Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
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// dependOn("borders.js", ()=>{}, true);
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2025-12-07 19:46:57 -05:00
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dependOn("glow.js", ()=>{}, true);
|
Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
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// dependOn("background_changer.js", ()=>{}, true);
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2025-12-07 19:46:57 -05:00
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dependOn("cursor.js", ()=>{}, true);
|
Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
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dependOn("devsnacks.js", ()=>{}, true);
|
2025-12-07 19:46:57 -05:00
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function minimizeElement(selector) {
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document.querySelectorAll(selector).forEach(element => {
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element.classList.add("minimized");
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});
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}
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function maximizeAll() {
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document.querySelectorAll(".minimized").forEach((e) => {
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e.classList.remove("minimized");
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})
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}
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document.head.insertAdjacentHTML("beforeend", `
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<style>
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.minimized {display:none!important}
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button:focus, * {outline:0;}
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#underDiv {opacity: 0.5; transition: opacity 0.5s}
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#underDiv:hover {opacity: 1}
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#categoryControls {flex-wrap: nowrap!important;}
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#categoryControls button {padding-left:0.9em!important;padding-right:0.9em!important}
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#promptParent {
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top: 50%;
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transform: translate(-50%, -50%);
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}
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</style>
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`);
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settings.pixelsize = "6w";
|
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|
Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
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let __setMouseColor = (color) => {
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mouseColor = color;
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settings.mouseColor = color;
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}
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2025-12-07 19:46:57 -05:00
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contentModOptions = {
|
Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
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// "Set Background": () => {
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// promptChoose("", [
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// "Custom", "Grassland", "Sky", "Sky Warm", "Sky Pink", "Sky Purple", "Sky Dark"
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// ], r => {
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// if (r === "Custom") setCanvasBGPrompt();
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// else if (r === "Grassland") {
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// setCanvasBG("https://i.imgur.com/Id9WZv4.png", "#2d6138");
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// __setMouseColor("#000000");
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// }
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// else if (r === "Sky") {
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// setCanvasBG("https://i.imgur.com/Er068gC.png", "#647690");
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// __setMouseColor("#000000");
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// }
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// else if (r === "Sky Warm") {
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// setCanvasBG("https://i.imgur.com/1GWI5xd.png", "#904f45");
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// __setMouseColor("#000000");
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// }
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// else if (r === "Sky Pink") {
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// setCanvasBG("https://i.imgur.com/f5gltLn.png", "#435897");
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// __setMouseColor("#FFFFFF");
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// }
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// else if (r === "Sky Purple") {
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// setCanvasBG("https://i.imgur.com/1KNCIwJ.png", "#763CB5");
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|
|
|
// __setMouseColor("#FFFFFF");
|
|
|
|
|
// }
|
|
|
|
|
// else if (r === "Sky Dark") {
|
|
|
|
|
// setCanvasBG("https://i.imgur.com/wbYia5p.png", "#181628");
|
|
|
|
|
// __setMouseColor("#FFFFFF");
|
|
|
|
|
// }
|
|
|
|
|
// })
|
|
|
|
|
// },
|
|
|
|
|
// "Clear Background": () => {
|
|
|
|
|
// clearCanvasBG();
|
|
|
|
|
// mouseColor = "rgba(255,255,255)";
|
|
|
|
|
// delete settings.mouseColor;
|
|
|
|
|
// },
|
2025-12-07 19:46:57 -05:00
|
|
|
"Set Cursor Color": () => {
|
|
|
|
|
promptInput("Enter an image URL. Leave blank to clear background.", (color) => {
|
|
|
|
|
if (!color) {
|
|
|
|
|
delete settings.mouseColor;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
mouseColor = color;
|
|
|
|
|
settings.mouseColor = color;
|
|
|
|
|
}, "Mouse Color")
|
|
|
|
|
},
|
|
|
|
|
"Minimize UI": () => {
|
|
|
|
|
minimizeElement("#stats");
|
|
|
|
|
minimizeElement("#extraInfo");
|
|
|
|
|
minimizeElement("#bottomInfoBox");
|
|
|
|
|
minimizeElement("#logDiv");
|
|
|
|
|
minimizeElement("#toolControls");
|
|
|
|
|
document.getElementById("category-tools").style.borderTop = "6px black solid";
|
|
|
|
|
document.getElementById("category-tools").style.paddingTop = "0.5em";
|
|
|
|
|
resetPrompt();
|
|
|
|
|
},
|
|
|
|
|
"Maximize UI": () => {
|
|
|
|
|
maximizeAll();
|
|
|
|
|
},
|
|
|
|
|
"Content Hub": () => {
|
|
|
|
|
window.open("https://r74n.com/content/", '_blank');
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
keybinds.KeyV = () => {
|
|
|
|
|
promptChoose("", Object.keys(contentModOptions), (r) => {
|
|
|
|
|
contentModOptions[r]();
|
|
|
|
|
})
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
elements.invis = {
|
|
|
|
|
renderer: (pixel,ctx) => {
|
|
|
|
|
if (currentElement === "invis") {
|
|
|
|
|
drawSquare(ctx,"#00ff00",pixel.x,pixel.y);
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
behavior: (pixel) => {
|
|
|
|
|
doDefaults(pixel);
|
|
|
|
|
},
|
|
|
|
|
onPlace: (pixel) => {
|
|
|
|
|
pixel.alpha = 0;
|
|
|
|
|
},
|
|
|
|
|
tool: (pixel) => {
|
|
|
|
|
pixel.alpha = 0;
|
|
|
|
|
},
|
|
|
|
|
category: "special",
|
|
|
|
|
color: "#00ff00"
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
window.addEventListener("load", () => {
|
|
|
|
|
contentModOptions["Minimize UI"]();
|
|
|
|
|
})
|