diff --git a/mods/generative_mods.js b/mods/generative_mods.js index ba0c3de2..52b62d6f 100644 --- a/mods/generative_mods.js +++ b/mods/generative_mods.js @@ -114,12 +114,12 @@ if(enabledMods.includes(runAfterAutogenMod) && enabledMods.includes(explodeAtPlu //Bombs amalgamatedBombFire = "plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,smoke,plasma,plasma,fire,smoke,fire,smoke,plasma,metal_scrap,metal_scrap,metal_scrap,metal_scrap,metal_scrap,acid,acid,oil,oil,oil,oil,oil,oil,oil,plasma,plasma,plasma,plasma,plasma,smoke,plasma,plasma,fire,smoke,plasma,metal_scrap,metal_scrap,metal_scrap,metal_scrap,metal_scrap,metal_scrap,flash,flash,flash,flash,flash,acid_gas,acid_gas,acid_gas,acid,oil,oil,oil,oil,oil,oil,oil,oil,oil,oil,plasma,plasma,plasma,plasma,metal_scrap,metal_scrap,metal_scrap,metal_scrap,metal_scrap,acid,acid,oil,oil,oil,oil,oil,oil,oil,plasma,plasma,plasma,plasma,plasma,smoke,plasma,plasma,fire,smoke,plasma,metal_scrap,metal_scrap,metal_scrap,metal_scrap,metal_scrap,metal_scrap,electric_cluster_bomb,electric_cluster_bomb,flash,flash,flash,flash,flash,acid_gas,acid_gas,acid_gas,acid,oil,oil,oil,oil,oil,oil,oil,oil,oil,oil,plasma,plasma,plasma,plasma,plague,plague,plague,plague,plague,plague,radiation,radiation,radiation,radiation,radiation,radiation,radiation,radiation,uranium,uranium,uranium,uranium,uranium,uranium,greek_fire,greek_fire,greek_fire,greek_fire,greek_fire,antimatter,antimatter,antimatter,antimatter,antimatter,smoke_grenade,antimatter,smoke_grenade,fireball,flash,acid_gas,acid_gas,acid_gas,plague,plague,plague,plague,plague,plague,radiation,radiation,radiation,radiation,radiation,radiation,radiation,radiation,uranium,uranium,uranium,uranium,uranium,uranium,greek_fire,greek_fire,greek_fire,greek_fire,greek_fire,antimatter,antimatter,antimatter,antimatter,antimatter,smoke_grenade,antimatter,flash,acid_gas,acid_gas,acid_gas,radiation,radiation,radiation,radiation,plague,acid_gas,acid_gas,acid_gas,chlorine,chlorine,chlorine" - eLists.BOMB = ["bomb", "tnt", "c4", "grenade", "dynamite", "gunpowder", "firework", "nuke", "h_bomb", "dirty_bomb", "emp_bomb", "sticky_bomb", "cold_bomb", "hot_bomb", "electro_bomb", "water_bomb", "antimatter_bomb", "flashbang", "smoke_grenade", "fireball", "landmine", "cluster_bomb", "cluster_nuke", "op_hottester_bomb", "anti-bomb", "electric_bomblet", "electric_cluster_bomb", "radioactive_popper", "acid_bomb", "amalgamated_bomb"]; + eLists.BOMB = ["bomb", "tnt", "c4", "grenade", "dynamite", "gunpowder", "firework", "nuke", "h_bomb", "dirty_bomb", "emp_bomb", "sticky_bomb", "cold_bomb", "hot_bomb", "electro_bomb", "water_bomb", "antimatter_bomb", "flashbang", "smoke_grenade", "fireball", "landmine", "cluster_bomb", "cluster_nuke", "op_hottester_bomb", "anti-bomb", "electric_bomblet", "electric_cluster_bomb", "radioactive_popper", "acid_bomb", "amalgamated_bomb"]; bombChoices = eLists.BOMB; var excludedBombElements = ["water", "antimatter", "acid"]; //Clouds - eLists.CLOUD = ["cloud", "rain_cloud", "snow_cloud", "fire_cloud", "hail_cloud", "acid_cloud", "pyrocumulus"]; + eLists.CLOUD = ["cloud", "rain_cloud", "snow_cloud", "fire_cloud", "hail_cloud", "acid_cloud", "pyrocumulus"]; cloudChoices = eLists.CLOUD; var includedClouds = ["cloud", "rain_cloud", "snow_cloud", "fire_cloud", "hail_cloud", "acid_cloud", "pyrocumulus"]; var excludedCloudElements = ["snow", "fire", "hail", "acid"]; if(typeof(behaviorGenerators) === "undefined") { behaviorGenerators = {} }; @@ -137,7 +137,7 @@ if(enabledMods.includes(runAfterAutogenMod) && enabledMods.includes(explodeAtPlu var backupElementWhitelist = ["mercury", "chalcopyrite_ore", "chalcopyrite_dust", "copper_concentrate", "fluxed_copper_concentrate", "unignited_pyrestone", "ignited_pyrestone", "everfire_dust", "extinguished_everfire_dust", "mistake", "polusium_oxide", "vaporized_polusium_oxide", "glowstone_dust", "redstone_dust", "soul_mud", "wet_soul_sand", "nitrogen_snow", "fusion_catalyst", "coal", "coal_coke", "blast_furnace_fuel", "molten_mythril"]; //Spouts - eLists.SPOUT = ["spout", "udder", "torch"]; + eLists.SPOUT = ["spout", "udder", "torch"]; spoutChoices = eLists.SPOUT; var excludedSpoutElements = ["ketchup", "liquid_cloner", "fire_cloner"] var includedSpouts = ["ketchup_spout", "spout", "udder", "torch"] var backupCategoryWhitelist = ["land","powders","weapons","food","life","corruption","states","fey","Fantastic Creatures","dyes","energy liquids","random liquids","random gases","random rocks"];