Hives can fossilize in amber and snails have resistance

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DoobieRalsei 2024-05-16 09:52:18 -07:00 committed by GitHub
parent 2ad3170ba7
commit 4a4baaad24
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1 changed files with 14 additions and 8 deletions

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@ -168,12 +168,22 @@ elements.bug_amber = {
category: "solids"
},
elements.hive_amber = {
color: "#ffc000",
temp: 20,
tempHigh: 345,
stateHigh: ["smoke","honey","honey","calcium","sugar"],
breakInto: [null,"dna","dna","honey","honey","honey","honey","honey","sap","dead_bug",null,"dna","dna","honey","honey","honey","honey","honey","sap","dead_bug","bee"],
category: "solids"
},
elements.head.breakInto = ["blood","meat","skull"]
elements.dead_bug.breakInto = ["calcium","calcium","calcium","quicklime"]
if (!elements.sap.reactions) { elements.sap.reactions = {} }
elements.sap.reactions.dead_bug = { elem1:"bug_amber", elem2:null, chance:0.1 };
elements.sap.reactions.hive = { elem1:null, elem2:"hive_amber", chance:0.01 };
elements.sap.reactions.ant = { elem1:"bug_amber", elem2:null, chance:0.1 };
elements.sap.reactions.fly = { elem1:"bug_amber", elem2:null, chance:0.1 };
elements.sap.reactions.flea = { elem1:"bug_amber", elem2:null, chance:0.1 };
@ -182,8 +192,8 @@ if (!elements.sap.reactions) { elements.sap.reactions = {} }
elements.sap.reactions.bee = { elem1:"bug_amber", elem2:null, chance:0.1 };
elements.sap.reactions.firefly = { elem1:"bug_amber", elem2:null, chance:0.1 };
elements.sap.reactions.stinkbug = { elem1:"bug_amber", elem2:null, chance:0.1 };
elements.sap.reactions.slug = { elem1:"bug_amber", elem2:null, chance:0.1 };
elements.sap.reactions.snail = { elem1:"bug_amber", elem2:null, chance:0.1 };
elements.sap.reactions.slug = { elem1:"bug_amber", elem2:null, chance:0.08 };
elements.sap.reactions.snail = { elem1:"bug_amber", elem2:null, chance:0.05 };
if (!elements.bone.reactions) { elements.bone.reactions = {} }
@ -207,8 +217,8 @@ if (!elements.bone.reactions) { elements.bone.reactions = {} }
if (!elements.bone_marrow.reactions) { elements.bone_marrow.reactions = {} }
elements.bone_marrow.reactions.rock = { "elem1": "marrow_fossil", chance:0.00005 };
elements.bone_marrow.reactions.sand = { "elem1": "marrow_fossil", chance:0.000035 };
elements.bone_marrow.reactions.dirt = { "elem1": "marrow_fossil", chance:0.00003 };
elements.bone_marrow.reactions.sand = { "elem1": "petrified_wood", chance:0.000035 };
elements.bone_marrow.reactions.dirt = { "elem1": "petrified_wood", chance:0.0003 };
elements.bone_marrow.reactions.tuff = { "elem1": "marrow_fossil", chance:0.00005 };
elements.bone_marrow.reactions.basalt = { "elem1": "marrow_fossil", chance:0.00004 };
elements.bone_marrow.reactions.mudstone = { "elem1": "marrow_fossil", chance:0.00004 };
@ -226,8 +236,6 @@ elements.bone_marrow.reactions.slaked_lime = { "elem1": "marrow_fossil", chance:
if (!elements.wood.reactions) { elements.wood.reactions = {} }
elements.wood.reactions.rock = { "elem1": "petrified_wood", chance:0.000045 };
elements.wood.reactions.sand = { "elem1": "petrified_wood", chance:0.00003 };
elements.wood.reactions.dirt = { "elem1": "petrified_wood", chance:0.000025 };
elements.wood.reactions.tuff = { "elem1": "petrified_wood", chance:0.000045 };
elements.wood.reactions.basalt = { "elem1": "petrified_wood", chance:0.000035 };
elements.wood.reactions.mudstone = { "elem1": "petrified_wood", chance:0.000035 };
@ -245,8 +253,6 @@ elements.wood.reactions.slaked_lime = { "elem1": "petrified_wood", chance:0.0000
if (!elements.tree_branch.reactions) { elements.tree_branch.reactions = {} }
elements.tree_branch.reactions.rock = { "elem1": "petrified_wood", chance:0.00005 };
elements.tree_branch.reactions.sand = { "elem1": "petrified_wood", chance:0.000035 };
elements.tree_branch.reactions.dirt = { "elem1": "petrified_wood", chance:0.00003 };
elements.tree_branch.reactions.tuff = { "elem1": "petrified_wood", chance:0.00005 };
elements.tree_branch.reactions.basalt = { "elem1": "petrified_wood", chance:0.00004 };
elements.tree_branch.reactions.mudstone = { "elem1": "petrified_wood", chance:0.00004 };