diff --git a/mod-list.html b/mod-list.html
index 22b01ff6..96137945 100644
--- a/mod-list.html
+++ b/mod-list.html
@@ -127,7 +127,9 @@
| edible_everything.js | Allows every element to be mixed into Batter and Dough | R74n |
| fools.js | Adds back FOOLS Mode | R74n |
| fools24.js | Adds back the 2024 Multiversal Update (v5.9.1) | R74n |
+| fools25.js | Adds back the 2025 Element Modulator | R74n |
| glow.js | [CHROME ONLY] Adds a cool lighting effect to many emissive pixels, like Fire | R74n |
+| rainbow_cursor.js | Makes your cursor multicolored | R74n |
| smooth_water.js | Changes water mechanics so that it flows in one direction until it bounces off of something | R74n |
| souls.js | Adds Human Souls, Ectoplasm, and Tombstones | R74n |
| spring.js | Many nature elements, like sakura trees, butterflies, beehives, and more | R74n |
diff --git a/mods/fools25.js b/mods/fools25.js
index 93c41213..a3ce8be4 100644
--- a/mods/fools25.js
+++ b/mods/fools25.js
@@ -191,7 +191,7 @@ function modulateElement() {
let element = {};
- element.desc = `Modulated at x${currentModulatorPos[0]},y${currentModulatorPos[1]},z${currentModulatorPos[2]}`;
+ element.desc = `Modulated at X${currentModulatorPos[0]},Y${currentModulatorPos[1]},Z${currentModulatorPos[2]}`;
let name = generateName();
@@ -339,6 +339,8 @@ function modulateElement() {
element.conduct = modulateRange(1,100,82)/100;
}
+ element.grain = modulateRange(1,5,83);
+
addElement(name,element);
selectCategory(element.category);
selectElement(name);