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Version 1.12 - July 17, 2025 - Saves For All [Version 1.12 - July 17, 2025 - Saves For All] + Featured Saves tab + Discord Saves tab + Browse community-made saves from our server + Lye, a reactive powder + Invar, a dark metal alloy (Hidden) + Streak View (Press 4) [Steam Edition Changes] + Workshop support + Add and load community-made saves + Publish saves for everyone to discover + Save tagging support + Rich Presence support for Discord and Steam Chat + Show off your current element and canvas state ~ Saves are stored in a new game data folder instead of slots + Mods can be loaded from the game data folder for offline use ~ Dependencies are currently not supported for local files + "Open Data Folder" button in Settings + Steam automatically selects supported languages + Save author name will default to Steam username - Hid "Clear Saves" button ~ Version and element count are shown again [Changes] + Button click animations + Corn has gravity + Cloner elements can be set by clicking over them + Dyes can be mixed into liquids + Sand can be dyed into Color Sand + Stained Glass can be made by melting Glass with certain metals + Batteries are breakable + Vaccine and Antidote can freeze + Small amounts of Vaccine can be made by boiling Antibody + Vaccine can be made by mixing Antibody with Sugar Water + Cream can be turned into Yogurt + Clay and Brick Rubble makes Clay Soil + Slime rots Meat + Glue turns Crumb into Bread + Yeast ferments Wheat + Vinegar-Ammonia reaction + Bleach-Baking Soda reaction + Blood bubbles before boiling + Infection passively creates Plague + Pool Water slowly breaks down DNA + Distilling Oil with Hydrogen makes Sulfur and Water (Claus process) + Greek Fire is made with Oil and Sap, instead of Sulfur + Sulfur stains Silver + Candy from freezing Honey or Molasses has a unique color + Ember changes color when hitting elements with flame colors + Plasma can heat existing pixels when placed over them + Magnesium-Acid reaction produces Hydrogen + Gold variants are immune to Acid + Acid decomposes at extreme temperatures + Ammonia decomposes at high temperatures + Copper Sulfate reacts with other carbs like Sugar + Molten Caustic Potash electrolysis + Virus and Strange Matter ignore Pointer + Neutrons radiate Glass Shards + Cancer kills Homunculi + Anesthesia and Alcohol Gas calm Humans ~ Human will be selected when using Pick on Head or Body ~ Tweaked Diamond formation ~ Walls and Pipes don't change Light color ~ God Ray is better at extinguishing fires ~ Ember no longer produces Fire on its own ~ Salt Water electrolysis produces Lye (Chloralkali process) ~ Sodium-Water reaction produces Lye ~ Improved Sodium-Acid reaction ~ Potassium-Acid reaction is more violent ~ Acid no longer deletes Smoke or Fire ~ Gallium-Aluminum reaction is more destructive ~ Supernovae create Mercury and Aluminum ~ Antimatter no longer explodes when hitting the border ~ Lightning no longer explodes when hitting the border on Void mode ~ Uranium releases Radiation more consistently when falling ~ Rats release Plague more consistently when falling ~ Molten Stained Glass has colorful Fire + Rainbow and Static affect the color of Fire ~ Canvas will shrink dynamically to fit screen width + Empty canvases will be reset automatically when window is resized + Saves menu tabs ~ Saves menu takes up more screen space ~ Modded saves automatically reload the save and remove new mods after session + Sandboxels will reload on canvas reset after changing mods + TPS is restored after unloading a save + Button to reload after adding or removing mods ~ Currently-loaded save will be underscored in menu ~ Saves keep track of standalone version (i.e. Steam) ~ Save warnings use native Sandboxels prompts ~ Reset Warning setting affects save loading popup on non-empty canvas - Loading a save no longer changes your selected view ~ 'Reset Scene' buttons in Settings now confirm before resetting ~ Cursor color is affected by theme color ~ Canvas Size and Worldgen settings automatically reset empty canvases ~ Updated styling of bottom links ~ Links are underlined when hovered over ~ Prompts are closed when elements are deselected ~ Confirm buttons for data reset prompts are red to show danger ~ Entering an invalid TPS no longer resets to 30 TPS ~ Recolored Gold ~ Recolored Zinc ~ Recolored Nickel ~ Recolored Tungsten ~ Recolored Sulfur ~ Recolored Brass ~ Recolored Sterling ~ Recolored Solder ~ Recolored Molten Aluminum and removed heat glow ~ Recolored Molten Caustic Potash and removed Fire ~ Recolored Soda made from Juice ~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text ~ Prop tool can convert between boolean and number types + Broth alias 'Soup' + Jelly alias 'Jam' + Soda alias 'Cola' + Hard Yolk alias 'Fried Egg' + Gunpowder alias 'Black Powder' [Bug Fixes] ~ Fixed: Enabled mods can be stuck behind input box ~ Fixed: Flies and Bees get stuck on Loop border modes ~ Fixed: Rock Wall and Bless can't be used as Image element ~ Fixed: Screenshots don't include background color if it was never set ~ Fixed: Corrupted save error messages don't appear ~ Fixed: Large save canvases can go off-screen ~ Fixed: Cheerful Mode setting button has old behavior ~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work ~ Fixed: runEveryTick() runs even when paused ~ Fixed: World gen replaces Destroyable border pixels with Wall ~ Fixed: Random events and modded per-tick events don't happen when stepping ticks ~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths ~ Fixed: Unpaint tool removes fancy textures ~ Fixed: Category buttons don't glow in Unlock as Discovered mode ~ Fixed: Coolers and Freezers affect insulative elements ~ Fixed: Lightning heats insulative elements ~ Fixed: Dark element button text isn't triggered by buttonColor ~ Fixed: Force-loaded mod dependencies don't load properly on Steam ~ Fixed: Theme background doesn't affect entire page on Steam Edition [Technical] + New helper functions: + getPixel(x, y) -> Pixel object or null + tryCreate(element, x, y, replace?) -> Pixel object or null + tryDelete(x, y) -> Pixel object or null + 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2)) + 'onClicked' element property, called when the pixel is clicked on (function(pixel,element)) + 'skip' pixel property, skips simulation of the pixel + 'RL' behavior rule, releases an element in any available space + 'clear' view property for clearing the canvas layers, defaults to true + modIsEnabled(str) function, checks only file names (e.g. "glow.js") + promptChoose() for multiple-choice prompts + promptDir() for direction-based prompts ~ Debug console has been re-enabled on Steam Edition ~ Pick and Erase tools are no longer hard-coded ~ Sensor 'sense' property can take multiple comma-separated values ~ Save version is now sb5
2025-07-17 13:49:09 -04:00
{"#lang.name":"Français","land":"Terrain","liquids":"Liquides","life":"Vivant","powders":"Poudres","solids":"Solides","energy":"Énergie","weapons":"Armes","gases":"Gaz","food":"Nourriture","machines":"Machines","special":"Spécial","other":"Autre","states":"États","heat":"Chauffer","cool":"Refroidir","erase":"Effacer","drag":"Traîner","pick":"Sélectionner","mix":"Mélanger","lookup":"Rechercher","shock":"Électrocuter","paint":"Peindre","sand":"Sable","water":"Eau","salt_water":"Eau salée","sugar_water":"Eau sucrée","seltzer":"Eau gazeuse","dirty_water":"Eau sale","pool_water":"Eau de piscine","dirt":"Terre","mud":"Boue","wet_sand":"Sable mouillé","rock":"Roche","rock_wall":"Mur en pierre","mudstone":"Argilite","packed_sand":"Sable compacté","plant":"Plante","dead_plant":"Plante morte","frozen_plant":"Plante gelée","grass":"Herbe","algae":"Algue","concrete":"Béton","wall":"Mur","fire":"Feu","bomb":"Bombe","steam":"Vapeur","ice":"Glace","rime":"Givre","snow":"Neige","slush":"Neige fondue","packed_snow":"Neige tassée","wood":"Bois","smoke":"Fumée","magma":"Magma","plasma":"Plasma","cold_fire":"Feu froid","glass":"Verre","molten_glass":"Verre fondu","molten_rad_glass":"Verre radioactif fondu","rad_glass":"Verre radioactif","meat":"Viande","rotten_meat":"Viande pourrie","cured_meat":"Charcuterie","cooked_meat":"Viande cuite","frozen_meat":"Viande congelée","salt":"Sel","molten_salt":"Sel fondu","sugar":"Sucre","flour":"Farine","wire":"Câble","battery":"Batterie","cloner":"Cloneur","sensor":"Capteur","heater":"Chauffage","cooler":"glacière","random":"aléatoire","image":"Image","unpaint":"Dépeindre","uncharge":"Décharger","unburn":"Éteindre feu","smash":"Fracasser","filler":"Remplisseur","lattice":"Treillis","gravel":"Gravier","slime":"Slime","cement":"Ciment","dust":"Poussière","void":"Néant","sun":"Soleil","cell":"Cellule","cancer":"Cancer","dna":"ADN","plague":"Peste","worm":"Ver","frozen_worm":"Ver congelé","flea":"Puce","termite":"Termite","ant":"Fourmi","spider":"Araignée","web":"Toile","fly":"Mouche","firefly":"Luciole","bee":"Abeille","hive":"Ruche","stink_bug":"Punaise","dead_bug":"Insecte Mort","human":"Humain","body":"Corps","head":"Tête","bird":"Oiseau","rat":"Rat","frog":"Grenouille","frozen_frog":"Grenouille congelée","tadpole":"Têtard","fish":"Poisson","frozen_fish":"Poisson congelé","slug":"Limace","snail":"Escargot","burner":"Bec de gaz\n","superheater":"Surchauffeur","freezer":"Congélateur","pipe":"Tuyau","pipe_wall":"Mur tuyau","mixer":"Mixeur","grinder":"Broyeur","fuse":"Fusible","ewall":"Mur électronique","torch":"Torche","spout":"Pousse","udder":"Pis","bone_marrow":"Moelle","bone":"Os","ball":"Balle","balloon":"Ballon","antipowder":"Antipoudre","antimolten":"Antifondu","antifire":"Anti-incendie","antifluid":"Antifluide","antigas":"Antigaz","vertical":"Verticale","horizontal":"Horizontal","ash":"Cendre","molten_ash":"Cendres fondues","light":"Lumière","liquid_light":"Lumière liquide","laser":"Laser","pointer":"Pointeur","charcoal":"Charbon","tinder":"Allume-feu","sawdust":"Sciure","hail":"Grêle","hydrogen":"Hydrogène","oxygen":"Oxygène","nitrogen":"Azote","helium":"Hélium","anesthesia":"Anesthésie","carbon_dioxide":"Dioxyde de carbone","bubble":"Bulle","ammonia":"Ammoniac","liquid_ammonia":"Ammoniac liquide","oil":"Huile","lamp_oil":"Huile de lampe","propane":"Propane","liquid_propane":"Propane liquide","methane":"Méthane","liquid_methane":"Méthane liquide","stained_glass":"Vitrail","molten_stained_glass":"Vitrail fondu","art":"Art","rainbow":"Arc-en-ciel","static":"Statique","border":"Frontière","clay":"Argile","clay_soil":"Sol argileux","brick":"Brique","ruins":"Ruines","porcelain":"Porcelaine","sapling":"Jeune arbre","pinecone":"Pomme de pin","evergreen":"Plante sempervirente","cactus":"Cactus","kelp":"Algue","seeds":"Graines","grass_seed":"Semences de gazon","wheat_seed":"Graine de blé","straw":"Paille","paper":"Papier","pollen":"Pollen","flower_seed":"Graine de fleur","pistil":"Pistil","petal":"Pétale","tree_branch":"Branche d'arbre","vine":"Vigne","bamboo_pl