Updated UAMM.js
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3fba615adb
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179
mods/UAMM.js
179
mods/UAMM.js
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@ -15,7 +15,7 @@ elements.rubidium = {
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var coord = squareCoords[i];
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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var y = pixel.y+coord[1];
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if(!isEmpty(x, y, true)){
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if (!isEmpty(x, y, true)){
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var otherPixel = pixelMap[x][y]
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var otherPixel = pixelMap[x][y]
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if (otherPixel.element == "liquid_ammonia"){foundelem1 = true; break}
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if (otherPixel.element == "liquid_ammonia"){foundelem1 = true; break}
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}
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}
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@ -24,7 +24,7 @@ elements.rubidium = {
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var coord = squareCoords[i];
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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var y = pixel.y+coord[1];
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if(!isEmpty(x, y, true)){
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if (!isEmpty(x, y, true)){
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var otherPixel = pixelMap[x][y]
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var otherPixel = pixelMap[x][y]
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if (otherPixel.element == "oxygen"){foundelem2 = true; break}
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if (otherPixel.element == "oxygen"){foundelem2 = true; break}
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}
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}
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@ -122,6 +122,16 @@ elements.radiocesium = {
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tempHigh: 29,
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tempHigh: 29,
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stateHigh: "liquid_radiocesium",
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stateHigh: "liquid_radiocesium",
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density: 1873,
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density: 1873,
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tick: function (pixel) {
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if (Math.random()<0.007) {
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if (Math.random()<0.5) {
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changePixel(pixel, "barium")
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}
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else {
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changePixel(pixel, "radiobarium")
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}
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}
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},
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reactions: {
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reactions: {
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"water": {func: (pixel1) => {pixel1.burning=true;pixel1.burnStart=pixelTicks},
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"water": {func: (pixel1) => {pixel1.burning=true;pixel1.burnStart=pixelTicks},
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elem1: ["rad_steam", "fallout"], elem2: "explosion"}
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elem1: ["rad_steam", "fallout"], elem2: "explosion"}
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@ -136,12 +146,94 @@ elements.liquid_radiocesium = {
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tempLow: 28,
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tempLow: 28,
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stateLow: "radiocesium",
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stateLow: "radiocesium",
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density: 1842,
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density: 1842,
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tick: function (pixel) {
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if (Math.random()<0.007) {
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if (Math.random()<0.5) {
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changePixel(pixel, "barium")
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}
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else {
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changePixel(pixel, "radiobarium")
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}
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}
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},
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reactions: {
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reactions: {
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"water": {func: (pixel1) => {pixel1.burning=true;pixel1.burnStart=pixelTicks},
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"water": {func: (pixel1) => {pixel1.burning=true;pixel1.burnStart=pixelTicks},
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elem1: ["rad_steam", "fallout"], elem2: "explosion"}
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elem1: ["rad_steam", "fallout"], elem2: "explosion"}
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}
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}
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};
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};
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elements.barium = {
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color: ["#1e1e1e", "#353535", "#4e4e4e", "#696969"],
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behavior: behaviors.POWDER,
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category: "powders",
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state: "solid",
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tempHigh: 730,
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stateHigh: "liquid_barium",
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density: 3510,
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reactions: {
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"water": {elem1: "barium_hydroxide", elem2: "pop"}
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}
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};
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elements.liquid_barium = {
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color: ["#1e1e1e", "#353535", "#4e4e4e", "#696969"],
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behavior: behaviors.POWDER,
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hidden: true,
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state: "liquid",
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tempLow: 729,
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stateLow: "barium",
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density: 3338
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}
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elements.radiobarium = {
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color: ["#1e1e1e", "#353535", "#4e4e4e", "#696969"],
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behavior: behaviors.POWDER,
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hidden: true,
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state: "solid",
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density: 3510,
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tick: function (pixel) {
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if (Math.random()<0.007) {
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changePixel(pixel, "barium")
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for (var i = 0; i < squareCoords.length; i++) {
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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var rays = 0;
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if (isEmpty(x, y)){
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createPixel("gamma_ray", x, y)
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rays += 1
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if (rays == 2) {
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break
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}
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}
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}
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}
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}
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};
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elements.barium_hydroxide = {
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color: ["#f4f4f4", "#ffffff", "#ebebeb", "#e5e5e5"],
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behavior: behaviors.POWDER,
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hidden: true,
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state: "solid",
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density: 3510
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}
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elements.gamma_ray = {
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color: "#ffffff",
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behavior: [
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"XX|XX|XX",
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"XX|DL%5|XX",
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"XX|XX|XX",
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],
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hidden: true,
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temp: 1000,
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state: "gas",
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density: 0.00001,
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ignoreAir: true,
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tick: behaviors.BOUNCY
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};
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elements.lithium = {
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elements.lithium = {
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color: ["#e8e8e8", "#f5f5f5", "#c9c9c9", "#d4d4d4"],
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color: ["#e8e8e8", "#f5f5f5", "#c9c9c9", "#d4d4d4"],
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behavior: behaviors.POWDER,
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behavior: behaviors.POWDER,
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@ -174,7 +266,8 @@ elements.lithium = {
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}
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}
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},
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},
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reactions: {
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reactions: {
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"water": {elem1: "lithium_hydroxide", elem2: "hydrogen", temp2: 400}
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"water": {elem1: "lithium_hydroxide", elem2: "hydrogen", temp2: 400},
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"hydrogen": {elem1:"lithium_hydride", elem2: null, chance: 0.5}
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}
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}
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};
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};
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@ -210,7 +303,8 @@ elements.dull_lithium = {
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}
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}
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},
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},
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reactions: {
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reactions: {
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"water": {elem1: "lithium_hydroxide", elem2: "hydrogen", temp2: 400}
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"water": {elem1: "lithium_hydroxide", elem2: "hydrogen", temp2: 400},
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"hydrogen": {elem1:"lithium_hydride", elem2: null, chance: 0.5}
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}
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}
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};
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};
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@ -231,7 +325,7 @@ elements.liquid_lithium = {
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tempLow: 179.5,
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tempLow: 179.5,
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stateLow: "lithium",
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stateLow: "lithium",
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density: 511.7
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density: 511.7
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}
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};
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elements.lithium_hydroxide = {
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elements.lithium_hydroxide = {
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color: ["#ffffff", "#f1f1f1", "#e7e7e7", "#ededed"],
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color: ["#ffffff", "#f1f1f1", "#e7e7e7", "#ededed"],
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@ -241,12 +335,81 @@ elements.lithium_hydroxide = {
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tempHigh: 180.5,
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tempHigh: 180.5,
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stateHigh: "liquid_lithium",
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stateHigh: "liquid_lithium",
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density: 1540,
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density: 1540,
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}
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};
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elements.lithium_hydride = {
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color: ["#8a8a8a", "#b5b5b5", "#bbbbbb"],
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behavior: behaviors.POWDER,
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hidden: true,
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state: "solid",
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density: 820,
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tick: function (pixel){
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var otherPixel;
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for (var i = 0; i < squareCoords.length; i++) {
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (isEmpty(x, y, true)){
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var chance = Math.random()
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if(Math.random()<0.003) {
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if (chance<0.3) {
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changePixel(pixel, "lithium_hydroxide")
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}
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else if (chance>0.3 && chance<0.7) {
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changePixel(pixel, "lithium_oxide")
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}
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else {
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changePixel(pixel, "lithium_carbonate")
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}
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}
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}
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if (!isEmpty(x, y, true)) {
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otherPixel = pixelMap[x][y];
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if (otherPixel.element != "mineral_oil") {
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if (otherPixel.element != "lithium" && otherPixel.element != "dull_lithium" && otherPixel.element != "tarnished_lithium") {
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var chance = Math.random()
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if(Math.random()<0.0007) {
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if (chance<0.3) {
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changePixel(pixel, "lithium_hydroxide")
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}
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else if (chance>0.3 && chance<0.7) {
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changePixel(pixel, "lithium_oxide")
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}
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else {
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changePixel(pixel, "lithium_carbonate")
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}
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}
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}
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}
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}
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}
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},
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};
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elements.lithium_oxide = {
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color: ["#ffffff", "#ececec", "#dbdbdb"],
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behavior: behaviors.POWDER,
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hidden: true,
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state: "solid",
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density: 2013,
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reactions: {
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"water": {elem1: "lithium_hydroxide", elem2: "pop", chance: 0.2},
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"carbon_dioxide": {elem1: "lithium_carbonate", elem2: null}
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}
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};
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elements.lithium_carbonate = {
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color: ["#ffffff", "#e0e0e0", "#c9c8c8"],
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behavior: behaviors.POWDER,
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hidden: true,
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state: "solid",
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density: 2110
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};
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elements.mineral_oil = {
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elements.mineral_oil = {
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color: ["#cdf6fa", "#e6fdff", "#bff9ff", "#f5feff"],
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color: ["#cdf6fa", "#e6fdff", "#bff9ff", "#f5feff"],
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behavior: behaviors.LIQUID,
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behavior: behaviors.LIQUID,
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state: "liquid",
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state: "liquid",
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category: "liquids",
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category: "liquids",
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density: 870
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density: 870,
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}
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};
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