trying to fix social cards
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@ -5,6 +5,7 @@
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[Version 1.1]
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[Version 1.1]
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+ Loopy
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+ Loopy
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+ Smoother liquid movement
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[Version 1.0.1]
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[Version 1.0.1]
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~ Slowed down Udder
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~ Slowed down Udder
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BIN
icons/card.png
BIN
icons/card.png
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Before Width: | Height: | Size: 201 KiB After Width: | Height: | Size: 253 KiB |
38
index.html
38
index.html
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@ -4,7 +4,7 @@
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<head>
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<head>
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<meta charset="utf-8">
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<meta charset="utf-8">
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<title>Sandboxels</title>
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<title>Sandboxels</title>
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<meta name="description" content="A falling sand simulation game.">
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<meta name="description" content="A falling sand simulation game, with heat transfer, electricity, density, fire, and more.">
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<meta name="keywords" content="falling sand, elements, pixel art, simulator, powder">
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<meta name="keywords" content="falling sand, elements, pixel art, simulator, powder">
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<meta name="author" content="R74n">
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<meta name="author" content="R74n">
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<meta name="copyright" content="R74n">
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<meta name="copyright" content="R74n">
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@ -26,10 +26,10 @@
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<meta property="og:locale" content="en_US">
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<meta property="og:locale" content="en_US">
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<meta property="og:type" content="website">
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<meta property="og:type" content="website">
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<meta property="og:title" content="Sandboxels">
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<meta property="og:title" content="Sandboxels">
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<meta property="og:description" content="A falling sand simulation game.">
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<meta property="og:description" content="A falling sand simulation game, with heat transfer, electricity, density, fire, and more.">
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<meta property="og:url" content="https://sandboxels.r74n.com">
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<meta property="og:url" content="https://sandboxels.r74n.com">
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<meta property="og:site_name" content="Sandboxels">
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<meta property="og:site_name" content="Sandboxels">
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<meta property="og:image" content="icons/wallpaper.png">
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<meta property="og:image" content="https://sandboxels.r74n.com/icons/wallpaper.png">
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<meta property="og:image:width" content="1980">
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<meta property="og:image:width" content="1980">
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<meta property="og:image:height" content="971">
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<meta property="og:image:height" content="971">
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<meta property="og:image:type" content="image/png">
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<meta property="og:image:type" content="image/png">
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@ -37,10 +37,10 @@
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<!--Twitter-->
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<!--Twitter-->
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<meta name="twitter:card" content="summary_large_image">
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<meta name="twitter:card" content="summary_large_image">
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<meta name="twitter:description" content="A falling sand simulation game.">
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<meta name="twitter:description" content="A falling sand simulation game, with heat transfer, electricity, density, fire, and more.">
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<meta name="twitter:title" content="Sandboxels">
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<meta name="twitter:title" content="Sandboxels">
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<meta name="twitter:site:id" content="1436857621827530753">
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<meta name="twitter:site:id" content="1436857621827530753">
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<meta name="twitter:image" content="icons/card.png">
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<meta name="twitter:image" content="https://sandboxels.r74n.com/icons/card.png">
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<meta name="twitter:image:alt" content="A rainforest made in Sandboxels">
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<meta name="twitter:image:alt" content="A rainforest made in Sandboxels">
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<meta name="twitter:creator:id" content="1436857621827530753">
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<meta name="twitter:creator:id" content="1436857621827530753">
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@ -364,6 +364,11 @@
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"M2|XX|M2",
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"M2|XX|M2",
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"M1|M1|M1",
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"M1|M1|M1",
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],
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],
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SLIDE: [
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"XX|XX|XX",
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"XX|XX|M2 AND BO",
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"XX|M1|M1",
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],
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AGLIQUID: [
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AGLIQUID: [
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"M1|M1|M1",
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"M1|M1|M1",
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"M2|XX|M2",
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"M2|XX|M2",
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@ -5476,6 +5481,29 @@ for (var k = 0; k < b0.split(" AND ").length; k++) {
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if (elements[key].behavior[1][1].includes("FY")) {
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if (elements[key].behavior[1][1].includes("FY")) {
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elements[key].flippableY = true;
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elements[key].flippableY = true;
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}
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}
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// If the element's behavior stringified includes "BO", loop through the behavior
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if (elements[key].behavior.toString().includes("BO")) {
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for (var i = 0; i < elements[key].behavior.length; i++) {
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// Loop through each array in the behavior
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for (var j = 0; j < elements[key].behavior[i].length; j++) {
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// If the behavior includes "BO", set the behaviorOn to the behavior
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if (elements[key].behavior[i][j].includes("BO")) {
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if ((i==0 && j==0) || (i==0 && j==2) || (i==2 && j==0) && (i==2 && j==2)) {
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elements[key].flippableX = true;
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elements[key].flippableY = true;
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}
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else if (i==0 || i==2) {
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elements[key].flippableY = true;
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}
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else if (j==0 || j==2) {
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elements[key].flippableX = true;
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}
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}
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}
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}
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}
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// If the element's behavior[1][1] includes "RT", set it's rotatable to "true"
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// If the element's behavior[1][1] includes "RT", set it's rotatable to "true"
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if (elements[key].behavior[1][1].includes("RT")) {
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if (elements[key].behavior[1][1].includes("RT")) {
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elements[key].rotatable = true;
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elements[key].rotatable = true;
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