sandboxels/mods/ray_cloner.js

105 lines
4.2 KiB
JavaScript
Raw Normal View History

2023-02-19 10:59:29 -05:00
var modName = "mods/ray_cloner.js";
var libraryMod = "mods/code_library.js";
var propMod = "mods/prop.js";
var variablesMod = "mods/prop and prompt variables.js";
if(enabledMods.includes(libraryMod) && enabledMods.includes(propMod) && enabledMods.includes(variablesMod)) {
function placeRegularlySpacedPixels(element,startX,startY,xSpacing,ySpacing,overwrite=false,stopAt=null,spawnTemp=null,limit=1000) {
if(element.includes(",")) { element = element.split(",") };
var newElement = element;
if(isNaN(xSpacing) || isNaN(ySpacing)) {
throw new Error("Missing xSpacing or ySpacing");
};
if(xSpacing == 0 && ySpacing == 0) {
//pixel.color = convertColorFormats("#5F5F5F","rgb");
return false;
};
if(outOfBounds(startX,startY) || (!overwrite && !isEmpty(startX,startY,false))) {
return false;
};
var posX = startX;
var posY = startY;
var pixelsPlaced = 0;
//console.log(stopAt);
//var tries = 0;
while(!outOfBounds(posX,posY)) {
if(newElement instanceof Array) { newElement = newElement[Math.floor(Math.random() * newElement.length)] };
if(!elements[newElement]) {
//pixel.color = convertColorFormats("#FF5F5F","rgb");
console.error(`Nonexistent element ${newElement}`);
return false;
};
if(isEmpty(posX,posY,true)) {
createPixel(newElement,posX,posY);
if(spawnTemp !== null) { pixelMap[posX][posY].temp = spawnTemp };
pixelsPlaced++;
} else {
if(outOfBounds(posX,posY)) {
break;
} else {
if(!isEmpty(posX,posY,true)) {
if(stopAt) {
var otherElement = pixelMap[posX][posY].element;
if(stopAt instanceof Array) {
if(pixel.stopAt.includes(otherElement)) { break };
} else {
if(otherElement == pixel.stopAt) { break };
};
};
if(overwrite) {
changePixel(pixelMap[posX][posY],newElement)
if(spawnTemp !== null) {
pixelMap[posX][posY].temp = spawnTemp;
};
pixelsPlaced++
} else { break };
};
};
};
posX += xSpacing;
posY += ySpacing;
if(limit !== null && pixelsPlaced >= limit) {
return true;
};
};
return true;
};
elements.ray_cloner = {
properties: {
xSpacing: 0,
ySpacing: 0,
overwrite: false,
stopAt: null,
spawnAtPixelTemp: false,
maxPixels: 1000,
},
tick: function(pixel) {
storeFirstTouchingElement(pixel,"clone",true,true);
if(pixel.clone && pixel.charge) {
placeRegularlySpacedPixels(pixel.clone,pixel.x+pixel.xSpacing,pixel.y+pixel.ySpacing,pixel.xSpacing,pixel.ySpacing,pixel.overwrite,pixel.stopAt,pixel.spawnAtPixelTemp ? pixel.temp : null,pixel.maxPixels);
pixel.charge = 0
};
},
conduct: 1,
category: "machines",
state: "solid",
density: 3000,
hardness: 0.8,
color: "#FFFF7F",
desc: `clone: Which element to place. Cannot be an array or comma-separated string, and will be chosen from the first pixel to touch it.<br/>
xSpacing and ySpacing: Horizontal and vertical spacing between x pixels. Note that blocking is only checked at these intervals. An xSpacing of 0 with a ySpacing of 1 would give a straight line going down; xS1 and yS0 would give a line to the right.<br/>
overwrite (default false): Whether to replace pixels the line goes into.<br/>
stopAt (default null): Elements the line to stop at if it hits. Also applies to overwrite, and has no effect if set to null. Can be a string or an array.<br/>
spawnAtPixelTemp (default false): Whether to place new pixels at the same temperature as this pixel.<br/>
maxPixels (default 1000): Maximum amount of pixels/changes (if xSpacing and ySpacing are both less than 2, this corresponds to the pixel length of the line).
<em>prop.js is highly recommended to set pixel properties</em>`,
};
} else {
if(!enabledMods.includes(libraryMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,libraryMod) };
if(!enabledMods.includes(propMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,propMod) };
if(!enabledMods.includes(variablesMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,variablesMod) };
localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
alert(`The "${libraryMod}", "${propMod}", and "${variablesMod}" mods are all required and have been automatically inserted (reload for this to take effect).`);
};