From 0aaed44bc0d84d2d8367ee080b14d07b1a024675 Mon Sep 17 00:00:00 2001 From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com> Date: Fri, 7 Jun 2024 13:50:49 +0100 Subject: [PATCH] Update Science_mod.js Not much but I was busy with stuff ig, so don't blame me --- mods/Science_mod.js | 24 +++++++++++++++++++++--- 1 file changed, 21 insertions(+), 3 deletions(-) diff --git a/mods/Science_mod.js b/mods/Science_mod.js index b4149620..b10815a5 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,8 +1,9 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 28 (version alpha 0.0.28) -console.log("version alpha 0.0.28") -console.log("build 28") +// Build 29 (version alpha 0.0.29) +console.log("version alpha 0.0.29") +console.log("build 29") +// I have granted access to this file on my school account (I think) // This used to be a full time thing, but now it's basically just half-time now. // If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto) // I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry! @@ -1546,3 +1547,20 @@ substance.Aluminum_Perchlorate = { state: "null", hidden:true } + +substance.Potassium_Tetrachloroaluminate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +// Finally one I can actually do! +substance.Lithium_Tetrachloroaluminate = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +}