Update sandboxels.js

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Nekonico 2025-03-15 12:17:28 -07:00 committed by GitHub
parent 3974b75419
commit 12f0fa1908
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GPG Key ID: B5690EEEBB952194
1 changed files with 69 additions and 200 deletions

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@ -1,4 +1,4 @@
/* mod by nekonico */
// mod by nekonico
window.addEventListener("load", () => {
document.getElementById("elementButton-sandboxels_screen")?.remove()
@ -10,7 +10,7 @@ window.addEventListener("load", () => {
document.getElementById("elementButton-steam_screen")?.remove()
document.getElementById("elementButton-ice_screen")?.remove()
document.getElementById("elementButton-wood_screen")?.remove()
document.getElementById("elementButton-saw_screen")?.remove()
document.getElementById("elementButton-sawdust_screen")?.remove()
document.getElementById("elementButton-cellulose_screen")?.remove()
document.getElementById("elementButton-blood_screen")?.remove()
document.getElementById("elementButton-paper_screen")?.remove()
@ -170,7 +170,7 @@ elements.sandboxels_screen_off = {
tick: function(pixel) {
if (pixel.dtemp !== 20) { pixel.dtemp = 20 }
if (pixel.charge) { pixel.charges = pixelTicks }
if (pixelTicks - 10 > pixel.charges) {
if (pixelTicks - 1 > pixel.charges) {
changePixel(pixel,"sandboxels_screen")
}
},
@ -190,6 +190,7 @@ elements.sandboxels_screen = {
name:"screen",
hidden:true,
color: "#1D1D1D",
behavior: behaviors.WALL,
tick: function(pixel) {
if (pixel.dtemp !== 20) { pixel.dtemp = 20 }
if (pixel.charge) { pixel.charge = 0 }
@ -308,12 +309,14 @@ elements.simulated_human = {
if (!isEmpty(pixel.x, pixel.y+1),true && pixelMap[pixel.x][pixel.y+1].element === "sandboxels_screen") {
var newPixel = pixelMap[pixel.x][pixel.y+1];
newPixel.element = "body_screen";
newPixel.dir = 1
pixel.element = "head_screen";
}
else if (!isEmpty(pixel.x, pixel.y-1),true && pixelMap[pixel.x][pixel.y-1].element === "sandboxels_screen") {
var newPixel = pixelMap[pixel.x][pixel.y-1];
newPixel.element = "head_screen";
pixel.element = "body_screen";
pixel.dir = 1
}
else {
changePixel(pixel, "sandboxels_screen");
@ -614,7 +617,7 @@ elements.rock_screen = {
density: 2550,
}
elements.saw_screen = {
elements.sawdust_screen = {
name:"screen",
hidden:true,
color: ["#dec150","#c7b15a"],
@ -638,6 +641,7 @@ elements.saw_screen = {
digburnTime: 150,
digburnInto: ["fire_screen","fire_screen","fire_screen","ash_screen"],
tick: function(pixel) {
if (pixel.dtemp > 400) { changePixel(pixel,"fire_screen") }
screenTemp(pixel)
doScreenBurning(pixel)
if (!isEmpty(pixel.x,pixel.y+1,true)) {
@ -775,6 +779,7 @@ elements.cellulose_screen = {
isScreen: true,
isMoving: true,
tick: function(pixel) {
if (pixel.dtemp > 99) { changePixel(pixel,"paper_screen") }
screenTemp(pixel)
if (Math.random() > 0.2 && !isEmpty(pixel.x,pixel.y+1,true)) {
var newPixel = pixelMap[pixel.x][pixel.y+1];
@ -847,7 +852,6 @@ elements.cellulose_screen = {
}
}
}
if (pixel.dtemp > 99) { changePixel(pixel,"paper_screen") }
},
state: "solid",
density: 1500,
@ -874,6 +878,7 @@ elements.blood_screen = {
isScreen: true,
isMoving: true,
tick: function(pixel) {
if (pixel.dtemp > 99) { changePixel(pixel,"steam_screen") }
screenTemp(pixel)
if (Math.random() > 0.2 && !isEmpty(pixel.x,pixel.y+1,true)) {
var newPixel = pixelMap[pixel.x][pixel.y+1];
@ -968,7 +973,6 @@ elements.blood_screen = {
}
}
}
if (pixel.dtemp > 99) { changePixel(pixel,"steam_screen") }
},
state: "solid",
density: 1060,
@ -995,6 +999,8 @@ elements.water_screen = {
isScreen: true,
isMoving: true,
tick: function(pixel) {
if (pixel.dtemp < 0) { changePixel(pixel,"ice_screen") }
if (pixel.dtemp > 99) { changePixel(pixel,"steam_screen") }
screenTemp(pixel)
if (Math.random() > 0.2 && !isEmpty(pixel.x,pixel.y+1,true)) {
var newPixel = pixelMap[pixel.x][pixel.y+1];
@ -1015,7 +1021,7 @@ elements.water_screen = {
changePixel(newPixel, "mud_screen")
changePixel(pixel, "sandboxels_screen")
}
if (elements[newPixel.element].id === elements.saw_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
if (elements[newPixel.element].id === elements.sawdust_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
changePixel(newPixel, "cellulose_screen")
changePixel(pixel, "sandboxels_screen")
}
@ -1039,7 +1045,7 @@ elements.water_screen = {
changePixel(newPixel, "mud_screen")
changePixel(pixel, "sandboxels_screen")
}
if (elements[newPixel.element].id === elements.saw_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
if (elements[newPixel.element].id === elements.sawdust_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
changePixel(newPixel, "cellulose_screen")
changePixel(pixel, "sandboxels_screen")
}
@ -1064,7 +1070,7 @@ elements.water_screen = {
changePixel(newPixel, "mud_screen")
changePixel(pixel, "sandboxels_screen")
}
if (elements[newPixel.element].id === elements.saw_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
if (elements[newPixel.element].id === elements.sawdust_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
changePixel(newPixel, "cellulose_screen")
changePixel(pixel, "sandboxels_screen")
}
@ -1090,7 +1096,7 @@ elements.water_screen = {
changePixel(newPixel, "mud_screen")
changePixel(pixel, "sandboxels_screen")
}
if (elements[newPixel.element].id === elements.saw_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
if (elements[newPixel.element].id === elements.sawdust_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
changePixel(newPixel, "cellulose_screen")
changePixel(pixel, "sandboxels_screen")
}
@ -1115,14 +1121,12 @@ elements.water_screen = {
changePixel(newPixel, "mud_screen")
changePixel(pixel, "sandboxels_screen")
}
if (elements[newPixel.element].id === elements.saw_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
if (elements[newPixel.element].id === elements.sawdust_screen.id || elements[newPixel.element].id === elements.paper_screen.id) {
changePixel(newPixel, "cellulose_screen")
changePixel(pixel, "sandboxels_screen")
}
}
}
if (pixel.dtemp < 0) { changePixel(pixel,"ice_screen") }
if (pixel.dtemp > 99) { changePixel(pixel,"steam_screen") }
},
state: "solid",
density: 997,
@ -1144,6 +1148,7 @@ elements.steam_screen = {
isScreen: true,
isMoving: true,
tick: function(pixel) {
if (pixel.dtemp < 100) { changePixel(pixel,"water_screen") }
screenTemp(pixel)
if (Math.random() > 0.5) {
pixel.dir1 = 1
@ -1167,7 +1172,6 @@ elements.steam_screen = {
else if (elements[newPixel.element].isScreen === true) {
}
}
if (pixel.dtemp < 100) { changePixel(pixel,"water_screen") }
},
state: "solid",
density: 0.6,
@ -1234,6 +1238,7 @@ elements.fire_screen = {
digburnTime: 25,
digburnInto: "smoke_screen",
tick: function(pixel) {
if (pixel.dtemp < 100) { changePixel(pixel,"smoke_screen") }
screenTemp(pixel)
doScreenBurning(pixel)
if (Math.random() > 0.975) {
@ -1259,7 +1264,6 @@ elements.fire_screen = {
else if (elements[newPixel.element].isScreen === true) {
}
}
if (pixel.dtemp < 100) { changePixel(pixel,"smoke_screen") }
},
state: "solid",
density: 0.1,
@ -1281,6 +1285,7 @@ elements.smoke_screen = {
isScreen: true,
isMoving: true,
tick: function(pixel) {
if (pixel.dtemp > 1000) { changePixel(pixel,"fire_screen") }
screenTemp(pixel)
if (Math.random() > 0.95) {
changePixel(pixel,"sandboxels_screen")
@ -1305,7 +1310,6 @@ elements.smoke_screen = {
else if (elements[newPixel.element].isScreen === true) {
}
}
if (pixel.dtemp > 1000) { changePixel(pixel,"fire_screen") }
},
state: "solid",
density: 1.292,
@ -1315,13 +1319,10 @@ elements.body_screen = {
color: ["#A8A7AB","#878689"],
name:"screen",
hidden:true,
behavior: [
"XX|CH:sandboxels_screen>blood_screen%0.1|XX",
"XX|XX|XX",
"XX|XX|XX",
],
behavior: behaviors.WALL,
properties: {
dtemp: 20,
dir: 1,
},
tempHigh: 1500,
stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
@ -1336,130 +1337,60 @@ elements.body_screen = {
digburnTime: 250,
digburnInto: ["fire_screen","ash_screen","ash_screen"],
tick: function(pixel) {
if (pixel.dtemp > 300) { changePixel(pixel,"ash_screen") }
screenTemp(pixel)
doScreenBurning(pixel)
if (pixel.dtemp > 300) { changePixel(pixel,"ash_screen") }
if (!isEmpty(pixel.x,pixel.y-1,true) && pixelMap[pixel.x][pixel.y-1].element === "head_screen") {
var headPixel = pixelMap[pixel.x][pixel.y-1]
if (Math.random() > 0.9) {
pixel.dir *= -1
}
if (!isEmpty(pixel.x,pixel.y+1,true)) {
var newPixel = pixelMap[pixel.x][pixel.y+1]
if (newPixel.element === "sandboxels_screen") {
changePixel(newPixel,"body_screen")
newPixel.dtemp = pixel.dtemp
changePixel(pixel,"head_screen")
pixel.dtemp = headPixel.dtemp
swapPixels(headPixel, pixel)
swapPixels(newPixel, pixel)
}
else if (elements[newPixel.element].isScreen === true) {
newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2)
pixel.dtemp = newPixel.dtemp
if (Math.random() < 0.1 && !isEmpty(pixel.x+1,pixel.y,true) && !isEmpty(pixel.x+1,pixel.y-1,true)) {
var newPixel = pixelMap[pixel.x+1][pixel.y];
var newHeadPixel = pixelMap[pixel.x+1][pixel.y-1];
if (Math.random() < 0.5 && !isEmpty(pixel.x+pixel.dir,pixel.y,true) && !isEmpty(pixel.x+pixel.dir,pixel.y-1,true)) {
var newPixel = pixelMap[pixel.x+pixel.dir][pixel.y];
var newHeadPixel = pixelMap[pixel.x+pixel.dir][pixel.y-1];
if (newPixel.element === "sandboxels_screen" && newHeadPixel.element === "sandboxels_screen") {
changePixel(pixel,"sandboxels_screen");
changePixel(headPixel,"sandboxels_screen");
changePixel(newPixel,"body_screen");
changePixel(newHeadPixel,"head_screen");
newPixel.dtemp = pixel.dtemp;
newHeadPixel.dtemp = headPixel.dtemp;
swapPixels(newPixel, pixel)
swapPixels(headPixel, newHeadPixel)
}
else if (newPixel.element !== "sandboxels_screen" && newHeadPixel.element === "sandboxels_screen") {
var newPixel2 = newHeadPixel;
var newHeadPixel2 = pixelMap[newHeadPixel.x][newHeadPixel.y-1];
if (newPixel2.element === "sandboxels_screen" && newHeadPixel2.element === "sandboxels_screen") {
changePixel(pixel,"sandboxels_screen");
changePixel(headPixel,"sandboxels_screen");
changePixel(newPixel2,"body_screen");
changePixel(newHeadPixel2,"head_screen");
newPixel2.dtemp = pixel.dtemp;
newHeadPixel2.dtemp = headPixel.dtemp;
swapPixels(newPixel2, pixel)
swapPixels(headPixel, newHeadPixel2)
}
}
}
else if (!isEmpty(pixel.x-1,pixel.y,true) && !isEmpty(pixel.x-1,pixel.y-1,true)) {
var newPixel = pixelMap[pixel.x-1][pixel.y];
var newHeadPixel = pixelMap[pixel.x-1][pixel.y-1];
}
}
else if (Math.random() < 0.5 && !isEmpty(pixel.x+pixel.dir,pixel.y,true) && !isEmpty(pixel.x+pixel.dir,pixel.y-1,true)) {
var newPixel = pixelMap[pixel.x+pixel.dir][pixel.y];
var newHeadPixel = pixelMap[pixel.x+pixel.dir][pixel.y-1];
if (newPixel.element === "sandboxels_screen" && newHeadPixel.element === "sandboxels_screen") {
changePixel(pixel,"sandboxels_screen");
changePixel(headPixel,"sandboxels_screen");
changePixel(newPixel,"body_screen");
changePixel(newHeadPixel,"head_screen");
newPixel.dtemp = pixel.dtemp;
newHeadPixel.dtemp = headPixel.dtemp;
swapPixels(newPixel, pixel)
swapPixels(headPixel, newHeadPixel)
}
else if (newPixel.element !== "sandboxels_screen" && newHeadPixel.element === "sandboxels_screen") {
var newPixel2 = newHeadPixel;
var newHeadPixel2 = pixelMap[newHeadPixel.x][newHeadPixel.y-1];
if (newPixel2.element === "sandboxels_screen" && newHeadPixel2.element === "sandboxels_screen") {
changePixel(pixel,"sandboxels_screen");
changePixel(headPixel,"sandboxels_screen");
changePixel(newPixel2,"body_screen");
changePixel(newHeadPixel2,"head_screen");
newPixel2.dtemp = pixel.dtemp;
newHeadPixel2.dtemp = headPixel.dtemp;
swapPixels(newPixel2, pixel)
swapPixels(headPixel, newHeadPixel2)
}
}
}
}
}
else if (Math.random() < 0.05 && !isEmpty(pixel.x+1,pixel.y,true) && !isEmpty(pixel.x+1,pixel.y-1,true)) {
var newPixel = pixelMap[pixel.x+1][pixel.y];
var newHeadPixel = pixelMap[pixel.x+1][pixel.y-1];
if (newPixel.element === "sandboxels_screen" && newHeadPixel.element === "sandboxels_screen") {
changePixel(pixel,"sandboxels_screen");
changePixel(headPixel,"sandboxels_screen");
changePixel(newPixel,"body_screen");
changePixel(newHeadPixel,"head_screen");
newPixel.dtemp = pixel.dtemp;
newHeadPixel.dtemp = headPixel.dtemp;
}
else if (newPixel.element !== "sandboxels_screen" && newHeadPixel.element === "sandboxels_screen") {
var newPixel2 = newHeadPixel;
var newHeadPixel2 = pixelMap[newHeadPixel.x][newHeadPixel.y-1];
if (newPixel2.element === "sandboxels_screen" && newHeadPixel2.element === "sandboxels_screen") {
changePixel(pixel,"sandboxels_screen");
changePixel(headPixel,"sandboxels_screen");
changePixel(newPixel2,"body_screen");
changePixel(newHeadPixel2,"head_screen");
newPixel2.dtemp = pixel.dtemp;
newHeadPixel2.dtemp = headPixel.dtemp;
}
}
}
else if (!isEmpty(pixel.x-1,pixel.y,true) && !isEmpty(pixel.x-1,pixel.y-1,true)) {
var newPixel = pixelMap[pixel.x-1][pixel.y];
var newHeadPixel = pixelMap[pixel.x-1][pixel.y-1];
if (newPixel.element === "sandboxels_screen" && newHeadPixel.element === "sandboxels_screen") {
changePixel(pixel,"sandboxels_screen");
changePixel(headPixel,"sandboxels_screen");
changePixel(newPixel,"body_screen");
changePixel(newHeadPixel,"head_screen");
newPixel.dtemp = pixel.dtemp;
newHeadPixel.dtemp = headPixel.dtemp;
}
else if (newPixel.element !== "sandboxels_screen" && newHeadPixel.element === "sandboxels_screen") {
var newPixel2 = newHeadPixel;
var newHeadPixel2 = pixelMap[newHeadPixel.x][newHeadPixel.y-1];
if (newPixel2.element === "sandboxels_screen" && newHeadPixel2.element === "sandboxels_screen") {
changePixel(pixel,"sandboxels_screen");
changePixel(headPixel,"sandboxels_screen");
changePixel(newPixel2,"body_screen");
changePixel(newHeadPixel2,"head_screen");
newPixel2.dtemp = pixel.dtemp;
newHeadPixel2.dtemp = headPixel.dtemp;
}
}
}
if (!isEmpty(pixel.x,pixel.y-2,true) && pixelMap[pixel.x][pixel.y-2].element === "head_screen") {
changePixel(pixelMap[pixel.x][pixel.y-2],"sandboxels_screen");
}
}
else if (!isEmpty(pixel.x,pixel.y+1,true)) {
var newPixel = pixelMap[pixel.x][pixel.y+1];
if (newPixel.element === "sandboxels_screen") {
changePixel(newPixel,"body_screen");
newPixel.dtemp = pixel.dtemp;
changePixel(pixel,"sandboxels_screen");
swapPixels(newPixel, pixel)
}
else if (elements[newPixel.element].isScreen === true) {
}
@ -1471,11 +1402,7 @@ elements.head_screen = {
color: ["#46433F","#47443C","#4D483D"],
name:"screen",
hidden:true,
behavior: [
"XX|XX|XX",
"XX|XX|XX",
"XX|XX|XX",
],
behavior: behaviors.WALL,
properties: {
dtemp: 20,
},
@ -1492,9 +1419,9 @@ elements.head_screen = {
digburnTime: 250,
digburnInto: ["fire_screen","ash_screen","ash_screen"],
tick: function(pixel) {
if (pixel.dtemp > 300) { changePixel(pixel,"ash_screen") }
screenTemp(pixel)
doScreenBurning(pixel)
if (pixel.dtemp > 300) { changePixel(pixel,"ash_screen") }
if (!isEmpty(pixel.x,pixel.y+1,true)) {
var newPixel = pixelMap[pixel.x][pixel.y+1];
if (newPixel.element === "sandboxels_screen") {
@ -1537,9 +1464,9 @@ elements.fly_screen = {
digburnTime: 25,
digburnInto: ["fire_screen","ash_screen","ash_screen"],
tick: function(pixel) {
if (pixel.dtemp > 100) { changePixel(pixel,"ash_screen") }
screenTemp(pixel)
doScreenBurning(pixel)
if (pixel.dtemp > 100) { changePixel(pixel,"ash_screen") }
if (outOfBounds(pixel.x+(pixel.dir),pixel.y) || isEmpty(pixel.x+(pixel.dir),pixel.y)) {
if (pixel.dir === -1) {
pixel.dir = 1
@ -1603,9 +1530,9 @@ elements.bird_screen = {
digburnTime: 100,
digburnInto: ["fire_screen","ash_screen","ash_screen"],
tick: function(pixel) {
if (pixel.dtemp > 300) { changePixel(pixel,"ash_screen") }
screenTemp(pixel)
doScreenBurning(pixel)
if (pixel.dtemp > 300) { changePixel(pixel,"ash_screen") }
if (outOfBounds(pixel.x+(pixel.dir),pixel.y) || isEmpty(pixel.x+(pixel.dir),pixel.y)) {
if (pixel.dir === -1) {
pixel.dir = 1
@ -1702,9 +1629,9 @@ elements.rat_screen = {
digburnTime: 100,
digburnInto: ["fire_screen","ash_screen","ash_screen"],
tick: function(pixel) {
if (pixel.dtemp > 300) { changePixel(pixel,"ash_screen") }
screenTemp(pixel)
doScreenBurning(pixel)
if (pixel.dtemp > 300) { changePixel(pixel,"ash_screen") }
if (!isEmpty(pixel.x,pixel.y+1,true)) {
var newPixel = pixelMap[pixel.x][pixel.y+1]
if (newPixel.element === "sandboxels_screen") {
@ -1779,8 +1706,8 @@ elements.ice_screen = {
isScreen: true,
isSolid: true,
tick: function(pixel) {
screenTemp(pixel)
if (pixel.dtemp > 5) { changePixel(pixel,"water_screen") }
screenTemp(pixel)
},
state: "solid",
density: 1200,
@ -1794,16 +1721,16 @@ elements.wood_screen = {
properties: {
dtemp: 20,
},
digBreakInto: "saw_screen",
digBreakInto: "sawdust_screen",
isScreen: true,
isSolid: true,
dburn: 5,
digburnTime: 300,
digburnInto: ["fire_screen","ash_screen"],
tick: function(pixel) {
if (pixel.dtemp > 400) { changePixel(pixel,"fire_screen") }
screenTemp(pixel)
doScreenBurning(pixel)
if (pixel.dtemp > 400) { changePixel(pixel,"fire_screen") }
},
tempHigh: 1500,
stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
@ -1829,9 +1756,9 @@ elements.paper_screen = {
digburnTime: 300,
digburnInto: ["fire_screen","fire_screen","fire_screen","fire_screen","fire_screen","fire_screen","ash_screen"],
tick: function(pixel) {
if (pixel.dtemp > 248) { changePixel(pixel,"fire_screen") }
screenTemp(pixel)
doScreenBurning(pixel)
if (pixel.dtemp > 248) { changePixel(pixel,"fire_screen") }
},
tempHigh: 1500,
stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
@ -2076,7 +2003,7 @@ elements.simulated_sawdust = {
color: ["#dec150","#c7b15a"],
tool: function(pixel) {
if (elements[pixel.element].id === elements.sandboxels_screen.id) {
changePixel(pixel,"saw_screen");
changePixel(pixel,"sawdust_screen");
}
},
insulate:true,
@ -2384,89 +2311,31 @@ elements.digitalizer = {
var newPixel = pixelMap[pixel.x][pixel.y-1];
var screen = pixelMap[pixel.x][pixel.y+1];
if (screen.element === "sandboxels_screen") {
if (newPixel.element === "sand") {
changePixel(screen,"sand_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "ice") {
changePixel(screen,"ice_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "steam") {
changePixel(screen,"steam_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "water") {
changePixel(screen,"water_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "wood") {
changePixel(screen,"wood_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "paper") {
changePixel(screen,"paper_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "sawdust") {
changePixel(screen,"saw_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "cellulose") {
changePixel(screen,"cellulose_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "blood") {
var newElement = newPixel.element
var newElementName = `${newElement}_screen`
if (newElement === "body") {
changePixel(screen,"blood_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "body") {
else if (newElement === "head") {
changePixel(screen,"blood_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "head") {
changePixel(screen,"blood_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "rock") {
changePixel(screen,"rock_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "wall") {
changePixel(screen,"wall_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "fly") {
changePixel(screen,"fly_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "bird") {
changePixel(screen,"bird_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "rat") {
changePixel(screen,"rat_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "fire") {
changePixel(screen,"fire_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "smoke") {
changePixel(screen,"smoke_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (newPixel.element === "oxygen") {
changePixel(screen,"oxygen_screen");
deletePixel(newPixel.x,newPixel.y)
}
else if (!isEmpty(pixel.x,pixel.y-2,true) && newPixel.element === "suited_body") {
else if (!isEmpty(pixel.x,pixel.y-2,true) && newElement === "suited_body") {
var headPixel = pixelMap[pixel.x][pixel.y-2];
if (headPixel.element === "suited_head" && newPixel.element === "suited_body") {
if (headPixel.element === "suited_head" && newElement === "suited_body") {
changePixel(screen,"simulated_human");
deletePixel(newPixel.x,newPixel.y-1)
deletePixel(newPixel.x,newPixel.y)
}
else {
changePixel(screen,"blood_screen");
deletePixel(newPixel.x,newPixel.y)
}
}
else if (elements[newElementName]) {
changePixel(screen,newElementName);
deletePixel(newPixel.x,newPixel.y)
}
else {
changePixel(screen,"malware");
@ -2482,7 +2351,7 @@ elements.digitalizer = {
if (!elements.malware.reactions) { elements.malware.reactions = {} }
elements.malware.reactions.sandboxels_screen = { "elem2": ["sand_screen","sandboxels_screen_off","sandboxels_screen_off","malware"] };
elements.malware.reactions.saw_screen = { "elem2": ["wall_screen","wall_screen","sandboxels_screen_off","malware"] };
elements.malware.reactions.sawdust_screen = { "elem2": ["wall_screen","wall_screen","sandboxels_screen_off","malware"] };
elements.malware.reactions.sand_screen = { "elem2": ["paper_screen","paper_screen","sandboxels_screen_off","malware"] };
elements.malware.reactions.rock_screen = { "elem2": ["wood_screen","wood_screen","sandboxels_screen_off","malware"] };
elements.malware.reactions.cellulose_screen = { "elem2": ["blood_screen","blood_screen","sandboxels_screen_off","malware"] };
@ -2492,7 +2361,7 @@ if (!elements.malware.reactions) { elements.malware.reactions = {} }
elements.malware.reactions.ice_screen = { "elem2": ["cellulose_screen","cellulose_screen","sandboxels_screen_off","malware"] };
elements.malware.reactions.wood_screen = { "elem2": ["rock_screen","rock_screen","sandboxels_screen_off","malware"] };
elements.malware.reactions.paper_screen = { "elem2": ["sand_screen","sand_screen","sandboxels_screen_off","malware"] };
elements.malware.reactions.wall_screen = { "elem2": ["saw_screen","saw_screen","sandboxels_screen_off","malware"] };
elements.malware.reactions.wall_screen = { "elem2": ["sawdust_screen","sawdust_screen","sandboxels_screen_off","malware"] };
elements.head.tick = function(pixel) {
doHeat(pixel);