From 431c702315b70aeb897ff8b7883eca44e634a69a Mon Sep 17 00:00:00 2001 From: Cube14yt Date: Sun, 20 Jul 2025 10:49:51 +0800 Subject: [PATCH] Delete cubesstuff.js --- cubesstuff.js | 161 -------------------------------------------------- 1 file changed, 161 deletions(-) delete mode 100644 cubesstuff.js diff --git a/cubesstuff.js b/cubesstuff.js deleted file mode 100644 index 7fc272ba..00000000 --- a/cubesstuff.js +++ /dev/null @@ -1,161 +0,0 @@ -//broken rn dont know how to fix it yet -/* -elements.button = { - color: "#970000", - conduct: 1, - charge: 0, - category: "machines", - onSelect: function () { - logMessage("Click the button with no elements equipped to charge the button.") - }, - properties: { - clicked: false, - clickTime: 1, - }, - onClicked: function (pixel) { - pixel.clicked = true - pixel.clickTime = 1 - }, - tick: function (pixel) { - if (pixel.clicked == true && pixel.clickTime > 0) { - pixel.charge = 1 - pixel.clickTime-- - } - else if (pixel.clicked == true && pixel.clickTime <= 0) { - pixel.clicked = false - pixel.charge = 0 - } - } -} -*/ -elements.aerogel = { - color: "#79ffff", - category: "solids", - behavior: behaviors.WALL, - state: "solid", - tempHigh: 1200, - stateHigh: "ash", - insulate: true, - density: 0.2, - hardness: 0.1, - breakInto: "dust", - onPlace: function (pixel) { - if (pixel.alpha === undefined) { pixel.alpha = Math.random() * (0.5 - 0.4) + 0.4 } - } -} - -let oldCopperReactions = elements.copper.reactions -elements.molten_copper.reactions.molten_aluminum = { elem1: "molten_nordic_gold", elem2: null, chance: 0.5 } -elements.acid.ignore.push("nordic_gold") -elements.acid.ignore.push("nordic_gold_coin") - -elements.nordic_gold = { - color: ["#f1db7c", "#e5c34b", "#d2a742", "#b98c31", "#a47320"], - tempHigh: 1060, - behavior: behaviors.WALL, - category: "solids", - state: "solid", - density: 8800, - conduct: 0.90, - breakInto: "nordic_gold_coin" -} - -elements.nordic_gold_coin = { - color: ["#f1db7c", "#e5c34b", "#d2a742", "#b98c31", "#a47320"], - tempHigh: 1060, - stateHigh: "molten_nordic_gold", - behavior: behaviors.POWDER, - category: "powders", - state: "solid", - density: 8800, - conduct: 0.90, - alias: "euro_coin", - reactions: { - "glue": { elem1: "nordic_gold", elem2: null } - } -} - -function randomColor() { - const letters = "0123456789ABCDEF"; - let color = "#"; - for (let i = 0; i < 6; i++) { - color += letters[Math.floor(Math.random() * 16)]; - } - return color; -} - -elements.disco_ball = { - color: "#ebebc3", - buttonColor: ["#ff0000", "#ff8800", "#ffff00", "#00ff00", "#00ffff", "#0000ff", "#ff00ff"], - renderer: renderPresets.LED, - behavior: behaviors.WALL, - category: "machines", - tempHigh: 1500, - stateHigh: ["molten_glass", "molten_glass", "molten_copper"], - conduct: 1, - breakInto: "glass_shard", - forceSaveColor: true, - tick: function (pixel) { - for (var i = 0; i < squareCoords.length; i++) { - var coord = squareCoords[i]; - var x = pixel.x + coord[0]; - var y = pixel.y + coord[1]; - if (pixel.charge > 0) { - pixel.color = randomColor() - if (isEmpty(x, y)) { - createPixel("light", x, y) - let p = getPixel(x, y) - if (p !== null && p.element == "light") { - p.color = pixel.color - } - } - } - else { pixel.color = "#ebebc3" } - } - } -} - -elements.molten_iron.reactions.sulfur = { elem1: "pyrite", elem2: null, chance: 0.25 } -elements.molten_iron.reactions.molten_sulfur = { elem1: "pyrite", elem2: null, chance: 0.25 } -elements.molten_iron.reactions.sulfur_gas = { elem1: "pyrite", elem2: null, chance: 0.25 } - -elements.pyrite = { - color: ["#d8c25e", "#bbaa49", "#998f3e"], - alias: ["fools_gold", "Iron Disulfide"], - density: 5000, - tempHigh: 1177, - stateHigh: ["iron", "molten_sulfur"], - grain: 0.4, - state: "solid", - behavior: behaviors.WALL, - category: "solids" -} - -elements.fire_extinguisher_powder = { - color: "#ececec", - behavior: [ - "XX|XX|XX", - "XX|DL%1|XX", - "M2%30|M1%30|M2%30" - ], - extinguish: true, - tick: function (pixel) { - for (var i = 0; i < adjacentCoords.length; i++) { - var coords = adjacentCoords[i]; - var x = pixel.x + coords[0]; - var y = pixel.y + coords[1]; - if (getPixel(x, y)?.burning === true) { - let elem = getPixel(x, y) - elem.burning = false - } - } - }, - tool: function(pixel) { - if(pixel.burning === true){ - delete pixel.burning; - delete pixel.burnStart; - } - }, - canPlace: true, - category: "powders" -}