crimson tweaks
This commit is contained in:
parent
2a4caecdd9
commit
2eb03ae54b
|
|
@ -19979,6 +19979,10 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
|
|||
grass: "crimson_grass",
|
||||
ice: "red_ice",
|
||||
water: "crimwater",
|
||||
salt_water: "crimwater",
|
||||
sugar_water: "crimwater",
|
||||
dirty_water: "crimwater",
|
||||
pool_water: "pool_water,pool_water,water",
|
||||
snow: "crimsnow",
|
||||
packed_snow: "crimsnow",
|
||||
vine: "crimson_vine",
|
||||
|
|
@ -20023,10 +20027,22 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
|
|||
for (let j = -2; j < 3; j++) {
|
||||
if (!isEmpty(pixel.x+j,pixel.y+i,true)) {
|
||||
var destPixel = pixelMap[pixel.x+j][pixel.y+i];
|
||||
if(!destPixel) { continue };
|
||||
var elementToCheck = destPixel.element;
|
||||
if(Math.random() < crimRate) {
|
||||
if(crimsonObject[elementToCheck]) {
|
||||
changePixel(destPixel,crimsonObject[elementToCheck]);
|
||||
var result = crimsonObject[elementToCheck];
|
||||
if((typeof(result) == "string") && result.indexOf(",") !== -1 && !(elementExists(result))) {
|
||||
result = result.split(",")
|
||||
};
|
||||
while(Array.isArray(result)) {
|
||||
result = randomChoice(result)
|
||||
};
|
||||
if(result == "null") { //fsr null gets ignored
|
||||
deletePixel(destPixel.x,destPixel.y);
|
||||
} else {
|
||||
changePixel(destPixel,result);
|
||||
}
|
||||
};
|
||||
grassSpread(pixel,["dirt","crimsoil","rainbow_dirt"],"crimson_grass",0.5);
|
||||
};
|
||||
|
|
@ -23205,7 +23221,7 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
|
|||
burnTime: 65,
|
||||
state: "solid",
|
||||
density: 90.445,
|
||||
}
|
||||
};
|
||||
elements.crimtane_ore = {
|
||||
color: ["#d83a3b", "#85242c", "#5d5d5d", "#540c14"],
|
||||
behavior: behaviors.POWDER,
|
||||
|
|
@ -23214,7 +23230,22 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
|
|||
stateHigh: ["molten_slag","molten_slag","molten_crimtane"], //:sunglasses: can't turn things into slag if you're already slag
|
||||
state: "solid",
|
||||
density: 5854, //arbitrarily chosen, average of ((average of gold and palladium densities) + (crimstone density) + (crimstone density))
|
||||
}
|
||||
};
|
||||
elements.crimson = {
|
||||
color: ["#e82535","#cc471f", "#782b2e", "#8c2e26", "#86241d", "#9d2b20"],
|
||||
tool: crimSpread,
|
||||
tick: function(pixel) {
|
||||
getMooreNeighbors(pixel).forEach(crimSpread)
|
||||
},
|
||||
hardness: 0.8,
|
||||
density: 2500,
|
||||
state: "solid",
|
||||
tempHigh: 1200,
|
||||
stateHigh: "ash",
|
||||
category: "special",
|
||||
desc: "Spreads the Crimson",
|
||||
excludeRandom: true
|
||||
};
|
||||
elements.crimtane = {
|
||||
color: ["#fc141e", "#C62A2F", "#903f3f", "#752E2E", "#5a1c1c", "#5B3C3C", "#5c5c5c"],
|
||||
behavior: behaviors.SOLID,
|
||||
|
|
|
|||
Loading…
Reference in New Issue