Switches
* Controlled with the switch_off_control and switch_on_control elements * Control does not propagate * Requires noConduct.js * States exist as two separate elements
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var modName = "mods/switches.js";
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var noConductMod = "mods/noConduct.js";
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if(enabledMods.includes(noConductMod)) {
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elements.switch_off = {
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name: "switch (off)",
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color: "#7F3333",
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behavior: behaviors.WALL,
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noConduct: ["switch_on_control","switch_off_control"],
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};
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elements.switch_on = {
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name: "switch (on)",
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color: "#33CC33",
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behavior: behaviors.WALL,
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conduct: 1,
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noConduct: ["switch_on_control","switch_off_control"],
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};
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elements.switch_off_control = {
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color: "#FF3333",
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behavior: behaviors.WALL,
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behaviorOn: [
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"XX|CH:switch_on>switch_off|XX",
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"CH:switch_on>switch_off|XX|CH:switch_on>switch_off",
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"XX|CH:switch_on>switch_off|XX"
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],
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conduct: 1,
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noConduct: ["switch_on","switch_off"],
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};
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elements.switch_on_control = {
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color: "#33FF33",
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behavior: behaviors.WALL,
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behaviorOn: [
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"XX|CH:switch_off>switch_on|XX",
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"CH:switch_off>switch_on|XX|CH:switch_off>switch_on",
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"XX|CH:switch_off>switch_on|XX"
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],
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conduct: 1,
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noConduct: ["switch_on","switch_off"],
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};
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} else {
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enabledMods.splice(enabledMods.indexOf(modName),0,noConductMod)
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alert(`The ${noConductMod} mod is required and has been automatically inserted (reload for this to take effect).`)
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localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
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};
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