added wood, sawdust, and cellulose, will add colors and paper later
This commit is contained in:
parent
a8b6523cc9
commit
3950c75c35
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@ -266,7 +266,304 @@ elements.rock_screen = {
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state: "solid",
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density: 1200,
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},
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elements.saw_screen = {
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name:"screen",
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hidden:true,
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color: "#e6d577",
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behavior: [
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"XX|XX|XX",
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"XX|XX|XX",
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"XX|XX|XX",
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],
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properties: {
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dtemp: 20,
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},
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tempHigh: 1500,
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stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
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conduct: 1,
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breakInto: ["glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","sand"],
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tempLow: -45,
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stateLow: "sandboxels_screen_off",
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category: "digital",
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tick: function(pixel) {
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if (!isEmpty(pixel.x,pixel.y+1,true)) {
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var newPixel = pixelMap[pixel.x][pixel.y+1];
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if (newPixel.element === "sandboxels_screen") {
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changePixel(newPixel,"saw_screen");
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"sandboxels_screen");
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pixel.dtemp = 0;
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}
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else if (newPixel.element === "water_screen") {
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changePixel(newPixel,"cellulose_screen");
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pixel.dtemp = newPixel.dtemp;
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"water_screen");
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}
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else if (newPixel.element === "ice_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "steam_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "sand_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (Math.random() > 0.5 && !isEmpty(pixel.x+1,pixel.y+1,true)) {
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var newPixel = pixelMap[pixel.x+1][pixel.y+1];
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if (newPixel.element === "sandboxels_screen") {
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changePixel(newPixel,"saw_screen");
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"sandboxels_screen");
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pixel.dtemp = 0;
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}
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else if (newPixel.element === "water_screen") {
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changePixel(newPixel,"cellulose_screen");
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pixel.dtemp = newPixel.dtemp;
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"water_screen");
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}
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else if (newPixel.element === "ice_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "steam_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "saw_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "sand_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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}
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else if (!isEmpty(pixel.x-1,pixel.y+1,true)) {
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var newPixel = pixelMap[pixel.x-1][pixel.y+1];
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if (newPixel.element === "sandboxels_screen") {
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changePixel(newPixel,"saw_screen");
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"sandboxels_screen");
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pixel.dtemp = 0;
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}
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else if (newPixel.element === "water_screen") {
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changePixel(newPixel,"cellulose_screen");
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pixel.dtemp = newPixel.dtemp;
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"water_screen");
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}
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else if (newPixel.element === "ice_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "steam_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "saw_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "sand_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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}
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}
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},
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state: "solid",
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density: 1200,
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},
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elements.cellulose_screen = {
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name:"screen",
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hidden:true,
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color: "#2167ff",
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behavior: [
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"XX|XX|XX",
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"SW:sandboxels_screen|XX|SW:sandboxels_screen",
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"SW:sandboxels_screen|XX|SW:sandboxels_screen",
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],
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properties: {
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dtemp: 20,
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},
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tempHigh: 1500,
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stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
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conduct: 1,
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breakInto: ["glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","water"],
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tempLow: -45,
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stateLow: "sandboxels_screen_off",
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category: "digital",
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tick: function(pixel) {
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if (Math.random() > 0.2 && !isEmpty(pixel.x,pixel.y+1,true)) {
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var newPixel = pixelMap[pixel.x][pixel.y+1];
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if (newPixel.element === "sandboxels_screen") {
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changePixel(newPixel,"water_screen");
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"sandboxels_screen");
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pixel.dtemp = 0;
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}
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else if (newPixel.element === "ice_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "steam_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "saw_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "sand_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (Math.random() > 0.5 && !isEmpty(pixel.x+1,pixel.y+1,true)) {
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var newPixel = pixelMap[pixel.x+1][pixel.y+1];
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if (newPixel.element === "sandboxels_screen") {
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changePixel(newPixel,"water_screen");
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"sandboxels_screen");
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pixel.dtemp = 0;
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}
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else if (newPixel.element === "ice_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "steam_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "saw_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "sand_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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}
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else if (!isEmpty(pixel.x-1,pixel.y+1,true)) {
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var newPixel = pixelMap[pixel.x-1][pixel.y+1];
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if (newPixel.element === "sandboxels_screen") {
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changePixel(newPixel,"water_screen");
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"sandboxels_screen");
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pixel.dtemp = 0;
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}
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else if (newPixel.element === "ice_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "steam_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "saw_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "sand_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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}
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}
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else if (Math.random() > 0.5 && !isEmpty(pixel.x+1,pixel.y,true)) {
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var newPixel = pixelMap[pixel.x+1][pixel.y];
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if (newPixel.element === "sandboxels_screen") {
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changePixel(newPixel,"water_screen");
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"sandboxels_screen");
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pixel.dtemp = 0;
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}
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else if (newPixel.element === "ice_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "steam_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "saw_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "sand_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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}
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else if (!isEmpty(pixel.x-1,pixel.y,true)) {
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var newPixel = pixelMap[pixel.x-1][pixel.y];
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if (newPixel.element === "sandboxels_screen") {
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changePixel(newPixel,"water_screen");
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newPixel.dtemp = pixel.dtemp;
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changePixel(pixel,"sandboxels_screen");
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pixel.dtemp = 0;
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}
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else if (newPixel.element === "ice_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "steam_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "saw_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "sand_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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}
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if (pixel.dtemp > 199) { changePixel(pixel,"steam_screen") }
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},
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state: "solid",
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density: 1200,
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},
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elements.water_screen = {
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name:"screen",
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hidden:true,
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@ -563,6 +860,25 @@ elements.ice_screen = {
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density: 1200,
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},
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elements.wood_screen = {
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name:"screen",
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hidden:true,
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color: "#808080",
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behavior: behaviors.WALL,
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properties: {
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dtemp: 20,
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},
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tempHigh: 1500,
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stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
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conduct: 1,
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breakInto: ["glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","concrete"],
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tempLow: -45,
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stateLow: "sandboxels_screen_off",
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category: "digital",
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state: "solid",
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density: 1200,
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},
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elements.wall_screen = {
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name:"screen",
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hidden:true,
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@ -618,6 +934,24 @@ elements.digital_rock = {
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desc: "Use on screen to place digital sand."
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},
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elements.digital_sawdust = {
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color: "#e6d577",
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behavior: [
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"CH:sandboxels_screen>saw_screen|CH:sandboxels_screen>saw_screen|CH:sandboxels_screen>saw_screen",
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"CH:sandboxels_screen>saw_screen|CH:sandboxels_screen>saw_screen|CH:sandboxels_screen>saw_screen",
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"CH:sandboxels_screen>saw_screen|CH:sandboxels_screen>saw_screen|CH:sandboxels_screen>saw_screen",
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],
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tool: function(pixel) {
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if (elements[pixel.element].id === elements.sandboxels_screen.id) {
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changePixel(pixel,"saw_screen");
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}
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},
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insulate:true,
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canPlace: false,
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category: "digital",
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desc: "Use on screen to place digital sawdust."
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},
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elements.digital_water = {
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color: "#2167ff",
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behavior: [
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@ -672,6 +1006,24 @@ elements.digital_steam = {
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desc: "Use on a screen to place digital ice."
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},
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elements.digital_wood = {
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color: "#abd6ff",
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behavior: [
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"CH:sandboxels_screen>wood_screen|CH:sandboxels_screen>wood_screen|CH:sandboxels_screen>wood_screen",
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"CH:sandboxels_screen>wood_screen|CH:sandboxels_screen>wood_screen|CH:sandboxels_screen>wood_screen",
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"CH:sandboxels_screen>wood_screen|CH:sandboxels_screen>wood_screen|CH:sandboxels_screen>wood_screen",
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],
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tool: function(pixel) {
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if (elements[pixel.element].id === elements.sandboxels_screen.id) {
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changePixel(pixel,"wood_screen");
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}
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},
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insulate:true,
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canPlace: false,
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category: "digital",
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desc: "Use on a screen to place digital ice."
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},
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elements.digital_wall = {
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color: "#808080",
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behavior: [
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@ -704,15 +1056,24 @@ elements.digital_heat = {
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else if (elements[pixel.element].id === elements.rock_screen.id) {
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pixel.dtemp += 1
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}
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else if (elements[pixel.element].id === elements.saw_screen.id) {
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pixel.dtemp += 1
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}
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else if (elements[pixel.element].id === elements.water_screen.id) {
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pixel.dtemp += 1
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}
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else if (elements[pixel.element].id === elements.cellulose_screen.id) {
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pixel.dtemp += 1
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}
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else if (elements[pixel.element].id === elements.steam_screen.id) {
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pixel.dtemp += 1
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}
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else if (elements[pixel.element].id === elements.ice_screen.id) {
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pixel.dtemp += 1
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}
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else if (elements[pixel.element].id === elements.wood_screen.id) {
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pixel.dtemp += 1
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}
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},
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insulate:true,
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canPlace: false,
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@ -734,15 +1095,24 @@ elements.digital_cool = {
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else if (elements[pixel.element].id === elements.rock_screen.id) {
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pixel.dtemp -= 1
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}
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else if (elements[pixel.element].id === elements.saw_screen.id) {
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pixel.dtemp -= 1
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}
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else if (elements[pixel.element].id === elements.water_screen.id) {
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pixel.dtemp -= 1
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}
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else if (elements[pixel.element].id === elements.cellulose_screen.id) {
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pixel.dtemp -= 1
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}
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else if (elements[pixel.element].id === elements.steam_screen.id) {
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pixel.dtemp -= 1
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}
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else if (elements[pixel.element].id === elements.ice_screen.id) {
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pixel.dtemp -= 1
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}
|
||||
else if (elements[pixel.element].id === elements.wood_screen.id) {
|
||||
pixel.dtemp -= 1
|
||||
}
|
||||
},
|
||||
insulate:true,
|
||||
canPlace: false,
|
||||
|
|
@ -764,14 +1134,23 @@ elements.digital_roomtemp = {
|
|||
else if (elements[pixel.element].id === elements.rock_screen.id) {
|
||||
pixel.dtemp = 20
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.saw_screen.id) {
|
||||
pixel.dtemp = 1
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.water_screen.id) {
|
||||
pixel.dtemp = 20
|
||||
pixel.dtemp = 1
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.cellulose_screen.id) {
|
||||
pixel.dtemp = 1
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.steam_screen.id) {
|
||||
pixel.dtemp = 20
|
||||
pixel.dtemp = 1
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.ice_screen.id) {
|
||||
pixel.dtemp = 20
|
||||
pixel.dtemp = 1
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.wood_screen.id) {
|
||||
pixel.dtemp = 1
|
||||
}
|
||||
},
|
||||
insulate:true,
|
||||
|
|
@ -791,6 +1170,9 @@ elements.digital_smash = {
|
|||
if (elements[pixel.element].id === elements.rock_screen.id) {
|
||||
changePixel(pixel,"sand_screen");
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.wood_screen.id) {
|
||||
changePixel(pixel,"saw_screen");
|
||||
}
|
||||
},
|
||||
insulate:true,
|
||||
canPlace: false,
|
||||
|
|
@ -812,15 +1194,24 @@ elements.digital_erase = {
|
|||
else if (elements[pixel.element].id === elements.rock_screen.id) {
|
||||
changePixel(pixel,"sandboxels_screen");
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.saw_screen.id) {
|
||||
changePixel(pixel,"sandboxels_screen");
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.water_screen.id) {
|
||||
changePixel(pixel,"sandboxels_screen");
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.cellulose_screen.id) {
|
||||
changePixel(pixel,"sandboxels_screen");
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.steam_screen.id) {
|
||||
changePixel(pixel,"sandboxels_screen");
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.ice_screen.id) {
|
||||
changePixel(pixel,"sandboxels_screen");
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.wood_screen.id) {
|
||||
changePixel(pixel,"sandboxels_screen");
|
||||
}
|
||||
else if (elements[pixel.element].id === elements.wall_screen.id) {
|
||||
changePixel(pixel,"sandboxels_screen");
|
||||
}
|
||||
|
|
@ -833,9 +1224,13 @@ elements.digital_erase = {
|
|||
|
||||
if (!elements.malware.reactions) { elements.malware.reactions = {} }
|
||||
elements.malware.reactions.sandboxels_screen = { "elem2": ["sand_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.sand_screen = { "elem2": ["wall_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.saw_screen = { "elem2": ["wall_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.sand_screen = { "elem2": ["wood_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.rock_screen = { "elem2": ["ice_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.water_screen = { "elem2": ["steam_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.steam_screen = { "elem2": ["water_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.cellulose_screen = { "elem2": ["steam_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.water_screen = { "elem2": ["water_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.steam_screen = { "elem2": ["cellulose_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.ice_screen = { "elem2": ["rock_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.wall_screen = { "elem2": ["sand_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.wood_screen = { "elem2": ["sand_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
elements.malware.reactions.wall_screen = { "elem2": ["saw_screen","sandboxels_screen_off",null], chance:0.1 };
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue