diff --git a/mod-list.html b/mod-list.html index 1c4c1b48..cd5fcfa0 100644 --- a/mod-list.html +++ b/mod-list.html @@ -131,6 +131,7 @@ classic_textures.jsUse textures from early versions of the gameR74n color_everything.jsAllows every element to have a custom colorR74n death_count.jsMessages counting when Humans dieR74n +devsnacks.jsExtra food ingredients and recipes; Only Tea stuff currentlyR74n devtests.jsExperimental features from the Sandboxels developerR74n edible_everything.jsAllows every element to be mixed into Batter and DoughR74n fools.jsRe-adds FOOLS ModeR74n @@ -140,6 +141,7 @@ gravity_test.jsTest for altered gravity, makes all pixels move inwardR74n mustard.jsMustard and Mustard SeedsR74n rainbow_cursor.jsMakes your cursor multicoloredR74n +random_everything.jsAllows every element to be spawned with RandomR74n smooth_water.jsChanges water mechanics so that it flows in one direction until it bounces off of somethingR74n souls.jsHuman Souls, Ectoplasm, and TombstonesR74n spring.jsMany nature elements, like sakura trees, butterflies, beehives, and moreR74n @@ -179,6 +181,7 @@ pixelResizeTool.jsButton to change pixel scalefeeshmaster prompt.jsPrimitive command consoleAlice prop.jsTool to edit the attributes of pixelsAlice +random_everything.jsAllows every element to be spawned with RandomR74n replace_all.jsWay to replace every pixel of an element with another element [More Info]Alice replace.jsTool that replaces every pixel of a specified element with another specified element [" to open]Alice save_loading.jsThe ability to save and load scenes from files [See the info page of the element]Alice @@ -289,6 +292,7 @@ bananas.jsBananas and banana plantsAlice CherrySoda.jsMaterials to make cherry sodaguzzo86 community_desserts.jsVarious desserts from community suggestionsTisquares +devsnacks.jsExtra food ingredients and recipes; Only Tea stuff currentlyR74n GrapeSoda.jsMaterials to make grape sodaguzzo86 greenitemsandmore.jsVarious green things, including apples and more foodzonneschijn7 ketchup_mod.jsMany ketchup related elements, plus a few other condimentsNubo318, Devi, Alice diff --git a/mods/devsnacks.js b/mods/devsnacks.js new file mode 100644 index 00000000..f1cde22f --- /dev/null +++ b/mods/devsnacks.js @@ -0,0 +1,76 @@ +/* +herbs +heat into steamed herb +smash into tea powder +tea powder + hot water = colored tea +*/ + +elements.herb.tempHigh = 100; +elements.herb.stateHigh = ["steamed_herb","steamed_herb","steam",null]; + +if (!elements.herb.reactions) { + elements.herb.reactions = {}; +} +elements.herb.reactions.steam = { elem1:"steamed_herb" } + +elements.steamed_herb = { + color: ["#5a790c","#698f1f","#849d33","#b3c74d"], + reactions: { + "water": { elem2:"tea", tempMin:80 }, + "salt_water": { elem2:"tea", tempMin:80 }, + "sugar_water": { elem2:"tea", tempMin:80 }, + "seltzer": { elem2:"tea", tempMin:80 }, + "stench": { elem2:null, chance:0.25 }, + "steam": { elem2:"fragrance", chance:0.1 }, + "flea": { elem2:null, chance:0.01 }, + "termite": { elem2:null, chance:0.01 }, + "fly": { elem2:null, chance:0.01 }, + "ant": { elem2:null, chance:0.01 }, + "stink_bug": { elem2:null, chance:0.01 } + }, + behavior: behaviors.POWDER, + tempHigh: 300, + stateHigh: ["fire","smoke","smoke","smoke","ash"], + tempLow: -2, + stateLow: "frozen_plant", + burn:10, + burnTime:300, + burnInto: ["fire","smoke","smoke","smoke","smoke","smoke","smoke","fragrance"], + category:"food", + state: "solid", + density: 1300, + isFood: true, + hidden: true, + breakInto: ["tea_powder",null] +}; + +elements.tea_powder = { + color: ["#C4CD3F","#B7C134","#97A328"], + grain: 2, + reactions: { + "water": { elem2:"tea", tempMin:80, elem1:null }, + "salt_water": { elem2:"tea", tempMin:80, elem1:null }, + "sugar_water": { elem2:"tea", tempMin:80, elem1:null }, + "seltzer": { elem2:"tea", tempMin:80, elem1:null }, + "tea": { tempMin:80, elem1:null, chance:0.01 }, + "stench": { elem2:null, chance:0.25 }, + "steam": { elem2:"fragrance", chance:0.1 }, + "flea": { elem2:null, chance:0.01 }, + "termite": { elem2:null, chance:0.01 }, + "fly": { elem2:null, chance:0.01 }, + "ant": { elem2:null, chance:0.01 }, + "stink_bug": { elem2:null, chance:0.01 } + }, + behavior: behaviors.POWDER, + tempHigh: 300, + stateHigh: ["fire","smoke","smoke","smoke","ash"], + burn:10, + burnTime:300, + burnInto: ["fire","smoke","smoke","smoke","smoke","smoke","smoke","fragrance"], + category:"food", + state: "solid", + density: 1200, + isFood: true, + hidden: true +} +elements.water.reactions.tea_powder = { elem1:"tea", chance:0.0002 } \ No newline at end of file