From e875fb559113a2441422cf19d022fa201d63723d Mon Sep 17 00:00:00 2001 From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com> Date: Sat, 1 Jun 2024 17:24:32 +0100 Subject: [PATCH 1/3] Comemnt update Science_mod.js Just a little update, I'm not going to be able to make anymore changes to my mod until after my birthday, or after Christmas if I don't get a upgrade for my birthday --- mods/Science_mod.js | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/mods/Science_mod.js b/mods/Science_mod.js index c2ad9e2c..a5cd18f5 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,7 +1,9 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 21 +// Build 21 (version alpha 0.0.21) // If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto) +// I'm unavailable to make updates due to my laptop being really laggy, so I'm currently doing this on my phone +// Possible date I'll continue is after 26/06/2024 (uk date) // Todo: // - Make new substances that you can get after mixing different elements // - Make a way to get the different substances by mixing different elements and different substances From fa49d8ca25c43109329149256b7a1bf68ca72f73 Mon Sep 17 00:00:00 2001 From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com> Date: Sat, 1 Jun 2024 17:33:18 +0100 Subject: [PATCH 2/3] Update Science_mod.js I don't even know anymore :/ --- mods/Science_mod.js | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/mods/Science_mod.js b/mods/Science_mod.js index a5cd18f5..fecc73bb 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,6 +1,8 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 21 (version alpha 0.0.21) +// Build 23 (version alpha 0.0.23) +console.log("version alpha 0.0.23") +console.log("build 23") // If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto) // I'm unavailable to make updates due to my laptop being really laggy, so I'm currently doing this on my phone // Possible date I'll continue is after 26/06/2024 (uk date) @@ -617,7 +619,7 @@ element.Neodymium = { color:"00FFFF", category:"land", state:"solid", - hidden:false + hidden:false9 } element.Promethium = { @@ -1249,6 +1251,7 @@ substance.Silver_Vandium_Trioxide = { } // Why is this fun? How is this not torture? This is line 1247! (at the time I am making this comment) +// Not changing this ever lol ^^^^ // I think there's two silver iodides I'm just not so sure (and I ain't editing this after) // Nvm it's only one , I got silver iodide and silver iodate mixed up :skull: From 96b4ed402c62c87051b659e3f995837e094427e0 Mon Sep 17 00:00:00 2001 From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com> Date: Sat, 1 Jun 2024 17:34:23 +0100 Subject: [PATCH 3/3] Update Science_mod.js Bug fixes --- mods/Science_mod.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/Science_mod.js b/mods/Science_mod.js index fecc73bb..d89ebea9 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,8 +1,8 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 23 (version alpha 0.0.23) -console.log("version alpha 0.0.23") -console.log("build 23") +// Build 24 (version alpha 0.0.24) +console.log("version alpha 0.0.24") +console.log("build 24") // If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto) // I'm unavailable to make updates due to my laptop being really laggy, so I'm currently doing this on my phone // Possible date I'll continue is after 26/06/2024 (uk date) @@ -619,7 +619,7 @@ element.Neodymium = { color:"00FFFF", category:"land", state:"solid", - hidden:false9 + hidden:false } element.Promethium = {