diff --git a/mods/mars.js b/mods/mars.js index 1085738b..14d97a40 100644 --- a/mods/mars.js +++ b/mods/mars.js @@ -1,3 +1,4 @@ + elements.mars_gunk = { color: "#121212", behavior: behaviors.DGAS, @@ -28,7 +29,8 @@ elements.molten_mars = { state: "liquid", hidden: "true", extraInfo: "The Result of Burnt-up mars stuff. Some turn into this faster more than others.", - temp: 2500 + temp: 2500, + density: 1150 } elements.mars_rock = { color: ["#a51002","#bd1102"], @@ -185,14 +187,15 @@ elements.liquid_red_gold = { state: "liquid", density: 8, extraInfo: "Red Gold but a fludid.", - temp: 5500 + temp: 5500, + density: 3500 } -elements.liquid_mars_dust = { - color: "#DB3629", +elements.mars_water = { + color: "#F94849", behavior: behaviors.LIQUID, - category: "archived", + category: "mars", state: "liquid", - extraInfo: "Mars Dust Fluid. Removed 04/02/25." + density: 997 } elements.testy = { color: "#FFFFFF", @@ -201,13 +204,6 @@ elements.testy = { state: "solid", extraInfo: "Don't mind me, just a test. Removed 06/02/25?" } -elements.legacy_liquid_mars_dust = { - color: "#DB3629", - behavior: behaviors.SUPERFLUID, - category: "archived", - state: "liquid", - extraInfo: "Mars Dust Superfluid. Changed at the start." -} elements.o2_tank = { color: "#98F5F9", behavior: [ @@ -222,7 +218,7 @@ elements.o2_tank = { breakInto: ["copper", "oxygen"] } -// 1.6.11 +// 1.7.12 // most elements done :D // iron heart ore // iron heart @@ -241,4 +237,5 @@ elements.o2_tank = { // machines are smashable. please smash them. // also heatable // O2 BE YOU -// ironheart faster +// mars water +// removed legacy liquid mars dust