diff --git a/mods/nousersthings.js b/mods/nousersthings.js index 373922a0..3eb7b934 100644 --- a/mods/nousersthings.js +++ b/mods/nousersthings.js @@ -132,7 +132,7 @@ elements.destroyable_pipe = { var coord = squareCoords[i]; var x = pixel.x+coord[0]; var y = pixel.y+coord[1]; - if (!isEmpty(x,y,true) && pixelMap[x][y].element === "destroyable_pipe") { + if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_pipe" || pixelMap[x][y].element === "bridge_pipe")) { var newPixel = pixelMap[x][y]; if (newPixel.stage === 1) { var newColor; @@ -153,7 +153,7 @@ elements.destroyable_pipe = { var y = pixel.y+coord[1]; if (!isEmpty(x,y,true)) { var newPixel = pixelMap[x][y]; - if (newPixel.element === "destroyable_pipe") { + if (newPixel.element === "destroyable_pipe" || newPixel.element === "bridge_pipe") { var nextStage; switch (pixel.stage) { case 2: nextStage = 4; break; //green @@ -194,7 +194,7 @@ elements.destroyable_pipe = { pixel.con = null; break; } - if (!isEmpty(x,y,true) && pixelMap[x][y].element === "destroyable_pipe") { + if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_pipe" || pixelMap[x][y].element === "bridge_pipe")) { var newPixel = pixelMap[x][y]; if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) { newPixel.con = pixel.con; @@ -435,7 +435,7 @@ elements.e_pipe = { var coord = squareCoords[i]; var x = pixel.x+coord[0]; var y = pixel.y+coord[1]; - if (!isEmpty(x,y,true) && pixelMap[x][y].element === "e_pipe") { + if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "e_pipe" || pixelMap[x][y].element === "bridge_pipe")) { var newPixel = pixelMap[x][y]; if (newPixel.stage === 1) { var newColor; @@ -456,7 +456,7 @@ elements.e_pipe = { var y = pixel.y+coord[1]; if (!isEmpty(x,y,true)) { var newPixel = pixelMap[x][y]; - if (newPixel.element === "e_pipe") { + if (newPixel.element === "e_pipe" || newPixel.element === "bridge_pipe") { var nextStage; switch (pixel.stage) { case 2: nextStage = 4; break; //green @@ -497,7 +497,7 @@ elements.e_pipe = { pixel.con = null; break; } - if (!isEmpty(x,y,true) && pixelMap[x][y].element === "e_pipe") { + if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "e_pipe" || pixelMap[x][y].element === "bridge_pipe")) { var newPixel = pixelMap[x][y]; if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) { newPixel.con = pixel.con; @@ -552,7 +552,7 @@ elements.destroyable_e_pipe = { var coord = squareCoords[i]; var x = pixel.x+coord[0]; var y = pixel.y+coord[1]; - if (!isEmpty(x,y,true) && pixelMap[x][y].element === "destroyable_e_pipe") { + if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_e_pipe" || pixelMap[x][y].element === "bridge_pipe")) { var newPixel = pixelMap[x][y]; if (newPixel.stage === 1) { var newColor; @@ -573,7 +573,7 @@ elements.destroyable_e_pipe = { var y = pixel.y+coord[1]; if (!isEmpty(x,y,true)) { var newPixel = pixelMap[x][y]; - if (newPixel.element === "destroyable_e_pipe") { + if (newPixel.element === "destroyable_e_pipe" || newPixel.element === "bridge_pipe") { var nextStage; switch (pixel.stage) { case 2: nextStage = 4; break; //green @@ -614,7 +614,7 @@ elements.destroyable_e_pipe = { pixel.con = null; break; } - if (!isEmpty(x,y,true) && pixelMap[x][y].element === "destroyable_e_pipe") { + if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_e_pipe" || pixelMap[x][y].element === "bridge_pipe")) { var newPixel = pixelMap[x][y]; if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) { newPixel.con = pixel.con; @@ -636,4 +636,473 @@ elements.destroyable_e_pipe = { tempHigh: 1538, stateHigh: "molten_iron", breakInto: ["metal_scrap", "wire"] -} +}, +currentChannel = 0; +elements.channel_pipe = { + color: "#414c4f", + onSelect: function() { + var answer3 = prompt("Please input the desired channel of this pipe strand. Warning: It wont work if you do multiple strand types while paused.",(currentChannel||undefined)); + if (!answer3) { return } + currentChannel = answer3; + logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole. Use the prop tool to set channel to a number before erasing the holes."); + }, + tick: function(pixel) { + if (pixel.start===pixelTicks){ + pixel.channel = currentChannel; + } + if (!pixel.stage && pixelTicks-pixel.start > 60) { + for (var i = 0; i < squareCoords.length; i++) { + var coord = squareCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + createPixel("brick",x,y); + pixelMap[x][y].color = pixelColorPick(pixel,"#808080"); + } + } + pixel.stage = 1; + } + else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized + for (var i = 0; i < adjacentCoords.length; i++) { + var coord = adjacentCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + pixel.stage = 2; //blue + pixel.color = pixelColorPick(pixel,"#000036"); + break; + } + } + } + else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized + for (var i = 0; i < squareCoords.length; i++) { + var coord = squareCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (!isEmpty(x,y,true) && ((pixelMap[x][y].element === "channel_pipe" && pixelMap[x][y].channel == pixel.channel) || pixelMap[x][y].element === "bridge_pipe")) { + var newPixel = pixelMap[x][y]; + if (newPixel.stage === 1) { + var newColor; + switch (pixel.stage) { + case 2: newPixel.stage = 3; newColor = "#003600"; break; //green + case 3: newPixel.stage = 4; newColor = "#360000"; break; //red + case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue + } + newPixel.color = pixelColorPick(newPixel,newColor); + } + } + } + var moved = false; + shuffleArray(squareCoordsShuffle); + for (var i = 0; i < squareCoordsShuffle.length; i++) { + var coord = squareCoordsShuffle[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (!isEmpty(x,y,true)) { + var newPixel = pixelMap[x][y]; + if ((newPixel.element === "channel_pipe" && pixelMap[x][y].channel == pixel.channel || newPixel.element === "bridge_pipe")) { + var nextStage; + switch (pixel.stage) { + case 2: nextStage = 4; break; //green + case 3: nextStage = 2; break; //red + case 4: nextStage = 3; break; //blue + } + if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe + newPixel.con = pixel.con; + newPixel.con.x = newPixel.x; + newPixel.con.y = newPixel.y; + pixel.con = null; + moved = true; + break; + } + } + else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel + pixel.con = newPixel; + deletePixel(newPixel.x,newPixel.y); + pixel.con.x = pixel.x; + pixel.con.y = pixel.y; + pixel.con.del; + moved = true; + break; + } + } + } + if (pixel.con && !moved) { // move to same stage if none other + for (var i = 0; i < squareCoordsShuffle.length; i++) { + var coord = squareCoordsShuffle[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + delete pixel.con.del; + pixel.con.x = x; + pixel.con.y = y; + pixelMap[x][y] = pixel.con; + currentPixels.push(pixel.con); + pixel.con = null; + break; + } + if (!isEmpty(x,y,true) && ((pixelMap[x][y].element === "channel_pipe" && pixelMap[x][y].channel == pixel.channel) || pixelMap[x][y].element === "bridge_pipe")) { + var newPixel = pixelMap[x][y]; + if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) { + newPixel.con = pixel.con; + newPixel.con.x = newPixel.x; + newPixel.con.y = newPixel.y; + pixel.con = null; + break; + } + } + } + } + } + doDefaults(pixel); + }, + category: "machines", + movable: false, + canContain: true, +}, +elements.destroyable_channel_pipe = { + color: "#414c4f", + onSelect: function() { + var answer3 = prompt("Please input the desired channel of this pipe strand. Warning: It wont work if you do multiple strand types while paused.",(currentChannel||undefined)); + if (!answer3) { return } + currentChannel = answer3; + logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole. Use the prop tool to set channel to a number before erasing the holes."); + }, + tick: function(pixel) { + if (pixel.start === pixelTicks){ + pixel.channel = currentChannel; + } + if (!pixel.stage && pixelTicks-pixel.start > 60) { + for (var i = 0; i < squareCoords.length; i++) { + var coord = squareCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + createPixel("brick",x,y); + pixelMap[x][y].color = pixelColorPick(pixel,"#808080"); + } + } + pixel.stage = 1; + } + else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized + for (var i = 0; i < adjacentCoords.length; i++) { + var coord = adjacentCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + pixel.stage = 2; //blue + pixel.color = pixelColorPick(pixel,"#000036"); + break; + } + } + } + else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized + for (var i = 0; i < squareCoords.length; i++) { + var coord = squareCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_channel_pipe" && pixelMap[x][y].channel == pixel.channel || pixelMap[x][y].element === "bridge_pipe")) { + var newPixel = pixelMap[x][y]; + if (newPixel.stage === 1) { + var newColor; + switch (pixel.stage) { + case 2: newPixel.stage = 3; newColor = "#003600"; break; //green + case 3: newPixel.stage = 4; newColor = "#360000"; break; //red + case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue + } + newPixel.color = pixelColorPick(newPixel,newColor); + } + } + } + var moved = false; + shuffleArray(squareCoordsShuffle); + for (var i = 0; i < squareCoordsShuffle.length; i++) { + var coord = squareCoordsShuffle[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (!isEmpty(x,y,true)) { + var newPixel = pixelMap[x][y]; + if ((newPixel.element === "destroyable_channel_pipe" && pixelMap[x][y].channel == pixel.channel) || newPixel.element === "bridge_pipe") { + var nextStage; + switch (pixel.stage) { + case 2: nextStage = 4; break; //green + case 3: nextStage = 2; break; //red + case 4: nextStage = 3; break; //blue + } + if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe + newPixel.con = pixel.con; + newPixel.con.x = newPixel.x; + newPixel.con.y = newPixel.y; + pixel.con = null; + moved = true; + break; + } + } + else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel + pixel.con = newPixel; + deletePixel(newPixel.x,newPixel.y); + pixel.con.x = pixel.x; + pixel.con.y = pixel.y; + pixel.con.del; + moved = true; + break; + } + } + } + if (pixel.con && !moved) { // move to same stage if none other + for (var i = 0; i < squareCoordsShuffle.length; i++) { + var coord = squareCoordsShuffle[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + delete pixel.con.del; + pixel.con.x = x; + pixel.con.y = y; + pixelMap[x][y] = pixel.con; + currentPixels.push(pixel.con); + pixel.con = null; + break; + } + if (!isEmpty(x,y,true) && ((pixelMap[x][y].element === "destroyable_channel_pipe" && pixelMap[x][y].channel == pixel.channel) || pixelMap[x][y].element === "bridge_pipe")) { + var newPixel = pixelMap[x][y]; + if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) { + newPixel.con = pixel.con; + newPixel.con.x = newPixel.x; + newPixel.con.y = newPixel.y; + pixel.con = null; + break; + } + } + } + } + } + doDefaults(pixel); + }, + category: "machines", + movable: false, + canContain: true, +}, +listPipes = ["pipe", "destroyable_pipe", "destroyable_e_pipe","channel_pipe","destroyable_channel_pipe","bridge_pipe"]; +elements.bridge_pipe = { + color: "#414c4f", + onSelect: function() { + logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole."); + }, + tick: function(pixel) { + if (!pixel.stage && pixelTicks-pixel.start > 60) { + for (var i = 0; i < squareCoords.length; i++) { + var coord = squareCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + createPixel("brick",x,y); + pixelMap[x][y].color = pixelColorPick(pixel,"#808080"); + } + } + pixel.stage = 1; + } + else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized + for (var i = 0; i < adjacentCoords.length; i++) { + var coord = adjacentCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + pixel.stage = 2; //blue + pixel.color = pixelColorPick(pixel,"#000036"); + break; + } + } + } + else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized + for (var i = 0; i < squareCoords.length; i++) { + var coord = squareCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) { + var newPixel = pixelMap[x][y]; + if (newPixel.stage === 1) { + var newColor; + switch (pixel.stage) { + case 2: newPixel.stage = 3; newColor = "#003600"; break; //green + case 3: newPixel.stage = 4; newColor = "#360000"; break; //red + case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue + } + newPixel.color = pixelColorPick(newPixel,newColor); + } + } + } + var moved = false; + shuffleArray(squareCoordsShuffle); + for (var i = 0; i < squareCoordsShuffle.length; i++) { + var coord = squareCoordsShuffle[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (!isEmpty(x,y,true)) { + var newPixel = pixelMap[x][y]; + if (listPipes.includes(newPixel.element)) { + var nextStage; + switch (pixel.stage) { + case 2: nextStage = 4; break; //green + case 3: nextStage = 2; break; //red + case 4: nextStage = 3; break; //blue + } + if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe + newPixel.con = pixel.con; + newPixel.con.x = newPixel.x; + newPixel.con.y = newPixel.y; + pixel.con = null; + moved = true; + break; + } + } + else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel + pixel.con = newPixel; + deletePixel(newPixel.x,newPixel.y); + pixel.con.x = pixel.x; + pixel.con.y = pixel.y; + pixel.con.del; + moved = true; + break; + } + } + } + if (pixel.con && !moved) { // move to same stage if none other + for (var i = 0; i < squareCoordsShuffle.length; i++) { + var coord = squareCoordsShuffle[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + delete pixel.con.del; + pixel.con.x = x; + pixel.con.y = y; + pixelMap[x][y] = pixel.con; + currentPixels.push(pixel.con); + pixel.con = null; + break; + } + if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) { + var newPixel = pixelMap[x][y]; + if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) { + newPixel.con = pixel.con; + newPixel.con.x = newPixel.x; + newPixel.con.y = newPixel.y; + pixel.con = null; + break; + } + } + } + } + } + doDefaults(pixel); + }, + category: "machines", + movable: false, + canContain: true, +}, +elements.pipe.tick = function(pixel) { + if (!pixel.stage && pixelTicks-pixel.start > 60) { + for (var i = 0; i < squareCoords.length; i++) { + var coord = squareCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + createPixel("brick",x,y); + pixelMap[x][y].color = pixelColorPick(pixel,"#808080"); + } + } + pixel.stage = 1; + } + else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized + for (var i = 0; i < adjacentCoords.length; i++) { + var coord = adjacentCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + pixel.stage = 2; //blue + pixel.color = pixelColorPick(pixel,"#000036"); + break; + } + } + } + else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized + for (var i = 0; i < squareCoords.length; i++) { + var coord = squareCoords[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "pipe" || pixelMap[x][y].element === "bridge_pipe")) { + var newPixel = pixelMap[x][y]; + if (newPixel.stage === 1) { + var newColor; + switch (pixel.stage) { + case 2: newPixel.stage = 3; newColor = "#003600"; break; //green + case 3: newPixel.stage = 4; newColor = "#360000"; break; //red + case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue + } + newPixel.color = pixelColorPick(newPixel,newColor); + } + } + } + var moved = false; + shuffleArray(squareCoordsShuffle); + for (var i = 0; i < squareCoordsShuffle.length; i++) { + var coord = squareCoordsShuffle[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (!isEmpty(x,y,true)) { + var newPixel = pixelMap[x][y]; + if (newPixel.element === "pipe" || newPixel.element === "bridge_pipe") { + var nextStage; + switch (pixel.stage) { + case 2: nextStage = 4; break; //green + case 3: nextStage = 2; break; //red + case 4: nextStage = 3; break; //blue + } + if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe + newPixel.con = pixel.con; + newPixel.con.x = newPixel.x; + newPixel.con.y = newPixel.y; + pixel.con = null; + moved = true; + break; + } + } + else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel + pixel.con = newPixel; + deletePixel(newPixel.x,newPixel.y); + pixel.con.x = pixel.x; + pixel.con.y = pixel.y; + pixel.con.del; + moved = true; + break; + } + } + } + if (pixel.con && !moved) { // move to same stage if none other + for (var i = 0; i < squareCoordsShuffle.length; i++) { + var coord = squareCoordsShuffle[i]; + var x = pixel.x+coord[0]; + var y = pixel.y+coord[1]; + if (isEmpty(x,y)) { + delete pixel.con.del; + pixel.con.x = x; + pixel.con.y = y; + pixelMap[x][y] = pixel.con; + currentPixels.push(pixel.con); + pixel.con = null; + break; + } + if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "pipe" || pixelMap[x][y].element === "bridge_pipe")) { + var newPixel = pixelMap[x][y]; + if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) { + newPixel.con = pixel.con; + newPixel.con.x = newPixel.x; + newPixel.con.y = newPixel.y; + pixel.con = null; + break; + } + } + } + } + } + doDefaults(pixel); + }