v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
<!DOCTYPE html>
< html lang = "en" >
< head >
< meta charset = "utf-8" >
Version 1.11 - February 21, 2025 - Everyone's Update
[Version 1.11 - February 21, 2025 - Everyone's Update]
+ Portals!
+ Portal In and Portal Out elements
+ Portals teleport pixels and electricity
+ Coral
+ Grows in Water
+ Bleaches in high temperatures
+ Adobe, made from Mud and Straw
+ Element translations for Turkish and Hungarian
[Electricity Rework]
~ Electricity is now more consistent in highly conductive material
~ Sensors give out a single charge instead of 4
~ Pixels now store when they were charged
~ Note: Effects on existing builds should be limited but please report any issues
[Changes]
+ Liquid pixels of the same element move around
+ Tiny canvas size
+ Molten elements oscillate color (Experimental)
~ Pixels can now exist along the border of the canvas
~ Disabling Staining will clear all existing pixel stains
+ Dye, Paint, etc. retain their selected color independently
+ Radioactive Tornado variant
+ Humans panic when shocked
~ Humans are less heat-resistant
~ Pipes are no longer unbreakable
+ Smoke rises in normal air density
~ Tweaked Fire and Cold Fire behavior
+ Sabatier process for producing Methane
+ Bergius process for producing Oil
+ Acid reacts with Potassium
~ Increased Methane autoignition point
+ Uranium radiates Glass on contact
+ Burning Lamp Oil explodes in Water
+ Liquid Ozone explodes when broken or shocked
+ Molten Gallium can react with Gold Coins
+ Slaked Lime reacts with Carbon Dioxide
+ Molten Plastic evaporates
+ Glue turns Color Sand into Stained Glass
+ Butter and Caustic Potash make Soap
+ Neutrons radiate Glass, Clouds, and Water
~ Light absorbed by LEDs is deleted
~ Foam made from Oxygen + Water releases the Oxygen
~ Tweaked Bleach and Acid reaction
~ Increased Molten Sulfur freezing point
~ Tweaked Smash tool
+ Cyanide dirties Water variants
+ Infection dirties Water
+ Tea and Coffee bubble when hot
+ CO2 carbonates Salt Water instead of dirtying
+ Soda and Seltzer release Foam when mixed
+ Pilk creates Foam
+ Cells can ferment Milk variants
~ Cells ferment Milk slower
~ Cheese keeps color when breaking into powder (Pilk Powder?)
~ Caramel is more heat-resistant
~ Acid turns Humans into Bone
~ Birds are less flammable
+ Fish turn to white meat when cooked
+ Worms can compost Petal, Pistil, and Vine
+ Rats can eat Hard Yolk
+ Alcohol calms Humans
+ Humans panic from bad smells
+ Smog breaks into Dirty Water
~ Fireworks create less Carbon Dioxide
+ Bless can fix Brick Rubble
+ Midas Touch converts some metals to Gold variants
+ Malware can affect Snake
~ Pointer retains same speed at any TPS
~ Optimized Cell and Cancer
~ Recolored Pipe Wall
~ Improved Slug, Brick, and Ruins buttons
~ Hid Liquid Oxygen
~ Unhid Liquid Hydrogen
~ Moved Liquid Hydrogen to Liquids
~ Moved Poison Gas to Gases
+ Liquid Nitrogen alias 'LN2'
+ Electric alias 'Electron'
+ Light alias 'Photon'
+ Nut Oil alias 'Cooking Oil'
+ Epsom Salt alias 'Magnesium Sulfate'
+ Pyrite alias 'Iron Sulfide'
+ Limestone alias 'Calcium Carbonate'
+ Quicklime alias 'Calcium Oxide'
+ Slaked Lime alias 'Calcium Hydroxide'
~ Petal displays with dark text
~ Slightly moved Porcelain
+ Built-in dialog boxes
~ Canvas touches the top of the page
~ Wide canvas size takes up more screen space
~ White border no longer shown on wide canvas size
~ Buttons, menus, and the canvas have thicker borders
~ "Elem" in stats bar is no longer uppercase
~ Unknown has no grain
- Loading a save no longer changes your selected element
+ Ctrl+S to bring up save prompt
+ Ctrl+Shift+S to instantly save canvas
+ Retroactive changelogs for versions v0.1-v0.4
+ Bluesky social link
+ Partial translations for Ukrainian, Toki Pona, and Halacae
+ Finished translations for Spanish and Russian
[Bug Fixes]
~ Fixed: Oxygen from hydrolysis immediately turns to Foam
~ Fixed: Menu heights vary dramatically with long categories
~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
~ Fixed: Lattice Wars appear without borders
~ Fixed: Smash tool breaks harder elements faster
~ Fixed: Error in console on page load
~ Fixed: Artifacts above stats bar text on Chrome
~ Fixed: Console logging when Hail breaks a pixel
~ Fixed: Milk variants still heat into Yogurt
~ Fixed: Controls still show Smooth View keybind
~ Fixed: "Save to File" button cut off on some small screens
~ Fixed: Many aliases can't be used in Element Select
~ Fixed: Prop tool doesn't change pixel state when changing temperature
~ Fixed: Grenades stop moving while charged
~ Fixed: Lightning doesn't reach bottom on large canvases
~ Fixed: Ghost pixels when placing Foam with low air temperature set
~ Fixed: 'CR' behavior cell errors with low air temperature set
[Technical]
+ Portal 'channel' property can be set with the Prop tool (Integer)
+ runAfterReset function
+ isBreakable function
+ 'breakIntoColorMultiplier' element property
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
+ 'chargeStart' pixel property
~ 'breakIntoColor' element property can be used without 'breakInto'
+ 'sense' sensor property to detect a certain element
~ Optimized electricity
~ Fire is affected by air density
+ View setting dropdown includes views added by mods
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
+ currentSaveData always contains a UUID for seeded randomness
~ Default max pixel count slightly increased
~ Save version is now sb3
~ Canvas border width is now stored (Default 1 for old saves)
~ Pixel properties with value "undefined" are skipped
+ Error message in console for broken translation files
+ GUI translation support
+ More GUI elements have IDs
+ Future standalone mode
2025-02-21 13:47:50 -05:00
< title > Help Translate - Sandboxels< / title >
v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
< meta name = "description" content = "Contribute to Sandboxels by translating strings to other languages you know!" >
< meta name = "keywords" content = "falling sand, elements, pixel art, simulator, powder" >
< meta name = "author" content = "R74n" >
< meta name = "copyright" content = "R74n" >
< meta name = "viewport" content = "width=device-width, initial-scale=1" >
< meta name = "robots" content = "all" >
Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
< link rel = "canonical" href = "https://sandboxels.r74n.com/translate" id = "canonicalLink" / >
v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
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Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
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v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
<!-- Twitter -->
< meta name = "twitter:card" content = "summary_large_image" >
< meta name = "twitter:title" content = "Help Translate - Sandboxels" >
< meta name = "twitter:description" content = "Contribute to Sandboxels by translating strings to other languages you know!" >
< meta name = "twitter:site:id" content = "1436857621827530753" >
< meta name = "twitter:image" content = "https://sandboxels.r74n.com/icons/cover-3840x1240px-text.png" >
< meta name = "twitter:image:alt" content = "Magma falling into Water, forming Steam and Basalt. Pixel art style." >
< meta name = "twitter:creator:id" content = "1436857621827530753" >
v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
< link rel = "stylesheet" type = "text/css" href = "style.css?nocache=3" >
< style >
/* on mobile, make h1 fit on one line */
@media only screen and (max-width: 800px) {
h1 { font-size: 1em; }
}
#content { font-family: Arial, Helvetica, sans-serif; font-size:1.5em; }
h2 { text-align: center; margin-bottom:0; margin-top:45px}
< / style >
< / head >
< body >
< h1 > < a href = "https://sandboxels.R74n.com" class = "backbutton" > < < / a > Translation< / h1 >
< div id = "content" >
< h2 > What's This?< / h2 >
< p > < dfn > Sandboxels< / dfn > is looking to be translated into other languages to support users outside of English-speaking countries.< / p >
< p > To select a different language, scroll below the game and find the < strong > 🌐 Language< / strong > option. Press the dropdown and select your language. This will refresh the page.< / p >
Version 1.11 - February 21, 2025 - Everyone's Update
[Version 1.11 - February 21, 2025 - Everyone's Update]
+ Portals!
+ Portal In and Portal Out elements
+ Portals teleport pixels and electricity
+ Coral
+ Grows in Water
+ Bleaches in high temperatures
+ Adobe, made from Mud and Straw
+ Element translations for Turkish and Hungarian
[Electricity Rework]
~ Electricity is now more consistent in highly conductive material
~ Sensors give out a single charge instead of 4
~ Pixels now store when they were charged
~ Note: Effects on existing builds should be limited but please report any issues
[Changes]
+ Liquid pixels of the same element move around
+ Tiny canvas size
+ Molten elements oscillate color (Experimental)
~ Pixels can now exist along the border of the canvas
~ Disabling Staining will clear all existing pixel stains
+ Dye, Paint, etc. retain their selected color independently
+ Radioactive Tornado variant
+ Humans panic when shocked
~ Humans are less heat-resistant
~ Pipes are no longer unbreakable
+ Smoke rises in normal air density
~ Tweaked Fire and Cold Fire behavior
+ Sabatier process for producing Methane
+ Bergius process for producing Oil
+ Acid reacts with Potassium
~ Increased Methane autoignition point
+ Uranium radiates Glass on contact
+ Burning Lamp Oil explodes in Water
+ Liquid Ozone explodes when broken or shocked
+ Molten Gallium can react with Gold Coins
+ Slaked Lime reacts with Carbon Dioxide
+ Molten Plastic evaporates
+ Glue turns Color Sand into Stained Glass
+ Butter and Caustic Potash make Soap
+ Neutrons radiate Glass, Clouds, and Water
~ Light absorbed by LEDs is deleted
~ Foam made from Oxygen + Water releases the Oxygen
~ Tweaked Bleach and Acid reaction
~ Increased Molten Sulfur freezing point
~ Tweaked Smash tool
+ Cyanide dirties Water variants
+ Infection dirties Water
+ Tea and Coffee bubble when hot
+ CO2 carbonates Salt Water instead of dirtying
+ Soda and Seltzer release Foam when mixed
+ Pilk creates Foam
+ Cells can ferment Milk variants
~ Cells ferment Milk slower
~ Cheese keeps color when breaking into powder (Pilk Powder?)
~ Caramel is more heat-resistant
~ Acid turns Humans into Bone
~ Birds are less flammable
+ Fish turn to white meat when cooked
+ Worms can compost Petal, Pistil, and Vine
+ Rats can eat Hard Yolk
+ Alcohol calms Humans
+ Humans panic from bad smells
+ Smog breaks into Dirty Water
~ Fireworks create less Carbon Dioxide
+ Bless can fix Brick Rubble
+ Midas Touch converts some metals to Gold variants
+ Malware can affect Snake
~ Pointer retains same speed at any TPS
~ Optimized Cell and Cancer
~ Recolored Pipe Wall
~ Improved Slug, Brick, and Ruins buttons
~ Hid Liquid Oxygen
~ Unhid Liquid Hydrogen
~ Moved Liquid Hydrogen to Liquids
~ Moved Poison Gas to Gases
+ Liquid Nitrogen alias 'LN2'
+ Electric alias 'Electron'
+ Light alias 'Photon'
+ Nut Oil alias 'Cooking Oil'
+ Epsom Salt alias 'Magnesium Sulfate'
+ Pyrite alias 'Iron Sulfide'
+ Limestone alias 'Calcium Carbonate'
+ Quicklime alias 'Calcium Oxide'
+ Slaked Lime alias 'Calcium Hydroxide'
~ Petal displays with dark text
~ Slightly moved Porcelain
+ Built-in dialog boxes
~ Canvas touches the top of the page
~ Wide canvas size takes up more screen space
~ White border no longer shown on wide canvas size
~ Buttons, menus, and the canvas have thicker borders
~ "Elem" in stats bar is no longer uppercase
~ Unknown has no grain
- Loading a save no longer changes your selected element
+ Ctrl+S to bring up save prompt
+ Ctrl+Shift+S to instantly save canvas
+ Retroactive changelogs for versions v0.1-v0.4
+ Bluesky social link
+ Partial translations for Ukrainian, Toki Pona, and Halacae
+ Finished translations for Spanish and Russian
[Bug Fixes]
~ Fixed: Oxygen from hydrolysis immediately turns to Foam
~ Fixed: Menu heights vary dramatically with long categories
~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
~ Fixed: Lattice Wars appear without borders
~ Fixed: Smash tool breaks harder elements faster
~ Fixed: Error in console on page load
~ Fixed: Artifacts above stats bar text on Chrome
~ Fixed: Console logging when Hail breaks a pixel
~ Fixed: Milk variants still heat into Yogurt
~ Fixed: Controls still show Smooth View keybind
~ Fixed: "Save to File" button cut off on some small screens
~ Fixed: Many aliases can't be used in Element Select
~ Fixed: Prop tool doesn't change pixel state when changing temperature
~ Fixed: Grenades stop moving while charged
~ Fixed: Lightning doesn't reach bottom on large canvases
~ Fixed: Ghost pixels when placing Foam with low air temperature set
~ Fixed: 'CR' behavior cell errors with low air temperature set
[Technical]
+ Portal 'channel' property can be set with the Prop tool (Integer)
+ runAfterReset function
+ isBreakable function
+ 'breakIntoColorMultiplier' element property
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
+ 'chargeStart' pixel property
~ 'breakIntoColor' element property can be used without 'breakInto'
+ 'sense' sensor property to detect a certain element
~ Optimized electricity
~ Fire is affected by air density
+ View setting dropdown includes views added by mods
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
+ currentSaveData always contains a UUID for seeded randomness
~ Default max pixel count slightly increased
~ Save version is now sb3
~ Canvas border width is now stored (Default 1 for old saves)
~ Pixel properties with value "undefined" are skipped
+ Error message in console for broken translation files
+ GUI translation support
+ More GUI elements have IDs
+ Future standalone mode
2025-02-21 13:47:50 -05:00
< p > Right now, translation is in < em > BETA< / em > , and doesn't support every aspect of the game.< / p >
v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
< h2 > Contribute< / h2 >
Version 1.11 - February 21, 2025 - Everyone's Update
[Version 1.11 - February 21, 2025 - Everyone's Update]
+ Portals!
+ Portal In and Portal Out elements
+ Portals teleport pixels and electricity
+ Coral
+ Grows in Water
+ Bleaches in high temperatures
+ Adobe, made from Mud and Straw
+ Element translations for Turkish and Hungarian
[Electricity Rework]
~ Electricity is now more consistent in highly conductive material
~ Sensors give out a single charge instead of 4
~ Pixels now store when they were charged
~ Note: Effects on existing builds should be limited but please report any issues
[Changes]
+ Liquid pixels of the same element move around
+ Tiny canvas size
+ Molten elements oscillate color (Experimental)
~ Pixels can now exist along the border of the canvas
~ Disabling Staining will clear all existing pixel stains
+ Dye, Paint, etc. retain their selected color independently
+ Radioactive Tornado variant
+ Humans panic when shocked
~ Humans are less heat-resistant
~ Pipes are no longer unbreakable
+ Smoke rises in normal air density
~ Tweaked Fire and Cold Fire behavior
+ Sabatier process for producing Methane
+ Bergius process for producing Oil
+ Acid reacts with Potassium
~ Increased Methane autoignition point
+ Uranium radiates Glass on contact
+ Burning Lamp Oil explodes in Water
+ Liquid Ozone explodes when broken or shocked
+ Molten Gallium can react with Gold Coins
+ Slaked Lime reacts with Carbon Dioxide
+ Molten Plastic evaporates
+ Glue turns Color Sand into Stained Glass
+ Butter and Caustic Potash make Soap
+ Neutrons radiate Glass, Clouds, and Water
~ Light absorbed by LEDs is deleted
~ Foam made from Oxygen + Water releases the Oxygen
~ Tweaked Bleach and Acid reaction
~ Increased Molten Sulfur freezing point
~ Tweaked Smash tool
+ Cyanide dirties Water variants
+ Infection dirties Water
+ Tea and Coffee bubble when hot
+ CO2 carbonates Salt Water instead of dirtying
+ Soda and Seltzer release Foam when mixed
+ Pilk creates Foam
+ Cells can ferment Milk variants
~ Cells ferment Milk slower
~ Cheese keeps color when breaking into powder (Pilk Powder?)
~ Caramel is more heat-resistant
~ Acid turns Humans into Bone
~ Birds are less flammable
+ Fish turn to white meat when cooked
+ Worms can compost Petal, Pistil, and Vine
+ Rats can eat Hard Yolk
+ Alcohol calms Humans
+ Humans panic from bad smells
+ Smog breaks into Dirty Water
~ Fireworks create less Carbon Dioxide
+ Bless can fix Brick Rubble
+ Midas Touch converts some metals to Gold variants
+ Malware can affect Snake
~ Pointer retains same speed at any TPS
~ Optimized Cell and Cancer
~ Recolored Pipe Wall
~ Improved Slug, Brick, and Ruins buttons
~ Hid Liquid Oxygen
~ Unhid Liquid Hydrogen
~ Moved Liquid Hydrogen to Liquids
~ Moved Poison Gas to Gases
+ Liquid Nitrogen alias 'LN2'
+ Electric alias 'Electron'
+ Light alias 'Photon'
+ Nut Oil alias 'Cooking Oil'
+ Epsom Salt alias 'Magnesium Sulfate'
+ Pyrite alias 'Iron Sulfide'
+ Limestone alias 'Calcium Carbonate'
+ Quicklime alias 'Calcium Oxide'
+ Slaked Lime alias 'Calcium Hydroxide'
~ Petal displays with dark text
~ Slightly moved Porcelain
+ Built-in dialog boxes
~ Canvas touches the top of the page
~ Wide canvas size takes up more screen space
~ White border no longer shown on wide canvas size
~ Buttons, menus, and the canvas have thicker borders
~ "Elem" in stats bar is no longer uppercase
~ Unknown has no grain
- Loading a save no longer changes your selected element
+ Ctrl+S to bring up save prompt
+ Ctrl+Shift+S to instantly save canvas
+ Retroactive changelogs for versions v0.1-v0.4
+ Bluesky social link
+ Partial translations for Ukrainian, Toki Pona, and Halacae
+ Finished translations for Spanish and Russian
[Bug Fixes]
~ Fixed: Oxygen from hydrolysis immediately turns to Foam
~ Fixed: Menu heights vary dramatically with long categories
~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
~ Fixed: Lattice Wars appear without borders
~ Fixed: Smash tool breaks harder elements faster
~ Fixed: Error in console on page load
~ Fixed: Artifacts above stats bar text on Chrome
~ Fixed: Console logging when Hail breaks a pixel
~ Fixed: Milk variants still heat into Yogurt
~ Fixed: Controls still show Smooth View keybind
~ Fixed: "Save to File" button cut off on some small screens
~ Fixed: Many aliases can't be used in Element Select
~ Fixed: Prop tool doesn't change pixel state when changing temperature
~ Fixed: Grenades stop moving while charged
~ Fixed: Lightning doesn't reach bottom on large canvases
~ Fixed: Ghost pixels when placing Foam with low air temperature set
~ Fixed: 'CR' behavior cell errors with low air temperature set
[Technical]
+ Portal 'channel' property can be set with the Prop tool (Integer)
+ runAfterReset function
+ isBreakable function
+ 'breakIntoColorMultiplier' element property
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
+ 'chargeStart' pixel property
~ 'breakIntoColor' element property can be used without 'breakInto'
+ 'sense' sensor property to detect a certain element
~ Optimized electricity
~ Fire is affected by air density
+ View setting dropdown includes views added by mods
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
+ currentSaveData always contains a UUID for seeded randomness
~ Default max pixel count slightly increased
~ Save version is now sb3
~ Canvas border width is now stored (Default 1 for old saves)
~ Pixel properties with value "undefined" are skipped
+ Error message in console for broken translation files
+ GUI translation support
+ More GUI elements have IDs
+ Future standalone mode
2025-02-21 13:47:50 -05:00
< p > If you speak a language besides English and would like to help translate, you can! You should have a great understanding of English as well as the language you're contributing.< / p >
< p > We use Crowdin to manage the translations. Follow the steps below to help out!< / p >
< ol >
< li > Visit the < a href = "https://crowdin.com/editor/sandboxels" target = "_blank" > Sandboxels project< / a > on Crowdin. Sign up or log in as necessary.< / li >
< li > Select the language you want to translate into from the sidebar.< / li >
< li > Enter translated strings in the "Translation" column.< / li >
< li > (!!!) < strong > Make sure to submit< / strong > your translations by pressing the "Unsaved translations" button (Three lines with a pencil icon) and choosing "Save All".< / li >
< / ol >
< p > To request a new language, send us an email at < a href = "mailto:contact@R74n.com?subject=%5BCrowdin%20Language%20Request%20for%20Sandboxels%5D%20LANGUAGE%20NAME&body=Requesting%20the%20addition%20of%20the%20language%3A%20LANGUAGE%20NAME" target = "_blank" > contact@R74n.com< / a > , or contact us in any other way.< / p >
<!-- <p>If you speak a language besides English and would like to help translate, send us an email at <a href="mailto:contact@R74n.com?subject=Translator%20Application&body=Language%3A%20%3CEnter%20language%20here%3E%0D%0A%0D%0ALiteracy%20Level%3A%20%3CNative%2C%20Fluent%2C%20or%20Learning%3E%0D%0A%0D%0AOther%20Notes%3A">contact@R74n.com</a> with your language(s) and knowledge level. You should also have a great understanding of English.</p> -->
< p > To report an error, please submit to the < a href = "https://docs.google.com/forms/d/e/1FAIpQLSfyNRsMTnEND8WgZ2GdbKr_ZO1vA2T66p31sXXFua-NqTreFQ/viewform?usp=pp_url&entry.1183178100=Bug+report&entry.1334722887=Translation+Error+in+%3CLanguage%3E:+" target = "_blank" > Feedback Form< / a > , or fix it yourself on Crowdin.< / p >
v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
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