From 45b528d44755fae579c7beaa2ee180bfb3070362 Mon Sep 17 00:00:00 2001 From: An Orbit <68935009+orbit-loona@users.noreply.github.com> Date: Sun, 23 Feb 2025 04:32:30 -0500 Subject: [PATCH] the_ground deprecation but this mod is very likely broken itself --- mods/generative_mods.js | 46 ----------------------------------------- 1 file changed, 46 deletions(-) diff --git a/mods/generative_mods.js b/mods/generative_mods.js index e23757ed..25165ce5 100644 --- a/mods/generative_mods.js +++ b/mods/generative_mods.js @@ -927,9 +927,6 @@ whenAvailable(["eLists","explodeAtPlus","urlParams","runAfterAutogen","mobsLoade if(enabledMods.includes("mods/chem.js")) { amalgamatedBombFire += ",FOOF".repeat(8); }; - if(enabledMods.includes("mods/the_ground.js")) { - amalgamatedBombFire += ",liquid_irradium".repeat(7); - }; if(enabledMods.includes("mods/bioooze.js")) { amalgamatedBombFire += ",bioooze".repeat(8); }; @@ -1187,49 +1184,6 @@ whenAvailable(["eLists","explodeAtPlus","urlParams","runAfterAutogen","mobsLoade cooldown: defaultCooldown }; - if(enabledMods.includes("mods/the_ground.js")) { //uses things from that but not worth requiring for the whole mod - elements.star_bomb = { - color: "#fffbb5", - properties: { - radius: 50, //just so people can edit it per pixel to be stupidly high - }, - tick: function(pixel) { - var starFire = "stellar_plasma,stellar_plasma,stellar_plasma,liquid_stellar_plasma,liquid_stellar_plasma,plasma,plasma"; - var starSmoke = "light,light,radiation"; - doDefaults(pixel); - if(!isEmpty(pixel.x,pixel.y-1,true)) { //[0][1] EX (ignore bounds) - var newPixel = pixelMap[pixel.x][pixel.y-1]; - newPixel.temp += 10000000; //[0][1] HT:10000000 - var newElement = newPixel.element; - var newInfo = elements[newElement]; - if(newInfo.state !== "gas" && newElement !== pixel.element) { - explodeAtPlus(pixel.x,pixel.y,pixel.radius,starFire,starSmoke,starbombHeat,starbombHeat,false); - }; - }; - if(!isEmpty(pixel.x,pixel.y+1,true)) { //[2][1] EX (don't ignore bounds, non-bound case) - var newPixel = pixelMap[pixel.x][pixel.y+1]; - newPixel.temp += 10000000; - var newElement = newPixel.element; - var newInfo = elements[newElement]; - if(newInfo.state !== "gas" && newElement !== pixel.element) { - explodeAtPlus(pixel.x,pixel.y,pixel.radius,starFire,starSmoke,starbombHeat,starbombHeat,false); - }; - }; - if(outOfBounds(pixel.x,pixel.y+1)) { //[2][1] EX (don't ignore bounds, bound case) - explodeAtPlus(pixel.x,pixel.y,pixel.radius,starFire,starSmoke,starbombHeat,starbombHeat,false); - }; - if(!tryMove(pixel,pixel.x,pixel.y+1)) { //behaviors.POWDER - Math.random() < 0.5 ? tryMove(pixel,pixel.x-1,pixel.y+1) : tryMove(pixel,pixel.x+1,pixel.y+1); - }; - }, - category: "weapons", - state: "solid", - density: 3.663e33, - excludeRandom: true, - cooldown: defaultCooldown - }; - }; - //Fairies elements.acid_fairy = {