onione
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6dd0989763
commit
392704bf33
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@ -2,7 +2,7 @@
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Created by SquareScreamYT <@918475812884344852> and RealerRaddler <@914371295561535508>
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Thanks to Alice <@697799964985786450>, nousernamefound <@316383921346707468>, Adora the Transfem <@778753696804765696> and Fioushemastor <@738828785482203189> for helping :)
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v1.8
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v1.9
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me trying to come up with stuff not in plants.js:
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@ -282,6 +282,14 @@ Changelog (v1.8)
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Changelog (v1.9)
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- added onion
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- added cut onion
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- added fried onion
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*/
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/*
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@ -316,19 +324,27 @@ elements.knife = {
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if(cutInto instanceof Array) { cutInto = cutInto[Math.floor(Math.random() * cutInto.length)] };
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//change pixel into the (chosen) element
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//changePixel(pixel, cutInto)
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var cutIntoEmit = elements[pixel.element].cutIntoEmit;
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if (!cutIntoEmit) { return };
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if(cutIntoEmit instanceof Array) { cutIntoEmit = cutIntoEmit[Math.floor(Math.random() * cutIntoEmit.length)] };
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var thiselement = pixel.element;
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if (shiftDown) {
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if (Math.random() < 0.5) {
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changePixel(pixel, cutInto)
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if (elements[thiselement].cutIntoEmit && Math.random() < 0.5 && isEmpty(pixel.x,pixel.y-1)) {
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createPixel(elements[thiselement].cutIntoEmit,pixel.x,pixel.y-1);
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}
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}
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}
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else if (!shiftDown) {
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if (Math.random() < 0.1) {
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changePixel(pixel, cutInto)
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if (elements[thiselement].cutIntoEmit && Math.random() < 0.5 && isEmpty(pixel.x,pixel.y-1)) {
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createPixel(elements[thiselement].cutIntoEmit,pixel.x,pixel.y-1);
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}
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}
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}
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var thiselement = pixel.element;
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if (elements[thiselement].cutIntoEmit && Math.random() < 0.1 && isEmpty(pixel.x,pixel.y-1)) {
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createPixel(pixel.x,pixel.y-1,elements[thiselement].cutIntoEmit);
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}
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},
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category:"tools",
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canPlace: false,
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@ -3687,8 +3703,6 @@ elements.cookie = {
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elements.nut_oil.name = "cooking_oil"
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elements.fire.temp = 130
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elements.bread.behavior = behaviors.SUPPORT
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elements.toast.behavior = behaviors.SUPPORT
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@ -5019,3 +5033,97 @@ if ([pixel.element].stain < 0 && [pixel.element] != "soap" && [pixel.element] !=
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[pixel.element].stain = [pixel.element].stain/10
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}
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*/
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elements.onion = {
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color: "#731066",
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behavior: behaviors.STURDYPOWDER,
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category:"food",
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tempHigh: 100,
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stateHigh: "steam",
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burn:65,
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burnTime:60,
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burnInto: "steam",
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state: "solid",
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density: 1050,
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cutInto: "cut_onion",
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cutIntoEmit: "stench",
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}
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elements.cut_onion = {
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color: "#dcc5ed",
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behavior: behaviors.STURDYPOWDER,
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category:"food",
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tempHigh: 100,
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stateHigh: "steam",
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burn:65,
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burnTime:60,
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burnInto: "steam",
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state: "solid",
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density: 1050,
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hidden: true,
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reactions:{ "nut_oil": {elem1:"fried_onion", tempMin: 70, chance:10}}
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}
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elements.fried_onion = {
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color: "#cf9344",
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behavior: behaviors.POWDER,
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category:"food",
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tempHigh: 500,
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stateHigh: "ash",
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burn:65,
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burnTime:60,
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burnInto: "ash",
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state: "solid",
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density: 1050,
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hidden: true,
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}
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elements.onion_seed = {
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color: "#1a0e02",
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tick: function(pixel) {
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if (isEmpty(pixel.x,pixel.y+1)) {
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movePixel(pixel,pixel.x,pixel.y+1);
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}
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else {
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if (Math.random() < 0.2 && pixel.age > 50 && pixel.temp < 100) {
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if (!outOfBounds(pixel.x,pixel.y+1)) {
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var dirtPixel = pixelMap[pixel.x][pixel.y+1];
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if (dirtPixel.element === "dirt" || dirtPixel.element === "mud" || dirtPixel.element === "sand" || dirtPixel.element === "wet_sand" || dirtPixel.element === "clay_soil" || dirtPixel.element === "mycelium") {
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changePixel(dirtPixel,"root");
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}
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}
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if (isEmpty(pixel.x,pixel.y-2) && isEmpty(pixel.x,pixel.y-1) && isEmpty(pixel.x+1,pixel.y-1) && isEmpty(pixel.x-1,pixel.y-1) && isEmpty(pixel.x+1,pixel.y) && isEmpty(pixel.x-1,pixel.y)) {
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createPixel("onion",pixel.x,pixel.y-1);
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createPixel("onion",pixel.x+1,pixel.y-1);
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createPixel("onion",pixel.x-1,pixel.y-1);
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createPixel("onion",pixel.x,pixel.y-2);
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createPixel("onion",pixel.x+1,pixel.y);
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createPixel("onion",pixel.x-1,pixel.y);
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if (isEmpty(pixel.x+1,pixel.y-3) && isEmpty(pixel.x-1,pixel.y-3)) {
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createPixel("plant",pixel.x-1,pixel.y-3);
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createPixel("plant",pixel.x+1,pixel.y-3);
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changePixel(pixel,"onion");
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}
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}
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}
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pixel.age++;
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}
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doDefaults(pixel);
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},
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properties: {
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"age":0
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},
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tempHigh: 100,
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stateHigh: "dead_plant",
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tempLow: -2,
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stateLow: "frozen_plant",
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burn: 65,
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burnTime: 15,
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category: "life",
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state: "solid",
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density: 1500,
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cooldown: defaultCooldown,
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seed: true,
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behavior: [
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"XX|XX|XX",
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"XX|XX|XX",
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"XX|M1|XX",
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],
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}
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