1.8.5
[Version 1.8.5 - July 27, 2023]
+ Drag tool
+ Tree color variety (8 variants!)
~ Mobile UI improvements
+ Warp (Special)
+ Crumb (Hidden, from broken foods)
+ Skin (Solid)
+ Hair (Hidden)
[States]
+ Soda Ice (Hidden)
+ Bleach Ice (Hidden)
+ Frozen Vinegar (Hidden)
+ Amber (Hidden, frozen Sap)
+ Perfume (Hidden, liquid Fragrance)
+ Liquid Stench (Hidden)
[Changes]
+ Molten Dirt can solidify into some Rock
+ Tools have descriptions on info page
+ Oil dirties Water
+ Humans will panic and run when burning
+ Rad Shards and Molten Rad Glass can produce radiation
+ Light and Laser retain color when liquified
+ Slag can be formed with Dirt
+ Slag can break into Gravel
+ Corn breaks into Flour
+ Mushrooms can release Poison when broken
+ Poison and Antidote can wet soil
+ Juice can wet Flour
+ Blood can oxidize Iron and Copper
+ Fallout will infect Blood
+ Birds turn to white meat when cooked
+ Birds smash into Blood
+ Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol
+ Humans can be killed by Poison and Cyanide
+ Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide
+ Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti
+ Vinegar can kill Frogs slowly
+ Vinegar can kill Grass
+ Algae dies at hot and cold temperatures
+ Dust will burn at high temperatures
+ Melted Wax will break down at high temperatures
+ Uranium conducts electricity
+ Unburn tool can put out Embers and Torches
+ Bless turns Static to Rainbow
+ Static conducts electricity
+ Grapes can turn Water into Juice
+ Primordial Soup can wet Clay Soil
+ Hydrogen produces heat during fusion
+ Helium, Hydrogen, and Mercury Gas glow when electrified
+ Cactus and Liquid Light random events
+ Cement can be made with Slaked Lime
~ Recolored Slaked Lime
~ Placing Petals or Mushroom Caps now picks a random color
~ Unhid Petal
~ Hid Root
~ Moved Bamboo to Solids
~ Moved Steel
~ Moved Melted Cheese, Butter, and Chocolate to States
~ Moved Liquid Hydrogen, Helium, and Neon to States
~ States category always appears last if unhidden
~ Humans rot more randomly
~ Bamboo Plant grows faster
~ Worms no longer break Eggs
~ Strange Matter can no longer travel through indestructible things
~ Strange Matter can no longer destroy Void
~ Tweaked Molten Uranium radiation rate
[Fixes]
~ Fixed: Alt-Tab locks Alt key
~ Fixed: Cacti break into Sap
~ Fixed: Cream deletes infinite Soda and Juice
~ Fixed: Null in info page error (e.g. tea)
~ Fixed: Unknown element in info page error (e.g. salt)
~ Fixed: Reactions, related, and aliases don't show up in tool info pages
~ Capitalization fixes
[Technical]
+ Element properties onSelect, onMouseUp, perTick, singleColor
~ Element property fireElement can accept null
This commit is contained in:
parent
214d093869
commit
3d4134e2b7
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@ -93,7 +93,7 @@
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</head>
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<body>
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<h1><a href="https://sandboxels.R74n.com" class="backbutton" target="_blank"><</a> Sandboxels Changelog</h1>
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<h1><a href="https://sandboxels.R74n.com" class="backbutton"><</a> Sandboxels Changelog</h1>
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</ul>
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<div id="changelog">
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@ -105,6 +105,86 @@
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<p>The original <a href="https://sandboxels.r74n.com/changelog.txt">plain text version</a> of this is still maintained.</p>
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</div>
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<h2 id="1.8.5">[Version 1.8.5 - July 27, 2023]</h2>
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<ul>
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<li>+ Drag tool</li>
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<li>+ Tree color variety (8 variants!)</li>
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<li>~ Mobile UI improvements</li>
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<li>+ Warp (Special)</li>
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<li>+ Crumb (Hidden, from broken foods)</li>
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<li>+ Skin (Solid)</li>
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<li>+ Hair (Hidden)</li>
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<li>[States]</li>
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<li>+ Soda Ice (Hidden)</li>
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<li>+ Bleach Ice (Hidden)</li>
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<li>+ Frozen Vinegar (Hidden)</li>
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<li>+ Amber (Hidden, frozen Sap)</li>
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<li>+ Perfume (Hidden, liquid Fragrance)</li>
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<li>+ Liquid Stench (Hidden)</li>
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<li>[Changes]</li>
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<li>+ Molten Dirt can solidify into some Rock</li>
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<li>+ Tools have descriptions on info page</li>
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<li>+ Oil dirties Water</li>
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<li>+ Humans will panic and run when burning</li>
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<li>+ Rad Shards and Molten Rad Glass can produce radiation</li>
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<li>+ Light and Laser retain color when liquified</li>
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<li>+ Slag can be formed with Dirt</li>
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<li>+ Slag can break into Gravel</li>
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<li>+ Corn breaks into Flour</li>
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<li>+ Mushrooms can release Poison when broken</li>
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<li>+ Poison and Antidote can wet soil</li>
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<li>+ Juice can wet Flour</li>
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<li>+ Blood can oxidize Iron and Copper</li>
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<li>+ Fallout will infect Blood</li>
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<li>+ Birds turn to white meat when cooked</li>
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<li>+ Birds smash into Blood</li>
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<li>+ Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol</li>
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<li>+ Humans can be killed by Poison and Cyanide</li>
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<li>+ Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide</li>
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<li>+ Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti</li>
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<li>+ Vinegar can kill Frogs slowly</li>
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<li>+ Vinegar can kill Grass</li>
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<li>+ Algae dies at hot and cold temperatures</li>
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<li>+ Dust will burn at high temperatures</li>
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<li>+ Melted Wax will break down at high temperatures</li>
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<li>+ Uranium conducts electricity</li>
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<li>+ Unburn tool can put out Embers and Torches</li>
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<li>+ Bless turns Static to Rainbow</li>
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<li>+ Static conducts electricity</li>
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<li>+ Grapes can turn Water into Juice</li>
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<li>+ Primordial Soup can wet Clay Soil</li>
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<li>+ Hydrogen produces heat during fusion</li>
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<li>+ Helium, Hydrogen, and Mercury Gas glow when electrified</li>
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<li>+ Cactus and Liquid Light random events</li>
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<li>+ Cement can be made with Slaked Lime</li>
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<li>~ Recolored Slaked Lime</li>
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<li>~ Placing Petals or Mushroom Caps now picks a random color</li>
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<li>~ Unhid Petal</li>
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<li>~ Hid Root</li>
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<li>~ Moved Bamboo to Solids</li>
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<li>~ Moved Steel</li>
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<li>~ Moved Melted Cheese, Butter, and Chocolate to States</li>
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<li>~ Moved Liquid Hydrogen, Helium, and Neon to States</li>
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<li>~ States category always appears last if unhidden</li>
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<li>~ Humans rot more randomly</li>
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<li>~ Bamboo Plant grows faster</li>
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<li>~ Worms no longer break Eggs</li>
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<li>~ Strange Matter can no longer travel through indestructible things</li>
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<li>~ Strange Matter can no longer destroy Void</li>
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<li>~ Tweaked Molten Uranium radiation rate</li>
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<li>[Fixes]</li>
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<li>~ Fixed: Alt-Tab locks Alt key</li>
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<li>~ Fixed: Cacti break into Sap</li>
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<li>~ Fixed: Cream deletes infinite Soda and Juice</li>
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<li>~ Fixed: Null in info page error (e.g. tea)</li>
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<li>~ Fixed: Unknown element in info page error (e.g. salt)</li>
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<li>~ Fixed: Reactions, related, and aliases don't show up in tool info pages</li>
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<li>~ Capitalization fixes</li>
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<li>[Technical]</li>
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<li>+ Element properties onSelect, onMouseUp, perTick, singleColor</li>
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<li>~ Element property fireElement can accept null</li>
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</ul>
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<h2 id="1.8.4">[Version 1.8.4 - July 11, 2023]</h2>
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<ul>
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<li>+ Image placing<ul>
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@ -112,7 +192,7 @@
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<li>+ Select any image from your computer</li>
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<li>+ Place it on the canvas at any scale</li>
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<li>+ Choose its element or disable smoothing in Settings</li>
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<li>+ Burn it, blow it up, or make it a powder!</li></ul></li>
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<li>+ Burn it, blow it up, or make it a powder!</li>
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<li>+ Paste or Drag-and-Drop images!</li></ul></li>
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<li>[Stay tuned for bigger updates in the coming months!]</li>
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<li>[Bug Fixes]</li>
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@ -1,11 +1,89 @@
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[Future Plans]
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+ Save Gallery
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+ Human Update
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+ Suggest new additions at https://link.r74n.com/sandboxels-feedback
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+ Suggest new additions at https://link.R74n.com/sandboxels-feedback
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See sneak peaks for upcoming updates on the Discord: https://discord.gg/ejUc6YPQuS
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A fancier version of this changelog can be found here: https://sandboxels.r74n.com/changelog
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A fancier version of this changelog can be found here: https://sandboxels.R74n.com/changelog
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[Version 1.8.5 - July 27, 2023]
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+ Drag tool
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+ Tree color variety (8 variants!)
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~ Mobile UI improvements
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+ Warp (Special)
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+ Crumb (Hidden, from broken foods)
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+ Skin (Solid)
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+ Hair (Hidden)
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[States]
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+ Soda Ice (Hidden)
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+ Bleach Ice (Hidden)
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+ Frozen Vinegar (Hidden)
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+ Amber (Hidden, frozen Sap)
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+ Perfume (Hidden, liquid Fragrance)
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+ Liquid Stench (Hidden)
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[Changes]
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+ Molten Dirt can solidify into some Rock
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+ Tools have descriptions on info page
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+ Oil dirties Water
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+ Humans will panic and run when burning
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+ Rad Shards and Molten Rad Glass can produce radiation
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+ Light and Laser retain color when liquified
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+ Slag can be formed with Dirt
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+ Slag can break into Gravel
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+ Corn breaks into Flour
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+ Mushrooms can release Poison when broken
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+ Poison and Antidote can wet soil
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+ Juice can wet Flour
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+ Blood can oxidize Iron and Copper
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+ Fallout will infect Blood
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+ Birds turn to white meat when cooked
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+ Birds smash into Blood
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+ Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol
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+ Humans can be killed by Poison and Cyanide
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+ Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide
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+ Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti
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+ Vinegar can kill Frogs slowly
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+ Vinegar can kill Grass
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+ Algae dies at hot and cold temperatures
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+ Dust will burn at high temperatures
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+ Melted Wax will break down at high temperatures
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+ Uranium conducts electricity
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+ Unburn tool can put out Embers and Torches
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+ Bless turns Static to Rainbow
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+ Static conducts electricity
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+ Grapes can turn Water into Juice
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+ Primordial Soup can wet Clay Soil
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+ Hydrogen produces heat during fusion
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+ Helium, Hydrogen, and Mercury Gas glow when electrified
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+ Cactus and Liquid Light random events
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+ Cement can be made with Slaked Lime
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~ Recolored Slaked Lime
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~ Placing Petals or Mushroom Caps now picks a random color
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~ Unhid Petal
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~ Hid Root
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~ Moved Bamboo to Solids
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~ Moved Steel
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~ Moved Melted Cheese, Butter, and Chocolate to States
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~ Moved Liquid Hydrogen, Helium, and Neon to States
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~ States category always appears last if unhidden
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~ Humans rot more randomly
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~ Bamboo Plant grows faster
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~ Worms no longer break Eggs
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~ Strange Matter can no longer travel through indestructible things
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~ Strange Matter can no longer destroy Void
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~ Tweaked Molten Uranium radiation rate
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[Fixes]
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~ Fixed: Alt-Tab locks Alt key
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~ Fixed: Cacti break into Sap
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~ Fixed: Cream deletes infinite Soda and Juice
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~ Fixed: Null in info page error (e.g. tea)
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~ Fixed: Unknown element in info page error (e.g. salt)
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~ Fixed: Reactions, related, and aliases don't show up in tool info pages
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~ Capitalization fixes
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[Technical]
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+ Element properties onSelect, onMouseUp, perTick, singleColor
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~ Element property fireElement can accept null
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[Version 1.8.4 - July 11, 2023]
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+ Image placing
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@ -70,7 +70,7 @@
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</head>
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<body>
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<h1><a href="https://sandboxels.R74n.com" class="backbutton" target="_blank"><</a> Sandboxels Controls</h1>
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<h1><a href="https://sandboxels.R74n.com" class="backbutton"><</a> Sandboxels Controls</h1>
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</ul>
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<div id="controls">
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<tr><td>Erase pixels</td> <td><kbd>Right Click</kbd></td></tr>
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<tr><td>Pick element</td> <td><kbd>Middle Click</kbd></td></tr>
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<tr><td>Pause simulation</td> <td><kbd>Space</kbd> or <kbd>P</kbd></td></tr>
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<tr><td>Intensify effect</td> <td><kbd>Shift</kbd> + <kbd style="background-color:red;">Heat</kbd>/<kbd style="background-color:blue;">Cool</kbd>/<kbd style="background-color:#fff4b5;color:black">Mix</kbd>/<kbd style="background-color:yellow;color:black">Shock</kbd>/<kbd style="background-color:888888;color:white">Smash</kbd></td></tr>
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<tr><td>Intensify effect</td> <td><kbd>Shift</kbd> + <kbd style="background-color:red;">Heat</kbd>/<kbd style="background-color:blue;">Cool</kbd>/<kbd style="background-color:white;color:black">Drag</kbd>/<kbd style="background-color:#fff4b5;color:black">Mix</kbd>/<kbd style="background-color:yellow;color:black">Shock</kbd>/<kbd style="background-color:888888;color:white">Smash</kbd></td></tr>
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<tr><td>Draw line</td> <td><kbd>Shift</kbd> + <kbd>Click</kbd></td></tr>
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<tr><td>Change cursor size</td> <td><kbd>Scroll</kbd> or <kbd>+</kbd><kbd>-</kbd> or <kbd>[</kbd><kbd>]</kbd></td></tr>
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<tr><td>Cursor size 1</td> <td><kbd>Shift</kbd> + <kbd>-</kbd></td></tr>
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658
index.html
658
index.html
File diff suppressed because it is too large
Load Diff
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@ -106,4 +106,32 @@ if (elements.rad_glass) {elements.rad_glass.color = ["#648c64","#6aad83"];}
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if (elements.packed_sand) {elements.packed_sand.color = "#a1975d";}
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if (elements.dough) {elements.dough.color = "#edd8ba";}
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if (elements.flour) {elements.flour.color = "#f0e2b7";}
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if (elements.frozen_meat) {elements.frozen_meat.color = "#65b8aa";}
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if (elements.frozen_meat) {elements.frozen_meat.color = "#65b8aa";}
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if (elements.petal) {elements.petal.color = "#ff0000"; elements.petal.singleColor = false;}
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if (elements.mushroom_cap) {
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elements.mushroom_cap.color = ["#c74442","#c74442","#c74442","#cfb4b4","#c74442","#c74442","#c74442"];
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elements.mushroom_cap.singleColor = false;
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}
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if (elements.mushroom_gill) {
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elements.mushroom_gill.tick = function(pixel) {
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if (isEmpty(pixel.x,pixel.y-1) && Math.random() < 0.1) {
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createPixel("mushroom_cap",pixel.x,pixel.y-1);
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}
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if (isEmpty(pixel.x-1,pixel.y) && Math.random() < 0.02) {
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// create either mushroom_gill or mushroom_cap
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if (Math.random() < 0.5) {
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createPixel("mushroom_gill",pixel.x-1,pixel.y);
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} else {
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createPixel("mushroom_cap",pixel.x-1,pixel.y);
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}
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}
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if (isEmpty(pixel.x+1,pixel.y) && Math.random() < 0.02) {
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if (Math.random() < 0.5) {
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createPixel("mushroom_gill",pixel.x+1,pixel.y);
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} else {
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createPixel("mushroom_cap",pixel.x+1,pixel.y);
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}
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}
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}
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}
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if (elements.slaked_lime) {elements.slaked_lime.color = "#adb8b5";}
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27
style.css
27
style.css
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@font-face {
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font-family: 'Press Start 2P';
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src: url('fonts/PressStart2P-Regular.ttf');
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font-display: swap;
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}
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body {
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font-family: 'Press Start 2P';
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font-family: 'Press Start 2P', Arial;
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background-color: #000000;
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color: #ffffff;
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}
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margin-left: 0px;
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margin-right: 0px;
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}
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#gameDiv { /*game canvas*/
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margin-top: 0;
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}
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.stat {
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margin-right: 15px;
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margin-bottom: 3px;
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}
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#stats {
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width: 97%;
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margin-left: 5px;
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font-size: 0.75em;
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height: 2.5em
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}
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}
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@media screen and (max-width: 600px) {
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#gameDiv { /*game canvas*/
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margin-top: 0;
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border-left: none;
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border-right: none;
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border-top: none;
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}
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.pagetitle {
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display: none
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}
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}
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/* screen size > 1325px, h1::after {content:" Sandboxels"} */
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@media screen and (min-width: 1325px) {
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Loading…
Reference in New Issue