Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
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{"#lang.name":"Deutsch","land":"Land","liquids":"Flüssigkeiten","life":"Leben","powders":"Pulver","solids":"Feststoff","energy":"Energie","weapons":"Waffen","gases":"Gase","food":"Essen","machines":"Maschinen","special":"Spezielles","other":"Anderes","states":"Zustände","heat":"Aufheizen","cool":"Abkühlen","erase":"Radieren","drag":"Ziehen","pick":"Auswählen","mix":"Mixen","lookup":"Nachschlagen","shock":"Schocken","paint":"Bemalen","sand":"Sand","water":"Wasser","salt_water":"Salzwasser","sugar_water":"Zuckerwasser","seltzer":"Selters","dirty_water":"Dreckiges_wasser","pool_water":"Pool_wasser","dirt":"Erde","mud":"Schlamm","wet_sand":"Nasser_sand","rock":"Stein","rock_wall":"Steinwand","mudstone":"Schlammstein","packed_sand":"Komprimierter_Sand","plant":"Pflanze","dead_plant":"Tote_pflanze","frozen_plant":"Gefrorene_pflanze","grass":"Gras","algae":"Alge","concrete":"Beton","wall":"Wand","fire":"Feuer","bomb":"Bombe","steam":"Dampf","ice":"Eis","rime":"Raureif","snow":"Schnee","slush":"Eiswasser","packed_snow":"Komprimierter_Schnee","wood":"Holz","smoke":"Rauch","magma":"Magma","plasma":"Plasma","cold_fire":"Kaltes_Feuer","glass":"Glas","molten_glass":"Geschmolzenes_Glas","molten_rad_glass":"Geschmolzenes_rad_Glas","rad_glass":"Rad_Glas","meat":"Rohes_Fleisch","rotten_meat":"Verrottetes_Fleisch","cured_meat":"Geheiltes_Fleisch","cooked_meat":"Fleisch","frozen_meat":"Gefrorenes_Fleisch","salt":"Salz","molten_salt":"Geschmolzenes_Salz","sugar":"Zucker","flour":"Mehl","wire":"Kabel","battery":"Batterie","cloner":"Kloner","sensor":"Sensor","heater":"Heizung","cooler":"Kühler","random":"Zufällig","image":"Bild","unpaint":"entlackieren","uncharge":"entladen","unburn":"entbrennen","smash":"Zerhauen","filler":"Füllen","lattice":"Gitter","gravel":"Kies","slime":"Schleim","cement":"Zement","dust":"Staub","void":"Leere","sun":"Sonne","cell":"Zelle","cancer":"Krebs","dna":"DNA","plague":"Pest","worm":"Wurm","frozen_worm":"Gefrorener_Wurm","flea":"Floh","termite":"Termiten","ant":"Ameise","spider":"Spinne","web":"Web","fly":"Fliege","firefly":"Glühwürmchen","bee":"Biene","hive":"Bienenstock","stink_bug":"Wanze","dead_bug":"Töter_Käfer","human":"Mensch","body":"Körper","head":"Kopf","bird":"Vogel","rat":"Ratte","frog":"Frosch","frozen_frog":"Gefrorener_Frosch","tadpole":"Kaulquappe","fish":"Fisch","frozen_fish":"Gefrorener_Fisch","slug":"Nacktschnecke","snail":"Schnecke","burner":"Brenner","superheater":"Überhitzer","freezer":"Gefriertruhe","pipe":"Rohr","pipe_wall":"Rohrwand","mixer":"Mixer","grinder":"Mühle","fuse":"Zündschnur","ewall":"E-Wand","torch":"Fackel","spout":"Auslauf","udder":"Euter","bone_marrow":"Knochenmark","bone":"Knochen","ball":"Ball","balloon":"Luftballon","antipowder":"AntiPulver","antimolten":"Anti-Geschmolzen","antifire":"AntiFeuer","antifluid":"AntiFlüssigkeit","antigas":"AntiGas","vertical":"Vertikal","horizontal":"Horizontal","ash":"Asche","molten_ash":"Geschmolzene_Asche","light":"Licht","liquid_light":"Flüssiges_Licht","laser":"Laser","pointer":"Laserpointer","charcoal":"Holzkohle","tinder":"Zunder","sawdust":"Sägemehl","hail":"Hagel","hydrogen":"Wasserstoff","oxygen":"Sauerstoff","nitrogen":"Stickstoff","helium":"Helium","anesthesia":"Anästhesie","carbon_dioxide":"Kohlendioxid","bubble":"Blase","ammonia":"Ammoniak","liquid_ammonia":"Flüssiges_Ammoniak","oil":"Öl","lamp_oil":"Lampenöl","propane":"Propangas","liquid_propane":"Flüssig_Propan","methane":"Methangas","liquid_methane":"Flüssiges_Methangas","stained_glass":"Buntes_glas","molten_stained_glass":"Geschmolzenes_Buntes_Glas","art":"Kunst","rainbow":"Regenbogen","static":"statisch","border":"Grenze","clay":"Ton","clay_soil":"Tonerde","brick":"Ziegel","ruins":"Ruinen","porcelain":"Porzellan","sapling":"Setzling","pinecone":"Tannenzapfen","evergreen":"Immergrün","cactus":"Kaktus","kelp":"Seetang","seeds":"Samen","grass_seed":"Grassamen","wheat_seed":"Weizensamen","straw":"Strohhalm","paper":"Papier","pollen":"Pollen","flower_seed":"Blumensamen","pistil":"Blüte","petal":"Blütenblatt","tree_branch":"Ast","vine":"Ranke","bamboo_
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