Merge pull request #337 from JustAGenericUsername/main

fixes and onecolor.js
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slweeb 2024-02-09 18:34:01 -05:00 committed by GitHub
commit 2354c053ae
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2 changed files with 49 additions and 0 deletions

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@ -2006,6 +2006,7 @@ elemfillerVar = 0;
elements.element_filler = {
category: "special",
color: elements.filler.color,
excludeRandom: true,
state: "solid",
movable: "false",
onSelect: function() {
@ -2040,6 +2041,7 @@ var outlinerVar = 0
elements.outliner = {
color: elements.filler.color,
category: elements.filler.category,
excludeRandom: true,
onSelect: function() {
var answerot = prompt("Please input the desired element of this outliner. It will not work if you do multiple filter types while paused.",(outlinerVar||undefined));
if (!answerot) { return }

47
mods/onecolor.js Normal file
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@ -0,0 +1,47 @@
window.addEventListener('load', function() {
console.log("attempted override")
pixelColorPick = function(pixel,customColor=null) {
var element = pixel.element;
var elementInfo = elements[element];
//if (elementInfo.behavior instanceof Array) {
if (pixel.charge && elementInfo.colorOn) {
customColor = elementInfo.colorOn;
}
if (customColor != null) {
if (Array.isArray(customColor)) {
customColor = customColor[0];
}
if (customColor.startsWith("#")) {
customColor = hexToRGB(customColor);
}
var rgb = customColor;
}
else {
var rgb = elements[element].colorObject; // {r, g, b}
// If rgb is an array, choose a random item
if (Array.isArray(rgb)) {
rgb = rgb[0];
}
}
// Randomly darken or lighten the RGB color
var coloroffset = Math.floor(Math.random() * (Math.random() > 0.5 ? -1 : 1) * Math.random() * 15);
var r = rgb.r + 0;
var g = rgb.g + 0;
var b = rgb.b + 0;
// Make sure the color is within the RGB range
r = Math.max(0, Math.min(255, r));
g = Math.max(0, Math.min(255, g));
b = Math.max(0, Math.min(255, b));
var color = "rgb("+r+","+g+","+b+")";
/*}
else {
var color = elementInfo.color;
if (Array.isArray(color)) {
color = color[Math.floor(Math.random() * color.length)];
}
}*/
return color;
}
});