say NO to pipes

This commit is contained in:
JustAGenericUsername 2024-05-12 15:57:45 -04:00
parent fd3e5d658b
commit 230c2885a0
1 changed files with 7 additions and 7 deletions

View File

@ -377,7 +377,7 @@ elements.destroyable_pipe = {
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
else if (!pixel.con && elements[newPixel.element].movable && newPixel.element != "ray") { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
@ -688,7 +688,7 @@ elements.e_pipe = {
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD)) { //suck up pixel
else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD) && newPixel.element != "ray") { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
@ -806,7 +806,7 @@ elements.destroyable_e_pipe = {
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD)) { //suck up pixel
else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD) && newPixel.element != "ray" ) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
@ -933,7 +933,7 @@ elements.channel_pipe = {
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
else if (!pixel.con && elements[newPixel.element].movable && newPixel.element != "ray") { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
@ -1056,7 +1056,7 @@ elements.destroyable_channel_pipe = {
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
else if (!pixel.con && elements[newPixel.element].movable && newPixel.element != "ray") { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
@ -1173,7 +1173,7 @@ elements.bridge_pipe = {
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
else if (!pixel.con && elements[newPixel.element].movable && newPixel.element != "ray") { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
@ -1285,7 +1285,7 @@ elements.pipe.tick = function(pixel) {
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
else if (!pixel.con && elements[newPixel.element].movable && newPixel.element != "ray") { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;