Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
|
|
|
{"#lang.name":"Français","land":"Terrain","liquids":"Liquides","life":"Vivant","powders":"Poudres","solids":"Solides","energy":"Énergie","weapons":"Armes","gases":"Gaz","food":"Nourriture","machines":"Machines","special":"Spécial","other":"Autre","states":"États","heat":"Chauffer","cool":"Refroidir","erase":"Effacer","drag":"Traîner","pick":"Sélectionner","mix":"Mélanger","lookup":"Rechercher","shock":"Électrocuter","paint":"Peindre","sand":"Sable","water":"Eau","salt_water":"Eau salée","sugar_water":"Eau sucrée","seltzer":"Eau gazeuse","dirty_water":"Eau sale","pool_water":"Eau de piscine","dirt":"Terre","mud":"Boue","wet_sand":"Sable mouillé","rock":"Roche","rock_wall":"Mur en pierre","mudstone":"Argilite","packed_sand":"Sable compacté","plant":"Plante","dead_plant":"Plante morte","frozen_plant":"Plante gelée","grass":"Herbe","algae":"Algue","concrete":"Béton","wall":"Mur","fire":"Feu","bomb":"Bombe","steam":"Vapeur","ice":"Glace","rime":"Givre","snow":"Neige","slush":"Neige fondue","packed_snow":"Neige tassée","wood":"Bois","smoke":"Fumée","magma":"Magma","plasma":"Plasma","cold_fire":"Feu froid","glass":"Verre","molten_glass":"Verre fondu","molten_rad_glass":"Verre radioactif fondu","rad_glass":"Verre radioactif","meat":"Viande","rotten_meat":"Viande pourrie","cured_meat":"Charcuterie","cooked_meat":"Viande cuite","frozen_meat":"Viande congelée","salt":"Sel","molten_salt":"Sel fondu","sugar":"Sucre","flour":"Farine","wire":"Câble","battery":"Batterie","cloner":"Cloneur","sensor":"Capteur","heater":"Chauffage","cooler":"glacière","random":"aléatoire","image":"Image","unpaint":"Dépeindre","uncharge":"Décharger","unburn":"Éteindre feu","smash":"Fracasser","filler":"Remplisseur","lattice":"Treillis","gravel":"Gravier","slime":"Slime","cement":"Ciment","dust":"Poussière","void":"Néant","sun":"Soleil","cell":"Cellule","cancer":"Cancer","dna":"ADN","plague":"Peste","worm":"Ver","frozen_worm":"Ver congelé","flea":"Puce","termite":"Termite","ant":"Fourmi","spider":"Araignée","web":"Toile","fly":"Mouche","firefly":"Luciole","bee":"Abeille","hive":"Ruche","stink_bug":"Punaise","dead_bug":"Insecte Mort","human":"Humain","body":"Corps","head":"Tête","bird":"Oiseau","rat":"Rat","frog":"Grenouille","frozen_frog":"Grenouille congelée","tadpole":"Têtard","fish":"Poisson","frozen_fish":"Poisson congelé","slug":"Limace","snail":"Escargot","burner":"Bec de gaz\n","superheater":"Surchauffeur","freezer":"Congélateur","pipe":"Tuyau","pipe_wall":"Mur tuyau","mixer":"Mixeur","grinder":"Broyeur","fuse":"Fusible","ewall":"Mur électronique","torch":"Torche","spout":"Pousse","udder":"Pis","bone_marrow":"Moelle","bone":"Os","ball":"Balle","balloon":"Ballon","antipowder":"Antipoudre","antimolten":"Antifondu","antifire":"Anti-incendie","antifluid":"Antifluide","antigas":"Antigaz","vertical":"Verticale","horizontal":"Horizontal","ash":"Cendre","molten_ash":"Cendres fondues","light":"Lumière","liquid_light":"Lumière liquide","laser":"Laser","pointer":"Pointeur","charcoal":"Charbon","tinder":"Allume-feu","sawdust":"Sciure","hail":"Grêle","hydrogen":"Hydrogène","oxygen":"Oxygène","nitrogen":"Azote","helium":"Hélium","anesthesia":"Anesthésie","carbon_dioxide":"Dioxyde de carbone","bubble":"Bulle","ammonia":"Ammoniac","liquid_ammonia":"Ammoniac liquide","oil":"Huile","lamp_oil":"Huile de lampe","propane":"Propane","liquid_propane":"Propane liquide","methane":"Méthane","liquid_methane":"Méthane liquide","stained_glass":"Vitrail","molten_stained_glass":"Vitrail fondu","art":"Art","rainbow":"Arc-en-ciel","static":"Statique","border":"Frontière","clay":"Argile","clay_soil":"Sol argileux","brick":"Brique","ruins":"Ruines","porcelain":"Porcelaine","sapling":"Jeune arbre","pinecone":"Pomme de pin","evergreen":"Plante sempervirente","cactus":"Cactus","kelp":"Algue","seeds":"Graines","grass_seed":"Semences de gazon","wheat_seed":"Graine de blé","straw":"Paille","paper":"Papier","pollen":"Pollen","flower_seed":"Graine de fleur","pistil":"Pistil","petal":"Pétale","tree_branch":"Branche d'arbre","vine":"Vigne","bamboo_pl
|