fug bix
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f27a5b4683
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@ -5773,6 +5773,8 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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}
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};
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console.log("1/8 loaded") //True 1.8 is inside one viewColorFunctions[2]
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hiding = false
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runAfterAutogen(function() {
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@ -11283,6 +11285,7 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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density: 182,
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temp: -20,
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}
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console.log("1/4 loaded")
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//Volatile Roseyiede
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elements.explosive_roseyiede = {
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color: "#986118",
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@ -13630,7 +13633,7 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
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if(enabledMods.includes("mods/betterStats.js") && typeof(realTps) !== "undefined") { stats += "<span id='stat-realtps' class='stat'>" + realTps + "tps</span>" }; //i'm sorry but there's no other way to add compatibility
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//THAT CODE WAS MADE BY MOLLTHECODER FROM THEIR betterStats.js MOD
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stats += "<span id='stat-ticks' class='stat'>" + pixelTicks+"</span>";
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if((typeof(width) == "number") && (!outOfBounds(mousePos.x,mousePos.y))) {
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if((settings.dopressure) && (typeof(width) == "number") && (!(outOfBounds(mousePos.x,mousePos.y)))) {
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stats += "<span id='stat-pressure' class='stat'>P:" + getPressureAtPixelCoords(mousePos.x,mousePos.y).toFixed(2).replace(/\.?0+$/,"")+"</span>";
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};
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if ((typeof pixelMap).length === 9) { return; }
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@ -16934,6 +16937,7 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
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category: "gases",
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state: "gas"
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},
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console.log("3/8 loaded");
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elements.cold_ash_cloud = {
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color: ["#af8f50","#ab9c50","#af6d50"],
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behavior: [
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@ -23049,6 +23053,7 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
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};
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rockClouds.push(rockCloudName);
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};
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console.log("1/2 loaded") //true halfway point is inside newIgneousCompositionFamily.
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function standaloneBrokenFormMaker(elementName,suffixWithoutUnderscore,addBreakIntoToSourceElement=false,category=null,density=null,tempHigh=null,stateHigh=null,breakInto=null) {
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var newName = elementName + "_" + suffixWithoutUnderscore;
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elements[newName] = {
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@ -28222,6 +28227,7 @@ Make sure to save your command in a file if you want to add this preset again.`
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desc: "<span style='color:#FF00FF;' onClick=funniPrompt()>Click here or press Shift+1 to open the command prompt.</span>",
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category:"special",
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};
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console.log("5/8 loaded");
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//REPLACER TOOL ##
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changeTo = "sand";
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document.addEventListener("keydown", function(e) { //change prompt listener
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@ -34007,6 +34013,7 @@ Make sure to save your command in a file if you want to add this preset again.`
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};
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},
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};
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console.log("3/4 loaded"); //the real 3/4 point was inside Nothing There's tick function
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runAfterLoad(function() {
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if(typeof(badPixels) === "object") {
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badPixels.nothing_there_phase_1 = { panicIncrease: 1, panicIncreaseChance: 1 } //insta-panic for "aleph" thing and "level 1" humans
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@ -39525,6 +39532,7 @@ Make sure to save your command in a file if you want to add this preset again.`
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category: "machines",
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hardness: 0.6
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};
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console.log("7/8 loaded"); //it was inside the weather controller code
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//KETCUP ##
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elements.ketcup = {
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color: "#ab2513",
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@ -44560,6 +44568,7 @@ maxPixels (default 1000): Maximum amount of pixels/changes (if xSpacing and ySpa
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elements.wall.blockPressure = true;
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elements.brick.pressurePermeability = 0.002; //given in L/s*m^2 //at 150Pa //per https://www.astm.org/stp157720130132.html //i don't know how to unit the pressure because it's not scaled to anything in reality
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elements.brick.pressureHigh = 90; //arbitrary
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elements.glass.pressureHigh = 70; //arbitrary
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elements.wood.pressureHigh = 60; //arbitrary
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runAfterLoad(function() {
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var gravels = Object.keys(elements).filter(n => n.endsWith("gravel"));
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@ -45132,6 +45141,7 @@ maxPixels (default 1000): Maximum amount of pixels/changes (if xSpacing and ySpa
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}
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//END ##
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console.log("Mod loaded")
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} catch (error) {
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alert(`Load failed (try reloading).\nThis is likely a sporadic failure caused by inconsistencies in how mods are loaded, and will likely fix itself in a refresh or two. If it persists, then it's an issue.\nError: ${error.stack}`);
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console.error(error)
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