Gates are Acid-resistant
~ Portals no longer teleport Fuse
~ Ruler measures diagonal lines as a pixel count instead of hypotenuse
~ Unique flame colors for Nickel, Iron, and Mercury
~ Rearranged Special category
~ Opening the Info, Mods, or Settings menus will pause the game
~ Steam: All canvas sizes now stretch to the full screen width
+ Assigned densities to many solids
+ Keybind: Quote (") to toggle Edit Mode
[Bug Fixes]
~ Fixed: Dragging pixels through Filters creates ghost pixels
~ Fixed: Filters can break when transporting to Gates or Pipes
~ Fixed: Pixels are rendered in incorrect position when mixing with Pipe, Filter, or Gate
~ Fixed: Broken modded saves are loaded every bootup
~ Fixed: Precision Dot is misaligned with 2- and 4-wide brushes
~ Fixed: Portals can't transmit electricity if surrounded by pixels
~ Fixed: E-cloner can't be set to Fuse by clicking on it
~ Fixed: Some saves throw TypeError "Cannot set properties of undefined"
~ Fixed: Prop tool always unpauses after dialog
~ Fixed: Z and Backspace keys select Heat by default instead of Sand
~ Fixed: Random can't place Fire, Plasma, Ink, Bless, Rock Wall, Cold Fire, Sun, Pointer, or Art
~ Fixed: Elem dialog doesn't close if button is pressed again
~ Fixed: Wrong font when language set to Italian
~ Fixed: Magnesium melts at a much lower temperature than expected
~ Fixed: Shift-selecting Random and inputting 'random' causes errors
[Technical]
~ Note: Optimizations mean a lot of code was rewritten, please report any issues and be patient
~ Note: Don't pass an 'rgba' color to drawSquare, use the 'alpha' argument instead
+ Pixel relations system
+ Used to group pixels together
+ '_r' pixel property to identify its relation (should be an integer)
+ 'trackPaint' element property (boolean)
+ 'painted' pixel property (color code) given to these elements when painted
+ "Failed to load" message instead of hanging forever
~ 'con' contents only render if element has existing 'canContain' property
~ 'onMouseDown' element event only triggers with left clicks
~ Acid Gas 'ignore' property is now identical to Acid
~ Elements with a set density but no state are set to solid
~ Fuse no longer shows hidden element
~ Save version is now sb7
2026-01-11 13:52:44 -05:00
2026-02-09 10:11:27 -05:00
< / div >
Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
Version 1.11 - February 21, 2025 - Everyone's Update
[Version 1.11 - February 21, 2025 - Everyone's Update]
+ Portals!
+ Portal In and Portal Out elements
+ Portals teleport pixels and electricity
+ Coral
+ Grows in Water
+ Bleaches in high temperatures
+ Adobe, made from Mud and Straw
+ Element translations for Turkish and Hungarian
[Electricity Rework]
~ Electricity is now more consistent in highly conductive material
~ Sensors give out a single charge instead of 4
~ Pixels now store when they were charged
~ Note: Effects on existing builds should be limited but please report any issues
[Changes]
+ Liquid pixels of the same element move around
+ Tiny canvas size
+ Molten elements oscillate color (Experimental)
~ Pixels can now exist along the border of the canvas
~ Disabling Staining will clear all existing pixel stains
+ Dye, Paint, etc. retain their selected color independently
+ Radioactive Tornado variant
+ Humans panic when shocked
~ Humans are less heat-resistant
~ Pipes are no longer unbreakable
+ Smoke rises in normal air density
~ Tweaked Fire and Cold Fire behavior
+ Sabatier process for producing Methane
+ Bergius process for producing Oil
+ Acid reacts with Potassium
~ Increased Methane autoignition point
+ Uranium radiates Glass on contact
+ Burning Lamp Oil explodes in Water
+ Liquid Ozone explodes when broken or shocked
+ Molten Gallium can react with Gold Coins
+ Slaked Lime reacts with Carbon Dioxide
+ Molten Plastic evaporates
+ Glue turns Color Sand into Stained Glass
+ Butter and Caustic Potash make Soap
+ Neutrons radiate Glass, Clouds, and Water
~ Light absorbed by LEDs is deleted
~ Foam made from Oxygen + Water releases the Oxygen
~ Tweaked Bleach and Acid reaction
~ Increased Molten Sulfur freezing point
~ Tweaked Smash tool
+ Cyanide dirties Water variants
+ Infection dirties Water
+ Tea and Coffee bubble when hot
+ CO2 carbonates Salt Water instead of dirtying
+ Soda and Seltzer release Foam when mixed
+ Pilk creates Foam
+ Cells can ferment Milk variants
~ Cells ferment Milk slower
~ Cheese keeps color when breaking into powder (Pilk Powder?)
~ Caramel is more heat-resistant
~ Acid turns Humans into Bone
~ Birds are less flammable
+ Fish turn to white meat when cooked
+ Worms can compost Petal, Pistil, and Vine
+ Rats can eat Hard Yolk
+ Alcohol calms Humans
+ Humans panic from bad smells
+ Smog breaks into Dirty Water
~ Fireworks create less Carbon Dioxide
+ Bless can fix Brick Rubble
+ Midas Touch converts some metals to Gold variants
+ Malware can affect Snake
~ Pointer retains same speed at any TPS
~ Optimized Cell and Cancer
~ Recolored Pipe Wall
~ Improved Slug, Brick, and Ruins buttons
~ Hid Liquid Oxygen
~ Unhid Liquid Hydrogen
~ Moved Liquid Hydrogen to Liquids
~ Moved Poison Gas to Gases
+ Liquid Nitrogen alias 'LN2'
+ Electric alias 'Electron'
+ Light alias 'Photon'
+ Nut Oil alias 'Cooking Oil'
+ Epsom Salt alias 'Magnesium Sulfate'
+ Pyrite alias 'Iron Sulfide'
+ Limestone alias 'Calcium Carbonate'
+ Quicklime alias 'Calcium Oxide'
+ Slaked Lime alias 'Calcium Hydroxide'
~ Petal displays with dark text
~ Slightly moved Porcelain
+ Built-in dialog boxes
~ Canvas touches the top of the page
~ Wide canvas size takes up more screen space
~ White border no longer shown on wide canvas size
~ Buttons, menus, and the canvas have thicker borders
~ "Elem" in stats bar is no longer uppercase
~ Unknown has no grain
- Loading a save no longer changes your selected element
+ Ctrl+S to bring up save prompt
+ Ctrl+Shift+S to instantly save canvas
+ Retroactive changelogs for versions v0.1-v0.4
+ Bluesky social link
+ Partial translations for Ukrainian, Toki Pona, and Halacae
+ Finished translations for Spanish and Russian
[Bug Fixes]
~ Fixed: Oxygen from hydrolysis immediately turns to Foam
~ Fixed: Menu heights vary dramatically with long categories
~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
~ Fixed: Lattice Wars appear without borders
~ Fixed: Smash tool breaks harder elements faster
~ Fixed: Error in console on page load
~ Fixed: Artifacts above stats bar text on Chrome
~ Fixed: Console logging when Hail breaks a pixel
~ Fixed: Milk variants still heat into Yogurt
~ Fixed: Controls still show Smooth View keybind
~ Fixed: "Save to File" button cut off on some small screens
~ Fixed: Many aliases can't be used in Element Select
~ Fixed: Prop tool doesn't change pixel state when changing temperature
~ Fixed: Grenades stop moving while charged
~ Fixed: Lightning doesn't reach bottom on large canvases
~ Fixed: Ghost pixels when placing Foam with low air temperature set
~ Fixed: 'CR' behavior cell errors with low air temperature set
[Technical]
+ Portal 'channel' property can be set with the Prop tool (Integer)
+ runAfterReset function
+ isBreakable function
+ 'breakIntoColorMultiplier' element property
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
+ 'chargeStart' pixel property
~ 'breakIntoColor' element property can be used without 'breakInto'
+ 'sense' sensor property to detect a certain element
~ Optimized electricity
~ Fire is affected by air density
+ View setting dropdown includes views added by mods
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
+ currentSaveData always contains a UUID for seeded randomness
~ Default max pixel count slightly increased
~ Save version is now sb3
~ Canvas border width is now stored (Default 1 for old saves)
~ Pixel properties with value "undefined" are skipped
+ Error message in console for broken translation files
+ GUI translation support
+ More GUI elements have IDs
+ Future standalone mode
2025-02-21 13:47:50 -05:00
2021-12-23 00:21:51 -05:00
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