2022-02-05 17:22:40 -05:00
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//Glenn's Gases is licensed under the GNU LGPL.
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//http://www.gnu.org/licenses/lgpl.html
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//https://www.jamieswhiteshirt.com/minecraft/mods/gases/information/?Licensing
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2022-02-05 17:24:00 -05:00
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//This works best with the Neutronium Mod because I really don't feel like remaking coal and chlorine.
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2022-02-05 17:22:40 -05:00
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//Steam exists.
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//Coal only exists in the Neutronium Mod.
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elements.coal_dust = {
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color: "#363023",
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behavior: behaviors.GAS,
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tick: function(pixel) {
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if(pixel.burning) {
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explodeAt(pixel.x,pixel.y,11,"fire,ignited_gas")
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}
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},
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category: "gases",
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density: 561,
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state: "gas",
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burn: 132,
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burnTime: 10,
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burnInto: ["ash", "fire", "carbon_dioxide"],
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};
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//Chlorine only exists in the Neutronium Mod and I don't feel like recreating it, so enable NM for the full experience.
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//Natural gas is mostly ammonia, which exists.
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elements.red_gas = {
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color: "#c74c52",
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behavior: [
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"M2%50|M1%50|M2%50",
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"M1|XX|M1",
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"M2|M1|M2",
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],
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tick: function(pixel) {
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if(pixel.burning) {
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explodeAt(pixel.x,pixel.y,12,"fire,ignited_gas")
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}
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},
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category: "gases",
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density: 1.5,
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state: "gas",
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burn: 300,
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burnTime: 10,
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burnInto: ["fire", "explosion", "explosion"],
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};
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elements.nitrous_gas = {
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color: "#854428",
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behavior: [
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"M2%50|M1%50|M2%50",
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"M1|XX|M1",
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"M2|M1|M2",
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],
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reactions: {
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"water": {"elem1": "acidic_vapour", "elem2": "acidic_vapour"}
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},
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category: "gases",
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density: 1.5,
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state: "gas",
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};
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elements.acidic_vapour = {
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color: ["#5282d1", "#4e6fad"],
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behavior: [
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"M2|M1 AND DB|M2",
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"M1 AND DB|XX|M1 AND DB",
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"M2%50|M1%50 AND DB|M2%50",
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],
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ignore: elements.acid.ignore,
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category: "gases",
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density: 1.5,
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state: "gas",
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};
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elements.void_gas = {
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color: "#111111",
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behavior: [
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"M2%50|M1%50|M2%50",
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"M1|XX|M1",
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"M2|M1|M2",
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],
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reactions: {
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"light": { "elem1": null, "chance": 0.1 },
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"fire": { "elem1": null, "chance": 0.08 },
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},
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category: "gases",
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density: 1.5,
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state: "gas",
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};
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elements.electric_gas = {
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color: ["#3693b3", "#246e64"],
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behavior: [
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"M2 AND CR:electric%1|M1 AND CR:electric%1|M2 AND CR:electric%1",
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"M1 AND CR:electric%1|XX |M1 AND CR:electric%1",
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"M2 AND CR:electric%1|M1 AND CR:electric%1|M2 AND CR:electric%1",
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],
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hardness: 0.6,
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reactions: {
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"corrosive_gas": { "elem2": "turquoise_dust", "elem1": "blue_dust", "chance": 0.5 },
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"blue_dust": { "elem1": null, "elem2": "turquoise_dust", "chance": 0.5 },
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},
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category: "gases",
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density: 1.225,
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state: "gas",
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};
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corrosiveGasMaxHardness = 0.5
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elements.corrosive_gas = {
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color: ["#2929e6", "#151cad"],
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behavior: [
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"M2|M1|M2",
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"M1|XX|M1",
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"M2|M1|M2",
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],
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hardness: 0.6,
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tick: function(pixel) {
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//delete neighbors
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if(!isEmpty(pixel.x-1,pixel.y) && !outOfBounds(pixel.x-1,pixel.y)) {
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if(!elements[pixelMap[pixel.x-1][pixel.y].element].hardness || elements[pixelMap[pixel.x-1][pixel.y].element].hardness <= corrosiveGasMaxHardness) {
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deletePixel(pixel.x-1,pixel.y)
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}
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}
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if(!isEmpty(pixel.x+1,pixel.y) && !outOfBounds(pixel.x+1,pixel.y)) {
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if(!elements[pixelMap[pixel.x+1][pixel.y].element].hardness || elements[pixelMap[pixel.x+1][pixel.y].element].hardness <= corrosiveGasMaxHardness) {
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deletePixel(pixel.x+1,pixel.y)
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}
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}
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if(!isEmpty(pixel.x,pixel.y-1) && !outOfBounds(pixel.x,pixel.y-1)) {
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if(!elements[pixelMap[pixel.x][pixel.y-1].element].hardness || elements[pixelMap[pixel.x][pixel.y-1].element].hardness <= corrosiveGasMaxHardness) {
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deletePixel(pixel.x,pixel.y-1)
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}
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}
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if(!isEmpty(pixel.x,pixel.y+1) && !outOfBounds(pixel.x,pixel.y+1)) {
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if(!elements[pixelMap[pixel.x][pixel.y+1].element].hardness || elements[pixelMap[pixel.x][pixel.y+1].element].hardness <= corrosiveGasMaxHardness) {
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deletePixel(pixel.x,pixel.y+1)
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}
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}
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},
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reactions: {
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"electric_gas": { "elem2": "blue_dust", "elem1": "turquoise_dust", "chance": 0.5 },
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"turquoise_dust": { "elem1": null, "elem2": "blue_dust", "chance": 0.5 },
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},
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category: "gases",
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density: 1.225,
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state: "gas",
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};
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elements.blue_dust = {
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color: ["#063ca1", "#042d94", "#063ca1", "#042d94", "#1d66ff"],
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behavior: behaviors.POWDER,
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hardness: 0.6,
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category: "powders",
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state: "solid",
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density: 1600,
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}
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elements.turquoise_dust = {
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color: ["#12a6a6","#1aa3a3","#12a6a6","#1aa3a3","#00ffff"],
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behavior: behaviors.POWDER,
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hardness: 0.6,
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category: "powders",
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state: "solid",
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density: 1600,
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}
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elements.black_damp = {
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color: "#000000",
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behavior: [
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"M2|M1|M2",
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"M1|XX|M1",
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"M2|M1|M2",
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],
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reactions: {
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"fire": { elem2: null },
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},
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tick: function(pixel) {
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pixel.color = "rgb(0,0,0)"
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},
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hardness: 0.6,
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category: "gases",
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density: 1.225,
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state: "gas",
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};
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if(!elements.torch.reactions) {
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elements.torch.reactions = {}
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}
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elements.torch.reactions.black_damp = { elem1: "wood" }
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elements.rock_dust = {
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color: "#878783",
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behavior: [
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"M2%50|M1%50|M2%50",
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"M1|XX|M1",
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"M2|M1|M2",
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],
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reactions: {
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"water": {"elem1": "dirty_water", "elem2": null }
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},
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category: "gases",
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density: 1.225,
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state: "gas",
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tempHigh: 950,
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stateHigh: "magma",
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}
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elements.rock.breakInto.push("rock_dust")
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lightArray = ["fire", "plasma", "cold_fire", "light", "laser", "electric", "radiation", "mystic_fire", "liquid_fire", "liquid_plasma", "liquid_cold_fire", "le_liquid_light", "liquid_laser", "liquid_electric", "liquid_radiation", "liquid_mystic_fire", "magma", "liquid_light", "solid_light"]
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ledArray = ["led_r", "led_g", "led_b"]
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elements.iocalfaeus_gas = {
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color: ["#562173", "#481b61"],
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behavior: [
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"M1|XX|M1",
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"M2|M1|M2",
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"M2%50|M1%50|M2%50",
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],
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tick: function(pixel) {
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if(!pixel.hot) {
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pixel.hot = false
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}
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for (let i = -2; i < 3; i++) {
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for (let j = -2; j < 3; j++) {
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if (!isEmpty(pixel.x+j,pixel.y+i) && !outOfBounds(pixel.x+j,pixel.y+i)) {
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if ((lightArray.includes(pixelMap[pixel.x+j][pixel.y+i].element)) || (pixelMap[pixel.x+j][pixel.y+i].element.includes("molten_")) || (pixelMap[pixel.x+j][pixel.y+i].element.includes("vaporized_")) || (ledArray.includes(pixelMap[pixel.x+j][pixel.y+i].element) && pixelMap[pixel.x+j][pixel.y+i].charge)) {
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pixel.hot = true
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}
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}
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}
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}
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if(pixel.hot == true) {
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pixel.temp += 16
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}
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if(pixel.hot == true && Math.random() < 0.02) {
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pixel.hot = false
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}
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},
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category: "gases",
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density: 1.2,
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state: "gas",
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}
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//Helium exists.
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finineRange = 6
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elements.finine = {
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color: ["#ffffec", "#fafade", "#ebebd5", "#c9c9b7", "#80806f"],
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behavior: [
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"M2|M1|M2",
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"M1|XX|M1",
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"M2|M1|M2",
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],
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tick: function(pixel) {
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for (let i = -2; i < 3; i++) {
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for (let j = -2; j < 3; j++) {
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if (!isEmpty(pixel.x+j,pixel.y+i) && !outOfBounds(pixel.x+j,pixel.y+i)) {
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if (lifeArray.includes(pixelMap[pixel.x+j][pixel.y+i].element)) {
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pixel.eeex = pixel.x + Math.floor(Math.random() * ((2 * finineRange) + 1)) - finineRange
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pixel.eeey = pixel.y + Math.floor(Math.random() * ((2 * finineRange) + 1)) - finineRange
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//if human
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//handle heads
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if(pixelMap[pixel.x+j][pixel.y+i].element == "head") {
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if(isEmpty(pixel.eeex,pixel.eeey) && !outOfBounds(pixel.eeex,pixel.eeey) && isEmpty(pixel.eeex,pixel.eeey+1) && !outOfBounds(pixel.eeex,pixel.eeey+1)) {
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tryMove(pixelMap[pixel.x+j][pixel.y+i],pixel.eeex,pixel.eeey)
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tryMove(pixelMap[pixel.x+j][pixel.y+i+1],pixel.eeex,pixel.eeey+1)
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}
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} else if(pixelMap[pixel.x+j][pixel.y+i].element == "body") {
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} else {
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if(isEmpty(pixel.eeex,pixel.eeey) && !outOfBounds(pixel.eeex,pixel.eeey)) {
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tryMove(pixelMap[pixel.x+j][pixel.y+i],pixel.eeex,pixel.eeey)
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}
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}
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}
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}
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}
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}
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},
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category: "gases",
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density: 1.225,
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state: "gas",
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}
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//Smoke exists.
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elements.ignited_gas = {
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color: ["#fc9a58", "#faae3c", "#ffef3d"],
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behavior: [
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"M2|M1 AND CR:fire%0.5|M2",
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"M1 AND CR:fire%0.5|XX|M1 AND CR:fire%0.5",
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"M2|M1 AND CR:fire%0.5|M2",
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],
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category: "gases",
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state: "gas",
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density: 0.306,
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burning: true,
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burnTime: 30,
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temp: elements.fire.temp,
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burnInto: ["fire","smoke"],
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|
hidden: true,
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|
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|
}
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|
|
|
|
|
|
|
|
|
//Diabaline
|
|
|
|
|
|
|
|
|
|
elements.diabaline = {
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|
|
|
|
color: "#7e4e9c",
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|
|
|
|
behavior: behaviors.POWDER,
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|
|
|
|
tick: function(pixel) {
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|
|
|
|
if(!pixel.glow) {
|
|
|
|
|
pixel.glow = false
|
|
|
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|
}
|
|
|
|
|
if(!pixel.oldColor) {
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|
|
|
|
pixel.oldColor = pixel.color
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.rA) {
|
|
|
|
|
pixel.rA = 0
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.gA) {
|
|
|
|
|
pixel.gA = 0
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.bA) {
|
|
|
|
|
pixel.bA = 0
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.rB) {
|
|
|
|
|
pixel.rB = 0
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.gB) {
|
|
|
|
|
pixel.gB = 0
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.bB) {
|
|
|
|
|
pixel.bB = 0
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.finalR) {
|
|
|
|
|
pixel.finalR = 0
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.finalG) {
|
|
|
|
|
pixel.finalG = 0
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.finalB) {
|
|
|
|
|
pixel.finalB = 0
|
|
|
|
|
}
|
|
|
|
|
if(!pixel.finalColor) {
|
|
|
|
|
pixel.finalColor = ""
|
|
|
|
|
}
|
|
|
|
|
for (let i = -1; i < 2; i++) {
|
|
|
|
|
for (let j = -1; j < 2; j++) {
|
|
|
|
|
if (!isEmpty(pixel.x+j,pixel.y+i) && !outOfBounds(pixel.x+j,pixel.y+i)) {
|
|
|
|
|
if (elements[pixelMap[pixel.x+j][pixel.y+i].element].category == "gases") {
|
|
|
|
|
pixel.glow = true
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if(pixel.glow == true) {
|
|
|
|
|
pixel.rA = pixel.oldColor.split(",")[0].slice(4)
|
|
|
|
|
pixel.gA = pixel.oldColor.split(",")[1]
|
|
|
|
|
pixel.bA = pixel.oldColor.split(",")[2].slice(0,-1)
|
|
|
|
|
pixel.finalR = parseInt(pixel.rA) + 86
|
|
|
|
|
pixel.finalG = parseInt(pixel.gA) + 93
|
|
|
|
|
pixel.finalB = parseInt(pixel.bA) + 81
|
|
|
|
|
pixel.finalColor = "rgb(" + pixel.finalR + "," + pixel.finalG + "," + pixel.finalB + ")"
|
|
|
|
|
pixel.color = pixel.finalColor
|
|
|
|
|
}
|
|
|
|
|
if(pixel.glow == true && Math.random() < 0.02) {
|
|
|
|
|
pixel.glow = false
|
|
|
|
|
}
|
|
|
|
|
if(pixel.glow == false) {
|
|
|
|
|
pixel.color = pixel.oldColor
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
category: "solids",
|
|
|
|
|
density: 1500,
|
|
|
|
|
state: "solid",
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
runAfterLoad(function() {
|
|
|
|
|
lifeArray = Object.keys(elements).filter(function(e) {
|
|
|
|
|
return elements[e].category == "life";
|
|
|
|
|
});
|
|
|
|
|
if(!elements.void_gas.reactions) {
|
|
|
|
|
elements.void_gas.reactions = {}
|
|
|
|
|
};
|
|
|
|
|
for(i = 0; i < lifeArray.length; i++) {
|
|
|
|
|
elements.void_gas.reactions[lifeArray[i]] = { "elem2": null, "chance": 0.7 }
|
|
|
|
|
};
|
|
|
|
|
elements.acidic_vapour.ignore = elements.acid.ignore
|
|
|
|
|
if(enabledMods.includes("mods/Neutronium Mod.js")) {
|
|
|
|
|
elements.coal.breakInto = "coal_dust"
|
|
|
|
|
}
|
|
|
|
|
if(enabledMods.includes("mods/boiling_rock.js")) {
|
|
|
|
|
elements.rock_dust.tempHigh = 3000
|
|
|
|
|
elements.rock_dust.stateHigh = "vaporized_rock"
|
|
|
|
|
}
|
|
|
|
|
});
|