jinsoulite nerfs, water absorption

jinsoulite can now absorb water if its temp is >80C
This commit is contained in:
Laetitia (O-01-67) 2023-02-07 10:12:06 -05:00 committed by GitHub
parent 54284de04e
commit 3f9bbb6b78
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 17 additions and 11 deletions

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@ -240,17 +240,18 @@ if(enabledMods.includes(loonaMod) && enabledMods.includes(fireMod) && enabledMod
};
jinsouliteValueObject = {
cloud: 1,
cloud_cloud: [1, "cloud"],
snow_cloud: 2,
hail_cloud: 2,
rain_cloud: [3, "cloud"],
water_cloud: [3, "cloud"],
steam: 4,
steam_cloud: [2, "steam"],
rain_cloud_cloud: [1, "rain_cloud"],
snow_cloud_cloud: [1, "snow_cloud"],
hail_cloud_cloud: [1, "hail_cloud"],
cloud: 0.5,
cloud_cloud: [0.5, "cloud"],
snow_cloud: 0.75,
hail_cloud: 75,
steam: 1,
steam_cloud: [0.5, "steam"],
rain_cloud_cloud: [0.5, "rain_cloud"],
snow_cloud_cloud: [0.5, "snow_cloud"],
hail_cloud_cloud: [0.5, "hail_cloud"],
rain_cloud: [1, "cloud"],
water_cloud: [1, "cloud"],
water: 1,
water_bomb: 59,
water_bomb_2: 164.5,
water_bomb_3: 322.5,
@ -381,6 +382,11 @@ if(enabledMods.includes(loonaMod) && enabledMods.includes(fireMod) && enabledMod
console.log(`nope`)
return false;
};
if(jinsouliteSpreadWhitelist.includes(pixel.element) && otherElement == "water") {
if(pixel.temp < 80) {
continue;
};
};
var ValueData = valueObject[otherElement];
//console.log(ValueData.toString())
if(ValueData instanceof Array) {