sandboxels/lang/zh_cn.json

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Version 1.12 - July 17, 2025 - Saves For All [Version 1.12 - July 17, 2025 - Saves For All] + Featured Saves tab + Discord Saves tab + Browse community-made saves from our server + Lye, a reactive powder + Invar, a dark metal alloy (Hidden) + Streak View (Press 4) [Steam Edition Changes] + Workshop support + Add and load community-made saves + Publish saves for everyone to discover + Save tagging support + Rich Presence support for Discord and Steam Chat + Show off your current element and canvas state ~ Saves are stored in a new game data folder instead of slots + Mods can be loaded from the game data folder for offline use ~ Dependencies are currently not supported for local files + "Open Data Folder" button in Settings + Steam automatically selects supported languages + Save author name will default to Steam username - Hid "Clear Saves" button ~ Version and element count are shown again [Changes] + Button click animations + Corn has gravity + Cloner elements can be set by clicking over them + Dyes can be mixed into liquids + Sand can be dyed into Color Sand + Stained Glass can be made by melting Glass with certain metals + Batteries are breakable + Vaccine and Antidote can freeze + Small amounts of Vaccine can be made by boiling Antibody + Vaccine can be made by mixing Antibody with Sugar Water + Cream can be turned into Yogurt + Clay and Brick Rubble makes Clay Soil + Slime rots Meat + Glue turns Crumb into Bread + Yeast ferments Wheat + Vinegar-Ammonia reaction + Bleach-Baking Soda reaction + Blood bubbles before boiling + Infection passively creates Plague + Pool Water slowly breaks down DNA + Distilling Oil with Hydrogen makes Sulfur and Water (Claus process) + Greek Fire is made with Oil and Sap, instead of Sulfur + Sulfur stains Silver + Candy from freezing Honey or Molasses has a unique color + Ember changes color when hitting elements with flame colors + Plasma can heat existing pixels when placed over them + Magnesium-Acid reaction produces Hydrogen + Gold variants are immune to Acid + Acid decomposes at extreme temperatures + Ammonia decomposes at high temperatures + Copper Sulfate reacts with other carbs like Sugar + Molten Caustic Potash electrolysis + Virus and Strange Matter ignore Pointer + Neutrons radiate Glass Shards + Cancer kills Homunculi + Anesthesia and Alcohol Gas calm Humans ~ Human will be selected when using Pick on Head or Body ~ Tweaked Diamond formation ~ Walls and Pipes don't change Light color ~ God Ray is better at extinguishing fires ~ Ember no longer produces Fire on its own ~ Salt Water electrolysis produces Lye (Chloralkali process) ~ Sodium-Water reaction produces Lye ~ Improved Sodium-Acid reaction ~ Potassium-Acid reaction is more violent ~ Acid no longer deletes Smoke or Fire ~ Gallium-Aluminum reaction is more destructive ~ Supernovae create Mercury and Aluminum ~ Antimatter no longer explodes when hitting the border ~ Lightning no longer explodes when hitting the border on Void mode ~ Uranium releases Radiation more consistently when falling ~ Rats release Plague more consistently when falling ~ Molten Stained Glass has colorful Fire + Rainbow and Static affect the color of Fire ~ Canvas will shrink dynamically to fit screen width + Empty canvases will be reset automatically when window is resized + Saves menu tabs ~ Saves menu takes up more screen space ~ Modded saves automatically reload the save and remove new mods after session + Sandboxels will reload on canvas reset after changing mods + TPS is restored after unloading a save + Button to reload after adding or removing mods ~ Currently-loaded save will be underscored in menu ~ Saves keep track of standalone version (i.e. Steam) ~ Save warnings use native Sandboxels prompts ~ Reset Warning setting affects save loading popup on non-empty canvas - Loading a save no longer changes your selected view ~ 'Reset Scene' buttons in Settings now confirm before resetting ~ Cursor color is affected by theme color ~ Canvas Size and Worldgen settings automatically reset empty canvases ~ Updated styling of bottom links ~ Links are underlined when hovered over ~ Prompts are closed when elements are deselected ~ Confirm buttons for data reset prompts are red to show danger ~ Entering an invalid TPS no longer resets to 30 TPS ~ Recolored Gold ~ Recolored Zinc ~ Recolored Nickel ~ Recolored Tungsten ~ Recolored Sulfur ~ Recolored Brass ~ Recolored Sterling ~ Recolored Solder ~ Recolored Molten Aluminum and removed heat glow ~ Recolored Molten Caustic Potash and removed Fire ~ Recolored Soda made from Juice ~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text ~ Prop tool can convert between boolean and number types + Broth alias 'Soup' + Jelly alias 'Jam' + Soda alias 'Cola' + Hard Yolk alias 'Fried Egg' + Gunpowder alias 'Black Powder' [Bug Fixes] ~ Fixed: Enabled mods can be stuck behind input box ~ Fixed: Flies and Bees get stuck on Loop border modes ~ Fixed: Rock Wall and Bless can't be used as Image element ~ Fixed: Screenshots don't include background color if it was never set ~ Fixed: Corrupted save error messages don't appear ~ Fixed: Large save canvases can go off-screen ~ Fixed: Cheerful Mode setting button has old behavior ~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work ~ Fixed: runEveryTick() runs even when paused ~ Fixed: World gen replaces Destroyable border pixels with Wall ~ Fixed: Random events and modded per-tick events don't happen when stepping ticks ~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths ~ Fixed: Unpaint tool removes fancy textures ~ Fixed: Category buttons don't glow in Unlock as Discovered mode ~ Fixed: Coolers and Freezers affect insulative elements ~ Fixed: Lightning heats insulative elements ~ Fixed: Dark element button text isn't triggered by buttonColor ~ Fixed: Force-loaded mod dependencies don't load properly on Steam ~ Fixed: Theme background doesn't affect entire page on Steam Edition [Technical] + New helper functions: + getPixel(x, y) -> Pixel object or null + tryCreate(element, x, y, replace?) -> Pixel object or null + tryDelete(x, y) -> Pixel object or null + 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2)) + 'onClicked' element property, called when the pixel is clicked on (function(pixel,element)) + 'skip' pixel property, skips simulation of the pixel + 'RL' behavior rule, releases an element in any available space + 'clear' view property for clearing the canvas layers, defaults to true + modIsEnabled(str) function, checks only file names (e.g. "glow.js") + promptChoose() for multiple-choice prompts + promptDir() for direction-based prompts ~ Debug console has been re-enabled on Steam Edition ~ Pick and Erase tools are no longer hard-coded ~ Sensor 'sense' property can take multiple comma-separated values ~ Save version is now sb5
2025-07-17 13:49:09 -04:00
{"#lang.name":"简体中文","land":"地面","liquids":"液体","life":"生命","powders":"粉末","solids":"固体","energy":"能源","weapons":"武器","gases":"气体","food":"食物","machines":"机器","special":"特别","other":"其他","states":"状态","heat":"加热","cool":"冷却","erase":"擦除","drag":"拖拽","pick":"选取","mix":"搅拌","lookup":"查询","shock":"电击","paint":"绘制","sand":"沙子","water":"水","salt_water":"盐水","sugar_water":"糖水","seltzer":"苏打水","dirty_water":"脏水","pool_water":"池水","dirt":"土壤","mud":"泥浆","wet_sand":"湿沙","rock":"石头","rock_wall":"石墙","mudstone":"泥岩","packed_sand":"沙坯","plant":"植物","dead_plant":"死植物","frozen_plant":"冰冻植物","grass":"草","algae":"藻类","concrete":"混凝土","wall":"墙","fire":"火","bomb":"炸弹","steam":"蒸汽","ice":"冰","rime":"雾凇","snow":"雪","slush":"雪水","packed_snow":"积雪","wood":"木头","smoke":"烟雾","magma":"岩浆","plasma":"等离子体","cold_fire":"冷火","glass":"玻璃","molten_glass":"熔融玻璃","molten_rad_glass":"熔融放射性玻璃","rad_glass":"放射性玻璃","meat":"肉","rotten_meat":"腐肉","cured_meat":"腌肉","cooked_meat":"烤肉","frozen_meat":"冰肉","salt":"盐","molten_salt":"熔融盐","sugar":"砂糖","flour":"面粉","wire":"电线","battery":"电池","cloner":"克隆机","sensor":"传感器","heater":"加热器","cooler":"冷却器","random":"随机","image":"图片","unpaint":"取消画","uncharge":"取消电","unburn":"取消烧","smash":"砸碎","filler":"填料","lattice":"格子","gravel":"沙砾","slime":"黏液","cement":"水泥","dust":"灰尘","void":"太虚","sun":"太阳","cell":"细胞","cancer":"癌","dna":"DNA","plague":"瘟疫","worm":"蠕虫","frozen_worm":"冰冻蠕虫","flea":"跳蚤","termite":"白蚁","ant":"蚂蚁","spider":"蜘蛛","web":"网","fly":"苍蝇","firefly":"荧光虫","bee":"蜜蜂","hive":"蜂巢","stink_bug":"臭虫","dead_bug":"死虫","human":"人类","body":"身体","head":"头","bird":"鸟","rat":"老鼠","frog":"青蛙","frozen_frog":"冰冻青蛙","tadpole":"蝌蚪","fish":"鱼","frozen_fish":"冰冻鱼","slug":"蛞蝓","snail":"蜗牛","burner":"燃烧机","superheater":"过热器","freezer":"冷冻器","pipe":"管","pipe_wall":"管墙","mixer":"混合器","grinder":"磨床","fuse":"保险丝","ewall":"电墙","torch":"手电筒","spout":"水龙头","udder":"乳房","bone_marrow":"骨髓","bone":"骨头","ball":"球","balloon":"气球","antipowder":"反重力粉","antimolten":"反熔","antifire":"反火","antifluid":"反重力液","antigas":"反气","vertical":"垂直","horizontal":"水平","ash":"灰烬","molten_ash":"熔融灰烬","light":"光","liquid_light":"液态光","laser":"激光","pointer":"激光笔","charcoal":"木炭","tinder":"火种","sawdust":"木屑","hail":"冰雹","hydrogen":"氢","oxygen":"氧","nitrogen":"氮","helium":"氦","anesthesia":"麻醉","carbon_dioxide":"二氧化碳","bubble":"泡泡","ammonia":"氨","liquid_ammonia":"液氨","oil":"油","lamp_oil":"灯油","propane":"丙烷","liquid_propane":"液态丙烷","methane":"甲烷","liquid_methane":"液态甲烷","stained_glass":"染色玻璃","molten_stained_glass":"熔融染色玻璃","art":"艺术","rainbow":"彩虹","static":"静电","border":"边缘","clay":"陶土","clay_soil":"黏土","brick":"砖","ruins":"废墟","porcelain":"瓷","sapling":"树苗","pinecone":"松果","evergreen":"松树","cactus":"仙人掌","kelp":"海带","seeds":"种子","grass_seed":"草种子","wheat_seed":"麦种子","straw":"稻草","paper":"纸","pollen":"花粉","flower_seed":"花种子","pistil":"雌蕊","petal":"花瓣","tree_branch":"树枝","vine":"藤蔓","bamboo_plant":"竹子植株","foam":"泡沫","acid":"酸","neutral_acid":"中性酸","acid_gas":"酸性气体","glue":"胶","soda":"苏打","gray_goo":"灰色黏液","malware":"恶意软件","ecloner":"电子克隆机","slow_cloner":"慢克隆机","clone_powder":"克隆粉","floating_cloner":"浮动克隆机","virus":"病毒","ice_nine":"冰九","strange_ma