sandboxels/mods/haseulite.js

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var modName = "mods/haseulite.js";
var loonaMod = "mods/funny elements 2022-11-15.js";
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var fireMod = "mods/fire_mod.js";
var runAfterAutogenMod = "mods/runAfterAutogen and onload restructure.js";
var explodeAtPlusMod = "mods/explodeAtPlus.js";
var libraryMod = "mods/code_library.js";
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if(enabledMods.includes(loonaMod) && enabledMods.includes(fireMod) && enabledMods.includes(runAfterAutogenMod) && enabledMods.includes(explodeAtPlusMod) && enabledMods.includes(libraryMod)) {
//move explodeAt to YG Entertainment's dungeon
oldExplodeAt = explodeAt;
explodeAt = explodeAtPlus;
haseuliteSpreadWhitelist = ["haseulite","haseulite_powder","molten_haseulite"];
jinsouliteSpreadWhitelist = ["jinsoulite","jinsoulite_powder","molten_jinsoulite"];
function coldExplosionAfterCooling(pixel,x,y,radius,fire,smoke,power,damage) {
pixel.temp -= 2*damage*radius*power;
};
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function reactionStealerImmutableElem2(pixel,newPixel,reactionTarget,ignoreSelf=true,_chanceMultMeantForJinsoulites=1) {
if(!elements[reactionTarget]) {
throw new Error(`No such element ${reactionTarget}!`);
};
if(typeof(newPixel) === "undefined") { //timing issue?
return false;
};
var newElement = newPixel.element;
if(ignoreSelf && newElement === pixel.element) {
return false;
};
var newInfo = elements[newElement];
if(typeof(newInfo.reactions) === "undefined") {
return false;
};
if(typeof(newInfo.reactions[reactionTarget]) === "undefined") {
return false;
};
var pixel2 = pixel;
var pixel1 = newPixel;
var r = JSON.parse(JSON.stringify(newInfo.reactions[reactionTarget]));
if (r.setting && settings[r.setting]===0) {
return false;
}
// r has the attribute "y" which is a range between two y values
// r.y example: [10,30]
// return false if y is defined and pixel1's y is not in the range
if (r.tempMin !== undefined && pixel1.temp < r.tempMin) {
return false;
}
if (r.tempMax !== undefined && pixel1.temp > r.tempMax) {
return false;
}
if (r.charged && !pixel.charge) {
return false;
}
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if (r.chance !== undefined && Math.random() < (r.chance * _chanceMultMeantForJinsoulites)) {
return false;
}
if (r.y !== undefined && (pixel1.y < r.y[0] || pixel1.y > r.y[1])) {
return false;
}
if(r.elem1 !== undefined && r.elem2 !== undefined) {
if(r.elem1 !== null && r.elem2 !== null) {
r.elem1 = [r.elem1,r.elem2].flat();
};
};
if (r.elem1 !== undefined) {
// if r.elem1 is an array, set elem1 to a random element from the array, otherwise set it to r.elem1
if (Array.isArray(r.elem1)) {
var elem1 = r.elem1[Math.floor(Math.random() * r.elem1.length)];
} else { var elem1 = r.elem1; }
if (elem1 == null) {
deletePixel(pixel1.x,pixel1.y);
}
else {
changePixel(pixel1,elem1);
}
}
if (r.charge1) { pixel1.charge = r.charge1; }
if (r.temp1) { pixel1.temp += r.temp1; pixelTempCheck(pixel1); }
if (r.color1) { // if it's a list, use a random color from the list, else use the color1 attribute
pixel1.color = pixelColorPick(pixel1, Array.isArray(r.color1) ? r.color1[Math.floor(Math.random() * r.color1.length)] : r.color1);
}
if (r.attr1) { // add each attribute to pixel1
for (var key in r.attr1) {
pixel1[key] = r.attr1[key];
}
}
if (r.charge2) { pixel2.charge = r.charge2; }
if (r.temp2) { pixel2.temp += r.temp2; pixelTempCheck(pixel2); }
if (r.color2) { // if it's a list, use a random color from the list, else use the color2 attribute
pixel2.color = pixelColorPick(pixel2, Array.isArray(r.color2) ? r.color2[Math.floor(Math.random() * r.color2.length)] : r.color2);
}
if (r.attr2) { // add each attribute to pixel2
for (var key in r.attr2) {
pixel2[key] = r.attr2[key];
}
}
if (r.func) { r.func(pixel1,pixel2); }
return r.elem1!==undefined;
};
elements.loona = {
color: ["#6f7d54","#4f5d34","#7c8a61"],
behavior: behaviors.POWDER,
tempHigh: 1031,
category: "random rocks",
state: "solid",
density: 2466.73,
hardness: 0.56,
breakInto: ["rock","sulfur","loona_gravel","loona_gravel","loona_gravel","haseulite_powder", "rock","sulfur","loona_gravel","loona_gravel","loona_gravel","jinsoulite_powder", "rock","sulfur","loona_gravel","loona_gravel","loona_gravel","heejinite_powder"],
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};
var backupCategoryWhitelist = ["land","powders","weapons","food","life","corruption","states","fey","Fantastic Creatures","dyes","energy liquids","random liquids","random gases","random rocks"];
var backupElementWhitelist = ["mercury", "chalcopyrite_ore", "chalcopyrite_dust", "copper_concentrate", "fluxed_copper_concentrate", "unignited_pyrestone", "ignited_pyrestone", "everfire_dust", "extinguished_everfire_dust", "mistake", "polusium_oxide", "vaporized_polusium_oxide", "glowstone_dust", "redstone_dust", "soul_mud", "wet_soul_sand", "nitrogen_snow", "fusion_catalyst", "coal", "coal_coke", "blast_furnace_fuel", "molten_mythril"];
function spoutCriteria(name) {
if(typeof(elements[name]) !== "object") {
throw new Error(`Nonexistent element ${name}`);
};
var info = elements[name];
//console.log(`${name} (${JSON.stringify(elements[name])})`);
if(typeof(info.state) === "undefined") {
var state = null;
} else {
var state = info.state;
};
if(typeof(info.category) === "undefined") {
var category = "other";
} else {
var category = info.category;
};
if(excludedSpoutElements.includes(name)) {
return false
};
var include = false;
if(["liquid","gas"].includes(state)) {
include = true;
};
if(info.movable) {
include = true;
};
if(backupCategoryWhitelist.includes(category)) {
include = true;
};
if(backupElementWhitelist.includes(name)) {
include = true;
};
if(category.includes("mudstone")) {
include = true;
};
//console.log(include);
return include;
};
function heejiniteHeatCriteria(name) {
if(typeof(elements[name]) !== "object") {
throw new Error(`Nonexistent element ${name}`);
};
var info = elements[name];
//console.log(`${name} (${JSON.stringify(elements[name])})`);
if(typeof(info.tempLow) === "undefined") {
return false;
};
if(typeof(info.tempHigh) !== "undefined" && info.tempHigh < elements.heejinite.tempHigh) {
return false;
};
return (info.tempLow < elements.heejinite.tempHigh) || ((typeof(info.state) !== "undefined") && (info.state === "gas"));
};
spoutCriteria = function(name) {
if(typeof(elements[name]) !== "object") {
throw new Error(`Nonexistent element ${name}`);
};
var info = elements[name];
//console.log(`${name} (${JSON.stringify(elements[name])})`);
if(typeof(info.state) === "undefined") {
var state = null;
} else {
var state = info.state;
};
if(typeof(info.category) === "undefined") {
var category = "other";
} else {
var category = info.category;
};
var include = false;
if(["liquid","gas"].includes(state)) {
include = true;
};
if(info.movable) {
include = true;
};
if(backupCategoryWhitelist.includes(category)) {
include = true;
};
if(backupElementWhitelist.includes(name)) {
include = true;
};
if(category.includes("mudstone")) {
include = true;
};
//console.log(include);
return include;
};
//it doesn't want to acknowledge spoutCriteria, so...
runAfterAutogen(function() {
elements.loona.stateHigh = ["molten_loona","rock","rock","rock","sulfur_gas","sulfur_gas","molten_haseulite","molten_loona","rock","rock","rock","sulfur_gas","sulfur_gas","molten_jinsoulite","molten_loona","rock","rock","rock","sulfur_gas","sulfur_gas","molten_heejinite"];
hotHeejiniteElements = Object.keys(elements).filter(function(e) {
return spoutCriteria(e) && heejiniteHeatCriteria(e) && !elements[e].excludeRandom && !e.startsWith("rad");
});
});
elements.loona_gravel = {
color: ["#b3be98","#919a6f","#68744b","#515931"],
behavior: behaviors.POWDER,
tempHigh: 1031,
stateHigh: ["molten_loona","rock","rock","rock","sulfur_gas","sulfur_gas","molten_haseulite","molten_loona","rock","rock","rock","sulfur_gas","sulfur_gas","molten_jinsoulite","molten_loona","rock","rock","rock","sulfur_gas","sulfur_gas","molten_heejinite"],
category: "random rocks",
state: "solid",
density: 1625.14,
hardness: 0.97,
breakInto: ["rock","sulfur","rock","haseulite_powder","rock","sulfur","rock","jinsoulite_powder","rock","sulfur","rock","heejinite_powder"],
};
haseuliteValueObject = {
light: 1,
radiation: 4,
fire: [6, "smoke"],
rad_fire: [10, "rad_smoke"],
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liquid_fire: [12, ["fire","liquid_smoke","smoke"]],
plasma: [15, "fire"],
liquid_rad_fire: [20, [null,"rad_fire","rad_fire","rad_smoke","rad_smoke"]],
liquid_plasma: [30, ["plasma","liquid_fire","fire"]],
liquid_irradium: [4, null]
};
jinsouliteValueObject = {
cloud: 1,
cloud_cloud: [1, "cloud"],
snow_cloud: 2,
hail_cloud: 2,
rain_cloud: [3, "cloud"],
water_cloud: [3, "cloud"],
steam: 4,
steam_cloud: [2, "steam"],
rain_cloud_cloud: [1, "rain_cloud"],
snow_cloud_cloud: [1, "snow_cloud"],
hail_cloud_cloud: [1, "hail_cloud"],
water_bomb: 59,
water_bomb_2: 164.5,
water_bomb_3: 322.5,
water_bomb_4: 534,
water_bomb_5: 798,
water_bomb_6: 1112.5,
water_bomb_7: 1480,
water_bomb_8: 1901.5,
water_bomb_9: 2373,
water_bomb_10: 2898, //average rates from in-game simulation since I can't come up with an exponential function
water_bomb_bomb: 59*59,
water_bomb_bomb_2: 59*164.5,
water_bomb_bomb_3: 59*322.5,
water_bomb_bomb_4: 59*534,
water_bomb_bomb_5: 59*798,
water_bomb_bomb_6: 59*1112.5,
water_bomb_bomb_7: 59*1480,
water_bomb_bomb_8: 59*1901.5,
water_bomb_bomb_9: 59*2373,
water_bomb_bomb_10: 59*2898, //creates up to around 2,898 water bombs, each of which theoretically create up to around 59 water
water_bomb_bomb: 59*59,
water_bomb_2_bomb: 164.5*59,
water_bomb_3_bomb: 322.5*59,
water_bomb_4_bomb: 534*59,
water_bomb_5_bomb: 798*59,
water_bomb_6_bomb: 1112.5*59,
water_bomb_7_bomb: 1480*59,
water_bomb_8_bomb: 1901.5*59,
water_bomb_9_bomb: 2373*59,
water_bomb_10_bomb: 2898*59, //creates up to around 59 water bombs, each of which theoretically create up to around 2,898 water
water_bomb_10_bomb_10: 2898*2898, //skipping to the funny
water_bomb_cloud: 30,
};
/*function customStaining(pixel,customColorRgb,stainOverride=null) {
if (settings["stainoff"]) { return }
var stain = (stainOverride !== null ? stainOverride : elements[pixel.element].stain);
if (stain > 0) {
var newColor = customColorRgb.match(/\d+/g);
}
else {
var newColor = null;
}
for (var i = 0; i < adjacentCoords.length; i++) {
var x = pixel.x+adjacentCoords[i][0];
var y = pixel.y+adjacentCoords[i][1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (elements[pixel.element].ignore && elements[pixel.element].ignore.indexOf(newPixel.element) !== -1) {
continue;
}
if ((elements[newPixel.element].id !== elements[pixel.element].id || elements[newPixel.element].stainSelf) && (solidStates[elements[newPixel.element].state] || elements[newPixel.element].id === elements[pixel.element].id)) {
if (Math.random() < Math.abs(stain)) {
if (stain < 0) {
if (newPixel.origColor) {
newColor = newPixel.origColor;
}
else { continue; }
}
else if (!newPixel.origColor) {
newPixel.origColor = newPixel.color.match(/\d+/g);
}
// if newPixel.color doesn't start with rgb, continue
if (!newPixel.color.match(/^rgb/)) { continue; }
// parse rgb color string of newPixel rgb(r,g,b)
var rgb = newPixel.color.match(/\d+/g);
if (elements[pixel.element].stainSelf && elements[newPixel.element].id === elements[pixel.element].id) {
// if rgb and newColor are the same, continue
if (rgb[0] === newColor[0] && rgb[1] === newColor[1] && rgb[2] === newColor[2]) { continue; }
var avg = [];
for (var j = 0; j < rgb.length; j++) {
avg[j] = Math.round((rgb[j]*(1-Math.abs(stain))) + (newColor[j]*Math.abs(stain)));
}
}
else {
// get the average of rgb and newColor, more intense as stain reaches 1
var avg = [];
for (var j = 0; j < rgb.length; j++) {
avg[j] = Math.floor((rgb[j]*(1-Math.abs(stain))) + (newColor[j]*Math.abs(stain)));
}
}
// set newPixel color to avg
newPixel.color = "rgb("+avg.join(",")+")";
}
}
}
}
}*/
function valueSpreading(pixel,whitelist=null) {
var randomNeighborOffset = adjacentCoords[Math.floor(Math.random() * adjacentCoords.length)];
var rX = randomNeighborOffset[0];
var rY = randomNeighborOffset[1];
var rfX = pixel.x+rX;
var rfY = pixel.y+rY;
if(!isEmpty(rfX,rfY,true)) {
var rOtherPixel = pixelMap[rfX][rfY];
var rOtherElement = rOtherPixel.element;
if(whitelist === null || (whitelist !== null && whitelist.includes(rOtherElement))) {
if(typeof(rOtherPixel.value) !== "number") {
rOtherPixel.value = 0;
};
if(typeof(rOtherPixel) === "undefined" || isEmpty(rfX,rfY,true)) {
return false;
};
var averageValue = (pixel.value + rOtherPixel.value) / 2;
pixel.value = averageValue;
rOtherPixel.value = averageValue;
};
};
return true;
};
function valueAbsorbency(pixel,valueObject) {
for(i = 0; i < adjacentCoords.length; i++) {
var oX = adjacentCoords[i][0];
var oY = adjacentCoords[i][1];
var fX = pixel.x+oX;
var fY = pixel.y+oY;
if(!isEmpty(fX,fY,true)) {
var otherPixel = pixelMap[fX][fY];
var otherElement = otherPixel.element;
var otherInfo = elements[otherElement];
if(valueObject[otherElement]) {
//console.log(`${otherElement} in your area`)
if(typeof(otherPixel) === "undefined" || isEmpty(fX,fY,true)) {
console.log(`nope`)
return false;
};
var ValueData = valueObject[otherElement];
//console.log(ValueData.toString())
if(ValueData instanceof Array) {
var finalElement = ValueData[1];
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if(finalElement instanceof Array) {
finalElement = finalElement[Math.floor(Math.random() * finalElement.length)];
};
if(finalElement !== null) {
if(finalElement === -1) {
deletePixel(otherPixel.x,otherPixel.y);
} else {
changePixel(otherPixel,finalElement);
};
};
pixel.value += ValueData[0];
} else if(typeof(ValueData) === "number") {
deletePixel(otherPixel.x,otherPixel.y);
pixel.value += ValueData;
};
};
};
};
return true;
};
function valueFunction(pixel,valueObject,elementWhitelist=null) {
if(typeof(pixel.value) === "undefined") {
pixel.value = 0;
};
var oldValue = pixel.value;
if(!valueAbsorbency(pixel,valueObject) || isNaN(pixel.value)) {
pixel.value = oldValue;
};
var oldValue = pixel.value;
if(!valueSpreading(pixel,elementWhitelist) || isNaN(pixel.value)) {
pixel.value = oldValue;
};
}
function haseulitoidTick(pixel) {
if(pixel.value == undefined) { pixel.value = 0 };
valueFunction(pixel,haseuliteValueObject,haseuliteSpreadWhitelist);
if(pixel.oldColor === null) { pixel.oldColor = pixel.color };
pixel.color = lightenColor(pixel.oldColor,pixel.value / 3);
if(pixel.value >= 350) {
var coldBoomChance = Math.max(0.008 * ((pixel.value - 350) / 100), 0.001);
if(Math.random() < coldBoomChance) {
var coldBoomRadius = Math.min(30,Math.floor(7 + ((pixel.value - 350) / 100)));
explodeAtPlus(pixel.x,pixel.y,coldBoomRadius,"cold_fire","cold_smoke",null,coldExplosionAfterCooling);
};
};
}
elements.haseulite = {
color: ["#3cb00e", "#25d119", "#79f553"],
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fireColor: ["#08a953", "#2ea332", "#d1e0d3"],
properties: {
oldColor: null
},
behavior: behaviors.WALL,
tick: function(pixel) { haseulitoidTick(pixel) },
excludeVelocity: true, //wall shouldn't move
tempHigh: 1757,
onExplosionBreakOrSurvive: function(pixel,x,y,radius) {
/*power is always radius/10
r 5: value 7
r 10: value 14
r 15: value 28
r 20: value 56
r 25: value 112
r 30: value 224
*/
pixel.value += (2**(((radius) / 5) - 1) * 7);
},
category: "solids",
state: "solid",
density: 7550,
hardness: 0.93,
breakInto: "haseulite_powder",
conduct: 0.84,
};
if(!elements.steel.reactions) {
elements.steel.reactions = {};
};
elements.steel.reactions.haseulite_powder = {
elem1: "haseulite_vent",
elem2: null,
chance: 0.01,
tempMin: 1200,
};
adjacentCoordsInverted = [[0,-1],[0,1],[-1,0],[1,0]];
elements.haseulite_vent = {
color: "#88b058",
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fireColor: ["#08a953", "#2ea332", "#d1e0d3"],
behavior: behaviors.WALL,
rotatable: true,
desc: "This uses rotation, so just use debug to see the r value. r 0 means it vents haseulite below it upwards, r 1 means it vents haseulite above it downwards, r 2 means it vents left, and r 3 means it vents right.",
tick: function(pixel) {
if(isNaN(pixel.r)) {
pixel.r = 0;
};
pixel.r = pixel.r % 4;
var coord = adjacentCoords[pixel.r];
var invertCoord = adjacentCoordsInverted[pixel.r];
var fX = pixel.x+coord[0];
var fY = pixel.y+coord[1];
if(!isEmpty(fX,fY,true)) {
var otherPixel = pixelMap[fX][fY];
var otherElement = otherPixel.element;
var otherInfo = elements[otherElement];
if(typeof(otherPixel) === "undefined" || isEmpty(fX,fY,true)) {
return false;
};
if(haseuliteSpreadWhitelist.includes(otherElement)) {
var ventLimit = Math.min(10,Math.floor(1 + (Math.sqrt(Math.max(otherPixel.value,1)) / 2)));
for(i = 1; i <= ventLimit; i++) {
if(otherPixel.value >= 3) {
var fIX = pixel.x+(invertCoord[0] * i);
var fIY = pixel.y+(invertCoord[1] * i);
if(isEmpty(fIX,fIY,false)) {
createPixel("cold_fire",fIX,fIY);
otherPixel.value -= 3;
} else { //if the pixel to place isn't empty
if(!outOfBounds(fIX,fIY)) { //if it isn't OoB
if(pixelMap[fIX][fIY].element !== "cold_fire") { //if it isn't cold fire
break;
};
} else { //if it is OoB
break;
};
};
} else {
break;
};
};
};
};
return true;
},
excludeVelocity: true, //wall shouldn't move
tempHigh: elements.steel.tempHigh,
stateHigh: ["molten_steel","haseulite_powder"],
breakInto: ["metal_scrap","haseulite_powder"],
category: "machines",
state: "solid",
density: 7550,
hardness: 0.93,
breakInto: "haseulite_powder",
conduct: 0.84,
}
elements.haseulite_powder = {
color: ["#5fb33e", "#32ba29", "#63d141"],
properties: {
oldColor: null
},
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category: "powders",
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fireColor: ["#08a953", "#2ea332", "#d1e0d3"],
tempHigh: 1757,
behavior: behaviors.POWDER,
tick: function(pixel) { haseulitoidTick(pixel) },
onExplosionBreakOrSurvive: function(pixel,x,y,radius) {
/*power is always radius/10
r 5: value 7
r 10: value 14
r 15: value 28
r 20: value 56
r 25: value 112
r 30: value 224
*/
pixel.value += (2**(((radius) / 5) - 1) * 7);
},
stateHigh: "molten_haseulite",
category: "powders",
state: "solid",
hidden: true,
density: 4512,
hardness: 0.7,
conduct: 0.43,
};
elements.molten_haseulite = {
color: ["#cbf569","#f1ffd6","#fdffb5", "#fffa99"],
fireColor: ["#08a953", "#2ea332", "#d1e0d3"],
properties: {
oldColor: null
},
behavior: [
"XX|CR:fire%3|XX", //PTT
"M2|XX|M2",
"M1|M1|M1",
],
tick: function(pixel) { haseulitoidTick(pixel) },
onExplosionBreakOrSurvive: function(pixel,x,y,radius) {
/*power is always radius/10
r 5: value 7
r 10: value 14
r 15: value 28
r 20: value 56
r 25: value 112
r 30: value 224
*/
pixel.value += (2**(((radius) / 5) - 1) * 7);
},
density: 7214,
hardness: 0.52,
breakInto: "haseulite_gas",
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temp: 1957,
tempHigh: 3100,
conduct: 0.23,
};
elements.haseulite_gas = {
color: ["#ffff9d", "#ffffff", "#e9ffe6", "#ffffe5"],
fireColor: ["#08a953", "#2ea332", "#d1e0d3"],
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properties: {
oldColor: null
},
tick: function(pixel) { haseulitoidTick(pixel) },
onExplosionBreakOrSurvive: function(pixel,x,y,radius) {
/*power is always radius/10
r 5: value 7
r 10: value 14
r 15: value 28
r 20: value 56
r 25: value 112
r 30: value 224
*/
pixel.value += (2**(((radius) / 5) - 1) * 7);
},
density: 0.289,
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temp: 3700,
hardness: 1,
conduct: 0.13,
};
/*
var shimmeringColor = convertHslObjects(hslColorStringToObject(`hsl(${(pixelTicks / 2) % 360},100%,50%)`,"rgb"));
customStaining(pixel,shimmeringColor,0.2);
*/
function heejinitoidTick(pixel) {
if(pixel.oldColor === null) { pixel.oldColor = pixel.color };
var color = rgbStringToHSL(convertColorFormats(pixel.oldColor,"rgb"),"json");
var heejiniteHueSpread = 30 + (pixel.temp/9.25)
var hueOffset = (Math.sin(pixelTicks / 11) * heejiniteHueSpread) + 15; color.h += hueOffset;
var color = convertHslObjects(color,"rgb");
pixel.color = color;
};
function hotHeejinitoidTick(pixel) {
if(Math.random() < (pixel.temp >= 1500 ? 0.02 : 0.01)) {
if(pixel.temp >= 1387.5) {
var randomNeighborOffset = adjacentCoords[Math.floor(Math.random() * adjacentCoords.length)];
var rX = randomNeighborOffset[0];
var rY = randomNeighborOffset[1];
var rfX = pixel.x+rX;
var rfY = pixel.y+rY;
if(isEmpty(rfX,rfY,false)) {
var randomEligibleHotElement = hotHeejiniteElements[Math.floor(Math.random() * hotHeejiniteElements.length)];
createPixel(randomEligibleHotElement,rfX,rfY);
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pixelMap[rfX][rfY].temp = pixel.temp;
};
};
};
}
elements.heejinite = {
color: ["#cf1172", "#fa1977", "#ff619e"],
fireColor: ["#a9085e", "#a32e61", "#fca7c6"],
properties: {
oldColor: null
},
behavior: behaviors.WALL,
tick: function(pixel) { heejinitoidTick(pixel) },
excludeVelocity: true, //wall shouldn't move
tempHigh: 837,
category: "solids",
state: "solid",
density: 3773,
stain: 0.1,
hardness: 0.79,
breakInto: "heejinite_powder",
conduct: 0.86,
};
elements.heejinite_powder = {
color: ["#d64790", "#e63e84", "#f054ac"],
fireColor: ["#a9085e", "#a32e61", "#fca7c6"],
properties: {
oldColor: null
},
behavior: behaviors.POWDER,
tick: function(pixel) { heejinitoidTick(pixel) },
excludeVelocity: true, //wall shouldn't move
tempHigh: 837,
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hidden: true,
stateHigh: "molten_heejinite",
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category: "powders",
state: "solid",
density: 1412,
stain: 0.1,
hardness: 0.66,
breakInto: "heejinite_powder",
conduct: 0.42,
};
elements.molten_heejinite = {
color: ["#ff0f77","#ff59c2","#ff405c", "#fa5a48"],
fireColor: ["#a9085e", "#a32e61", "#fca7c6"],
properties: {
oldColor: null
},
tick: function(pixel) {
heejinitoidTick(pixel);
hotHeejinitoidTick(pixel);
},
density: 3121,
hardness: 0.5,
breakInto: "heejinite_gas",
temp: 1000,
tempHigh: 1501,
conduct: 0.22,
};
elements.heejinite_gas = {
color: ["#fffab8", "#ffdab3", "#ffd1d1", "#ffc4df", "#ffb0eb"],
fireColor: ["#a9085e", "#a32e61", "#fca7c6"],
properties: {
oldColor: null
},
tick: function(pixel) {
heejinitoidTick(pixel);
hotHeejinitoidTick(pixel);
},
density: 0.117,
temp: 1800,
hardness: 1,
conduct: 0.12,
};
jinsouliteReducedSwapWhitelist = ["slime","glue","soda","milk","chocolate_milk","fruit_milk","ink","blood","vaccine","antibody","infection","sap","ketchup","spirit_tear","enchanted_ketchup","lean","poisoned_ketchup","dirty_ketchup","zombie_blood"];
function jinsouliteDissolution(pixel) {
var did = false;
for(i = 0; i < 2; i++) {
var randomNeighborOffset = adjacentCoords[Math.floor(Math.random() * adjacentCoords.length)];
var rfX = pixel.x+randomNeighborOffset[0];
var rfY = pixel.y+randomNeighborOffset[1];
if(!isEmpty(rfX,rfY,true)) {
var rOtherPixel = pixelMap[rfX][rfY];
if(!rOtherPixel) { return false };
var rOtherElement = rOtherPixel.element;
if(rOtherElement.endsWith("water") || (Math.random() < 0.3 && jinsouliteReducedSwapWhitelist.includes(rOtherElement))) {
swapPixels(pixel,rOtherPixel);
did = true;
};
};
};
return did;
};
function jinsouliteMovement(pixel,move1Spots,move2Spots) {
if(move1Spots.length > 0) {
var randomMove1 = move1Spots[Math.floor(Math.random() * move1Spots.length)];
if(!tryMove(pixel, pixel.x+randomMove1[0], pixel.y+randomMove1[1])) {
//console.log((pixel.x+randomMove1[0]) + " " + (pixel.y+randomMove1[1]))
var newPixel = null;
if(!outOfBounds(pixel.x+randomMove1[0],pixel.y+randomMove1[1])) {
newPixel = pixelMap[pixel.x+randomMove1[0]][pixel.y+randomMove1[1]]; //newPixel is AAA
};
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if(outOfBounds(pixel.x+randomMove1[0],pixel.y+randomMove1[1]) || !reactionStealerImmutableElem2(pixel,newPixel,"water",true,2)) {
if(move2Spots.length > 0) {
var randomMove2 = move2Spots[Math.floor(Math.random() * move2Spots.length)];
if(!tryMove(pixel, pixel.x+randomMove2[0], pixel.y+randomMove2[1])) {
var newPixel = null;
if(!outOfBounds(pixel.x+randomMove1[0],pixel.y+randomMove1[1])) {
newPixel = pixelMap[pixel.x+randomMove1[0]][pixel.y+randomMove1[1]]; //newPixel is AAA
};
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if(newPixel !== null) { reactionStealerImmutableElem2(pixel,newPixel,"water",true,2) };
};
};
};
};
};
doDefaults(pixel);
};
function jinsouliteSolidNonWaterSideReactions(pixel) {
var randomNeighborOffset = adjacentCoords[Math.floor(Math.random() * adjacentCoords.length)];
var rfX = pixel.x+randomNeighborOffset[0];
var rfY = pixel.y+randomNeighborOffset[1];
if(!isEmpty(rfX,rfY,true)) {
var rOtherPixel = pixelMap[rfX][rfY];
if(typeof(rOtherPixel) === "undefined" || isEmpty(rfX,rfY,true)) {
return false;
};
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reactionStealerImmutableElem2(pixel,rOtherPixel,"water",true,2);
};
return true;
};
function jinsouliteSolidWaterSideReactions(pixel) {
var randomNeighborOffset = adjacentCoords[Math.floor(Math.random() * adjacentCoords.length)];
var rfX = pixel.x+randomNeighborOffset[0];
var rfY = pixel.y+randomNeighborOffset[1];
if(!isEmpty(rfX,rfY,true)) {
var pixel2 = pixelMap[rfX][rfY];
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var pixel1 = pixel;
if(typeof(pixel2) === "undefined" || isEmpty(rfX,rfY,true)) {
return false;
};
if(typeof(pixel1) === "undefined" || isEmpty(pixel.x,pixel.y,true)) {
return false;
};
var rOtherElement = pixel2.element;
var waterReactions = elements.water.reactions;
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if(rOtherElement === pixel.element) {
return false;
};
if(waterReactions[rOtherElement]) {
var r = waterReactions[rOtherElement];
if (r.setting && settings[r.setting]===0) {
return false;
}
// r has the attribute "y" which is a range between two y values
// r.y example: [10,30]
// return false if y is defined and pixel1's y is not in the range
if (r.tempMin !== undefined && pixel1.temp < r.tempMin) {
return false;
}
if (r.tempMax !== undefined && pixel1.temp > r.tempMax) {
return false;
}
if (r.charged && !pixel.charge) {
return false;
}
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if (r.chance !== undefined && Math.random() < (r.chance * 2)) {
return false;
}
if (r.y !== undefined && (pixel1.y < r.y[0] || pixel1.y > r.y[1])) {
return false;
}
if (r.charge1) { pixel1.charge = r.charge1; }
if (r.temp1) { pixel1.temp += r.temp1; pixelTempCheck(pixel1); }
if (r.color1) { // if it's a list, use a random color from the list, else use the color1 attribute
pixel1.color = pixelColorPick(pixel1, Array.isArray(r.color1) ? r.color1[Math.floor(Math.random() * r.color1.length)] : r.color1);
}
if (r.attr1) { // add each attribute to pixel1
for (var key in r.attr1) {
pixel1[key] = r.attr1[key];
}
}
var elem1 = r.elem1
if (elem1 !== undefined && elem1 instanceof Array) {
elem1 = elem1[Math.floor(Math.random() * elem1.length)];
};
if (r.elem2 !== undefined) {
// if r.elem2 is an array, set elem2 to a random element from the array, otherwise set it to r.elem2
if (Array.isArray(r.elem2)) {
var elem2 = r.elem2[Math.floor(Math.random() * r.elem2.length)];
} else { var elem2 = r.elem2; }
if (elem2 == null) {
if(elem1 !== undefined) { changePixel(pixel2,elem1) };
}
else {
changePixel(pixel2,elem2);
}
}
if (r.charge2) { pixel2.charge = r.charge2; }
if (r.temp2) { pixel2.temp += r.temp2; pixelTempCheck(pixel2); }
if (r.color2) { // if it's a list, use a random color from the list, else use the color2 attribute
pixel2.color = pixelColorPick(pixel2, Array.isArray(r.color2) ? r.color2[Math.floor(Math.random() * r.color2.length)] : r.color2);
}
if (r.attr2) { // add each attribute to pixel2
for (var key in r.attr2) {
pixel2[key] = r.attr2[key];
}
}
if (r.func) { r.func(pixel1,pixel2); }
return r.elem1!==undefined || r.elem2!==undefined;
};
};
return true;
};
function jinsouliteValue(pixel) {
valueFunction(pixel,jinsouliteValueObject,jinsouliteSpreadWhitelist);
if(pixel.oldColor === null) { pixel.oldColor = pixel.color };
pixel.color = changeSaturation(pixel.oldColor,pixel.value / 3,"subtract","rgb")
if(pixel.value > 1) {
if(Math.random() < Math.min((pixel.value / 200),0.5)) {
var randomNeighborOffset = adjacentCoords[Math.floor(Math.random() * adjacentCoords.length)];
var rX = randomNeighborOffset[0];
var rY = randomNeighborOffset[1];
var rfX = pixel.x+rX;
var rfY = pixel.y+rY;
if(isEmpty(rfX,rfY,false)) {
createPixel("water",rfX,rfY);
pixel.value--;
};
};
};
}
function jinsoulitoidTick(pixel,move1Spots=[],move2Spots=[]) {
if(pixel.value == undefined) { pixel.value = 0 };
if(jinsouliteDissolution(pixel)) {
return;
};
jinsouliteValue(pixel);
jinsouliteMovement(pixel,move1Spots,move2Spots);
};
elements.jinsoulite = {
color: ["#0e51b0", "#2129ff", "#3b3dbf"],
fireColor: ["#121978", "#6a9fe6", "#5963d9"],
behavior: [
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"XX|CR:water%0.05|XX",
"CR:water%0.05|XX|CR:water%0.05",
"XX|CR:water%0.05|XX"
],
behaviorOn: [
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"XX|CR:water%0.15|XX",
"CR:water%0.15|XX|CR:water%0.15",
"XX|CR:water%0.15|XX"
],
properties: {
oldColor: null
},
tick: function(pixel) {
if(pixel.value == undefined) { pixel.value = 0 };
jinsouliteValue(pixel);
jinsouliteSolidNonWaterSideReactions(pixel);
jinsouliteSolidWaterSideReactions(pixel);
},
tempHigh: 2606,
category: "solids",
state: "solid",
density: 8331,
hardness: 0.82,
breakInto: "jinsoulite_powder",
conduct: 0.93,
};
elements.jinsoulite_powder = {
color: ["#4580ba", "#355eb0", "#2d6fc4"],
fireColor: ["#121978", "#6a9fe6", "#5963d9"],
tempHigh: 2606,
behavior: [
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"XX|CR:water%0.05|XX",
"CR:water%0.05|XX|CR:water%0.05",
"XX|CR:water%0.05|XX"
],
properties: {
oldColor: null
},
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category: "powders",
behaviorOn: [
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"XX|CR:water%0.15|XX",
"CR:water%0.15|XX|CR:water%0.15",
"XX|CR:water%0.15|XX"
],
tick: function(pixel) { jinsoulitoidTick(pixel,[[0,1]],[[-1,1],[1,1]]) },
stateHigh: "molten_jinsoulite",
category: "powders",
state: "solid",
hidden: true,
density: 5801,
hardness: 0.7,
conduct: 0.43,
};
elements.molten_jinsoulite = {
behavior: [
"XX|CR:fire,fire,steam%0.5|XX",
"XX|XX|XX",
"XX|XX|XX"
],
behaviorOn: [
"XX|CR:fire,steam,steam%0.7|XX",
"CR:steam%0.1|XX|CR:steam%0.1",
"XX|CR:steam%0.1|XX"
],
properties: {
oldColor: null
},
color: ["#4e35db","#7767eb","#a876f5", "#78acff"],
fireColor: ["#121978", "#6a9fe6", "#5963d9"],
fireElement: ["fire","fire","steam"],
tick: function(pixel) { jinsoulitoidTick(pixel,[[-1,1],[0,1],[1,1]],[[-1,0],[1,0]]); },
density: 6448,
hardness: 0.61,
breakInto: "jinsoulite_gas",
temp: 3000,
tempHigh: 5532.8509,
conduct: 0.34,
};
elements.jinsoulite_gas = {
color: ["#c0f0ef", "#c2c1db", "#c0bff5", "#cdcce6"],
behavior: [
"XX|CR:steam%0.5|XX",
"CR:steam%0.5|XX|CR:steam%0.5",
"XX|CR:steam%0.5|XX",
],
behaviorOn: [
"XX|CR:steam%1|XX",
"CR:steam%1|XX|CR:steam%1",
"XX|CR:steam%1|XX",
],
fireColor: ["#08a953", "#2ea332", "#d1e0d3"],
properties: {
oldColor: null
},
tick: function(pixel) { jinsoulitoidTick(pixel,adjacentCoords,[[-1,-1],[1,-1],[1,1],[-1,1]]) },
density: 0.5833,
temp: 6000,
hardness: 1,
conduct: 0.19,
};
runAfterLoad(function() {
for(key in elements.water.reactions) {
var value = JSON.parse(JSON.stringify(elements.water.reactions[key]));
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if(typeof(value.chance) === "number") {
value.chance = Math.min(1,value.chance * 2);
};
if(value.elem2 === null && value.elem1 !== null) {
value.elem2 = value.elem1;
};
delete value.elem1;
var movableJinsoulitoids = ["jinsoulite_powder","molten_jinsoulite","jinsoulite_gas"];
for(j = 0; j < movableJinsoulitoids.length; j++) {
var jinsoulitoid = movableJinsoulitoids[j];
if(typeof(elements[jinsoulitoid].reactions) === "undefined") {
elements[jinsoulitoid].reactions = {};
};
if(typeof(elements[jinsoulitoid].reactions[key]) === "undefined") {
elements[jinsoulitoid].reactions[key] = value;
};
};
};
});
} else {
if(!enabledMods.includes(loonaMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,loonaMod) };
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if(!enabledMods.includes(fireMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,fireMod) };
if(!enabledMods.includes(runAfterAutogenMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,runAfterAutogenMod) };
if(!enabledMods.includes(explodeAtPlusMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,explodeAtPlusMod) };
if(!enabledMods.includes(libraryMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,libraryMod) };
localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
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alert(`The "${runAfterAutogenMod}", "${loonaMod}", "${fireMod}", "${libraryMod}", and "${explodeAtPlusMod}" mods are all required; any missing mods in this list have been automatically inserted (reload for this to take effect).`)
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};