diff --git a/lang/tok.json b/lang/tok.json index e1996537..48904d58 100644 --- a/lang/tok.json +++ b/lang/tok.json @@ -146,10 +146,10 @@ "sawdust":"", "hail":"", "hydrogen":"kon_pi_tawa_kon_mute", -"oxygen":"kon_pi_wile_soweli_ale", +"oxygen":"kon_pi_suli_tawa_soweli_ale", "nitrogen":"", -"helium":"", -"anesthesia":"", +"helium":"kon_pi_tawa_kon", +"anesthesia":"kon_lape", "ammonia":"", "liquid_ammonia":"", "carbon_dioxide":"kon_pi_tan_soweli_ale", @@ -161,7 +161,7 @@ "stained_glass":"", "molten_stained_glass":"", "art":"", -"rainbow":"", +"rainbow":"kiwen_pi_kule_mute", "static":"", "border":"poka", "clay":"", @@ -257,10 +257,10 @@ "molten_tin":"", "molten_lead":"", "molten_solder":"", -"juice":"", -"juice_ice":"", +"juice":"telo_kili", +"juice_ice":"kiwen_lete_pi_telo_kili", "broth":"", -"milk":"", +"milk":"telo_walo_pi_soweli_walo_pimeja", "chocolate_milk":"", "fruit_milk":"", "pilk":"", @@ -276,13 +276,13 @@ "cheese":"", "rotten_cheese":"", "chocolate":"", -"grape":"", +"grape":"kili_suwi_pi_laso_loje", "vinegar":"", "herb":"kasi_moku_lili", "lettuce":"", "pickle":"", -"tomato":"", -"sauce":"", +"tomato":"kili_pi_suli_loje", +"sauce":"telo_pi_kili_loje", "pumpkin":"", "pumpkin_seed":"", "corn":"", @@ -424,7 +424,7 @@ "confetti":"", "glitter":"", "bead":"", -"color_sand":"", +"color_sand":"ko_pi_kule_mute", "borax":"", "epsom_salt":"", "potassium_salt":"", @@ -540,4 +540,4 @@ "blaster": "", "propane_ice": "", "molten_caustic_potash": "" -} \ No newline at end of file +} diff --git a/lang/zh_cn.json b/lang/zh_cn.json index 5ae22f25..8d9f23bd 100644 --- a/lang/zh_cn.json +++ b/lang/zh_cn.json @@ -540,4 +540,4 @@ "blaster": "", "propane_ice": "", "molten_caustic_potash": "" -} \ No newline at end of file +} diff --git a/mod-list.html b/mod-list.html index 370e1e15..08c15a6e 100644 --- a/mod-list.html +++ b/mod-list.html @@ -135,6 +135,7 @@ extra_element_info.jsAdds descriptions to various vanilla elements. Used to provide the functionality that desc now does before it was added to vanillaMelecie find.jsAdds a find mode that highlights a chosen element as pulsating red and yellow (read commit description)Alice insane_random_events.jsMassively buffs random eventsAlice +invertscroll.jsInverts the scroll wheel for adjusting brush sizeSquareScreamYT moretools.jsAdds more temperature-modifying tools (±10/tick, ±50/tick, and absolute zero tools)Sightnado move_tools.jsAdds tools that move pixelsAlice noconfirm.jsRemoves all confirmation pop upsmollthecoder diff --git a/mods/citybuilding.js b/mods/citybuilding.js index e99a655a..e3f7fac9 100644 --- a/mods/citybuilding.js +++ b/mods/citybuilding.js @@ -1,3 +1,6 @@ +// created by sqec +// coming soon: apartments, small houses + function building_1_segment() { if (pixel.foundation = true && pixel.height < pixel.limit) { if (isEmpty(pixel.x+1,pixel.y-pixel.height) && @@ -24,6 +27,25 @@ function building_1_segment() { } } } +function clearbase3x5() { + if (pixel.clearbase = false && pixel.height < pixel.limit) { + pixel.clearbase = true + deletePixel(pixel.x-1,pixel.y) + deletePixel(pixel.x+1,pixel.y) + deletePixel(pixel.x-2,pixel.y) + deletePixel(pixel.x+2,pixel.y) + deletePixel(pixel.x,pixel.y-1) + deletePixel(pixel.x-1,pixel.y-1) + deletePixel(pixel.x+1,pixel.y-1) + deletePixel(pixel.x-2,pixel.y-1) + deletePixel(pixel.x+2,pixel.y-1) + deletePixel(pixel.x,pixel.y-2) + deletePixel(pixel.x-1,pixel.y-2) + deletePixel(pixel.x+1,pixel.y-2) + deletePixel(pixel.x-2,pixel.y-2) + deletePixel(pixel.x+2,pixel.y-2) + } +} function filldirt2x5() { var dirtPixelElem = pixelMap[pixel.x][pixel.y+1]; if (!isEmpty(pixel.x,pixel.y+1) && !outOfBounds(pixel.x,pixel.y+1)) { @@ -47,11 +69,21 @@ function filldirt2x5() { if (isEmpty(pixel.x-2,pixel.y+2)) { createPixel(dirtPixelElem,pixel.x-2,pixel.y+2); } + if (isEmpty(pixel.x+1,pixel.y+2)) { + createPixel(dirtPixelElem,pixel.x+2,pixel.y+2); + } + if (isEmpty(pixel.x-1,pixel.y+2)) { + createPixel(dirtPixelElem,pixel.x-2,pixel.y+2); + } + if (isEmpty(pixel.x,pixel.y+2)) { + createPixel(dirtPixelElem,pixel.x-2,pixel.y+2); + } } elements.building_1 = { - color: "#a78d38", + color: "#ffc800", tick: function(pixel) { if (!isEmpty(pixel.x,pixel.y+1)) { + clearbase3x5(); if (isEmpty(pixel.x+1,pixel.y) && isEmpty(pixel.x-1,pixel.y) && isEmpty(pixel.x+2,pixel.y) && @@ -73,7 +105,7 @@ elements.building_1 = { createPixel("concrete",pixel.x+2,pixel.y+1); createPixel("concrete",pixel.x-2,pixel.y+1); createPixel("wood",pixel.x,pixel.y+1); - pixel.limit = 10 + Math.floor(Math.random() * 5)*2; + pixel.limit = 5 + Math.floor(Math.random() * 25)*2; createPixel("concrete",pixel.x+1,pixel.y); createPixel("concrete",pixel.x-1,pixel.y); createPixel("concrete",pixel.x+2,pixel.y); @@ -93,81 +125,19 @@ elements.building_1 = { else if (pixel.foundation == true && pixel.height >= pixel.limit) { pixel.built = true; } - if (pixel.built == true) { + if (pixel.built == true || pixel.age > 100) { changePixel(pixel,"wood"); } + pixel.age++ doDefaults(pixel); }, properties: { height:0, limit:0, foundation:false, - built:false - }, - category: "citybuilding", - state: "solid", - density: 1500, - cooldown: defaultCooldown, - seed: true, - maxSize: 1, - excludeRandom: true, - behavior: behaviors.STURDYPOWDER, -}; -elements.building_1_tall = { - color: "#d9c243", - tick: function(pixel) { - if (!isEmpty(pixel.x,pixel.y+1)) { - if (isEmpty(pixel.x+1,pixel.y) && - isEmpty(pixel.x-1,pixel.y) && - isEmpty(pixel.x+2,pixel.y) && - isEmpty(pixel.x-2,pixel.y) && - isEmpty(pixel.x+2,pixel.y-1) && - isEmpty(pixel.x-2,pixel.y-1) && - isEmpty(pixel.x+1,pixel.y-1) && - isEmpty(pixel.x-1,pixel.y-1) && - isEmpty(pixel.x,pixel.y-1) && - isEmpty(pixel.x+2,pixel.y-2) && - isEmpty(pixel.x-2,pixel.y-2) && - isEmpty(pixel.x+1,pixel.y-2) && - isEmpty(pixel.x-1,pixel.y-2) && - isEmpty(pixel.x,pixel.y-2)) { - filldirt2x5(); - movePixel(pixel,pixel.x,pixel.y-1); - createPixel("concrete",pixel.x+1,pixel.y+1); - createPixel("concrete",pixel.x-1,pixel.y+1); - createPixel("concrete",pixel.x+2,pixel.y+1); - createPixel("concrete",pixel.x-2,pixel.y+1); - createPixel("wood",pixel.x,pixel.y+1); - pixel.limit = 15 + Math.floor(Math.random() * 10)*2; - createPixel("concrete",pixel.x+1,pixel.y); - createPixel("concrete",pixel.x-1,pixel.y); - createPixel("concrete",pixel.x+2,pixel.y); - createPixel("concrete",pixel.x-2,pixel.y); - createPixel("concrete",pixel.x+1,pixel.y-1); - createPixel("concrete",pixel.x-1,pixel.y-1); - createPixel("concrete",pixel.x+2,pixel.y-1); - createPixel("concrete",pixel.x-2,pixel.y-1); - createPixel("concrete",pixel.x,pixel.y-1); - pixel.foundation = true; - pixel.height = pixel.height+2 - } - } - if (pixel.foundation == true && pixel.height < pixel.limit) { - building_1_segment(); - } - else if (pixel.foundation == true && pixel.height >= pixel.limit) { - pixel.built = true; - } - if (pixel.built == true) { - changePixel(pixel,"wood"); - } - doDefaults(pixel); - }, - properties: { - height:0, - limit:0, - foundation:false, - built:false + built:false, + clearbase:false, + age:0 }, category: "citybuilding", state: "solid", @@ -203,8 +173,15 @@ elements.small_tree_1 = { changePixel(pixel,"wood"); } } + if (pixel.age > 50) { + changePixel(pixel,"wood"); + } + pixel.age++ doDefaults(pixel); }, + properties: { + age:0 + }, category: "citybuilding", state: "solid", density: 1500, diff --git a/mods/invertscroll.js b/mods/invertscroll.js new file mode 100644 index 00000000..ee426b90 --- /dev/null +++ b/mods/invertscroll.js @@ -0,0 +1,8 @@ +runAfterLoad(function() { + if (navigator.platform.toUpperCase().indexOf('MAC')>=0) { + settings.invertscroll = false; + } + else { + settings.invertscroll = true; + } +})