parent
2c2a32c36e
commit
470b710773
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@ -81,10 +81,6 @@ elements.sand_screen = {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "sand_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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@ -172,7 +168,7 @@ elements.rock_screen = {
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tempHigh: 1500,
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stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
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conduct: 1,
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breakInto: ["glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","sand"],
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breakInto: ["glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","rock"],
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tempLow: -45,
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stateLow: "sandboxels_screen_off",
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category: "digital",
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@ -203,10 +199,6 @@ elements.rock_screen = {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (newPixel.element === "rock_screen") {
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newPixel.dtemp = ((pixel.dtemp + newPixel.dtemp) / 2);
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pixel.dtemp = newPixel.dtemp;
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}
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else if (Math.random() > 0.5 && !isEmpty(pixel.x+1,pixel.y+1,true)) {
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var newPixel = pixelMap[pixel.x+1][pixel.y+1];
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if (newPixel.element === "sandboxels_screen") {
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@ -442,7 +434,7 @@ elements.steam_screen = {
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tempHigh: 1500,
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stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
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conduct: 1,
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breakInto: ["glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","water"],
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breakInto: ["glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","steam"],
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tempLow: -45,
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stateLow: "sandboxels_screen_off",
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category: "digital",
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@ -571,6 +563,25 @@ elements.ice_screen = {
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density: 1200,
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},
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elements.wall_screen = {
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name:"screen",
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hidden:true,
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color: "#808080",
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behavior: behaviors.WALL,
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properties: {
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dtemp: 0,
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},
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tempHigh: 1500,
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stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
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conduct: 1,
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breakInto: ["glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","glass_shard","concrete"],
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tempLow: -45,
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stateLow: "sandboxels_screen_off",
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category: "digital",
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state: "solid",
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density: 1200,
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},
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elements.digital_sand = {
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color: "#e6d577",
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behavior: [
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@ -661,6 +672,24 @@ elements.digital_steam = {
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desc: "Use on a screen to place digital ice."
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},
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elements.digital_wall = {
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color: "#808080",
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behavior: [
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"CH:sandboxels_screen>ice_screen|CH:sandboxels_screen>ice_screen|CH:sandboxels_screen>ice_screen",
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"CH:sandboxels_screen>ice_screen|CH:sandboxels_screen>ice_screen|CH:sandboxels_screen>ice_screen",
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"CH:sandboxels_screen>ice_screen|CH:sandboxels_screen>ice_screen|CH:sandboxels_screen>ice_screen",
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],
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tool: function(pixel) {
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if (elements[pixel.element].id === elements.sandboxels_screen.id) {
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changePixel(pixel,"wall_screen");
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}
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},
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insulate:true,
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canPlace: false,
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category: "digital",
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desc: "Use on a screen to place digital walls."
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},
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elements.digital_heat = {
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color: "#ff0000",
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behavior: [
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@ -767,12 +796,46 @@ elements.digital_smash = {
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canPlace: false,
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category: "digital",
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desc: "Use on a screen to smash digital elements."
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},
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elements.digital_erase = {
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color: "#fdb5ff",
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behavior: [
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"XX|XX|XX",
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"XX|XX|XX",
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"XX|XX|XX",
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],
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tool: function(pixel) {
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if (elements[pixel.element].id === elements.sand_screen.id) {
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changePixel(pixel,"sandboxels_screen");
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}
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else if (elements[pixel.element].id === elements.rock_screen.id) {
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changePixel(pixel,"sandboxels_screen");
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}
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else if (elements[pixel.element].id === elements.water_screen.id) {
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changePixel(pixel,"sandboxels_screen");
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}
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else if (elements[pixel.element].id === elements.steam_screen.id) {
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changePixel(pixel,"sandboxels_screen");
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}
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else if (elements[pixel.element].id === elements.ice_screen.id) {
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changePixel(pixel,"sandboxels_screen");
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}
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else if (elements[pixel.element].id === elements.wall_screen.id) {
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changePixel(pixel,"sandboxels_screen");
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}
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},
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insulate:true,
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canPlace: false,
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category: "digital",
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desc: "Use on a screen to erase digital elements."
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};
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if (!elements.malware.reactions) { elements.malware.reactions = {} }
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elements.malware.reactions.sandboxels_screen = { "elem2": ["sand_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.sand_screen = { "elem2": ["ice_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.rock_screen = { "elem2": ["water_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.sand_screen = { "elem2": ["wall_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.rock_screen = { "elem2": ["ice_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.water_screen = { "elem2": ["steam_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.steam_screen = { "elem2": ["rock_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.ice_screen = { "elem2": ["sand_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.steam_screen = { "elem2": ["water_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.ice_screen = { "elem2": ["rock_screen","sandboxels_screen_off",null], chance:0.1 };
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elements.malware.reactions.wall_screen = { "elem2": ["sand_screen","sandboxels_screen_off",null], chance:0.1 };
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Reference in New Issue