Update Science_mod.js
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// Science mod for Sandboxels
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// Science mod for Sandboxels
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// (Inspired by survival.js)
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// (Inspired by survival.js)
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// Build 29 (version alpha 0.0.29)
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// Build 30 (version alpha 0.0.30)
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console.log("version alpha 0.0.29")
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console.log("version alpha 0.0.30")
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console.log("build 29")
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console.log("build 30")
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// I have granted access to this file on my school account (I think)
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// This used to be a full time thing, but now it's basically just half-time now.
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// This used to be a full time thing, but now it's basically just half-time now.
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// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
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// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
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// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
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// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
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@ -1564,3 +1563,10 @@ substance.Lithium_Tetrachloroaluminate = {
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state: "solid",
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state: "solid",
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hidden:true
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hidden:true
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}
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}
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// Nvm, back to null
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substance.Sodium_Tetrachloroaluminate = {
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behavior: behaviors.NULL,
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color: "000000",
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// finish it later
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}
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