forgor
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db6714b896
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025fd3abe5
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@ -253,7 +253,7 @@ elements.superheater4 = {
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pixel.uwu = 0
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} else {
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tempInc += (pixel.uwu*15)
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range += Math.floor(Math.sqrt(pixel.uwu+1))
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range += Math.floor((Math.sqrt(pixel.uwu+1))**1.2)
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}
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for (let i = (-1*range); i < (range + 1); i++) {
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for (let j = (-1*range); j < (range + 1); j++) {
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@ -289,7 +289,7 @@ elements.supercooler4 = {
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pixel.uwu = 0
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} else {
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tempDec += (pixel.uwu*15)
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range += Math.floor(Math.sqrt(pixel.uwu+1))
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range += Math.floor((Math.sqrt(pixel.uwu+1))**1.2)
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}
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for (let i = (-1*range); i < (range + 1); i++) {
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for (let j = (-1*range); j < (range + 1); j++) {
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@ -323,7 +323,7 @@ elements.superwarmer4 = {
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if(pixel.uwu == undefined || pixel.uwu == null || isNaN(pixel.uwu)) {
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pixel.uwu = 0
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} else {
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range += Math.floor(Math.sqrt(pixel.uwu+1))
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range += Math.floor((Math.sqrt(pixel.uwu+1))**1.2)
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}
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for (let i = (-1*range); i < (range + 1); i++) {
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for (let j = (-1*range); j < (range + 1); j++) {
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@ -358,5 +358,76 @@ elements.tc = { //temperature checker
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category:"machines",
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insulate:true,
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state: "solid",
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hidden: true,
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},
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elements.discharge = {
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color: "#7f7f7f",
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tick: function(pixel) {
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for (var i = 1; i < width; i++) {
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for (var j = 1; j < height; j++) {
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if (!isEmpty(i,j)) {
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pixelMap[i][j].charge = 0
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}
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}
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}
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deletePixel(pixel.x, pixel.y)
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},
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category:"special",
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insulate:true,
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state: "solid",
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behavior: behaviors.SELFDELETE,
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},
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elements.troll_powder = {
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color: ["#ffffff","#000000"],
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tick: function(pixel) {
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ddd = Math.random()
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eee = Math.random()
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fff = 1-eee
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doHeat(pixel);
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doBurning(pixel);
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if(ddd < 0.9) {
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if(!tryMove(pixel, pixel.x, pixel.y+1)) {
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if(eee < 1/2) { tryMove(pixel, pixel.x-1, pixel.y+1) } else tryMove(pixel, pixel.x+1, pixel.y+1)
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}
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if(Math.random() < 0.0017) {
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if(fff < 1/5) { tryMove(pixel, pixel.x-2, pixel.y-1) }
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if(fff < 2/5) { tryMove(pixel, pixel.x-1, pixel.y-2) }
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if(fff < 3/5) { tryMove(pixel, pixel.x, pixel.y-3) }
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if(fff < 4/5) { tryMove(pixel, pixel.x+1, pixel.y-2) }
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if(fff < 5/5) { tryMove(pixel, pixel.x+2, pixel.y-1) }
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}
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if(Math.random() < 0.0003) { tryMove(pixel, pixel.y, pixel.y); }
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if(Math.random() < 0.0003) { tryMove(pixel, pixel.x, pixel.x); }
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if(((Math.floor(pixel.x/2) % 2 == 0) && (Math.floor(pixel.y/2) % 2 == 0)) || ((Math.floor(pixel.x/2) % 2 == 1) && (Math.floor(pixel.y/2) % 2 == 1))) {
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pixel.color = "rgb(32,32,32)"
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} else {
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pixel.color = "rgb(224,224,224)"
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}
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}
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if(ddd >= 0.9) {
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if(!tryMove(pixel, pixel.x, pixel.y-1)) {
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if(eee < 1/2) { tryMove(pixel, pixel.x-1, pixel.y-1) } else tryMove(pixel, pixel.x+1, pixel.y-1)
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}
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if(Math.random() < 0.0017) {
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if(fff < 1/5) { tryMove(pixel, pixel.x-2, pixel.y+1) }
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if(fff < 2/5) { tryMove(pixel, pixel.x-1, pixel.y+2) }
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if(fff < 3/5) { tryMove(pixel, pixel.x, pixel.y+3) }
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if(fff < 4/5) { tryMove(pixel, pixel.x+1, pixel.y+2) }
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if(fff < 5/5) { tryMove(pixel, pixel.x+2, pixel.y+1) }
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}
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if(Math.random() < 0.0003) { tryMove(pixel, pixel.y, pixel.y); }
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if(Math.random() < 0.0003) { tryMove(pixel, pixel.x, pixel.x); }
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if(((Math.floor(pixel.x/2) % 2 == 0) && (Math.floor(pixel.y/2) % 2 == 0)) || ((Math.floor(pixel.x/2) % 2 == 1) && (Math.floor(pixel.y/2) % 2 == 1))) {
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pixel.color = "rgb(32,32,32)"
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} else {
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pixel.color = "rgb(224,224,224)"
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}
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pixel.temp = pixel.temp + ((Math.floor(Math.random()*3) - 1)*2)
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}
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},
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category: "powders",
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state: "solid",
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density: 1602,
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}
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