2023-07-31 23:34:58 -04:00
|
|
|
elements.earthquake = {
|
|
|
|
|
color: ["#bda791","#997756","#613d19"],
|
|
|
|
|
tick: function(pixel) {
|
|
|
|
|
if (pixel.stage) {
|
|
|
|
|
var coords = circleCoords(pixel.x,pixel.y,pixel.stage);
|
|
|
|
|
if (pixel.stage >= pixel.mag) {
|
|
|
|
|
deletePixel(pixel.x,pixel.y);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
coords.forEach(function(coord){
|
|
|
|
|
var x = coord.x;
|
|
|
|
|
var y = coord.y;
|
|
|
|
|
if (!isEmpty(x,y,true)) {
|
|
|
|
|
var p = pixelMap[x][y];
|
|
|
|
|
if (p.element === "earthquake") { return }
|
|
|
|
|
if (elements[p.element].breakInto) {
|
|
|
|
|
// times 0.25 if not shiftDown else 1
|
|
|
|
|
if (Math.random() < (elements[p.element].hardness || 1) * (shiftDown ? 1 : 0.25)) {
|
|
|
|
|
var breakInto = elements[p.element].breakInto;
|
|
|
|
|
// if breakInto is an array, pick one
|
|
|
|
|
if (Array.isArray(breakInto)) {
|
|
|
|
|
breakInto = breakInto[Math.floor(Math.random() * breakInto.length)];
|
|
|
|
|
}
|
|
|
|
|
if (breakInto === null) {
|
|
|
|
|
deletePixel(p.x,p.y);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
var oldelement = p.element;
|
|
|
|
|
changePixel(p,breakInto);
|
|
|
|
|
if (elements[oldelement].breakIntoColor) {
|
|
|
|
|
p.color = pixelColorPick(p, elements[oldelement].breakIntoColor);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (!elements[p.element].movable) { return }
|
|
|
|
|
tryMove(p,p.x,p.y-1);
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
pixel.stage++;
|
|
|
|
|
}
|
|
|
|
|
else if (!tryMove(pixel,pixel.x,pixel.y+1)) {
|
|
|
|
|
// random 10 to 20
|
|
|
|
|
pixel.mag = Math.floor(Math.random() * 10) + 20;
|
|
|
|
|
pixel.stage = 1;
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
category: "weapons",
|
|
|
|
|
state: "solid",
|
|
|
|
|
density: 100000000,
|
|
|
|
|
maxSize: 1,
|
|
|
|
|
cooldown: defaultCooldown,
|
|
|
|
|
excludeRandom: true,
|
Version 1.8.6 - Reaction Overload
[Version 1.8.6 - August 21, 2023 - Reaction Overload]
+ Tomato
+ Sauce
+ Sensor - Detects movable pixels
+ Tuff - Formed from Ash and Magma
+ Clicking on an element again will deselect it
+ Sun world gen type
[Changes]
~ Moved Salt to Food category [Feedback?]
+ Supernovae create many more elements
+ Stench now dissipates over time
+ Humans can drink Soda
+ Worms turn Ash and Crumbs into some Dirt
+ Birds can eat Crumbs
+ Birds and Rats spawn at body temperature
+ Flies can eat Honey
+ Grapes can be crushed by Limestone
+ Grapes will stick to Vine on all sides
+ Some Vines can grow Grapes or Tomatoes
+ Ketchup can be radiated
+ Eggs will crack if Rocks land on them
+ Seeds element can spawn Cacti
+ Candy breaks into Sugar
+ Snails break into Calcium
+ Lichen and Pollen break into Dust
+ Fleas and Termites die when broken
+ All seeds can be broken or frozen
+ Mercury can turn to Gold when hit with Neutrons
+ Mercury kills Plant and Grass
+ Grass can photosynthesize
+ Yogurt color variants for milk variants
+ Foam freezes into Dry Ice
+ Steel and Bronze can oxidize
+ Brass can corrode on contact with Ammonia
+ Confetti slowly breaks down in Water
+ Pool Water, Steam, Primordial Soup, and Fire can oxidize things
+ Charcoal purifies Pool Water
+ Charcoal desaturates Alcohol
+ Dioxins are absorbed by Ash and soils
+ Dioxin, Lead, and Solder dirty Water
+ Baking Soda and Acid reaction
+ Calcium and Water reaction
+ Limestone releases some Carbon Dioxide when heated
+ Quicklime can be converted back to Limestone with CO₂
+ Slaked Lime with Milk can make Glue
+ Lamp Oil starts burning at 220°C
+ Lamp Oil breaks down Wax
+ Lasers can break into Light
~ Liquid Light dissipates much slower
+ Light hitting Oxygen high up can form Ozone
+ Ozone forms when Lightning hits a body of Water
+ Ozone can kill Cells, Cancer, Infection, Plague, and small animals
~ Ozone oxidizes things faster than Oxygen
+ Ozone removes Chlorine
+ Chlorine can damage Tree Branches, Roots, and Pistils
+ Chlorine and burning Oil reaction
+ Chlorine and Baking Soda reaction
+ Chlorine and Sodium reaction
+ Greek Fire ignites on contact with water
+ Greek Fire recipe
~ Greek Fire no longer is burning by default
+ Sand and Vinegar can put out Greek Fire
+ Greek Fire and Vinegar can wet soil
+ Vinegar and Sodium also produces Hydrogen
+ Vinegar boils into Carbon Dioxide and Methane
+ Methane and Propane can be ignited with electricity
+ Sodium and Water also produces Hydrogen
~ Tweaked Sodium and Water reaction
+ Sodium can react with Pool Water and Primordial Soup
+ Uranium radiates Primordial Soup slowly
+ Primordial Soup is killed by Soap, Alcohol, and Mercury
+ Fish and Worms can swim in Primordial Soup
+ Primordial Soup converts Blood to Antibodies
+ Bleach deletes Blood
+ Bleach turns Poison into a gas
+ Skin wound healing
+ Skin will sweat to regulate temperature
+ Skin will bleed on contact with Acid
+ Skin will convert Cells
~ Infection no longer turns Cells to Cancer
+ Skin can spread Cancer
+ Skin and Hair can be radiated
+ Skin and Hair can break into Dust
+ Hair can burn into some Stench
+ Hair can be poisoned
+ Antidote deleting Poison is more random
~ Cement is more random when hardening
+ Nitro explodes on smash
~ Ammonia and Methane reaction also makes Hydrogen and Water
~ Tweaked Lead color
+ Molten Metal Scrap
+ Ammonia Ice
+ Oxidized Copper alias Copper Carbonate
+ Oil alias Petroleum
+ Alcohol, Cement, Concrete, and Cloners display with dark text
+ JavaScript disabled message
+ Unmixable elements specified in info page
~ Tweaked Drag color
~ Reordered Machines category
~ Randomized social link at bottom
[Bug Fixes]
~ Fixed: Mods don't show in Mod Manager and can't be removed after crash
~ Fixed: Scroll disabled on fullscreen
~ Fixed: Pixels float if Drag is unselected by middle click or E prompt
~ Fixed: Border and Rainbow can be moved by Drag
~ Fixed: Border can be destroyed by Strange Matter
~ Fixed: Tools can be placed with Image tool
~ Fixed: Heat Ray doesn't make single pixels change state
~ Fixed: Bless doesn't remove Poison Gas or Poison Ice
~ Fixed: Heads don't fall through gases
~ Fixed: Rotten Meat at abs zero creates living abs zero flies
~ Fixed: Charcoal dirties Salt Water
~ Fixed: Pistils don't conduct heat or spread burning
~ Fixed: Density too high for Poison Gas, Dioxin, Liquid Ammonia, and Gallium Gas
~ Fixed: Sodium Acetate foams forever
~ Fixed: Lettuce can't be mixed into Dough or Batter
[Technical]
+ Special Unknown element
+ Used when no element is selected
+ Replaces pixels created with invalid element
+ Will show the invalid element in Debug
2023-08-21 16:08:55 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
elements.rad_fluid = {
|
|
|
|
|
behavior: behaviors.LIQUID,
|
|
|
|
|
category: "liquids",
|
|
|
|
|
density: 1500,
|
|
|
|
|
state: "liquid",
|
|
|
|
|
}
|
|
|
|
|
elements.rad_fluid.color = elements.radiation.color;
|
Sandboxels v1.9.1
[Version 1.9.1 - December 1, 2023 - Cozy Solstice]
+ Pipe
1. Draw a line with Pipe, maybe while paused
2. Wait for walls to form around it
3. Erase an exit point and allow Pipe to generate
+ Mayo
+ Mulch
+ Porcelain Shard (Hidden)
+ Jelly (Hidden)
[Coffee]
+ Coffee Bean
+ Coffee Ground (Hidden)
+ Coffee (Hidden)
[Nuts]
+ Nuts
+ Nut Meat (Hidden, from crushing)
+ Nut Butter (Hidden, from cooking)
+ Nut Milk (Hidden, from soaking)
[Festivities]
+ Candy is candy cane-colored
+ Mashed Potato (Hidden)
+ Skin will warm itself up when cold
[Other Changes]
+ Roots grow through Grass
~ Saplings no longer turn to wood all at once
~ Tree Branches no longer grow when burning
~ Tree Branches, Plant, and Grass are less flammable
+ Soda deoxidizes Rust and Copper
+ Balloons pop near absolute zero
+ Balloons pop when touching Clouds
+ Humans can consume Tomatoes, Pumpkin Seeds, and Cream
+ Humans get gas when eating Beans
+ Humans can take Gold Coins
+ Skin spawns at average body temperature
~ Skin no longer heals wounds
+ Snails can eat Lettuce
+ Tadpoles and Evergreen can be smashed
~ Rats no longer eat Rotten Meat
+ Rats can drink Milk
+ Lichen convert Gravel and Rock Wall to Dirt
+ Yeast ferments Sugar Water and Soda
+ Caramel freezes into Candy much colder
+ Baked Batter breaks into Crumbs
+ Rotten Meat or Cheese and Flies remove Fragrance
+ Primordial Soup spawns at a warmer temperature
+ Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes
+ Glue can fix shards
+ Salt makes Water colder
+ Water breaks down Confetti into Cellulose
+ Hydrogen burns into some Steam
+ Hydrogen fusion releases Neutrons
+ Anesthesia breaks down to Oxygen at high temperatures
+ Castner–Kellner process
+ Sodium and Mercury reaction shocks and releases heat
+ Sulfur burns into Stench
+ Sugar dissolves in Milk
+ Salt dissolves in Sauce and Melted Cheese
+ Juice can be radiated
+ Carbonating Juice makes Soda
+ Seltzer can dissolve Limestone over time
+ Water can weather Limestone into Sand
+ Vinegar slowly dissolves the shell of Eggs
+ Baking Soda releases CO₂ when heated
+ Tuff melts into Magma
+ E-cloner ignores Wire, Sensor, and Battery
+ Cloners ignore Wall
+ Incense recipe
~ Fragrance now dissipates over time
~ Oxygen spreads Fragrance and Stench slower
~ Molten Solder no longer makes Fire
~ Recolored Molten Solder
~ Recolored Gold Coin
+ Insulation won't mix unless Shift is held
+ LEDs can break into Glass Shards
+ Cloners display element on hover
+ Author name appears if present in loaded save
+ Pressing ; toggles Replace mode
+ Methane Ice
- Removed Molten Baking Soda
[Bug Fixes]
~ Fixed: Flicker when stepping frame
~ Fixed: Lamp Oil burns forever
~ Fixed: Mushroom Gills don't conduct heat
~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged
~ Fixed: God Raying Gray Goo makes Rainbow
~ Fixed: Soda deletes Salt Water quickly
~ Fixed: Juice Ice darkens when melting
~ Fixed: Sand from Water weathering Tuff uses wrong color
~ Fixed: Hail doesn't apply color variants when breaking
~ Fixed: Confirmation appears when dropping save onto empty canvas
~ Fixed: Sauce density too high
~ Fixed: Hail is way too cold
~ Fixed: Humans continue panicking after extinguished
~ Fixed: Cloned pixels don't change state based on Cloner temperature
~ Fixed: Antifire doesn't react with Antifluid right
~ Fixed: Porcelain reforms immediately after breaking when hot
~ Fixed: Hot Bomb often melts itself
~ Fixed: Hard Yolk can't be mixed into Batter/Dough
[Technical]
+ Prop tool
+ Option for uncompressed raw save data
~ Save version is now sb2
~ New saves may not work in older versions
~ Old saves will work fine
+ Version handling system, warnings
+ Random will work when placed by cheating
~ FW_Ember no longer has a long name
+ runAfterAutogen function
2023-12-01 17:26:30 -05:00
|
|
|
elements.rad_fluid.reactions = elements.radiation.reactions;
|
|
|
|
|
|
|
|
|
|
elements.time_reverse = {
|
|
|
|
|
color: "#ffffff",
|
|
|
|
|
perTick: function() {
|
|
|
|
|
pixelTicks -= 2;
|
|
|
|
|
},
|
|
|
|
|
rotatable: true,
|
|
|
|
|
category: "special",
|
|
|
|
|
canPlace: false,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
elements.steam_train = {
|
|
|
|
|
color: "#DFDFDF",
|
|
|
|
|
behavior: [
|
|
|
|
|
"XX|CR:smoke|XX",
|
|
|
|
|
"BO AND M1|XX|CR:smoke",
|
|
|
|
|
"XX|CR:smoke|XX",
|
|
|
|
|
],
|
|
|
|
|
category: "gases",
|
|
|
|
|
density: 99999,
|
|
|
|
|
state: "gas",
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
elements.polish = {
|
|
|
|
|
color: "#aba593",
|
|
|
|
|
tool: function(pixel) {
|
|
|
|
|
if (elements.polish.reactions[pixel.element] && Math.random()<0.25) {
|
|
|
|
|
var r = elements.polish.reactions[pixel.element];
|
|
|
|
|
var color2 = r.color2;
|
|
|
|
|
if (color2 !== undefined) {
|
|
|
|
|
if (Array.isArray(color2)) { color2 = color2[Math.floor(Math.random()*color2.length)]; }
|
|
|
|
|
var rgb = hexToRGB(color2);
|
|
|
|
|
pixel.color = "rgb("+rgb.r+","+rgb.g+","+rgb.b+")";
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
behavior: [
|
|
|
|
|
"M2|M1|M2",
|
|
|
|
|
"M1|DL%10|M1",
|
|
|
|
|
"M2|M1|M2",
|
|
|
|
|
],
|
|
|
|
|
reactions: {
|
|
|
|
|
"wood": { color2:"#872b00" },
|
|
|
|
|
"glass": { color2:"#526158" },
|
|
|
|
|
},
|
|
|
|
|
burn: 100,
|
|
|
|
|
burnTime: 2,
|
|
|
|
|
state: "gas",
|
|
|
|
|
canPlace: true,
|
|
|
|
|
category: "gases",
|
|
|
|
|
stain: -0.5
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
window.addEventListener("load", function() {
|
|
|
|
|
eLists.FOOD = [];
|
|
|
|
|
for (var element in elements) {
|
|
|
|
|
if (elements[element].isFood) {
|
|
|
|
|
eLists.FOOD.push(element);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
elements.food = {
|
|
|
|
|
color: ["#359100","#74b332","#b9d461","#dede7a"],
|
|
|
|
|
tick: function(pixel) {
|
|
|
|
|
// Choose randomly from eLists.SEEDS
|
|
|
|
|
changePixel(pixel,eLists.FOOD[Math.floor(Math.random()*eLists.FOOD.length)]);
|
|
|
|
|
},
|
|
|
|
|
category: "food"
|
|
|
|
|
}
|