diff --git a/mod-list.html b/mod-list.html index 22b01ff6..96137945 100644 --- a/mod-list.html +++ b/mod-list.html @@ -127,7 +127,9 @@ edible_everything.jsAllows every element to be mixed into Batter and DoughR74n fools.jsAdds back FOOLS ModeR74n fools24.jsAdds back the 2024 Multiversal Update (v5.9.1)R74n +fools25.jsAdds back the 2025 Element ModulatorR74n glow.js[CHROME ONLY] Adds a cool lighting effect to many emissive pixels, like FireR74n +rainbow_cursor.jsMakes your cursor multicoloredR74n smooth_water.jsChanges water mechanics so that it flows in one direction until it bounces off of somethingR74n souls.jsAdds Human Souls, Ectoplasm, and TombstonesR74n spring.jsMany nature elements, like sakura trees, butterflies, beehives, and moreR74n diff --git a/mods/fools25.js b/mods/fools25.js index 93c41213..a3ce8be4 100644 --- a/mods/fools25.js +++ b/mods/fools25.js @@ -191,7 +191,7 @@ function modulateElement() { let element = {}; - element.desc = `Modulated at x${currentModulatorPos[0]},y${currentModulatorPos[1]},z${currentModulatorPos[2]}`; + element.desc = `Modulated at X${currentModulatorPos[0]},Y${currentModulatorPos[1]},Z${currentModulatorPos[2]}`; let name = generateName(); @@ -339,6 +339,8 @@ function modulateElement() { element.conduct = modulateRange(1,100,82)/100; } + element.grain = modulateRange(1,5,83); + addElement(name,element); selectCategory(element.category); selectElement(name);