1.7.1 tiny update

This commit is contained in:
slweeb 2023-01-08 20:00:55 -05:00
parent 208629c90a
commit 00f2b684f8
2 changed files with 27 additions and 2 deletions

View File

@ -3,6 +3,12 @@
+ Baking Update
+ More plans / suggestions at https://docs.google.com/document/u/4/d/1R8xljj_J-K5oU-9y4louwplQmM-ZBvUfXmhbgj5LYdk/edit
[Version 1.7.1 - January 8, 2022]
+ Walls and Glass aren't affected by Mix unless holding Shift
+ Beans
+ Sodium Acetate can melt
~ Popcorn hidden ;)
[Version 1.7 - December 15, 2022 - Anniversary Update]
+ Confetti
+ Party Popper

View File

@ -1009,6 +1009,7 @@
category: "solids",
insulate: true,
hardness: 1,
noMix: true,
},
"fire": {
color: ["#ff6b21","#ffa600","#ff4000"],
@ -1033,6 +1034,7 @@
state: "gas",
density: 0.1,
ignoreAir: true,
noMix: true,
},
"bomb": {
color: "#524c41",
@ -1163,6 +1165,7 @@
state: "gas",
density: 1180,
stain: 0.075,
noMix: true,
},
"magma": {
color: ["#ff6f00","#ff8c00","#ff4d00"],
@ -1225,6 +1228,7 @@
state: "solid",
density: 2500,
breakInto: "glass_shard",
noMix: true,
},
"molten_glass": {
reactions: {
@ -1244,7 +1248,8 @@
state: "solid",
density: 2500,
breakInto: "glass_shard",
hidden: true
hidden: true,
noMix: true,
},
"meat": {
color: ["#9E4839","#BA6449","#D2856C","#A14940"],
@ -4742,6 +4747,7 @@
burnInto: ["fire","ash"],
state: "solid",
density: 360.5,
hidden: true
},
"corn_seed": {
color: ["#F2B813","#F9E3BA"],
@ -5002,6 +5008,19 @@
state: "solid",
density: 1530,
category: "powders",
tempHigh: 881.4
},
"beans": {
//color: ["#F33D02","#F04703","#FD9D24","#FFBF61"],
//color: ["#B81901","#B61A00","#E97501","#F9922B"],
color: ["#db1c0b","#db3c0b","#fa8023","#ffa12e"],
behavior: behaviors.LIQUID,
category: "food",
tempHigh: 350,
stateHigh: ["fire","fire","ash"],
state: "solid",
density: 721,
viscosity: 1000
},
"dry_ice": {
color: "#e6e6e6",
@ -8945,7 +8964,7 @@
else if (currentElement === "mix") {
if (!isEmpty(x,y,true)) {
var pixel = pixelMap[x][y];
if ((pixel.element != "fire" && pixel.element != "smoke") || shiftDown) {
if (elements[pixel.element].noMix !== true || shiftDown) {
mixList.push(pixel);
}
}