Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
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{"#lang.name":"한국어","land":"땅","liquids":"액체","life":"생명","powders":"가루","solids":"고체","energy":"에너지","weapons":"무기","gases":"기체","food":"음식","machines":"기계","special":"스페셜","other":"기타","states":"상태","heat":"가열","cool":"냉각","erase":"지우개","drag":"드래그","pick":"선택","mix":"섞기","lookup":"찾아보기","shock":"전기충격","paint":"색칠","sand":"모래","water":"물","salt_water":"소금물","sugar_water":"설탕물","seltzer":"탄산수","dirty_water":"오염된 물","pool_water":"수영장 물","dirt":"흙","mud":"진흙","wet_sand":"젖은 모래","rock":"바위","rock_wall":"바위 벽","mudstone":"진흙 벽돌","packed_sand":"단단한 모래","plant":"식물","dead_plant":"죽은 식물","frozen_plant":"언 식물","grass":"잔디","algae":"조류","concrete":"콘크리트","wall":"벽","fire":"불","bomb":"폭탄","steam":"증기","ice":"얼음","rime":"서리","snow":"눈","slush":"슬러쉬","packed_snow":"단단한 눈","wood":"나무","smoke":"연기","magma":"마그마","plasma":"플라즈마","cold_fire":"차가운 불","glass":"유리","molten_glass":"녹은 유리","molten_rad_glass":"녹은 방사성 유리","rad_glass":"방사성 유리","meat":"고기","rotten_meat":"썩은 고기","cured_meat":"염장 고기","cooked_meat":"익힌 고기","frozen_meat":"언 고기","salt":"소금","molten_salt":"녹은 소금","sugar":"설탕","flour":"밀가루","wire":"전선","battery":"배터리","cloner":"복제기","sensor":"센서","heater":"히터","cooler":"쿨러","random":"무작위","image":"사진","unpaint":"색깔 없애기","uncharge":"충전 해제","unburn":"연소 해제","smash":"부수기","filler":"채우기","lattice":"격자","gravel":"자갈","slime":"슬라임","cement":"시멘트","dust":"먼지","void":"공허","sun":"해","cell":"세포","cancer":"암","dna":"dna","plague":"바이러스","worm":"지렁이","frozen_worm":"언 지렁이","flea":"벼룩","termite":"흰개미","ant":"개미","spider":"거미","web":"거미줄","fly":"파리","firefly":"반딧불이","bee":"벌","hive":"벌집","stink_bug":"악취노린재","dead_bug":"죽은 벌레","human":"사람","body":"몸","head":"머리","bird":"새","rat":"쥐","frog":"개구리","frozen_frog":"언 개구리","tadpole":"올챙이","fish":"물고기","frozen_fish":"언 물고기","slug":"민달팽이","snail":"달팽이","burner":"버너","superheater":"강력한 히터","freezer":"강력한 쿨러","pipe":"파이프","pipe_wall":"파이프 벽","mixer":"믹서기","grinder":"분쇄기","fuse":"퓨즈","ewall":"전기 벽","torch":"횃불","spout":"수도꼭지","udder":"젖통","bone_marrow":"골수","bone":"뼈","ball":"공","balloon":"풍선","antipowder":"반대 가루","antimolten":"반대 녹은 물질","antifire":"반대 불","antifluid":"반대 액체","antigas":"반대 기체","vertical":"세로","horizontal":"가로","ash":"재","molten_ash":"녹은 재","light":"빛","liquid_light":"액체 빛","laser":"레이저","pointer":"포인터","charcoal":"목탄","tinder":"불쏘시개","sawdust":"톱밥","hail":"우박","hydrogen":"수소","oxygen":"산소","nitrogen":"질소","helium":"헬륨","anesthesia":"마취","carbon_dioxide":"이산화탄소","bubble":"비눗방울","ammonia":"암모니아","liquid_ammonia":"액체 암모니아","oil":"석유","lamp_oil":"등유","propane":"프로판","liquid_propane":"액체 프로판","methane":"메탄","liquid_methane":"액체 메탄","stained_glass":"색 유리","molten_stained_glass":"녹은 색 유리","art":"그림","rainbow":"무지개","static":"잡음","border":"경계","clay":"점토","clay_soil":"점토 토양","brick":"벽돌","ruins":"유적","porcelain":"도자기","sapling":"묘목","pinecone":"솔방울","evergreen":"상록수","cactus":"선인장","kelp":"켈프","seeds":"씨앗","grass_seed":"잔디 씨앗","wheat_seed":"밀 씨앗","straw":"빨대","paper":"종이","pollen":"꽃가루","flower_seed":"꽃 씨앗","pistil":"암술","petal":"꽃잎","tree_branch":"나뭇가지","vine":"<EFBFBD><EFBFBD>
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