weapons.js added e_gun varients
This commit is contained in:
parent
46f34c6e85
commit
0d05779966
|
|
@ -159,4 +159,30 @@ elements.left_bullet = {
|
|||
"XX|XX|M2",
|
||||
],
|
||||
category:"weapons",
|
||||
},
|
||||
elements.e_gun_left = {
|
||||
color: "#C0C0C0",
|
||||
behavior: behaviors.WALL,
|
||||
behaviorOn: [
|
||||
"XX|XX|XX",
|
||||
"CR:left_bullet|XX|XX",
|
||||
"XX|XX|XX",
|
||||
],
|
||||
category: "weapons",
|
||||
state: "solid",
|
||||
conduct: 1,
|
||||
density: 1300,
|
||||
},
|
||||
elements.e_gun_right = {
|
||||
color: "#C0C0C0",
|
||||
behavior: behaviors.WALL,
|
||||
behaviorOn: [
|
||||
"XX|XX|XX",
|
||||
"XX|XX|CR:right_bullet",
|
||||
"XX|XX|XX",
|
||||
],
|
||||
category: "weapons",
|
||||
state: "solid",
|
||||
conduct: 1,
|
||||
density: 1300,
|
||||
};
|
||||
Loading…
Reference in New Issue