aScientistsWish.js 1.8.1
Delete CPU, computer, add some small detail, and fixed bug
This commit is contained in:
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2c5a94bd33
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@ -1,5 +1,12 @@
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//this mod is still on proggres (WIP) you can give feedback or report bug to these discord account. @salmonfishy or @carbon_monoxides6
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//Hello, this is are a science mod, we're made several things that related to science, examples like...electron, particle accelerator, and of course, carbon monoxide! :D
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//We made some things not scientific, so this mod is not too boring. ;)
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//we're normal people, who is not as smart as a real scientist. so if you have suggestion, feedback, or criticism, please let us know, so we can make this mod being more accurate. ><
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// discord account |
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// |
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// |
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// v
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// creator,leader,supervisor,coder,uploader = @carbon_monoxides6
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// co-creator,co-coder,assistant,debugger = @salmonfishy (has exited from this mod project)
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elements.carbon_monoxide = {
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elements.carbon_monoxide = {
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color: "#b5b5b5",
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color: "#b5b5b5",
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behavior: behaviors.GAS,
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behavior: behaviors.GAS,
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@ -68,39 +75,7 @@ elements.carbon_monoxide_detector = {
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darkText: true,
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darkText: true,
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hardness: 1,
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hardness: 1,
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};
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};
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elements.cpu = {
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color: "#575757",
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behavior: behaviors.SOLID,
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category: "machines",
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state: "solid",
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insulate: true,
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movable: false,
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noMix: true,
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density: 75,
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tempHigh: 1414,
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stateHigh: ["explosion","metal_scrap"],
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reactions: {
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"virus": { elem1 : null , elem2:"malware", chance:0.9 },
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"metal_scrap": { elem2:"computer" },
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}
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};
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elements.computer = {
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color: "#2b2b2a",
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behavior: behaviors.SOLID,
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category: "machines",
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state: "solid",
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density: 8908,
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insulate: true,
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noMix: true,
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movable: false,
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tempHigh: 1414,
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stateHigh: ["explosion","metal_scrap"],
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reactions: {
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"virus": { elem1 : null , elem2:"malware", chance:0.9 },
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"water": { elem1: null , elem2: "electric" },
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}
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}
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elements.electrons = {
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elements.electrons = {
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color: "#b80606",
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color: "#b80606",
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behavior: [
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behavior: [
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@ -409,19 +384,6 @@ reactions: {
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}
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}
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};
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};
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elements.leather = {
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behavior: behaviors.SUPPORTPOWDER,
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color: ["#3f261d","#664f40",],
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state: "powder",
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category: "powders",
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tempHigh: 200,
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stateHigh: "fire",
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breakInto: "dust",
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burn: 20,
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burntime: 200,
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burnInto: "ash",
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};
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elements.wrinkled_lemon = {
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elements.wrinkled_lemon = {
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behavior: behaviors.POWDER,
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behavior: behaviors.POWDER,
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color: ["#999543","#a6a03a",],
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color: ["#999543","#a6a03a",],
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@ -530,7 +492,7 @@ tempLow: -2,
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stateLow: "frozen_yogurt",
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stateLow: "frozen_yogurt",
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stateLowColor: ["#f5f3cb","#f7f5bc"],
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stateLowColor: ["#f5f3cb","#f7f5bc"],
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reactions: {
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reactions: {
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"bacteria": { elem1: "yogurt", },
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"cell": { elem1: "yogurt", },
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}
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}
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};
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};
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@ -615,11 +577,11 @@ elements.hazmat_head = {
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color: ["#404040","#1a1a1a","#737373"],
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color: ["#404040","#1a1a1a","#737373"],
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category: "life",
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category: "life",
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hidden: true,
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hidden: true,
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density: 1080,
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density: 1380,
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state: "solid",
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state: "solid",
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conduct: .05,
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conduct: .05,
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temp: 40,
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temp: 39,
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tempHigh: 3500,
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tempHigh: 6500,
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stateHigh: ["ash","iron",],
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stateHigh: ["ash","iron",],
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tempLow: -180,
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tempLow: -180,
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stateLow: "frozen_meat",
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stateLow: "frozen_meat",
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@ -686,7 +648,10 @@ elements.hazmat_head = {
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"mashed_potato": { elem2:null, chance:0.2 },
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"mashed_potato": { elem2:null, chance:0.2 },
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"sauce": { elem2:null, chance:0.2 },
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"sauce": { elem2:null, chance:0.2 },
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"pickle": { elem2:null, chance:0.1 },
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"pickle": { elem2:null, chance:0.1 },
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"light": { stain1:"#fff154" },
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"sun": { elem1:"cooked_meat" },
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"water": { elem2:"bubble", attr2:{"clone":"water"}, chance:0.001 },
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"salt_water": { elem2:"bubble", attr2:{"clone":"salt_water"}, chance:0.001 },
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"pool_water": { elem2:"bubble", attr2:{"clone":"pool_water"}, chance:0.001 },
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},
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},
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properties: {
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properties: {
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dead: false
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dead: false
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@ -729,14 +694,14 @@ elements.hazmat_head = {
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};
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};
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elements.hazmat_body = {
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elements.hazmat_body = {
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color: ["#ffdf4f","#e8c00e","#ffd412"],
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color: ["#2c7328","#2db526","#ffc42e","#f5c345","#cf9502",],
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category: "life",
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category: "life",
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hidden: true,
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hidden: true,
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density: 1570,
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density: 1370,
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state: "solid",
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state: "solid",
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conduct: .25,
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conduct: .25,
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temp: 39,
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temp: 39,
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tempHigh: 3500,
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tempHigh: 6500,
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stateHigh: ["metal_scrap","ash"],
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stateHigh: ["metal_scrap","ash"],
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tempLow: -180,
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tempLow: -180,
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stateLow: "frozen_meat",
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stateLow: "frozen_meat",
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@ -756,6 +721,7 @@ elements.hazmat_body = {
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"grass_seed": { elem2:null, chance:0.05 },
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"grass_seed": { elem2:null, chance:0.05 },
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"gold_coin": { elem2:null, chance:0.05 },
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"gold_coin": { elem2:null, chance:0.05 },
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"diamond": { elem2:null, chance:0.05 },
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"diamond": { elem2:null, chance:0.05 },
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"sun": { elem1:"molten_tin", },
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},
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},
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properties: {
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properties: {
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dead: false,
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dead: false,
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@ -846,7 +812,6 @@ elements.hazmat_body = {
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};
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};
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elements.hazmat_human = {
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elements.hazmat_human = {
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// color: ["#404040","#1a1a1a","#737373"],
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color: ["#404040","#1a1a1a","#737373"],
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color: ["#404040","#1a1a1a","#737373"],
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category: "life",
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category: "life",
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properties: {
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properties: {
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@ -896,7 +861,6 @@ elements.zombie_head = {
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"meat": { elem2:null, chance:0.1 },
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"meat": { elem2:null, chance:0.1 },
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"cooked_meat": { elem2:null, chance:0.1 },
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"cooked_meat": { elem2:null, chance:0.1 },
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"cured_meat": { elem2:null, chance:0.1 },
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"cured_meat": { elem2:null, chance:0.1 },
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"light": { stain1:"#45eb2f" },
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},
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},
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properties: {
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properties: {
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dead: false
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dead: false
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@ -953,8 +917,13 @@ elements.zombie_body = {
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breakInto: ["infection","rotten_meat","bone","zombie_virus",],
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breakInto: ["infection","rotten_meat","bone","zombie_virus",],
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forceSaveColor: true,
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forceSaveColor: true,
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reactions: {
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reactions: {
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"head": { elem2: "zombie", },
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"head": { elem2: ["rotten_meat","zombie",], chance:0.8, },
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"body": { elem2: "zombie", },
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"body": { elem2: ["rotten_meat","zombie",], chance:0.5, },
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"oxygen": { elem2:"carbon_dioxide", chance:0.5 },
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"rotten_meat": { elem2: null, chance:0.5 },
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"meat": { elem2:null, chance:0.1 },
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"cooked_meat": { elem2:null, chance:0.1 },
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"cured_meat": { elem2:null, chance:0.1 },
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},
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},
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properties: {
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properties: {
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@ -1081,8 +1050,8 @@ elements.zombie_virus = {
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density: 30,
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density: 30,
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state: "gas",
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state: "gas",
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reactions: {
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reactions: {
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"head": { elem2: ["zombie","rotten_meat",], chance: 0.2, },
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"head": { elem2: ["zombie","rotten_meat",], chance: 0.5, },
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"body": { elem2: ["zombie","rotten_meat",], chance: 0.2, },
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"body": { elem2: ["zombie","rotten_meat",], chance: 0.5, },
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}
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}
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}
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}
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@ -1102,7 +1071,7 @@ elements.matter = {
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elements.particle_accelerator_left = {
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elements.particle_accelerator_left = {
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behavior: behaviors.SOLID,
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behavior: behaviors.SOLID,
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color: ["#363aa3","#858585","#d1d1d1"],
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color: ["#363aa3","#858585","#d1d1d1"],
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density: 2400,
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density: 8200,
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category: "machines",
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category: "machines",
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state: "solid",
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state: "solid",
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reactions: {
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reactions: {
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@ -1112,7 +1081,7 @@ elements.particle_accelerator_left = {
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elements.particle_accelerator_right = {
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elements.particle_accelerator_right = {
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behavior: behaviors.SOLID,
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behavior: behaviors.SOLID,
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color: ["#363aa3","#858585","#d1d1d1"],
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color: ["#363aa3","#858585","#d1d1d1"],
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density: 2400,
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density: 8200,
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category: "machines",
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category: "machines",
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state: "solid",
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state: "solid",
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reactions: {
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reactions: {
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@ -1132,8 +1101,8 @@ elements.accelerated_matter_left = {
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category: "energy",
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category: "energy",
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density: 2.20,
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density: 2.20,
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reactions: {
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reactions: {
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"accelerated_matter_right": { elem1: ["antimatter","pop",], chance: 0.3, },
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"accelerated_matter_right": { elem1: ["antimatter","pop",null,], chance: 0.3, },
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"accelerated_matter_left": { elem1: ["antimatter","pop",], chance: 0.3, },
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"accelerated_matter_left": { elem1: ["antimatter","pop",null,], chance: 0.3, },
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"antimatter": { elem1: "pop", chance: 0.01, },
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"antimatter": { elem1: "pop", chance: 0.01, },
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}
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}
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@ -1150,8 +1119,8 @@ elements.accelerated_matter_right = {
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category:"energy",
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category:"energy",
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density: 2.20,
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density: 2.20,
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reactions: {
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reactions: {
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"accelerated_matter_left": { elem1: ["antimatter","pop",], chance: 0.3, },
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"accelerated_matter_left": { elem1: ["antimatter","pop",null,], chance: 0.3, },
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"accelerated_matter_right": { elem1: ["antimatter","pop",], chance: 0.3, },
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"accelerated_matter_right": { elem1: ["antimatter","pop",null,], chance: 0.3, },
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"antimatter": { elem1: "pop", chance: 0.01, },
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"antimatter": { elem1: "pop", chance: 0.01, },
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}
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}
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