Update modM.js
This commit is contained in:
parent
b83e410c62
commit
11b6a4cede
172
mods/modM.js
172
mods/modM.js
|
|
@ -1,32 +1,158 @@
|
|||
console.log("run mod")
|
||||
elements.turbine = { color: "#524945",
|
||||
behavior: behaviors.WALL
|
||||
category: "solids",
|
||||
state: "solid",
|
||||
density: 720,
|
||||
};
|
||||
elements.coolant = { color: "#16c1db",
|
||||
behavior: behaviors.WALL
|
||||
category: "liquids",
|
||||
state: "liquid",
|
||||
density: 720,
|
||||
tempHigh: 1000,
|
||||
};
|
||||
elements.unstable_coolant = { color: "#16c1db",
|
||||
behavior: behaviors.DGAS,
|
||||
category: "gases",
|
||||
state: "gas",
|
||||
};
|
||||
elements.hello_world = {
|
||||
elements.heatSensor = {
|
||||
color: "#ff0000",
|
||||
behavior: behaviors.WALL,
|
||||
conduct: 1,
|
||||
category:"machines",
|
||||
tick: function(pixel) {
|
||||
if (pixel.temp > 430 ) {
|
||||
pixel.charge = 5;
|
||||
}
|
||||
},
|
||||
conduct: 1,
|
||||
};
|
||||
let itemA = "steam";
|
||||
elements.turbine = {
|
||||
behavior: behaviors.WALL,
|
||||
behavior: behaviors.DELETE,
|
||||
color: "#826c6e",
|
||||
tick: function(pixel) {
|
||||
if(pixel.start == pixelTicks){
|
||||
pixel.clone = itemA;
|
||||
}
|
||||
|
||||
for (var i = 0; i < adjacentCoords.length; i++) {
|
||||
var coords = adjacentCoords[i];
|
||||
var x = pixel.x + coords[0];
|
||||
var y = pixel.y + coords[1];
|
||||
if (!isEmpty(x,y,true)) {
|
||||
var sensed = pixelMap[x][y];
|
||||
if (sensed.element == pixel.clone) {
|
||||
pixel.charge = 5;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
conduct: 1,
|
||||
movable: false,
|
||||
category:"machines",
|
||||
darkText: true,
|
||||
hardness: 1,
|
||||
|
||||
};
|
||||
|
||||
|
||||
elements.coal = {
|
||||
color: "#3d3c39",
|
||||
behavior: behaviors.POWDER,
|
||||
category: "land",
|
||||
state: "solid",
|
||||
|
||||
tick: function(pixel) {
|
||||
if (pixel.temp > 900 && !pixel.burning) {
|
||||
pixel.burning = true;
|
||||
pixel.burnStart = pixelTicks;
|
||||
}
|
||||
},
|
||||
|
||||
tempHigh:2500,
|
||||
stateHigh: "fire",
|
||||
hardness: 0.85,
|
||||
burn: 100,
|
||||
burnTime: 3500,
|
||||
};
|
||||
|
||||
elements.hello_world = {
|
||||
color: "#ff0000",
|
||||
elements.solid_coal = {
|
||||
color: "#3d3c39",
|
||||
behavior: behaviors.WALL,
|
||||
category: "land",
|
||||
state: "solid",
|
||||
breakInto: "coal_dust"
|
||||
|
||||
tick: function(pixel) {
|
||||
if (pixel.temp > 900 && !pixel.burning) {
|
||||
pixel.burning = true;
|
||||
pixel.burnStart = pixelTicks;
|
||||
}
|
||||
},
|
||||
|
||||
tempHigh:3000,
|
||||
stateHigh: "fire",
|
||||
hardness: 0.85,
|
||||
burn: 100,
|
||||
burnTime: 3500,
|
||||
};
|
||||
|
||||
elements.coal_dust = {
|
||||
color: "#3d3c39",
|
||||
behavior: behaviors.POWDER,
|
||||
category: "land",
|
||||
state: "solid",
|
||||
|
||||
tick: function(pixel) {
|
||||
if (pixel.temp > 900 && !pixel.burning) {
|
||||
pixel.burning = true;
|
||||
pixel.burnStart = pixelTicks;
|
||||
}
|
||||
},
|
||||
|
||||
tempHigh:2000,
|
||||
stateHigh: "fire",
|
||||
hardness: 0.85,
|
||||
burn: 100,
|
||||
burnTime: 3500,
|
||||
};
|
||||
|
||||
|
||||
elements.gas = {
|
||||
color: "#c9c5b1",
|
||||
behavior: behaviors.LIQUID,
|
||||
tick: function(pixel) {
|
||||
if (pixel.temp > 430 && !pixel.burning) {
|
||||
pixel.burning = true;
|
||||
pixel.burnStart = pixelTicks;
|
||||
}
|
||||
},
|
||||
tempHigh:3000,
|
||||
stateHigh: "fire",
|
||||
viscosity: 0.56,
|
||||
burn: 100,
|
||||
burnTime: 10000,
|
||||
fireColor: "#c9c5b1",
|
||||
category: "liquids",
|
||||
state: "liquid",
|
||||
density: 792,
|
||||
stain: -0.25,
|
||||
}
|
||||
|
||||
let itemB = "light";
|
||||
elements.solar_panel = {
|
||||
behavior: behaviors.WALL,
|
||||
behavior: behaviors.DELETE,
|
||||
color: "#bebfa3",
|
||||
tick: function(pixel) {
|
||||
if(pixel.start == pixelTicks){
|
||||
pixel.clone = itemB;
|
||||
}
|
||||
|
||||
for (var i = 0; i < adjacentCoords.length; i++) {
|
||||
var coords = adjacentCoords[i];
|
||||
var x = pixel.x + coords[0];
|
||||
var y = pixel.y + coords[1];
|
||||
if (!isEmpty(x,y,true)) {
|
||||
var sensed = pixelMap[x][y];
|
||||
if (sensed.element == pixel.clone) {
|
||||
pixel.charge = 5;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
conduct: 1,
|
||||
movable: false,
|
||||
category:"machines",
|
||||
darkText: true,
|
||||
hardness: 1,
|
||||
|
||||
};
|
||||
|
|
|
|||
Loading…
Reference in New Issue