From 2c9be5538e3b720da53e8a99ab22a7599764b109 Mon Sep 17 00:00:00 2001 From: Nekonico <163950752+DBNekonico@users.noreply.github.com> Date: Wed, 21 Aug 2024 11:04:52 -0700 Subject: [PATCH] Update Humanitize.js --- mods/Humanitize.js | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) diff --git a/mods/Humanitize.js b/mods/Humanitize.js index 02540336..32719643 100644 --- a/mods/Humanitize.js +++ b/mods/Humanitize.js @@ -1,4 +1,4 @@ -/* mod by nekonico aka doobienecoarc */ +/* mod by nekonico, do not steal without credit */ behaviors.BODY_DELETE = function(pixel) { if (pixel.willbuildhouse == true) { @@ -312,7 +312,7 @@ elements.c_body = { doHeat(pixel); doBurning(pixel); doElectricity(pixel); - if (pixel.dead) { + if (pixel.dead) { // by nekonico // Turn into rotten_meat if pixelTicks-dead > 500 if (pixelTicks-pixel.dead > 200 && Math.random() < 0.1) { changePixel(pixel,"rotten_meat"); @@ -781,9 +781,9 @@ elements.workbench = { "loose_straw": { elem2:"basket", chance:0.25 }, "rock": { elem2:"pickaxe", chance:0.1 }, "oven": { elem1:"allpurposestation", elem2:null, chance:0.5 }, - }, - temp:40, - tempHigh: 1000, + },// by + temp:40, //neko + tempHigh: 1000, //nico stateHigh: "magma", category: "human", state: "solid", @@ -951,3 +951,9 @@ elements.body.name = "dumb_body" elements.grass.properties.h = 1 elements.rotten_meat.density = 1200 + +/* yo, thanks for scrolling to the end. If you have any ideas to add to this mod, or wanna contact me in general, you can DM my discord account "nekonico" or just ping me in the r74n discord +peace + ^ ^ +(*w*) / +*/