sandboxels/mods/classic_textures.js

108 lines
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JavaScript
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v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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if (elements.dirt) {elements.dirt.color = [
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"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#a88c7b"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.rotten_meat) {elements.rotten_meat.color = [
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"#9ab865",
"#b8b165",
"#b89765"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.ant) {elements.ant.color = "#4a0903";}
if (elements.worm) {elements.worm.color = "#402208";}
if (elements.fly) {elements.fly.color = "#303012";}
if (elements.firefly) {elements.firefly.color = [
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"#310D09",
"#310D09",
"#d9d950",
"#310D09",
"#310D09"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
elements.firefly.tick = function(pixel) {
if (!pixel.fff) {
pixel.fff = Math.floor(Math.random() * 60) + 20;
}
if (pixelTicks % pixel.fff === 0) {
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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if (pixel) {pixel.color = pixelColorPick(pixel,"#d9d950")}
}
else if (pixelTicks % pixel.fff === 2) {
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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if (pixel) {pixel.color = pixelColorPick(pixel,"#310D09");}
}
behaviors.FLY(pixel,function(firefly,newfly){
if (newfly) {
newfly.fff = firefly.fff;
}
})
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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}
if (elements.human) {elements.human.color = [
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"#f5eac6",
"#d4c594",
"#a89160",
"#7a5733",
"#523018",
"#361e0e"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.body) {elements.body.color = [
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"#049699",
"#638A61"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.head) {elements.head.color = [
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"#f5eac6",
"#d4c594",
"#a89160",
"#7a6433",
"#524018"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.slug) {elements.slug.color = [
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"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#124a44"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.light) {elements.light.color = "#ffffa8";}
if (elements.wheat) {elements.wheat.color = "#c9bc81";}
if (elements.permafrost) {elements.permafrost.color = [
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"#557d65",
"#557d79"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.root) {elements.root.color = "#7B6F6B";}
if (elements.sap) {elements.sap.color = [
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"#B66B18",
"#C84805",
"#CF6719",
"#E49B3A"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.electric) {elements.electric.color = "#dddd00";}
if (elements.epsom_salt) {elements.epsom_salt.color = [
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"#f2f2f2",
"#e0e0e0"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.flash) {elements.flash.color = "#ffffa8";}
if (elements.bread) {elements.bread.color = "#F2CF99";}
if (elements.mycelium) {elements.mycelium.color = ["#734d5e","#b5949f","#734d53"];}
if (elements.glass) {elements.glass.color = ["#5e807d","#679e99"];}
if (elements.rad_glass) {elements.rad_glass.color = ["#648c64","#6aad83"];}
if (elements.packed_sand) {elements.packed_sand.color = "#a1975d";}
if (elements.dough) {elements.dough.color = "#edd8ba";}
if (elements.flour) {elements.flour.color = "#f0e2b7";}