sandboxels/lang/xem.json

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Version 1.12 - July 17, 2025 - Saves For All [Version 1.12 - July 17, 2025 - Saves For All] + Featured Saves tab + Discord Saves tab + Browse community-made saves from our server + Lye, a reactive powder + Invar, a dark metal alloy (Hidden) + Streak View (Press 4) [Steam Edition Changes] + Workshop support + Add and load community-made saves + Publish saves for everyone to discover + Save tagging support + Rich Presence support for Discord and Steam Chat + Show off your current element and canvas state ~ Saves are stored in a new game data folder instead of slots + Mods can be loaded from the game data folder for offline use ~ Dependencies are currently not supported for local files + "Open Data Folder" button in Settings + Steam automatically selects supported languages + Save author name will default to Steam username - Hid "Clear Saves" button ~ Version and element count are shown again [Changes] + Button click animations + Corn has gravity + Cloner elements can be set by clicking over them + Dyes can be mixed into liquids + Sand can be dyed into Color Sand + Stained Glass can be made by melting Glass with certain metals + Batteries are breakable + Vaccine and Antidote can freeze + Small amounts of Vaccine can be made by boiling Antibody + Vaccine can be made by mixing Antibody with Sugar Water + Cream can be turned into Yogurt + Clay and Brick Rubble makes Clay Soil + Slime rots Meat + Glue turns Crumb into Bread + Yeast ferments Wheat + Vinegar-Ammonia reaction + Bleach-Baking Soda reaction + Blood bubbles before boiling + Infection passively creates Plague + Pool Water slowly breaks down DNA + Distilling Oil with Hydrogen makes Sulfur and Water (Claus process) + Greek Fire is made with Oil and Sap, instead of Sulfur + Sulfur stains Silver + Candy from freezing Honey or Molasses has a unique color + Ember changes color when hitting elements with flame colors + Plasma can heat existing pixels when placed over them + Magnesium-Acid reaction produces Hydrogen + Gold variants are immune to Acid + Acid decomposes at extreme temperatures + Ammonia decomposes at high temperatures + Copper Sulfate reacts with other carbs like Sugar + Molten Caustic Potash electrolysis + Virus and Strange Matter ignore Pointer + Neutrons radiate Glass Shards + Cancer kills Homunculi + Anesthesia and Alcohol Gas calm Humans ~ Human will be selected when using Pick on Head or Body ~ Tweaked Diamond formation ~ Walls and Pipes don't change Light color ~ God Ray is better at extinguishing fires ~ Ember no longer produces Fire on its own ~ Salt Water electrolysis produces Lye (Chloralkali process) ~ Sodium-Water reaction produces Lye ~ Improved Sodium-Acid reaction ~ Potassium-Acid reaction is more violent ~ Acid no longer deletes Smoke or Fire ~ Gallium-Aluminum reaction is more destructive ~ Supernovae create Mercury and Aluminum ~ Antimatter no longer explodes when hitting the border ~ Lightning no longer explodes when hitting the border on Void mode ~ Uranium releases Radiation more consistently when falling ~ Rats release Plague more consistently when falling ~ Molten Stained Glass has colorful Fire + Rainbow and Static affect the color of Fire ~ Canvas will shrink dynamically to fit screen width + Empty canvases will be reset automatically when window is resized + Saves menu tabs ~ Saves menu takes up more screen space ~ Modded saves automatically reload the save and remove new mods after session + Sandboxels will reload on canvas reset after changing mods + TPS is restored after unloading a save + Button to reload after adding or removing mods ~ Currently-loaded save will be underscored in menu ~ Saves keep track of standalone version (i.e. Steam) ~ Save warnings use native Sandboxels prompts ~ Reset Warning setting affects save loading popup on non-empty canvas - Loading a save no longer changes your selected view ~ 'Reset Scene' buttons in Settings now confirm before resetting ~ Cursor color is affected by theme color ~ Canvas Size and Worldgen settings automatically reset empty canvases ~ Updated styling of bottom links ~ Links are underlined when hovered over ~ Prompts are closed when elements are deselected ~ Confirm buttons for data reset prompts are red to show danger ~ Entering an invalid TPS no longer resets to 30 TPS ~ Recolored Gold ~ Recolored Zinc ~ Recolored Nickel ~ Recolored Tungsten ~ Recolored Sulfur ~ Recolored Brass ~ Recolored Sterling ~ Recolored Solder ~ Recolored Molten Aluminum and removed heat glow ~ Recolored Molten Caustic Potash and removed Fire ~ Recolored Soda made from Juice ~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text ~ Prop tool can convert between boolean and number types + Broth alias 'Soup' + Jelly alias 'Jam' + Soda alias 'Cola' + Hard Yolk alias 'Fried Egg' + Gunpowder alias 'Black Powder' [Bug Fixes] ~ Fixed: Enabled mods can be stuck behind input box ~ Fixed: Flies and Bees get stuck on Loop border modes ~ Fixed: Rock Wall and Bless can't be used as Image element ~ Fixed: Screenshots don't include background color if it was never set ~ Fixed: Corrupted save error messages don't appear ~ Fixed: Large save canvases can go off-screen ~ Fixed: Cheerful Mode setting button has old behavior ~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work ~ Fixed: runEveryTick() runs even when paused ~ Fixed: World gen replaces Destroyable border pixels with Wall ~ Fixed: Random events and modded per-tick events don't happen when stepping ticks ~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths ~ Fixed: Unpaint tool removes fancy textures ~ Fixed: Category buttons don't glow in Unlock as Discovered mode ~ Fixed: Coolers and Freezers affect insulative elements ~ Fixed: Lightning heats insulative elements ~ Fixed: Dark element button text isn't triggered by buttonColor ~ Fixed: Force-loaded mod dependencies don't load properly on Steam ~ Fixed: Theme background doesn't affect entire page on Steam Edition [Technical] + New helper functions: + getPixel(x, y) -> Pixel object or null + tryCreate(element, x, y, replace?) -> Pixel object or null + tryDelete(x, y) -> Pixel object or null + 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2)) + 'onClicked' element property, called when the pixel is clicked on (function(pixel,element)) + 'skip' pixel property, skips simulation of the pixel + 'RL' behavior rule, releases an element in any available space + 'clear' view property for clearing the canvas layers, defaults to true + modIsEnabled(str) function, checks only file names (e.g. "glow.js") + promptChoose() for multiple-choice prompts + promptDir() for direction-based prompts ~ Debug console has been re-enabled on Steam Edition ~ Pick and Erase tools are no longer hard-coded ~ Sensor 'sense' property can take multiple comma-separated values ~ Save version is now sb5
2025-07-17 13:49:09 -04:00
{"#lang.name":"😂🗣","land":"🌍","liquids":"🫗","life":"♥️","powders":"🥣","solids":"🧱","energy":"⚡️","weapons":"⚔️🇸","gases":"⛽️🇸","food":"🍲","machines":"🏭","special":"✨","other":"◼️","states":"💨💧🧊","heat":"♨️","cool":"🆒️","erase":"✏️➖️🪵➖️◼️","drag":"🖐✊","pick":"👉","mix":"🥣","lookup":"🔎","shock":"➡️⚡","paint":"🎨🖌","sand":"⏳","water":"💧","salt_water":"🧂💧","sugar_water":"🍬💧","seltzer":"✨💧","dirty_water":"🗑️💧","pool_water":"🎱💧","dirt":"🟫⛰️","mud":"🟫⛰️➕️💧","wet_sand":"⏳➕️💧","rock":"🪨","rock_wall":"🪨🧱","mudstone":"🟫⛰️➕️💧 🪨","packed_sand":"🧳 ⏳","plant":"🌱","dead_plant":"💀🌱","frozen_plant":"❄️🌱","grass":"🌱🟩⛰️","algae":"🌊🌱","concrete":"🧱🩶","wall":"🧱","fire":"🔥","bomb":"💣","steam":"♨️💨","ice":"🧊","rime":"💨➡️🧊","snow":"❄️❄️","slush":"💧➖🧊","packed_snow":"🧳❄️","wood":"🪵","smoke":"🚬","magma":"🌋🟧💧","plasma":"🟪🔥🔥","cold_fire":"🥶🔥","glass":"👓➖️🇸","molten_glass":"🫠👓","molten_rad_glass":"🫠☢️👓➖️🇸","rad_glass":"☢️👓➖️🇸","meat":"🍖","rotten_meat":"🤮🍖","cured_meat":"🧂🍖","cooked_meat":"🔥🍖","frozen_meat":"❄️🍖","salt":"🧂","molten_salt":"🫠🧂","sugar":"🧂➕😋","flour":"🌾➖🌱","wire":"🔋➖➖💡","battery":"🔋","cloner":"🟨➡️🟨🟨","sensor":"👀✋⚙️ ","heater":"➡️♨️","cooler":"➡️🆒","random":"🔄❓️","image":"🖼️","unpaint":"❌️🖌️🎨","uncharge":"❌⚡","unburn":"❌🔥 🧯","smash":"💥","filler":"🟪🟪🟪🟪🟪","lattice":"🟪⬛🟪⬛🟪","gravel":"🤏🪨","slime":"🐌➖🐚➖🐛","cement":"💧🏗🪨","dust":"🌫️","void":"⬛️","sun":"☀️","cell":"🦠","cancer":"♋😈🦠","dna":"🧬","plague":"😈🦠","worm":"🪱","frozen_worm":"❄️🪱","flea":"🦟🤏","termite":"🪵👄🐜","ant":"🐜","spider":"🕷️","web":"🕸️","fly":"🪰","firefly":"🔥🪰","bee":"🐝","hive":"🏠🐝","stink_bug":"👃😖🐛","dead_bug":"💀🐜","human":"👤","body":"🧍➖🧑","head":"👨","bird":"🐦","rat":"🐀","frog":"🐸","frozen_frog":"❄️🐸","tadpole":"👶🐸","fish":"🐟","frozen_fish":"❄️🐟","slug":"🐌➖️🐚","snail":"🐌","burner":"➡️🔥","superheater":"➡️♨️♨️","freezer":"➡️🆒🆒","pipe":"🪈","pipe_wall":"🪈🧱","mixer":"🌀🎛","grinder":"🔨⛓️‍💥🎛","fuse":"🧨➖🟥","ewall":"⚡️🧱","torch":"🔦","spout":"🚰","udder":"🐄➖🐮","bone_marrow":"🦴🍖","bone":"🦴","ball":"⚽️","balloon":"🎈","antipowder":"❌️⏳🧂","antimolten":"❌🌋🟧💧","antifire":"❌🔥","antifluid":"❌💧","antigas":"❌️⛽️","vertical":"↕️","horizontal":"↔️","ash":"⚱️","molten_ash":"🫠⚱️","light":"🔦","liquid_light":"💧🔦","laser":"🟥🔦","pointer":"🟥🔦🕛➡️🫥","charcoal":"⬛🪨","tinder":"🔥🪵","sawdust":"🪵🌫️","hail":"🌧️🧊","hydrogen":"💨🇭","oxygen":"💨🅾️","nitrogen":"💨🇳","helium":"🇭🎈➖🟥","anesthesia":"⛽️🫁➡️😴","carbon_dioxide":"🥤⛽️","bubble":"🫧","ammonia":"🐟💩💨⛽️","liquid_ammonia":"💧🐟💩💨⛽️","oil":"🛢","lamp_oil":"🪔🛢","propane":"3⃣🇨⛽","liquid_propane":"💧3⃣🇨⛽","methane":"🍑💨⛽️","liquid_methane":"💧🍑💨⛽️","stained_glass":"🌈👓","molten_stained_glass":"🫠🌈👓","art":"🎨","rainbow":"🌈","static":"⬛⬜","border":"🛑🚧","clay":"🏺➖🥵","clay_soil":"🏺➖🥵🟫⛰️","brick":"🧱🤏","ruins":"🏚","porcelain":"🏺⬜","sapling":"🌱➡️🌳","pinecone":"🌲➖⏰","evergreen":"🌲","cactus":"🌵","kelp":"🌊🌿","seeds":"🌱➖⏰","grass_seed":"🌱🟩⛰️➖⏰","wheat_seed":"🌾🍞➖⏰","straw":"🌾🥤","paper":"<EFBFBD>