revamp + f&m compatibility
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@ -1,24 +1,69 @@
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elements.solid_rock = {
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color: ["#808080","#4f4f4f","#949494"],
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behavior: behaviors.WALL,
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reactions: {
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"water": {elem1: "wet_sand", chance: 0.00035},
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"salt_water": {elem1: "wet_sand", chance: 0.0005},
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"sugar_water": {elem1: "wet_sand", chance: 0.0004},
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"seltzer": {elem1: "wet_sand", chance: 0.0004},
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"dirty_water": {elem1: "wet_sand", chance: 0.0004},
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"soda": {elem1: "wet_sand", chance: 0.0004},
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"lichen": {elem1: "dirt", chance: 0.0025},
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"grape": {elem2: "juice", chance: 0.1, color2: "#291824"},
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"root": {elem1: "sand", chance: 0.0004},
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"wheat": {elem2: "flour"},
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"primordial_soup": {elem1: "wet_sand", chance: 0.001}
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},
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tempHigh: 950,
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stateHigh: "magma",
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category: "land",
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state: "solid",
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density: 2600,
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hardness: 0.55,
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breakInto: "rock",
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}
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var modName = "mods/random_rocks.js";
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var libraryMod = "mods/code_library.js";
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if(enabledMods.includes(libraryMod)) {
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elements.solid_rock = {
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color: ["#808080","#4f4f4f","#949494"],
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behavior: behaviors.WALL,
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reactions: {
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"water": {elem1: "wet_sand", chance: 0.00035},
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"salt_water": {elem1: "wet_sand", chance: 0.0005},
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"sugar_water": {elem1: "wet_sand", chance: 0.0004},
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"seltzer": {elem1: "wet_sand", chance: 0.0004},
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"dirty_water": {elem1: "wet_sand", chance: 0.0004},
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"soda": {elem1: "wet_sand", chance: 0.0004},
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"lichen": {elem1: "dirt", chance: 0.0025},
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"grape": {elem2: "juice", chance: 0.1, color2: "#291824"},
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"root": {elem1: "sand", chance: 0.0004},
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"wheat": {elem2: "flour"},
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"primordial_soup": {elem1: "wet_sand", chance: 0.001}
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},
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onTryMoveInto: function(pixel,otherPixel) {
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if(elements[otherPixel.element].category === "corruption") {
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if(Math.random() < 0.05) {
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changePixel(pixel,"corrupt_solid_rock");
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return;
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};
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} else {
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reactionStealer(pixel,otherPixel,"rock");
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};
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},
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tempHigh: 950,
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stateHigh: "magma",
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category: "land",
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state: "solid",
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density: 2600,
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hardness: 0.55,
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breakInto: "rock",
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}
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if(enabledMods.includes("mods/fey_and_more.js")) {
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elements.corrupt_solid_rock = {
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color: ["#514c78","#514c78","#2a264d","#2a264d","#514c78","#514c78"],
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behavior: behaviors.WALL,
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tempHigh: 1200,
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category: "corruption",
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state: "solid",
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density: 1250,
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breakInto: "corrupt_rock",
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reactions: elements.corrupt_land.reactions,
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tick: function(pixel) {
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var randomNeighborOffset = adjacentCoords[Math.floor(Math.random() * adjacentCoords.length)];
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var rfX = pixel.x+randomNeighborOffset[0];
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var rfY = pixel.y+randomNeighborOffset[1];
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if(!isEmpty(rfX,rfY,true)) {
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var otherPixel = pixelMap[rfX][rfY];
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if(otherPixel.element === "solid_rock") {
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if(Math.random() < 0.05) {
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changePixel(otherPixel,"corrupt_solid_rock")
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};
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};
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};
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},
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};
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}
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} else {
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alert(`The ${libraryMod} mod is required and has been automatically inserted (reload for this to take effect).`)
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enabledMods.splice(enabledMods.indexOf(modName),0,libraryMod)
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localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
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};
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