From 14c0fc3c2ad069b33e0049eb91e0e85d86492d6d Mon Sep 17 00:00:00 2001 From: DoobieRalsei <163950752+DoobieRalsei@users.noreply.github.com> Date: Tue, 14 May 2024 12:08:44 -0700 Subject: [PATCH] Amber rework once again --- mods/fossils.js | 25 ++++++++++++++++++++----- 1 file changed, 20 insertions(+), 5 deletions(-) diff --git a/mods/fossils.js b/mods/fossils.js index 3bd63fdc..44f37da8 100644 --- a/mods/fossils.js +++ b/mods/fossils.js @@ -159,15 +159,30 @@ elements.skull = { breakInto: ["quicklime","bone","bone","bone_marrow"] }, +elements.bug_amber = { + temp: 20, + tempHigh: 345, + stateHigh: ["smoke","sap","sap","calcium","sugar"], + breakInto: [null,null,null,"dna","dna","sap","sap","sap","sap","sap","dead_bug"], + category: "solids" +}, + elements.head.breakInto = ["blood","meat","skull"] elements.dead_bug.breakInto = ["calcium","calcium","calcium","quicklime"] -elements.amber.breakInto = ["dna","dna","sap","sap","sap","sap","sap","dead_bug"] - -elements.amber.tempHigh = 185 - -elements.amber.stateHigh = ["sap","sap","sap","calcium","sugar"] +if (!elements.sap.reactions) { elements.sap.reactions = {} } + elements.sap.reactions.dead_bug = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.ant = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.fly = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.flea = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.termite = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.worm = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.bee = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.firefly = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.stinkbug = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.slug = { elem1:"bug_amber", elem2:null, chance:0.1 }; + elements.sap.reactions.snail = { elem1:"bug_amber", elem2:null, chance:0.1 }; if (!elements.bone.reactions) { elements.bone.reactions = {} } elements.bone.reactions.rock = { "elem1": "fossil", chance:0.00005 };