sandboxels/lang/ko.json

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Version 1.12 - July 17, 2025 - Saves For All [Version 1.12 - July 17, 2025 - Saves For All] + Featured Saves tab + Discord Saves tab + Browse community-made saves from our server + Lye, a reactive powder + Invar, a dark metal alloy (Hidden) + Streak View (Press 4) [Steam Edition Changes] + Workshop support + Add and load community-made saves + Publish saves for everyone to discover + Save tagging support + Rich Presence support for Discord and Steam Chat + Show off your current element and canvas state ~ Saves are stored in a new game data folder instead of slots + Mods can be loaded from the game data folder for offline use ~ Dependencies are currently not supported for local files + "Open Data Folder" button in Settings + Steam automatically selects supported languages + Save author name will default to Steam username - Hid "Clear Saves" button ~ Version and element count are shown again [Changes] + Button click animations + Corn has gravity + Cloner elements can be set by clicking over them + Dyes can be mixed into liquids + Sand can be dyed into Color Sand + Stained Glass can be made by melting Glass with certain metals + Batteries are breakable + Vaccine and Antidote can freeze + Small amounts of Vaccine can be made by boiling Antibody + Vaccine can be made by mixing Antibody with Sugar Water + Cream can be turned into Yogurt + Clay and Brick Rubble makes Clay Soil + Slime rots Meat + Glue turns Crumb into Bread + Yeast ferments Wheat + Vinegar-Ammonia reaction + Bleach-Baking Soda reaction + Blood bubbles before boiling + Infection passively creates Plague + Pool Water slowly breaks down DNA + Distilling Oil with Hydrogen makes Sulfur and Water (Claus process) + Greek Fire is made with Oil and Sap, instead of Sulfur + Sulfur stains Silver + Candy from freezing Honey or Molasses has a unique color + Ember changes color when hitting elements with flame colors + Plasma can heat existing pixels when placed over them + Magnesium-Acid reaction produces Hydrogen + Gold variants are immune to Acid + Acid decomposes at extreme temperatures + Ammonia decomposes at high temperatures + Copper Sulfate reacts with other carbs like Sugar + Molten Caustic Potash electrolysis + Virus and Strange Matter ignore Pointer + Neutrons radiate Glass Shards + Cancer kills Homunculi + Anesthesia and Alcohol Gas calm Humans ~ Human will be selected when using Pick on Head or Body ~ Tweaked Diamond formation ~ Walls and Pipes don't change Light color ~ God Ray is better at extinguishing fires ~ Ember no longer produces Fire on its own ~ Salt Water electrolysis produces Lye (Chloralkali process) ~ Sodium-Water reaction produces Lye ~ Improved Sodium-Acid reaction ~ Potassium-Acid reaction is more violent ~ Acid no longer deletes Smoke or Fire ~ Gallium-Aluminum reaction is more destructive ~ Supernovae create Mercury and Aluminum ~ Antimatter no longer explodes when hitting the border ~ Lightning no longer explodes when hitting the border on Void mode ~ Uranium releases Radiation more consistently when falling ~ Rats release Plague more consistently when falling ~ Molten Stained Glass has colorful Fire + Rainbow and Static affect the color of Fire ~ Canvas will shrink dynamically to fit screen width + Empty canvases will be reset automatically when window is resized + Saves menu tabs ~ Saves menu takes up more screen space ~ Modded saves automatically reload the save and remove new mods after session + Sandboxels will reload on canvas reset after changing mods + TPS is restored after unloading a save + Button to reload after adding or removing mods ~ Currently-loaded save will be underscored in menu ~ Saves keep track of standalone version (i.e. Steam) ~ Save warnings use native Sandboxels prompts ~ Reset Warning setting affects save loading popup on non-empty canvas - Loading a save no longer changes your selected view ~ 'Reset Scene' buttons in Settings now confirm before resetting ~ Cursor color is affected by theme color ~ Canvas Size and Worldgen settings automatically reset empty canvases ~ Updated styling of bottom links ~ Links are underlined when hovered over ~ Prompts are closed when elements are deselected ~ Confirm buttons for data reset prompts are red to show danger ~ Entering an invalid TPS no longer resets to 30 TPS ~ Recolored Gold ~ Recolored Zinc ~ Recolored Nickel ~ Recolored Tungsten ~ Recolored Sulfur ~ Recolored Brass ~ Recolored Sterling ~ Recolored Solder ~ Recolored Molten Aluminum and removed heat glow ~ Recolored Molten Caustic Potash and removed Fire ~ Recolored Soda made from Juice ~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text ~ Prop tool can convert between boolean and number types + Broth alias 'Soup' + Jelly alias 'Jam' + Soda alias 'Cola' + Hard Yolk alias 'Fried Egg' + Gunpowder alias 'Black Powder' [Bug Fixes] ~ Fixed: Enabled mods can be stuck behind input box ~ Fixed: Flies and Bees get stuck on Loop border modes ~ Fixed: Rock Wall and Bless can't be used as Image element ~ Fixed: Screenshots don't include background color if it was never set ~ Fixed: Corrupted save error messages don't appear ~ Fixed: Large save canvases can go off-screen ~ Fixed: Cheerful Mode setting button has old behavior ~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work ~ Fixed: runEveryTick() runs even when paused ~ Fixed: World gen replaces Destroyable border pixels with Wall ~ Fixed: Random events and modded per-tick events don't happen when stepping ticks ~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths ~ Fixed: Unpaint tool removes fancy textures ~ Fixed: Category buttons don't glow in Unlock as Discovered mode ~ Fixed: Coolers and Freezers affect insulative elements ~ Fixed: Lightning heats insulative elements ~ Fixed: Dark element button text isn't triggered by buttonColor ~ Fixed: Force-loaded mod dependencies don't load properly on Steam ~ Fixed: Theme background doesn't affect entire page on Steam Edition [Technical] + New helper functions: + getPixel(x, y) -> Pixel object or null + tryCreate(element, x, y, replace?) -> Pixel object or null + tryDelete(x, y) -> Pixel object or null + 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2)) + 'onClicked' element property, called when the pixel is clicked on (function(pixel,element)) + 'skip' pixel property, skips simulation of the pixel + 'RL' behavior rule, releases an element in any available space + 'clear' view property for clearing the canvas layers, defaults to true + modIsEnabled(str) function, checks only file names (e.g. "glow.js") + promptChoose() for multiple-choice prompts + promptDir() for direction-based prompts ~ Debug console has been re-enabled on Steam Edition ~ Pick and Erase tools are no longer hard-coded ~ Sensor 'sense' property can take multiple comma-separated values ~ Save version is now sb5
2025-07-17 13:49:09 -04:00
{"#lang.name":"한국어","land":"땅","liquids":"액체","life":"생명","powders":"가루","solids":"고체","energy":"에너지","weapons":"무기","gases":"기체","food":"음식","machines":"기계","special":"스페셜","other":"기타","states":"상태","heat":"가열","cool":"냉각","erase":"지우개","drag":"드래그","pick":"선택","mix":"섞기","lookup":"찾아보기","shock":"전기충격","paint":"색칠","sand":"모래","water":"물","salt_water":"소금물","sugar_water":"설탕물","seltzer":"탄산수","dirty_water":"오염된 물","pool_water":"수영장 물","dirt":"흙","mud":"진흙","wet_sand":"젖은 모래","rock":"바위","rock_wall":"바위 벽","mudstone":"진흙 벽돌","packed_sand":"단단한 모래","plant":"식물","dead_plant":"죽은 식물","frozen_plant":"언 식물","grass":"잔디","algae":"조류","concrete":"콘크리트","wall":"벽","fire":"불","bomb":"폭탄","steam":"증기","ice":"얼음","rime":"서리","snow":"눈","slush":"슬러쉬","packed_snow":"단단한 눈","wood":"나무","smoke":"연기","magma":"마그마","plasma":"플라즈마","cold_fire":"차가운 불","glass":"유리","molten_glass":"녹은 유리","molten_rad_glass":"녹은 방사성 유리","rad_glass":"방사성 유리","meat":"고기","rotten_meat":"썩은 고기","cured_meat":"염장 고기","cooked_meat":"익힌 고기","frozen_meat":"언 고기","salt":"소금","molten_salt":"녹은 소금","sugar":"설탕","flour":"밀가루","wire":"전선","battery":"배터리","cloner":"복제기","sensor":"센서","heater":"히터","cooler":"쿨러","random":"무작위","image":"사진","unpaint":"색깔 없애기","uncharge":"충전 해제","unburn":"연소 해제","smash":"부수기","filler":"채우기","lattice":"격자","gravel":"자갈","slime":"슬라임","cement":"시멘트","dust":"먼지","void":"공허","sun":"해","cell":"세포","cancer":"암","dna":"dna","plague":"바이러스","worm":"지렁이","frozen_worm":"언 지렁이","flea":"벼룩","termite":"흰개미","ant":"개미","spider":"거미","web":"거미줄","fly":"파리","firefly":"반딧불이","bee":"벌","hive":"벌집","stink_bug":"악취노린재","dead_bug":"죽은 벌레","human":"사람","body":"몸","head":"머리","bird":"새","rat":"쥐","frog":"개구리","frozen_frog":"언 개구리","tadpole":"올챙이","fish":"물고기","frozen_fish":"언 물고기","slug":"민달팽이","snail":"달팽이","burner":"버너","superheater":"강력한 히터","freezer":"강력한 쿨러","pipe":"파이프","pipe_wall":"파이프 벽","mixer":"믹서기","grinder":"분쇄기","fuse":"퓨즈","ewall":"전기 벽","torch":"횃불","spout":"수도꼭지","udder":"젖통","bone_marrow":"골수","bone":"뼈","ball":"공","balloon":"풍선","antipowder":"반대 가루","antimolten":"반대 녹은 물질","antifire":"반대 불","antifluid":"반대 액체","antigas":"반대 기체","vertical":"세로","horizontal":"가로","ash":"재","molten_ash":"녹은 재","light":"빛","liquid_light":"액체 빛","laser":"레이저","pointer":"포인터","charcoal":"목탄","tinder":"불쏘시개","sawdust":"톱밥","hail":"우박","hydrogen":"수소","oxygen":"산소","nitrogen":"질소","helium":"헬륨","anesthesia":"마취","carbon_dioxide":"이산화탄소","bubble":"비눗방울","ammonia":"암모니아","liquid_ammonia":"액체 암모니아","oil":"석유","lamp_oil":"등유","propane":"프로판","liquid_propane":"액체 프로판","methane":"메탄","liquid_methane":"액체 메탄","stained_glass":"색 유리","molten_stained_glass":"녹은 색 유리","art":"그림","rainbow":"무지개","static":"잡음","border":"경계","clay":"점토","clay_soil":"점토 토양","brick":"벽돌","ruins":"유적","porcelain":"도자기","sapling":"묘목","pinecone":"솔방울","evergreen":"상록수","cactus":"선인장","kelp":"켈프","seeds":"씨앗","grass_seed":"잔디 씨앗","wheat_seed":"밀 씨앗","straw":"빨대","paper":"종이","pollen":"꽃가루","flower_seed":"꽃 씨앗","pistil":"암술","petal":"꽃잎","tree_branch":"나뭇가지","vine":"<EFBFBD><EFBFBD>