Update nousersthings.js
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@ -399,4 +399,241 @@ elements.destroyable_customtemper = {
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state:"solid",
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insulate: true,
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breakInto: ["snow","metal_scrap","oxidized_copper","wire"],
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},
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elements.e_pipe = {
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color: "#414c4f",
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onSelect: function() {
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logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
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},
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tick: function(pixel) {
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if (!pixel.stage && pixelTicks-pixel.start > 60) {
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for (var i = 0; i < squareCoords.length; i++) {
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (isEmpty(x,y)) {
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createPixel("brick",x,y);
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pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
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}
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}
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pixel.stage = 1;
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}
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else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
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for (var i = 0; i < adjacentCoords.length; i++) {
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var coord = adjacentCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (isEmpty(x,y)) {
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pixel.stage = 2; //blue
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pixel.color = pixelColorPick(pixel,"#000036");
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break;
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}
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}
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}
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else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
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for (var i = 0; i < squareCoords.length; i++) {
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (!isEmpty(x,y,true) && pixelMap[x][y].element === "e_pipe") {
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var newPixel = pixelMap[x][y];
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if (newPixel.stage === 1) {
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var newColor;
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switch (pixel.stage) {
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case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
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case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
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case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
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}
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newPixel.color = pixelColorPick(newPixel,newColor);
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}
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}
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}
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var moved = false;
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shuffleArray(squareCoordsShuffle);
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for (var i = 0; i < squareCoordsShuffle.length; i++) {
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var coord = squareCoordsShuffle[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (!isEmpty(x,y,true)) {
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var newPixel = pixelMap[x][y];
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if (newPixel.element === "e_pipe") {
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var nextStage;
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switch (pixel.stage) {
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case 2: nextStage = 4; break; //green
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case 3: nextStage = 2; break; //red
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case 4: nextStage = 3; break; //blue
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}
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if (pixel.con && !newPixel.con && newPixel.stage === nextStage && (pixel.charge || pixel.chargeCD)) { //transfer to adjacent pipe
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newPixel.con = pixel.con;
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newPixel.con.x = newPixel.x;
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newPixel.con.y = newPixel.y;
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pixel.con = null;
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moved = true;
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break;
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}
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}
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else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD)) { //suck up pixel
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pixel.con = newPixel;
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deletePixel(newPixel.x,newPixel.y);
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pixel.con.x = pixel.x;
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pixel.con.y = pixel.y;
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pixel.con.del;
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moved = true;
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break;
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}
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}
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}
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if (pixel.con && !moved && (pixel.charge || pixel.chargeCD)) { // move to same stage if none other
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for (var i = 0; i < squareCoordsShuffle.length; i++) {
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var coord = squareCoordsShuffle[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (isEmpty(x,y)) {
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delete pixel.con.del;
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pixel.con.x = x;
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pixel.con.y = y;
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pixelMap[x][y] = pixel.con;
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currentPixels.push(pixel.con);
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pixel.con = null;
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break;
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}
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if (!isEmpty(x,y,true) && pixelMap[x][y].element === "e_pipe") {
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var newPixel = pixelMap[x][y];
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if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
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newPixel.con = pixel.con;
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newPixel.con.x = newPixel.x;
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newPixel.con.y = newPixel.y;
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pixel.con = null;
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break;
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}
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}
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}
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}
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}
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doDefaults(pixel);
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},
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category: "machines",
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movable: false,
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canContain: true,
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conduct: 1,
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},
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elements.destroyable_e_pipe = {
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color: "#414c4f",
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onSelect: function() {
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logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
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},
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tick: function(pixel) {
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if (!pixel.stage && pixelTicks-pixel.start > 60) {
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for (var i = 0; i < squareCoords.length; i++) {
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (isEmpty(x,y)) {
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createPixel("brick",x,y);
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pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
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}
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}
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pixel.stage = 1;
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}
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else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
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for (var i = 0; i < adjacentCoords.length; i++) {
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var coord = adjacentCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (isEmpty(x,y)) {
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pixel.stage = 2; //blue
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pixel.color = pixelColorPick(pixel,"#000036");
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break;
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}
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}
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}
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else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
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for (var i = 0; i < squareCoords.length; i++) {
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (!isEmpty(x,y,true) && pixelMap[x][y].element === "destroyable_e_pipe") {
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var newPixel = pixelMap[x][y];
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if (newPixel.stage === 1) {
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var newColor;
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switch (pixel.stage) {
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case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
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case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
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case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
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}
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newPixel.color = pixelColorPick(newPixel,newColor);
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}
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}
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}
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var moved = false;
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shuffleArray(squareCoordsShuffle);
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for (var i = 0; i < squareCoordsShuffle.length; i++) {
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var coord = squareCoordsShuffle[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (!isEmpty(x,y,true)) {
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var newPixel = pixelMap[x][y];
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if (newPixel.element === "destroyable_e_pipe") {
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var nextStage;
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switch (pixel.stage) {
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case 2: nextStage = 4; break; //green
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case 3: nextStage = 2; break; //red
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case 4: nextStage = 3; break; //blue
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}
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if (pixel.con && !newPixel.con && newPixel.stage === nextStage && (pixel.charge || pixel.chargeCD)) { //transfer to adjacent pipe
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newPixel.con = pixel.con;
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newPixel.con.x = newPixel.x;
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newPixel.con.y = newPixel.y;
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pixel.con = null;
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moved = true;
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break;
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}
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}
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else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD)) { //suck up pixel
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pixel.con = newPixel;
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deletePixel(newPixel.x,newPixel.y);
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pixel.con.x = pixel.x;
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pixel.con.y = pixel.y;
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pixel.con.del;
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moved = true;
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break;
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}
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}
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}
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if (pixel.con && !moved && (pixel.charge || pixel.chargeCD)) { // move to same stage if none other
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for (var i = 0; i < squareCoordsShuffle.length; i++) {
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var coord = squareCoordsShuffle[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (isEmpty(x,y)) {
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delete pixel.con.del;
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pixel.con.x = x;
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pixel.con.y = y;
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pixelMap[x][y] = pixel.con;
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currentPixels.push(pixel.con);
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pixel.con = null;
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break;
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}
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if (!isEmpty(x,y,true) && pixelMap[x][y].element === "destroyable_e_pipe") {
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var newPixel = pixelMap[x][y];
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if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
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newPixel.con = pixel.con;
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newPixel.con.x = newPixel.x;
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newPixel.con.y = newPixel.y;
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pixel.con = null;
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break;
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}
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}
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}
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}
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}
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doDefaults(pixel);
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},
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category: "machines",
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movable: false,
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canContain: true,
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conduct: 1,
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tempHigh: 1538,
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stateHigh: "molten_iron",
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breakInto: ["metal_scrap", "wire"]
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}
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