Merge pull request #358 from HACKERPRO908/main

fantasy_elements.js update 1.4 - the golem update
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slweeb 2024-02-16 21:40:49 -05:00 committed by GitHub
commit 470b0c9de3
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@ -1,6 +1,17 @@
// 1.3.2 fantasy_elements.js mod
// adds plode a bomb
// 1.4 the golem mod
// frostbite turns pheonx into ice
// adds plode maximus
// adds fire golem
// added snow golem
// added slush golem
// added water golem
// added plasma golem
// iced pheonix at 700 degrees becomes pheonix
// added blood golem
elements.dragon_breath = {
color: "#f94e4e",
behavior: behaviors.GAS,
@ -30,6 +41,7 @@ elements.frostbite = {
reactions: {
"water": { elem1: "ice", elem2: "ice" },
"dragon_breath": { elem1: "pulsium", elem2: "pulsium" },
"pheonix": { elem1: "ice", elem2: "ice" },
}
};
@ -130,6 +142,9 @@ elements.baby_pheonix = {
elements.iced_pheonix = {
color: "#34baeb",
behavior: behaviors.SOLID,
temp: -999,
tempHigh: 700,
stateHigh: "pheonix",
category: "fantasy",
state: "solid",
breakInto: "ice",
@ -625,3 +640,101 @@ elements.plode = {
density: 2500,
excludeRandom: true,
};
elements.plode_maximus = {
color: "#7f03fc",
behavior: [
"XX|EX:200>plasma,heat_ray,plasma,fire,fire,plasma,heat_ray,plasma,fire,fire,plasma,heat_ray,plasma,fire,fire,plasma,heat_ray,plasma,fire,fire,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,fire,fire,fire,fire,fire,fire|XX",
"XX|XX|XX",
"M2|M1 AND EX:200>fire,plasma,fire,fire,heat_ray,fire,fire,plasma,fire,fire,heat_ray,fire,fire,plasma,fire,fire,heat_ray,fire,fire,plasma,fire,fire,heat_ray,fire,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,plasma,fire,fire,fire,fire,fire|M2",
],
category: "fantasyweapons",
state: "solid",
density: 2500,
excludeRandom: true,
};
elements.fire_golem= {
"color": "#fc5a03",
"state": "solid",
"behavior": [
"XX|CR:fire|DL",
"XX|FX%0.5|M2%3 AND DL",
"XX|M1|XX",
],
"category":"fantasy",
"temp": 600,
};
elements.snow_golem= {
"color": "#b6ccd4",
"state": "solid",
"behavior": [
"XX|CR:snow|DL",
"XX|FX%0.5|M2%3 AND DL",
"XX|M1|XX",
],
"category":"fantasy",
"temp": -70,
};
elements.water_golem= {
"color": "#4ad2ff",
"state": "solid",
"behavior": [
"XX|CR:water|DL",
"XX|FX%0.5|M2%3 AND DL",
"XX|M1|XX",
],
"category":"fantasy",
"temp": 15,
};
elements.slush_golem= {
"color": "#a7dff2",
"state": "solid",
"behavior": [
"XX|CR:slush|DL",
"XX|FX%0.5|M2%3 AND DL",
"XX|M1|XX",
],
"category":"fantasy",
"temp": 15,
};
elements.plasma_golem= {
"color": "#891af0",
"state": "solid",
"behavior": [
"XX|CR:plasma|DL",
"XX|FX%0.5|M2%3 AND DL",
"XX|M1|XX",
],
"category":"fantasy",
"temp": Infinity,
};
elements.cold_golem= {
"color": ["#00ccff","#0091ff","#00a2ff"],
"state": "solid",
"behavior": [
"XX|CR:cold_fire|DL",
"XX|FX%0.5|M2%3 AND DL",
"XX|M1|XX",
],
"category":"fantasy",
"temp": -999,
"templow": -999,
"alias": "don't put me out!",
};
elements.blood_golem= {
"color": "#ff0000",
"state": "solid",
"behavior": [
"XX|CR:blood|DL",
"XX|FX%0.5|M2%3 AND DL",
"XX|M1|XX",
],
"category":"fantasy",
"temp": 10,
};